FoonLudum Dare ExplorerUsers → MarcoValeKaz

MarcoValeKaz

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202148Deeper and deeper👥Into the Pastjam2983.913.964.483.763.403.002.263.07
202046Keep it aliveKeep your distancejam3.003.003.503.004.003.003.003.00
201842Running out of space👥Crystal Guardianjam1493.853.723.183.224.353.972.533.45

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by MarcoValeKaz

LD42 — Running out of space

Inventorious by MatiErnst 2018-08-14T13:29:48Z

Dude, how do you make it past the level with the flag??? 10 minuts I spent on that level! brilliant puzzle game to be honest! really fun!

BIO-EX-DEUS by Joror 2018-08-23T15:41:28Z

Interesting concept! I really liked it! I can definitelly see this as an idle game on mobile! nice!

Hovertank 42: Modern Wall-fare by Thought Reactor 2018-08-14T00:50:01Z

This is very nice. Super good twist on the theme though! really really good!

Pineapple Run by yscik 2018-08-14T20:55:16Z

I think conceptually this is very nice. I would suggest though, having the modifier blocks less frequent, more distinguishable. With the bullet spamming its easy to just keep pressing the button, so overall I think its just a bit too easy!

ROOS? by Genpaku 2018-08-14T11:13:30Z

I actually think the idea could be very nice for a minigame. the movement speed should be the main adjustment for a hug increase in fun!

Last Days on Mars by snails84 2018-08-14T23:07:36Z

While the theme is interesting, more time should have been put into explaining the relation between the different types of buildings. what do they do and how they interact. I saw the indicators at the bottom an the adjacent reference, but it should have been more. Still, for a first jam gam, its pretty awesome!

Perd by DaniilGaponov 2018-08-14T21:03:45Z

Very nice game! I think the voxel explosions sort of take up too much screen space. Would be cool to physically have to collect the scrap, even if just by walking over it. But overall very nice!

Space Warehouse by meatpudding 2018-08-23T12:21:18Z

Really well done. this was the game I played the longest! super clear instructions, awesome game mechanics! Really, really nice!

out of control by ahmedthebest 2018-08-23T12:10:19Z

Sounds could be a bit pulled down. I think the camera shake should only be there on enemy death, and some life bars on the enemies would help, since they are not single shot deaths.

OVERSTOCKED by ssLNK 2018-08-14T11:19:58Z

pretty cool and simple. could use with some sort of refilling mechanic for when you stack 3 boxes of the same color, so that that shelf becomes free for more stacking.

Blockstep by Amaury 2018-08-14T21:14:59Z

The idea is really nice. I think it fits the theme really nice!

CubiCo by Dominic 2018-08-14T21:08:48Z

interesting puzzle twist with the falling blocks!

Mindlapse by Vulture_42 2018-08-18T21:53:54Z

conceptually, this is really good. The feel could use some polishing, as the controls felt sluggish, but it was a very interesting job! The use of plasticine made sense but I don't think works that well at that resolution. Look for games like "the neverhood". But the whole idea of killing to get resources to get the space back is very interesting! well done!

LD42 - GraveWorld by Azo 2018-08-14T00:45:43Z

Its nice, the walking is really odd upside down, which is interesting. attacks should be faster for better feedback. needs sound!

Final Wave TD by Danial 2018-08-15T00:44:03Z

pretty nice for a tower defense. I like the idea of the tide, even though, since it doesnt' cost anything to build a tower, you can just spam the path with bases, and then build as you get enough resources. Still fun though!

SnowOut! by DanielBarca 2018-08-15T00:33:37Z

Such a good idea!

Crystal Guardian by Goncalo Marques 2018-08-14T11:54:24Z

@adroitcocneptions and @anacat, its a bug we are aware of, we hope to fix it today, along with a few tunning. Thank you for the feedback!

Crystal Guardian by Goncalo Marques 2018-08-14T13:31:49Z

@moxinilian all I can suggest is trying a game controller if you can. We sadly did not have the time to implement a different keyboard layout than our own. both Xbox and PS4 controllers should work, or similar.

Crystal Guardian by Goncalo Marques 2018-08-18T23:51:11Z

@tom7 If there is one thing I'd like to update on the game, would be have ingame indicators to help the player understand what's happening. Sadly, time was against us :)

ROoS by Stephen Coley 2018-08-15T00:50:23Z

This is my favorite game so far! it stressed me out, but the limited jump mechanic is so so well done! I could play a bunch of these levels! Some seriously good game there!

LD48 — Deeper and deeper

Teddy is in another ball pit by wowa 2021-05-16T18:11:34Z

awesome work! looks like a nice game to skin half an hour in, just messing arround! Very nice!

Chameleon Excavation by NykolaR 2021-04-27T19:03:48Z

Good game! the performance was a bit wobbly but the concept was great and the ambiente is awesome!

ChaO.S. by Nanda 2021-04-28T22:39:26Z

Nice! colors kind of burned my retina, but it was an interesting experience. really felt like I was messing around in someone else's computer

Welcome to the Factory by epb9000 2021-05-16T18:08:01Z

Its nice, a bit slow, but at least its not stressful for a skill game. Nice artstyle, even though I'd like to see more of the map

Ocean Cleanup by Weirdybeardyman 2021-04-29T13:25:19Z

I get some gta vice city chopper mission vibes from this. the controls take a bit getting used to, but are good. The weird bit was that the tab would close randomly. Maybe its a key combination with the Ctrl key our Shift

Abyss Asylum by Dmitry Kaidash 2021-04-30T12:25:42Z

theme wise, its amazing! the art is awesome. I just think the gameplay is hurt by the camera angle. We can't see where we are going, and it removes the fun of avoiding collisions.

Into the Past by MarcoValeKaz 2021-04-29T13:08:20Z

@renatol I'm not the programmer, but as far as I know, the game basically saves positions, rotation and shooting events, and then plays it back. It was actually quick to implement, as far as I remember, but it took some time to get right. Thank you for the comments

Afraid to Turn by rhoff95 2021-04-30T12:26:43Z

I found it overly complex, but I did like the art style

Darkness in the clouds by Seskon 2021-04-28T22:46:40Z

Ok the sound was SO loud, but it actually was quite good. Nice feeling, graphics were really nice, and overall a chill experience

Mandragorae Somnus by Victor Andrade 2021-04-28T22:04:28Z

Wonderful art! the scream is really earie!!! Nice concept

Falling Bot by Phobos 2021-04-28T22:50:42Z

This was really nice! the fact you have to use both engines to hover is a really nice twist! congrats! awesome work!

Where's my dynoMITE? [LD48] by miej 2021-04-29T14:57:59Z

pretty nice! the dinamite lunch could use an arrow or something, but really nice non the less!

Wusel-Fall by Timeearl 2021-04-28T22:33:28Z

I would move the camera so the character is on the top part of the screen, so we can see more of the incoming bugs. but nice mechanic with the clicking!

Dangerous Depths by Mololo 2021-04-28T22:07:16Z

Nice simple concept. good to play once or twice. I would move the camera up a little, so the player would be more active and less reactive. but overall really nice!