Foon → Ludum Dare Explorer → LD55 → Feedback comment stats → JHax

JHax

Feedback comments for LD55

← LD53   LD56 →

JHax's games and stats for all events →

TimestampSince previousGameJHax's comment
Apr 16 09:46:52 The Royal Writ ♥ 2 Love the artwork! Really impressive to get all that together in the time frame! The mechanics all clicked into place in a really satisfying way and the card effects add some fun twists into the gameplay to keep you engaged.
Apr 16 10:11:54 25m 02s Infernal Refreshments ♥ 1 Very solid concept and well put together - I think my brain's still a bit too fried from finishing the jam to get too far into it. But I'd like to come back to it when I'm feeling a bit fresher! Definitely a game to be played with a pencil and paper to really puzzle it out XD
Apr 16 10:32:50 20m 56s Master Of The Pit ♥ 1 Cool game, good sort of tower-defence-y with a bit more opportunities for micro-management vibe to it. Personally I'd have liked a bit more scope for upgrading the summons so I could really just fill the screen with monsters and get really chaotic with it - that aside I thought the difficulty felt pretty well balanced (and I can see that having the ability to summon heaps of monsters would probably throw that off!)
Apr 16 10:50:14 17m 24s Dachi in the Game World ♥ 1 Couldn't tell if I was missing something with the score counter, but fun to just see how long you can keep going! Feels well put together, movement in particular feels really good. Seems like adding in a wall jump thing might be fun, but equally might shift the difficulty a bit. Would also have liked a bit of a clearer cooldown on the Super! ability. Nitpicky things though - had a fun time playing this!
Apr 16 11:33:25 43m 11s Orion ♥ 1 Pixel art in this is absolutely gorgeous! That mountain background paired with the colourful starry night is so lovely. Don't think I really have anything to add aside from the bits you've already mentioned on the itch page. Definitely satisfying when it clicks how all the summoning bits work!
Apr 16 12:25:20 51m 55s DUSK ♥ 2 Great level design, really liked looking around for all the different summoning ingredients!
Apr 16 16:16:34 3h 51m inner vacant- ♥ 1 The blocking mechanic is fun and the different encounters to a good job of riffing with the base concept. Enjoyed it!
Apr 16 16:46:20 29m 46s Vamper ♥ 3 Really like the 2D billboard sprites in the 3D environment, creates a cool vibe! Good solid core of a game here - and nice to see you've got some additions planned - I felt like I was doing a bit more running away than summoning but I think a lot of the bits you've mentioned already would address that 😄
Apr 16 17:27:51 41m 31s SquiggleMancer ♥ 2 Cool game, uses the sort of spell combination stuff well. I feel like the spell wheel's sort of convenient enough to not be cumbersome to use, but there's also enough friction in there to create a real sense of urgency when changing between spells which adds something I think. Enjoying trying to figure out what the different symbols meant as well, makes sense once you start figuring it out and not being 100% sure what it all means is a nice incentive to try different things out.
Apr 17 09:24:49 15h 56m Eldritch Vessel Academy ♥ 2 Very cool game, really good level design on top of a solid core mechanic! Wasn't getting any sound first time I played it so dipped back in for a second go after seeing all the comments, and it was well worth it!
Apr 17 09:46:36 21m 47s The Quackening ♥ 1 Interesting take on the theme, and lots of nice small touches like the screen darkening as the day goes on. The quite cutesy art style mixed with the sinister music as night closes in comes together pretty well I think!
Apr 17 10:25:45 39m 09s Luna's Ritual ♥ 2 The Pixel art is absolutely gorgeous! Really well put together and fun to play! It could maybe do with a bit more feedback on when you deal damage to enemies and how much damage you're doing, but that's a fairly minor thing really. Great game overall!
Apr 17 10:34:48 9m 03s wow, demons ♥ 1 Enjoyed this a lot! It's got a cool look to it and there's quite a satisfying learning curve to it. Each level also has quite a nice pace of like, gathering momentum - feels good!
Apr 17 10:44:17 9m 29s Golem Guardians ♥ 5 Really cool atmosphere, I love the moody-dark spooky-spiritual vibe of it all. (Gives me Tool music video vibes, if that makes any sense?) The sound design really works well towards building that and fits together with the visuals so well! Mechanically, having the different guardian types to switch between and play around with is fun (the flamethrowery one was my favourite, but I think I was getting slightly further with the guns). Could maybe do with the text appearing a bit faster in the intro scene
Apr 17 10:54:41 10m 24s Come By ♥ 1 I am very bad at this game *but* this game is very fun. Really nice just having a play around with the mechanics even if I wasn't really able to herd any sheep particularly effectively. Incredible how much you communicate with so few pixels!
Apr 17 11:19:19 24m 38s Matthew, Emissary of Balance ♥ 3 Brilliant sense of progression in this. Loved that there seem to be quite a few interconnected systems / resource balances to manage but it's all straightforward to understand what you need to do to use those systems. Really enjoyed playing this!
Apr 17 11:44:33 25m 14s Grishnek Legacy ♥ 2 Really cool idea and brilliantly put together! Need to work on my mouse control though, I am shockingly bad at drawing the runes XD
Apr 17 15:56:20 4h 11m Soul Weaver ♥ 3 This game looks really cool! Drawing mechanic works well and I like that it sort of automatically gets trickier if things start going downhill because you're panicking and it's harder to draw the symbols.
Apr 17 16:11:49 15m 29s Glyph Tower ♥ 3 Took me a couple of goes to fully put together where I could get resources from but really fun game once things start to click!
Apr 17 16:28:47 16m 58s Love and Slaughter ♥ 1 Cool idea and the art and music are all excellent. It was a little frustrating that finding the summoner felt a bit down to chance rather than something you could work out (unless I'm missing something). But I can see that it'd defeat the point a bit if it was too easy. Also, I don't know if you did this deliberately, but great job on getting this file size on your game zip for a game about demons and stuff LoveAndSlaughter.PNG
Apr 17 17:38:37 1h 09m The ultimate Cup Of Coffee - Summoning The Barista ♥ 1 I'm glad I tried again after reading the comments and realising the shopkeepers were giving you clues. Good fun trying to puzzle it all out once I was starting down that path!
Apr 17 20:39:13 3h 00m Grave Mistake ♥ 3 Love the aesthetic! Really solidly put together, took me a few goes to start getting too far into it - but enjoyed the time! Didn't quite manage to kick the habit of running away into a corner and becoming fatally trapped...
Apr 17 21:03:20 24m 07s Druid Island ♥ 1 The art in this is so cool! Good fun playing around with the different combinations and seeing what comes of it as well.
Apr 18 21:12:29 24h 09m Bean and Brew ♥ 3 Really cool concept to tie fairly standard movement mechanics like jumping and dashing to like limited resources that can be summoned and the levels play with that core idea well. I did occasionally find the goat spawning a bit too fiddly to get right, and I found that the walk movement slowing down on the inclined bits of ground broke up the flow of things a bit. Good game overall though and the art is really lovely!
Apr 18 21:34:01 21m 32s Three Sigils ♥ 0 Really well put together levels - very effectively guides you through figuring out what the different rules are for everything.
Apr 18 21:46:34 12m 33s Djimm's Revenge ♥ 1 Tricky but good fun! Really like the main character animations, gives me sort of Prince of Persia crossed with Lemmings vibes
Apr 18 22:13:40 27m 06s Summoner Clicker ♥ 1 There's a really satisfying build of momentum and the chicken cultists are brilliant!
Apr 19 20:02:10 21h 48m gladiatorium ♥ 3 Visuals are really cute and cool! Love the scoring system, tried to do something similar many jams ago - this is working way better and is much more polished XD Had a tricky time getting the hang of drawing the pentagram but got there eventually!
Apr 19 20:18:05 15m 55s Date Summons ♥ 1 Fun game with some really good pixel art! Cool having the different attack sets for each of the characters (even if Manat was a bit beyond my skills)
Apr 19 20:59:46 41m 41s Deep ♥ 1 Nice pacing to the gradual build with the inventory. The swimming felt really good when you start getting your flippers upgraded! Very enjoyable and relaxing!
Apr 19 21:27:35 27m 49s Underlings ♥ 1 Cool aesthetic and it's fun to cycle through the different playstyles of all the different underlings!
Apr 22 21:08:12 71h 40m Demanager ♥ 5 Wow! Everything really comes together brilliantly on this great audio and visuals, an interesting twist on a kind of "gather these items to summon the thing" mechanic. And a bunch of neat touches like the tape player and the eyes following the cursor!
Apr 22 21:14:24 6m 12s I Summon Bounce ♥ 1 Lovely twist on a sort of breakout style game. I really like the depth of mastery that comes from the platforms moving off the player's momentum (even if I am not very good at it - I have to recognise that it is very cool).
Apr 22 21:35:51 21m 27s Burdemon ♥ 2 Cool game! I think most of the things I found a bit frustrating to begin with ended up being things that were upgradable so ultimately made a lot of sense they start off not being super powerful! I did find I sometimes didn't get a great sense of when I was taking damage and how much damage I was taking, so a bit more feedback there might improve things a bit? Graphics and visual style are awesome and the audio fits really well with it. There's quite a nice arc of beginning / middle / end as well!
Apr 23 12:06:44 14h 30m Bone Train - For Ludum Dare 55 ♥ 1 Really nicely put together, the bone collection sound effect is so incredibly satisfying.
Apr 23 12:34:02 27m 18s Whispers of Lyra ♥ 1 Lovely pixel art and a compelling set of mechanics! Found it very difficult at points, but was fun enough to keep trying to push through - managed to get to the end eventually!
Apr 23 12:41:38 7m 36s Keyboard Warrior ♥ 1 This is a really good challenge! The chants are all cool, and I really like the background image, creates a great atmosphere!
Apr 23 21:24:38 8h 43m Tremblewood ♥ 3 Really cool graphical style, it's got real billboard sprites on pre rendered backgrounds vibes. There's a good sense of moving towards knocking down the castle, and enemy spawning buildings popping up every now and then stops it from feeling a bit too straightforward.
Apr 23 21:29:45 5m 07s Good Night! Sleep with the Demon! ♥ 1 The art in this is really fantastic! I agree with the other folks here who have mentioned wanting a bit more feedback for hitting the right keys. Otherwise all comes together nicely!
Apr 23 21:38:35 8m 50s You have to summon a [slime] to pass the final! ♥ 1 The graphics and glow effects look great! Fun to play around with and see what you get out of it!
Apr 23 21:52:53 14m 18s Eulerian Demons ♥ 1 As real graph theory nerd, I absolutely love this entry! So cool mechanically, and really beautifully presented!
Apr 23 22:08:25 15m 32s Sminer ♥ 1 Super cool game! I love the novel take on the sort of combining different ingredients to summon things mechanic. There are so many great bits of polish in here as well like the way the inventory is presented. I'm always impressed with anyone who can make something look good with such a limited colour palette as well!
Apr 24 21:43:31 23h 35m Elemental Assembly ♥ 2 The pixel art is great, particularly the level select screen! The core mechanics are fun and interesting to mess around with but I'm not sure I fully grasped all of which elements beat other elements - I sort of got a bit of a sense that there might be something about how things break apart when you hit the enemy that indicates which parts were the wrong parts but if there was something there I didn't totally get my head around it.
Apr 25 12:21:44 14h 38m 666 ♥ 1 This is so cool! The premise is fun and easy to grasp and it's presented impeccably. The audio really adds a lovely touch of playfulness to the whole thing. The pixel art's really solid an the animations are just so lively, bouncy and enjoyable!
Apr 25 12:27:54 6m 10s Summoner's Burger ♥ 1 It's a fun premise, I think part of the fun for me was figuring out what the runes meant so it might have been nice for more runes to be introduced as you go along or have the runes change to other things so that stage of the gameplay isn't sort of out of the way quite quickly.
Apr 26 21:49:32 33h 21m HellWard ♥ 1 A great simple to understand core mechanic, but you definitely get a lot of mileage out of it with the different levels. The pentagram syncing to the beat of the music is a really nice touch as well, definitely adds to the vibe!
Apr 26 22:01:03 11m 31s The Curse of PentaCastle ♥ 0 It's a little hard to get your head around to begin with and the movement feels a bit tricky at times. Generally though it's a fun idea and the spellcasting is excellent once you start to get to grips with it - having to draw in real time adds a great edge to the challenge.
Apr 27 11:01:32 13h 00m Spirits of the Forest ♥ 0 Enjoyed this game! There's a really satisfying level of strategic choice in the spirits your placing and trying to balance that off against mana usage and trying to hit 300 mana to finish a level, particularly with the sort of creeping darkness thing. I think it would have really benefited from a bit more stuff in game to explain the mechanics, but given it's a compo game (and a bit overscoped / overcomplicated for it as you've said) I think it's fair enough to have focused on getting as much actual game in there in the time as you could!
Apr 27 11:16:41 15m 09s Brew Mages ♥ 0 I'm far too slow for this game! I like the mechanics though, and they're well explored and utilised in this. The graphics have a great look to them too!
Apr 27 11:23:43 7m 02s Alea ♥ 1 It's a fun concept and the pixel art is really good - particularly liked the totem and the kind of particle-y fire effects on it. Quite nice that you could just play this with a set of dice as well!
Apr 27 12:28:51 1h 05m Little Armies ♥ 2 I really love this game! I've had a similar-ish concept floating around in my head for a while so it's great see someone go for something in this style rather than getting scared off by the scope of it! Really like that it takes a few goes to really kind of get the hang of how to build up enough momentum to get into the later stages of the game and the graphics are brilliant. On my best run I think I managed to take on a group almost perfectly matched to mine so got locked in a cycle of each side damaging / healing at roughly the same rate. Absolutely phenomenal entry!
Apr 27 20:24:12 7h 55m Detective of the Dead: Ghoulish Adventures at Erstwhile Manor ♥ 5 There's so much to love about this game! The FMV visuals lend themselves really nicely to the sort of spooky-horror-but-having-some-fun-with-it vibes of the game and the music really helps to build things up more on the spookier side of things. The platforming could have been a bit more forgiving, I found myself finding it a bit more annoying than fun a couple of times - although it was never so annoying I wanted to drop the game altogether. The clues given work really well together as well, took a bit of thinking for me to narrow it down to 1 culprit even with everything (at least I think everything) which I think is a positive. Feels like you all had a fun time making it and that a lot of love was poured into it!
Apr 27 20:46:38 22m 26s Nightlife Necromancer ♥ 1 It's a fun and simple premise, and the excellent graphics really carry that premise into a great all round experience.
Apr 29 18:41:13 45h 54m Fire Quota ♥ 0 It's a really fun game at it's core and impressive it all came together in the compo! I think my biggest fault with it would be that I'd like to see a bit more variety in the levels, but I can see it being tough to get a lot of content together in the compo timeframe. The low poly looks great and the way you've leant into that for the fire effects really tie everything together and makes setting fire to things fun and satisfying!
Apr 29 18:53:18 12m 05s Phoenix Delay ♥ 1 There's so much to love about this game! The beautiful pixel art caught my eye straight away as I was scrolling through games. The concept is really playful and has a lot of humour to it as well. It's got an easy to grasp mechanic at it's core but the way the movement has sort of a bit of friction to it worked well to sort of not make steering around too trivial. The music also fits in really well Had to replay it after noticing there was a dedicated bird noises button as well!
Apr 29 19:26:14 32m 56s Summoners's Woe: Heroic Hijinks ♥ 0 Extremely cool aesthetic to the artwork! Definitely on the trickier side, and would be nice to have a bit more indication of what the resource generating bits are doing outside of the tutorial screens but I can appreciate that often comes down to time in a jam. Definitely fun though, kept me trying again for a good while!
Apr 29 19:37:04 10m 50s Booking It ♥ 1 This feels really well polished! So impressive to get a cut-scene intro in. Feels like even though it's quite a short game the levels are well crafted and play around with how you can use all of the different summons effectively. The graphics are also very cool!