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Feedback comments for LD13
Sophie Houlden's games and stats for all events →
| Timestamp | Since previous | Game | Sophie Houlden's comment |
|---|---|---|---|
| Rara Racer | wow, hard to comment without spoiling it for others, I'll say what you have done doubles as a gaming challenge as well as being entertaining. and I love it :) | ||
| And it’s a wrap… I guess | really cool, you managed to do lots of stuff I wish I could have done. as for driving the truck into pile-ups, thats awesome :D | ||
| Puzzle Road! | I was a bit panicking at the start as I didnt know what to do, but it didnt last too long once I figured out straight roads were best, I think with this kind of puzzle game, the longer you can keep the player panicking the best. like the idea but the only incentive to play for curved roads is the extra points, but playing simple fast seems to achieve the same results. | ||
| Two Roads | Effin Brill! :D | ||
| Potholes | quite an interesting idea, though I would have liked some indicator as to when I'm going to game over. but otherwise pretty cool :) | ||
| Final “Crossroads” | |Actually alot more fun than I thought it would be, though the only reason I got as far as I did was by exploiting a bug where I could stack letters I dont want underneath actual words. still a pretty cool concept and well done though :D | ||
| Left4Bread | I cant really get the hang of driving on the roads, but it becomes really awsome once there is an open area and a crowd of zombies to plow through. <br/> <br/>also the speech bubbles were a nice touch :) | ||
| Block time ninja’s | Hamumu pretty much says it all, it could be interesting but there is no real challenge, also it would be a stretch to say the game had anything to do with the theme | ||
| a bit late, but done! | I quite like how the character runs around like an airplane, I can totally imagine him shouting 'wheeeee' as he runs in traffic |