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CodeRaurus

Feedback comments for LD59

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TimestampSince previousGameCodeRaurus's comment
Apr 25 09:43:46 No Service ♥ 1 Good idea and nice platforming. I was bit confused how the signal worked, perhaps it could have progressed as you get closer to the optimal spot. Usually you do have less waves in the icon when there is no reception, right?
Apr 25 09:57:28 13m 42s A game about a radio, vessels and bombs ♥ 1 This one ended up quite nice, I like the radio in its whole implementation! You just keep on fiddling with audio, huh. I feel like in some levels there is not enough signals to catch for every bomb and mine. And hiding signals behind a track ("hatsune miku" in this instance) can lead you miss them. And if you do end up trying to listen every channel to its full length, you will risk wasting a LOT of time (which you don't have).
Apr 25 10:19:39 22m 11s Human in the middle ♥ 1 Couldn't quite get the hang of it but managed to send a message! Liked the theme and aesthetics. Well done!
Apr 25 10:29:17 9m 38s Smoke Show ♥ 3 Good take on the theme and very intriguing gameplay. I was somewhat struggling with the controls kind of got the hang of it eventually. I wonder if the game would be easier with controls that are lined up next to each other. I think the separation threw me off a bit. Nice work!
Apr 25 10:42:23 13m 06s Decoder ♥ 1 I liked it! Nice effects and interesting gameplay. Though I would say the difficulty ramps very quickly after the first day. I would prefer having more time to decipher the morse code. Now I had barely time to look at the message and then start decoding with UI (for some reason - was not recognized). Good work! EDIT: Where is the confirmation sound from?
Apr 25 10:54:10 11m 47s Alpine ♥ 1 Simple yet polished and complete. Loved it, this is a great example of a jam game.
Apr 30 17:02:00 126h 07m FixTheDamnSignal! ♥ 1 Simple and effective! Like a jam should be. It's also quite hard. Not sure what could be done about it though, without making the game too easy. Good work!
Apr 30 17:18:31 16m 31s D:Code ♥ 2 Nice game, I liked the floating signals and the tunes. Platforming wasn't necessarily bad, I'm just not sure about the lack of control with jumping. Especially if there was a tight corner to jump. Well done regardless, very solid and complete game!
Apr 30 17:30:16 11m 45s Signal Tower ♥ 0 The music really gives an epic atmosphere to this one. Neat defense game with a nice variety of weapons and enemies. The audio was glitching for me any time I moved. I figured maybe the audio player is spatial and turns with the input, causing the issue. The audio was also pretty loud, wish I could've tone it down a notch. Good job!
Apr 30 17:39:37 9m 21s Signal Mage ♥ 1 I had some initial trouble figuring out how to put the papers down... :D But after that I think it was pretty nice. Good mood, nice art, jolly music. If anything, perhaps there could've been two different sounds depending whether you chose well or bad. Good work!
Apr 30 17:44:53 5m 16s Buller than Bull ♥ 1 Nice! At first I didn't understand why I was failing right away but then it dawned on me that you don't start with the dodge. I guess the order of buttons (and maybe the colors?) was misleading me. Good job.
Apr 30 18:01:58 17m 05s Small Among Storms ♥ 3 Very nice. I liked the atmosphere and audio visuals for all the dangers. I wonder if the frequency is random though. At one point it seemed I was just constantly getting danger after danger without any chance to progress in first level. That made me stop caring for the acorns. Maybe I was just impatient but at least I finished the game! Good work.
Apr 30 19:10:40 1h 08m Last Frequency ♥ 2 Good game. Kind of relaxing, despite the different challenges. The difficulty curve and pacing felt right. Only the resolving wave sound in aiming matrix was too loud for me. And it didn't occur to me to try and pause the game and adjust audio, other sounds were fine. Nice work!
May 1 09:01:00 13h 50m Static Echoes ♥ 1 Nailed the atmosphere and tone for the game. Nice variety of platforming in different zones. I got to the point where I had five computers left. I have no idea where they are, no clear indicator or open path unlike with the others. The loss of signal effect is nice although I think it could ramp up slower. Now, even when you have "plenty" signal left to play with, the game gets very hard to play. Good job!
May 1 11:56:24 2h 55m Robo Phone Home ♥ 2 Cute graphics and lovely tunes. The gameplay feels original and fits the theme well. I didn't get past the level with rotating satellites. At that point it felt there was too many moving pieces and perhaps randomness (or precise timing). Good game, well done!
May 1 12:20:53 24m 29s Fire Support Survivors ♥ 2 Interesting mechanic, I liked it. It also fits the theme. Good variety of weapons. I would move the HP bar somewhere else or make it pop out a bit. I completely missed it on my first run. And perhaps I would either remove center point for targeting or make the player immune to weapons (or at least some of them). Another thing I felt was missing from the panel was canceling the signal. I didn't play enough to see the progress but how does the game scale? More enemies, tougher enemies? Nice job!
May 1 12:39:52 18m 59s Do it Right ♥ 1 Nice aesthetics, props for narrating. I didn't have the patience to complete the game after failing for few minutes :D From player perspective there could be a bit more room for error but I also understand that the theme of the game doesn't really allow it. Well done!