Foon → Ludum Dare Explorer → Users → Moonleaf
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 38 | A Small World | 👥 | Atomic Clicker | jam | 623 | 2.94 | 3.00 | 2.73 | 3.68 | 2.57 | 1.75 | 1.71 | 2.71 |
Nice little game. Very coherent. I found that there's a winning strategy to it (stay in the middle of the screen and move to the foot) but it was still fun to figure it out.
Very interesting concept. The game works well and looks great. I would have enjoyed more resource management and growth gameplay, I guess that was the intent but I never managed to build something while I played.
I enjoyed it a lot. If you know No Man's Sky you can enjoy the meta humor ;)
Excellent job. I wish I heard a sound when I picked up resources, I wasn't sure if I did and had to look. Great execution
Cool concept, cool execution. I enjoyed a lot until I figured out the strategy to stay still or move away from enemies, then easily got a 60. Great game!
Extremely fun and challenging game! Everything works, very coherent. I was annoyed a bit because it seems that infected sells were passing behind the camera, the radar could catch them but I couldn't click them. In general a great game :)
Cool game but a bit too tough and punishing.
I had great fun! It was pretty easy to reach stage 40+, then didn't feel very meaningfun. Would love to get my hands on more upgrades and harder levels!
Very fun gravity puzzle game! Controls are slick and it's actually pretty hard. I enjoyed the simple storyline too. I'd wish the text boxes didn't stay up so long or got dismissed on a click.
Excellent. Great gameplay, great concept, pretty challenging too. Controls felt very smooth. A great twist to the shooter genre. If I could change one thing, I'd give more information on the alive enemies so I know if I should be searching for them or not.
This game looked great and it was pretty fun! Breaking boxes got a bit repetitive. Wonderful job!
Pretty fun little game. Spawning on top of monsters felt scary, but I figured out that you are immune at the beginning. Good job!
Cool game! Good controls and quite hard until you get the hang of it. Once I aimed at the hole i could shoot so fast that it was not challenging anymore, but it was very fun to figure it out. If you have time check out our game too https://ldjam.com/events/ludum-dare/38/atomic-clicker
Hey @fangzhangmnm, we wanted to add more content like upgrades or creating molecules with the atoms but we didn't have time. Right now, if you create every atom there's nothing else to do in the game.
@gama-croma good point, stats and data are an important part of clicker games. We'll try to add them.
@laguna thanks for letting us know! we made a webgj game for the first time, we'll try to do better next time.
Thanks @papaver. All your feedback are things we're already considering, good to verify that we have the right things in mind :)
We might work more on this and make it cooler.
Fun game :) nice to see it was lighthearted and colorful. If you have time, rate our game: https://ldjam.com/events/ludum-dare/38/atomic-clicker
Looks super fun, but WASD is not working for me, and ZQSD is super impractical for my English keyboard.
Looking forward to try it again after this issue is resolved :)
Good game, I had a lot of fun. I have actually thought of this game mechanic myself, but you have done a great job at it! I didn't enjoy the nails mechanic a lot, as I wanted to rush through the level and being punished for playing fast was annoying. I was impressed at how you split the story in small messages in each level. If you have time, have a look at our game too: https://ldjam.com/events/ludum-dare/38/atomic-clicker
Good game! Pretty difficult and punishing, but in general a cool physics based puzzle.
I enjoyed your game! I also had trouble seeing the effect of A/D to the game. When I press the space the characters moved up/down, but when I was pressing A/D nothing seemed to happen. Art and music are great and gave me a nice feeling. If you have time, we'd love to hear what you have to say about ours https://ldjam.com/events/ludum-dare/38/atomic-clicker
Pretty fun :) Good variation to the classic game. Everything worked fine
Pretty cool and coherent game. So much walking though! If you have time, we'd appreciate it if you could rate ours too https://ldjam.com/events/ludum-dare/38/atomic-clicker
Pretty cool game! I wish I could fix the energy of my ship (maybe renewable shield, non-renewable haul?)
Once I figured out what I needed to do, it was pretty fun. I didn't enjoy how the movement of the enemies was a bit unpredictable, making it difficult for me to aim them at the first levels, though that improved later with the increased bullet speed. In general, good job :) If you have time, have a look at my game https://ldjam.com/events/ludum-dare/38/atomic-clicker
Great gameplay, I enjoyed it a lot. The feedback from using the lightning wasn't too obvious so I wasn't sure if I was hitting things, but I managed to beat the game anyway. Great touch that the color of the monument is the health of it :)
Cool game! It got me pretty engaged and I wanted to see what happens next. Some typos in the text. My ending was weird, made me think that there are no meaningful choices, but it's just my impression, there might be different endings based on your choices. If you have time, please have a look at our game https://ldjam.com/events/ludum-dare/38/atomic-clicker
This is simply fantastic. Great idea, great execution, great music and art style and gameplay. Some more mechanics needed to make it better, eg a goal or a score or levels to play or increasing difficulty. Congrats, this is the best game I've played in Ludum Dare yet