I wasn't exactly clear on what I should have been doing... Do I get the into the folders? If I had to guess, the aim would be to hit the files to death and not put them in the folders? Would be nice to have some kind of feedback when a file gets put into storage, and how that is actually happening so that the player can be clear on it, and have a better shot at preventing it it.
I also think the enemy animation on the being hit could be more obvious that its's having an effect rather that their eyes(?) getting smaller.
The guy at the screen is terrifying though, haha. I think that was my favourite part! Overall it feels fair polished, and the graphics work well for the game. A little confusing, but otherwise, nice work!