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Signal Tower
Signal Tower
By jhonny111
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 595 | 3.33 | 23 | |
| Fun | 321 | 3.52 | 23 | |
| Innovation | 735 | 2.76 | 23 | |
| Theme | 670 | 3.16 | 23 | |
| Graphics | 616 | 3.28 | 23 | |
| Mood | 619 | 3.28 | 23 | |
Comments
Great job, this was fun to play and that's important, you have something cool here so I hope you can continue to improve upon it! had mild screensize issues from browser/firefox. couldn't see text notifications in the blue boxes completely on the bottom right
playing it on itch io now to see what i can get for high score :) ...and that is...wave 26 right now Ill comment again or edit this when I get further!
Edit1: wave 32 edit2: waves1111.png
Good game, i'm at wave 21. -J
nikitose
2026-04-27 01:13
really good!! great job!!!
Nice tower defence. Good job!
lohii
2026-04-27 14:50
The start of something is clearly here, but it is missing a lot. Gameplaywise, I don't think there are that many decisions to make. The only time I felt I had a choice when I was closer to the medium shield upgrade, since for that I had some context. Without any numbers, I was just buying stuff for the weapons since I had no idea which choice was good.
The explosion of enemies would've added a lot, but that's something you knew already. It's a jam, life comes in the way. I know you're not in the audio category, but moving sideways caused the audio to shift weirdly.
fabelay
2026-04-27 22:59
The game looks really promising and absolutely something I'd play the sh*t out of. I had a hard time playing it thought, because in the first run everything was upside down and the controls reversed too (the floor was the ceiling and going left made me go right)?! That was super weird. I tried again and then it was all correct and I could play many waves. It was quiet some fun and the only thing I was really missing was more special effects like explosions, hit markers, etc. Nice entry, thank you for sharing!
I'm a big fan of tower defense games and this was quite enjoyable, however I don't know why it's an embed and not seperate window. it made the expierence kinda janky
ss_56.png
Did I get the record!?
Nice game. Everything was straight forward enough. Once you've upgraded everything to max there's not much else to do, but it was fun up until then. Good stuff :8ball:
**EDIT** Seems image uploads are broken. I survived 56 waves BTW
The gameplay loop is interesting, but I found it a little boring, a lot of the time is spent just waiting for waves to happen. Maybe if there was a manually fired gun on the platform to give me something to do during the waves? The upgrade system worked well and I felt like the trickle of materials was at about the right pace to be fun, although I would have liked more information on what the upgrades did. upgrading was mostly a "well upgrades are probably better, right?" rather than a decision based on anything. The models were well put together, I liked the variety of enemy ships, and the choice of background music felt perfectly epic for the defense mission. Overall a promising start, and a refreshingly different style of tower defense. Well Done!
I really liked this game. I got overpowered pretty quickly though.
kvn
2026-04-29 14:25
Fun game, but it got slightly boring after I upgraded all the cannons. to the top level. There were also some minor bugs with the UI when I was looking to buy, sell or update a cannon, but no big deal. But despite these, the game was very fun overall!
abiral
2026-04-29 19:22
i loved the game and the tower defense mechanics, but picking up the crates near the launchers was sometimes difficult, overall the gameplay was good.
The music really gives an epic atmosphere to this one. Neat defense game with a nice variety of weapons and enemies. The audio was glitching for me any time I moved. I figured maybe the audio player is spatial and turns with the input, causing the issue. The audio was also pretty loud, wish I could've tone it down a notch.
Good job!
mcbaker
2026-05-01 11:35
I love TD games, surprised there aren't more at LD! It's a decent prototype and you should be proud if that was your goal.
Some thoughts that came to my mind: - you have 2 types of towers (plus shield generator), but 5 different kinds of resources. Usually, I'd suggest the other way around, so the player might build some towers that require more of a specific resource for example - I don't know what upgrades do. I know, things do more damage, looks like have a bigger range, but as a player, the game doesn't tell me in any way whether it's worth building another tower, or upgrading an existing one. - a bit related to the previous point - there is not much "strategy" here - if I knew that, for example, upgrade costs 3x more than building stuff, but gives me 5x the fire power, I could choose between a bit more danger now, with saving money for upgrade, or investing in new towers now, which might hurt me in future rounds, but helps me now - would be cool to see some more diversity with the towers, so I can choose between big damage, or slowing enemies down etc
2026-05-03 13:22
The musical atmosphere is extremely well-crafted. Additionally, the design of this space-themed gameplay seems quite interesting. Looking forward to future releases.
Nice work with this game. Having a tower defense in first person while watching the onslaught was interesting. I liked that there were so many different 3D models for shots, enemies and turrets and upgrades. I did miss some information about the upgrades and also the reason to having so many different resources when the player couldnt interact with them in any meaningful way. Never the less, great work!