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CodeRaurus

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TimestampSince previousGameCodeRaurus's comment
Oct 20 09:52:45 Yesterday, Probably ♥ 2 Clean UI, great graphics, I really like the hand-drawn aesthetic. Sound effects are on point. Plenty mechanics and thus potential. I wasn't really feeling how the effects were presented for player even though it is the standard location. During my one playthrough I was expecting to have an opportunity to upgrade a card (I believe it was mentioned somewhere during the tutorial or near shop/camp). Inspecting incoming effects in detail would be a nice addition. And perhaps icons for effects, of course. Good job!
Oct 20 10:30:23 37m 38s Stone by Stone ♥ 1 Fun puzzles. I think I solved one in unintentional way. I especially love the main theme but overall the audio is good. Some text was less legible due contrast but mostly alright. I liked how the workers give guidance. I'd prefer you see all the available components at once or at least make the scrolling clearer. I didn't notice it at first. Well done!
Oct 20 10:54:13 23m 50s OadText ♥ 1 Very nice, throwing you back in time. Catches the UX perfectly. Well done.
Oct 20 11:02:55 8m 42s Super Pong 2000 ♥ 1 52.. It's a fun game. Old pong tech with some twists. I really like the upbeat music, getting you to the groove~ I wonder if having occasional good upgrades would affect the game positively. Good work!
Oct 20 11:24:47 21m 52s Aliens borrowed my gameboy! ♥ 2 What a bopper of a soundtrack. Sprinkled with humor. I enjoyed exploring the house and trying different things. I made some accidental transitions between the rooms and accidental movement when trying to look at/use/pick up. Nice experience. Good job!
Oct 20 11:43:03 18m 16s Mycelium ♥ 1 I managed to gather 42 resources. Interesting way of setting your rounds up with mode + punch card. It wasn't as clear in which order the actions would take place, I got it after noticing though. I didn't like the jumping camera at all. I think it could've been better as zoomed out and slightly tilting to the side of action. Visually good looking, unfortunately lacking in sounds or music. A laser hit, a chomp from ohmuTM and eerie ambience would've brought the game alive. Understandable they are not there though. It would have been the same for me if I submitted to COMPO. Good work!
Oct 20 11:59:19 16m 16s An Old Joke ♥ 3 "Get well" Very funny... story. Charming graphics and fitting tunes. I appreciate the gradual increase in difficulty while teaching the mechanics. If anything, I wish things could be dropped instead of replacing a slot. Good work!
Oct 20 14:16:20 2h 17m The Switchboard Operator ♥ 0 Captures the feeling of being an operator. While I only played until day 3 I did enjoy it. I made the mistake of unplugging one end of the wire and letting it hang, making me unable to connect the call. I wonder if the game would have become more hectic as days go by. Good work!
Oct 20 14:35:03 18m 43s Denshobato ni Tensei shita Ken 2 (Pal version) ♥ 3 Enjoyed the flying once I got some practice. The blur was too much for me, though and had to stop. Good vibes overall in the game. Good job.
Oct 20 14:47:39 12m 36s To the Coast ♥ 1 I think I missed something. I heard no playback even once, even after trying to interact with it. Without anything extra the roads feel... long. Maybe it is the point. I did wish to speed up for a moment witness some wildlife along the path. Well done.
Oct 20 15:54:38 1h 06m Purple submarine ♥ 0 I can see the theme in this. Quite simple, yet I had no idea if I were doing things right or not, in addition to repelling monsters. I didn't see the submarine necessarily. Maybe adding one or two submarine/underwater sounds could make the difference if you want to keep the visuals as is. Good job.
Oct 20 18:31:42 2h 37m Floppy Defrag ♥ 1 Nice sokoban game. Got me thinking! Aesthetic is old school and I wonder if you could've leaned more into the defragmentation or console side. Not sure how. Good job!
Oct 20 19:03:58 32m 16s Apartment 28 ♥ 2 I didn't find the screwdriver but... Very spooky atmosphere. Love the old change of camera in each room. Nicely done!
Oct 20 20:29:31 1h 25m BIT ROT ♥ 0 Interesting gameplay. Very information heavy and it wasn't absolutely clear on the levels what effects are in place. It would've been nice to see what each memory did again during the level, actually, to grasp the mechanics. The music was GREAT, such a banger. Good work!
Oct 21 16:44:43 20h 15m Outpost 60 ♥ 0 Okay, I went in without reading any of the description given... I failed the first mission :D I tried things up to mission 3, couldn't figure it out. Perhaps it was the goal of utilizing every module at once. At times it felt some wiring didn't work but then did on another try. Very interesting game, I have to say and the soundscape feels eerie. Great work!
Oct 21 17:02:44 18m 01s Abattlacus ♥ 1 Very solid game. Always makes me think how you people achieve such polish and fun gameplay in the jam time. An abacus was a clever approach to the theme. Well done!
Oct 21 17:13:07 10m 23s Zwaard Smid ♥ 1 Entertaining smithing in a cozy atmosphere. Maybe the commissions needed to be exact but I was a bit sad I couldn't return any of my creations for a tiny bit of coin. Well done!
Oct 21 17:41:56 28m 49s Subvivor ♥ 2 Reached level 7 and lost my way... The controls are understandably janky. You really caught the "under pressure, underwater" feel. It was fun, good job!
Oct 21 18:39:02 57m 06s Polasnap ♥ 0 Lovely game! Cute monsters. The music energizes the play. I think on the other hand you could've leaned into the relaxed, calm ambience. Good job!
Oct 21 19:43:10 1h 04m Night Shift ♥ 0 Didn't expect to be spooked. I enjoyed the operating part, maybe it was the music or the clear enough gameplay. Either way, it felt bit hectic at times, in a good way. I think you can just hold a line by picking the caller but not connecting? Well done.
Oct 21 20:23:21 40m 11s ANIMAL BAR TYCOON ♥ 0 Sadly, I didn't find out the PERFECT drink or the game breaking relic combo. But I did manage to reach the goal and satisfied the boss. After experimenting a bit with more radical drinks, I settled on the most standard for largest customer satisfaction. Very charming game, well done!
Oct 21 20:43:16 19m 55s Funeral Song ♥ 0 Damn. I'm still not sure how I like the dice in the mix of the story as the mechanic. But overall I was invested. Good job.
Oct 22 06:26:44 9h 43m Sem_Ion. ♥ 1 I do remember these! Absolute jam game. Simple and effective. Good work!
Oct 23 08:12:53 25h 46m The Last Route ♥ 0 This one caught my full attention. Reached the terminal with the second attempt. Love the atmosphere. I learned decisions need to be made in order things to work out. I didn't have much luck with "low-risk" events and EVERY TIME somebody got hurt. Great work, this is clearly one of my favorites.
Oct 23 14:10:29 5h 57m Old Tech, Dead Tech ♥ 1 Even with tutorial I was kind of lost quickly after. Maybe it was the tutorial moving on automatically, or something else. I was mostly hoping to reach the resources at some point. I didn't feel like having an agency playing. I might have had a slight problem with plague as well... Näyttökuva 2026-10-23 170829.png Well done.
Oct 23 14:24:15 13m 46s Neolithica ♥ 1 Unable to look ahead, I died on the bow day. After clearing wildlife around me on the first day, I was on the hunt. The nature felt vast and barren but luckily I was able to find more game. I liked the aesthetics, fits quite nicely to the theme. Good job!
Oct 23 14:53:23 29m 08s Zombie Apocalypse ♥ 1 Quite hard game. The zombies catch up to you very quickly. For me, it might have been easier with different swapping key. Like scroll wheel or 1 and 2 that are showing in the UI. The items are nicely outlined for contrast. Some sounds would've been great but understandably it's not always an option. Good job!
Oct 23 15:26:39 33m 16s Fotoshu: Caught on Film ♥ 2 Great game. I like the gameplay and relaxed mood with charming narrative. If anything, my ears were blown when starting the game. Good work!
Oct 23 15:48:18 21m 39s Krong ♥ 1 "COOL!" That was fun. The game has a lot of character. I almost gave up at the last hurdle but glad I pushed through. Great job!
Oct 23 15:58:00 9m 42s T.O.R.Q ♥ 1 Fun speeding through the track. There's something about driving a cog... Some of the jump overs didn't count as I was expecting. Well done.
Oct 23 16:23:43 25m 43s Detritus Delver ♥ 2 Lovely pixel art! Very fitting for the theme with all the tossed electronics. Gameplay was feeling nice for the most part. However I wasn't able to utilize any other upgrade than the bigger table. I barely moved the conveyor belt either :D Too focused on the scanning and dissection. This could work without the time constraint as well and just taking things apart at your own pace. On the other hand, if you would like to lean on the urgency then I'd probably make the tools faster as well. EDIT: I pretty much ignored the dialogs. There was also this odd delay for each line at the start. Well done!
Oct 23 16:38:26 14m 43s Proper Cannoning ♥ 0 I was struggling to hit accurately to far distance. That slowed the game a bit. I was also noticing some collision issues with the lemmings and birds. Or maybe those were just tough individuals. Sickness aside, well done team.
Oct 23 17:33:12 54m 46s Retro Tech Gallery ♥ 2 Concept is good and fits the theme nicely. The music and visuals emphasize the old tech era well. I wish you could do some sort of manipulation for either your inventory and/or order of items. Now it felt kind of like playing a lottery. Maybe you win, maybe you don't. I had to play three runs in order to win and I'm still not convinced of my contribution to it. Good work!
Oct 23 17:52:24 19m 12s Antre ♥ 0 I managed to resolve one of the puzzles but wasn't able to interact with anything else after that, unfortunately. The atmosphere was there, though, and I was invested to get out. Was having ants a deliberate choice to avoid spiders? Well done.
Oct 23 18:16:58 24m 34s Who is Nana? ♥ 1 The presentation is very nice. The screen noise effect was a lot at times. The concept was spooky and interesting, but I felt quite stuck with her and the job due the delays in signals. I wanted to explore the sounds and visitor at the door but didn't have the time, I didn't know when it was alright to leave the PC. Perhaps that was the intention, haha. Was there a forum available or was it just part of the ranting? Well done.
Oct 23 19:03:40 46m 42s Pinball "Repair" SIMULATOR ♥ 1 Nice entry. Playing pinball is guaranteed fun and it was fun to see the ball from the bottom camera. The window was too wide for my screen so I wasn't able to see everything i.e. UI on the right side. The music was supporting the mood nicely. Well done!
Oct 24 20:45:01 25h 41m Gamma Emergency ♥ 0 Hmm, I do like the simplicity of mechanics. You made a good level with puzzles. The only thing I wish it had would be either better mobility for the carts or bit more time. Actually, no, more than those the game could've used a reset function. Being stuck in the first hurdle for 30 seconds and just waiting for the time to go is no fun. Visually nice looking. I was barely hearing what could have been music? Some low jingle. Compared to that, the explosion was waaaay too loud. Good job!
Oct 24 21:14:40 29m 39s Notes on Ancient Tech ♥ 0 Lovely game, the deciphering was fun! Well done.
Oct 25 11:00:02 13h 45m Observatory 85 ♥ 0 Fun stuff! I like the old school graphics and the environment. Gameplay feels pretty good. Although, I was spamming actions grabbing and jumping, without really trying to LEARN the movement tech. At 9 minutes I stopped at _the corner challenge_ after minutes of trying. I guess some sounds for grabbing/releasing, hopping were missing. Good work!
Oct 26 10:20:00 23h 19m No Replacements ♥ 1 Everything in this game feels retro and I love it! The boot sound is a cherry on the top. I enjoyed the fact there was no time constraint involved. Just take your time and chip away with the process, step by step. Good times, great work!
Oct 27 16:45:54 30h 25m But Buttons ♥ 1 Neat idea. The red container was too much for my tired brain. The background games felt random to the game but it was fun to see them as a reward. Nice job!
Oct 27 17:31:28 45m 34s Rusty Relics ♥ 2 Really liked this! Chill excavating. It feels like a complete, polished game. I was afraid to use the bots, fearing they would just dig deep and hurt artifacts. Great work!