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Feedback comments for LD10
Sophie Houlden's games and stats for all events →
| Timestamp | Since previous | Game | Sophie Houlden's comment |
|---|---|---|---|
| Short Fuse | very impressive tbh, and lots of fun :D | ||
| Finally | this, is pure awsome wrapped up in win, I'm hooked! | ||
| Mr. Splode | I love this, the character is awesome, the particles are pretty and the whole concept is a big bag of fun. I totally want more :D | ||
| THE CAVES OF INSANITY!! | lots of fun to be had here, I want more levels though =p | ||
| Hero School | even when I lost it was funny enough for me to enjoy it. lots of fun :D | ||
| Final Release | my laptop cant do this :( | ||
| The Chain Fight 1.0 | the tutorial went way too fast for me to take anything in, so I was pretty blind starting out, but I got the hang of it in the end, though some of the finer points prolly still elude me ^_^; | ||
| Partycle Popper 1.1 | well I dont really like the 'set it up and see how it plays out' type games, but the dodging added an element of skill and planning that held my attention, and the game seems very friendly, though I'm not sure why ^_^ | ||
| Rapid Polymerization of Free Radicals | interesting, I'd like to see more levels though, as it is its not really challenging =/ | ||
| Boomshakalaka Done! | theres a big difficulty spike there, but its shiney so I can forgive :D | ||
| Ms Green’s lovely day | Yay, I really fell in love with this one, the giggling sound effects grated a bit, but apart from that everything was lovely, I enjoyed every level :D | ||
| Mission Accomplished! Or, as Confucius would say, To go beyond is as wrong as to fall short | I like this game, but I'm not quite smart enought to plan things in my head before laying them down, so an undo would be much loved ^_^ | ||
| Title Unknown | very difficult, I was getting by more on trial and error than anything else :( | ||
| M3 – Molesting the Match-3 Market | the concept is genius, and even though its set up to be easy, its still satisfying to get a massive chain :D | ||
| Shrapnel | oooh, I have big loves for manic shooters, and this makes me happy, but its short... so... fix =p | ||
| Didn’t finish, got pretty far though… | AHAHAHAHA! that was awesome, impossible but awesome, I did notice the chain reaction on the asteroids, the graphics were cool, but you got one thing wrong, the bullets moved too fast, gotta have more bullets, but make them slower =p | ||
| Boostcraft | it works well, but I find this type of game very tedious. sorry :( | ||
| sg’s entry | ROF...L! | ||
| Zanmato | well I kind of figured out that you use your chain offensively, and it gets longer, but it needs some work before I could be said to be having fun with it. <br/> <br/>its definately interesting and it could become very cool and addictive indeed. :) | ||
| Title Unknown | very pretty, very pretty indeed *drools a little* | ||
| GlobCombat: Final Entry (incomplete) | I couldnt do anything with this but drop letters on grass :( | ||
| Title Unknown | crashess when it starts :( | ||
| Space Chaos | This is simple, but charming. also, with that many layers of parralax stars you win extra awsome points, also the asteroids were shiney :D | ||
| Moonbase | I really like the sprites, but the horiz-only shooting was a big downer for me, some cool space music and a bg would make this much better, not to mention some 8-dir shooting ;-) | ||
| Space Reactions | it is very easy, but I found it pretty soothing and I dont think thats a bad thing in this case, but the audio really helped out there :) | ||
| Vector Chain Attack | interesting to play but it does get easier when the snakes are longer | ||
| Skalle: Galectric | fairly pretty, but I didnt really find it fun :( | ||
| Catalyst | the game seemed to run very slowly for me, like hamumu said, 2fps animation and long missle times with nothing to do while I wait makes for much yawning. but the rules you have explained sound like the game mechanics are really cool, but I just dont have the time to wait 2 mins for every missle fired :( | ||
| Working Title: Ruckus | well its a neat idea, and would most likely be cool if it were finished. as for the graphics you do get extra love for making me think of vib-ribbon :D | ||
| Paramecium | I liked it, but it wasnt fun... to be more specific, if I could hang up interactive stuff on my wall instead of posters, this would be there, but I wouldnt actively engage in it. but its nice :) | ||
| Next | actually I was suprised at how much fun I had with this, bouncing lasers = win :D | ||
| Final entry! I’m late! | I dont know what it is... BUT I LIKE IT! :D | ||
| Fairy’s Light | the controls dont seem to make sense, and a tutorial would go a long way to fixing the headache I got when I started playing ^_^ | ||
| Marble Bomb | my laptop shakes its cane angrily at this young whipper-snapper =p | ||
| Basecamp Chain Reaction v1 | it all seems to be pretty cool, but I can barely control the ship at all, its nothing but upside down town for me :( | ||
| Chain Pain: Final Submission | well, it was an interesting approach to the theme. but I could not with my hand on my heart, say it was fun :( | ||
| TheCrawlyCrab | well its not really my thing, and my laptop had difficulty with larger numbers of crabs, but I DID enjoy drawing in crowds of crabs killing them :D | ||
| Title Unknown | It shows alot of promise, but nothing in it feels complete, even the run cycle looks like it will be good in time, is not quite there yet. <br/> <br/>I'd like to play it when it gets closer to being a game :) | ||
| Cascade | yay, browser play! seems to be a few glitches in the actual swapping colours, though it may just be lag, but it made it next to unplayable after a few seconds for me :( | ||
| Final entry, un | aww, it looks like it could have been something good. | ||
| Title Unknown | sorry, but I cant bring myself to enjoy this, perhaps if there was more of an explanation how one chain sets off another. it just seems a little stale and I'm not a score junkie, so eveytime the dots come back I dont feel I have acomplished anything :( |