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Feedback comments for LD54
T C's games and stats for all events →
| Timestamp | Since previous | Game | T C's comment | |
|---|---|---|---|---|
| Oct 3 01:01:16 | Hemophobia | ♥ 2 | Nice work! Interesting concept on the bullet hell genre mixed in with the theme. Done really well, getting hit carries over into other levels. Neat! | |
| Oct 3 01:08:25 | 7m 09s | p | ♥ 0 | Nice game! Gives you just enough to figure out how to play, and the puzzles were built well. Almost got stuck because I forgot the rules for jumping, but I made it to the end. Good job! |
| Oct 3 01:30:39 | 22m 14s | 2 Dudes against the Liquidator | ♥ 3 | Interesting game! Very tough to get your head around the motion, but pretty satisfying when things go well. Tried the last level and only 1 piece couldn't fit, but it counted as a loss anyways :( - oh well! Good work! |
| Oct 3 01:41:12 | 10m 33s | Murbunbun's Murder Mansion | ♥ 1 | What a game! Glad I stumbled on this one. Very interesting idea. I loved a lot of the dialog, very creative! Especially with Disco the dog. Good work, I got it right! |
| Oct 3 01:48:15 | 7m 03s | TetraPolis | ♥ 1 | Interesting take on the theme and on tetris! Lots of rules and things to learn to jump in. Didn't fully understand it but got a couple games going decently. Nice job! |
| Oct 3 01:58:20 | 10m 05s | TetraCity | ♥ 0 | Interesting stuff! Really like the idea of this one, super creative, really good use of theme. Have to echo some of the critiques of others here. Controls were a bit wonky. I don't mind not being able to place on a floor covered by water, but not having to be on the same row was tough. Also, there was a thing where I couldn't build on the highest floor until the timer was at a certain level? Odd. Finally, can you just stay in the water and just jump the whole time 😆 ? Either way, really like the concept. well done! |
| Oct 3 02:31:54 | 33m 34s | Fun Ant Game | ♥ 1 | Nice job! Very interesting setting. Didn't know you could scroll with wasd so I was super confused how to get to the surface. And with so many tunnels it would have taken forever to get there. But got a pretty decent ant/food cap. very relaxing and fun game! |
| Oct 3 03:11:05 | 39m 11s | Shattered Spirits | ♥ 1 | Very interesting game! Great art, fun concept once you get it, and the characters had a good variety. I would have liked if, when its your next character's turn, that it would "auto hover" them, so you know what the active character's moves are. Also some way to have what the specials do be more clear/prevalent on characters would be nice. But I liked the idea quite a bit, good work! |
| Oct 3 04:22:25 | 1h 11m | Hazel & Hector | ♥ 1 | As always, great seeing what you make! This game is no exception. Very well drawn, music very relaxing, puzzles very well build. All around great job! |
| Oct 3 05:00:27 | 38m 02s | Urinal Simulator | ♥ 0 | Fun game! Nice choice of music and sound effects haha. Got the "thing" that happens where "things" besides people having to go to the bathroom spawn, and made it to around 55 dollars before the game crashed. Oh well, good job on the game! |
| Oct 3 05:18:58 | 18m 31s | Space Trucks | ♥ 1 | Nice game! Have to agree with the initial package spawn rate, would have liked that much higher. Got to around $1100 before I stopped, and I did notice the timer going down but 4.5 seconds per package is still plenty to be way ahead of the timer. There was an interesting input bug: if you press up then right one almost right after the other, the cursor jumps. Threw me off a bit trying to have snappy inputs. Also would be neat if multiple packages spawn or there's multiple shaped packages besides the 2 (like all tetronimos, e.g.) - but I do know this is a game jam. Great sound/art. Good job |
| Oct 3 05:32:52 | 13m 54s | Ark of the Dogbear | ♥ 2 | Nice game! I liked the idea of having to fit the pieces in the small space, while paying for them in a minigame. The fishing minigame was a bit frustrating at times, though. when the fish can move faster than your cursor, sometimes there's literally nothing you can do but sit and watch as it moves away from you and there is literally no way to catch it. Having the fishing cursor move faster and accelerate a little more chaotically might achieve a similar effect without having it feel so bad when a fish decides to be uncatchable for 4 whole seconds. was confused by the scoring until I read the description. I like the scoring conditions, and think it was a good idea that would add to the tetris part a lot. Also the art on the fishing minigame is superb! Good job |
| Oct 3 17:34:51 | 12h 01m | Cloud Prison | ♥ 2 | Well done! Liked the drawing of spells and the way the game progresses. Made it to the end! I agree with wanting easier ways to determine where you start drawing from, as backtracking to the first candle just to cancel and start somewhere else was a bit tedious, but not a huge problem. Also ran into a problem where I cast the cloud spell and there was nowhere to put it? So I kind of just had to sit there until the wind blew some other clouds away. Also having to click/drag the spell list was a bit off, but not a dealbreaker. Overall good work! |
| Oct 4 04:51:44 | 11h 16m | Jar World | ♥ 1 | Echo what everyone else said here. A very satisfying game! |
| Oct 5 01:17:48 | 20h 26m | KAAMOS | ♥ 7 | Great job! The game was super ambitious, which I appreciate a lot for a game jam. The art style was incredible, have to say! The dialog system and such were great. The driving part was a bit rough, some visual indicators as to where you need to go would be nice, as fuel was so limited. Also couldn't figure out how to shoot, and got stuck inside the lake somehow. But bugs like that I think are definitely going to happen when you have a game this scope. Managing to have that many people on a team and being able to put everything together the way it was put together is no small feat! |
| Oct 5 01:53:03 | 35m 15s | Park King | ♥ 1 | I learned from this game that if you're in a cop car and you hit a wall enough times you try to pull the wall over. |
| Oct 5 05:03:50 | 3h 10m | Tinycrawl | ♥ 0 | Who gave you permission to make music so good??!?!?! Should be illegal. Game was great, flowed really well, was very interesting, fit the theme well, did everything right. My highest rated this time around, very well done! Or ... "eh, good enough" as your name suggests. Following you in hopes you make more absolute bangers in future jams. |
| Oct 5 05:25:18 | 21m 28s | Stretchmancer | ♥ 1 | Awesome work! Super creative mechanic, and managed to use it in a bunch of non-trivial, non-repetitive ways. Glad I ran across this one on the games list! |
| Oct 5 05:36:54 | 11m 36s | Single Circle | ♥ 1 | Very creative, super nice story, easy to play and a great experience. Fun game, nice job! |
| Oct 5 05:56:58 | 20m 04s | Space Phantasy XIV - Disc 5 | ♥ 1 | Fun game! interesting puzzle trying to figure out what to do to win. A little rough having to go through all the dialog again when you retry, but didn't deter me from finishing the game. Very entertaining! |
| Oct 5 06:27:42 | 30m 44s | Boxed Boxes | ♥ 1 | Super creative! Really like the idea of being tethered to things like how you did it. Found the mechanic of the zones intersecting a bit confusing, but managed to make it through the whole game anyways. I would have liked a better wall jump, it was very tough to control. But the levels were neat with a nice variety, and it was a great time. Good job! |
| Oct 5 06:40:51 | 13m 09s | Smasher | ♥ 4 | Nice job, great work on the art and sound! |
| Oct 5 06:53:45 | 12m 54s | Rusty Barrel | ♥ 1 | Very nice work! Really appreciated the different aquatic life and scenes you put in this one. Also really liked the ending. Good game! |
| Oct 5 07:16:18 | 22m 33s | Cold and Unforgiving | ♥ 1 | Nice job! I liked the story, and having to make the choice. Felt impactful. Really liked the setting. Good work! |
| Oct 5 15:50:31 | 8h 34m | Tiny Planet | ♥ 1 | When I click on the download I get a "Not found" page. ☹️ |
| Oct 5 15:59:57 | 9m 26s | Circles: Square dodge Twice | ♥ 1 | Neat game! Fits the theme well, controls well, quite fun. I lost basically every run to the tiny laser that is hard to see and goes much faster than the circle bullets, so those were a bit frustrating, but really liked the parry mechanic and everything else, really. Overall very good game, Good job! |
| Oct 5 16:03:31 | 3m 34s | Iceolation | ♥ 4 | The sunglasses were a great touch. Never before has a penguin been SO COOL. |
| Oct 5 16:34:51 | 31m 20s | Astro's Ladder | ♥ 1 | Great game! The mechanics were very well executed and the levels were very interesting. Got a bit stuck on the last one, and trying to reposition the ladder while holding it was a bit rough, but I made it all the way through and had a great time. Well done! |
| Oct 5 16:41:31 | 6m 40s | Avoid Evil Space | ♥ 1 | Tough game to wrap your head around! Pretty interesting mechanic, haven't seen that before too much. Like some other comments this was complex enough that I couldn't have survived much longer, or with another planet, so balanced pretty well. Nice work! |
| Oct 5 22:06:55 | 5h 25m | Hot Drills | ♥ 1 | Nice work! I was not as much a fan of the heating mechanic as other people were. The drilling pace, the enemy speed, and how many levels there were was enough to make the game not need another aspect that increased how long the game would take. Enemies were really tough to predict, where sometimes you'd get chased from like, halfway across the screen, and other times they'd just leave you even though you're right next to them. Interesting idea, good execution, pretty fun, nice game! |
| Oct 6 04:20:33 | 6h 13m | Final Frenzy! | ♥ 1 | this is basically how I studied for finals so I was a pro at this =) Actually did pretty poorly the first couple but after I got the hang of it, aced the last 4. really unique take on the theme! I do not miss my days in school. At all. |
| Oct 8 05:01:49 | 48h 41m | Last Light | ♥ 1 | Nice work! I really liked the idea of the two separate things working together, and enjoyed how many mechanics you managed to work into the Pixie. I do wish the game were a *tad* bit brighter, though, sometimes it was just a bit too frustratingly dark. Also the jump physics could definitely use some fine tuning. But overall good entry! |
| Oct 8 05:18:59 | 17m 10s | Meowpheus | ♥ 0 | Nice game! Art was fantastic. Really enjoyed the ideas put here. The bubble limiting the area you can move in, and it shrinking as you're attacking was very cool. Also your attack speed being tied to how small your bubble was, also very neat. Made for some tough challenges. Although in a bullet hell style game, being brutally difficult is a good thing, I'd say for a game jam it'd be nice to be able to continue at the boss you last left off at, instead of starting over from the very beginning each time, just to let players experience all that you put in without making it a large grind. On that note, had a blast playing, and it was very well done. Good job! |
| Oct 18 23:49:53 | 258h 30m | Quicksand | ♥ 1 | Nice work. Tried beating it a second time and got all the keys. Some of them were pretty tricky! The book still won ☹️ |
| Oct 19 00:09:42 | 19m 49s | Kunti's Inferno | ♥ 1 | Definitely agree with the music, it's bangin'! Had some troubles with the platformer controls, though. You're so tall, and some spaces are so claustrophobic! Really tough to get through, bumped my skull on a lot of things. But the idea of finding random collectibles to keep the platforms up was a neat idea, and executed well. Nice work! |
| Oct 19 00:11:26 | 1m 44s | Clockwork Tower | ♥ 2 | I can't say enough good things about this one! Really enjoyed my time playing it. Very engaging, very captivating, super cool twists. Great submission! This really stood out. |
| Oct 19 00:22:08 | 10m 42s | Switch Space Limited | ♥ 0 | Neat game! A little rough around the edges but the idea was executed quite well, Jumping felt great, pushing and pulling blocks: not so much. Also had some troubles with clipping on things that I shouldn't have. The levels were very interesting and explored the mechanics well. There were some points where you had to spam switch, and that felt a bit tedious, but mostly very fun to play. Cool idea, nice work! |
| Oct 19 00:40:10 | 18m 02s | Claustrophobia | ♥ 1 | Nice work, fun game. I liked the matching on a timer. I did get to a point where I don't think anything else gets added, so decided to stop, but fun nonetheless. Did you accidentally make it so you couldn't random 7 on the knobs? They never needed a 7th click 😆 ! Fun submission, really liked the walking once they were free. How did none of them warn the next person what was happening!!! |
| Oct 19 00:50:08 | 9m 58s | Spooky Escape | ♥ 1 | Nice work! Game is scoped well for a game jam. I liked the responsiveness of the controls, losses felt like my fault for sure. I think tweaking the speed that you lose space and the importance of having more space would improve the game a bit. Right now I think it's perfectly fine to just dodge ghosts and ignore candy once it gets too fast. But I don't think that's a bad thing, the game plays nicely as is. The music and atmosphere were great. Good game! |
| Oct 19 00:59:29 | 9m 21s | Low Memory Rush | ♥ 1 | Really enjoyed this one. It's put together very well: the pushback of the gun, collecting coins, the and AI all felt fun, even if the game overall might have been a bit too easy (better that than too tough for a game jam!) Liked the map variety. Nice game! |
| Oct 19 17:25:56 | 16h 26m | Stardust Slingshot | ♥ 0 | Cool game! Pretty satisfying laser/mining mechanic. Also tethering to things faster than you was pretty neat, felt like you could explore off of them a lot. Agree with the first couple of comments, the W key alone seemed like the best way to get your ship to behave the way you wanted with the way it was programmed. Took awhile but like everyone else I figured it out. Good job! |
| Oct 19 17:46:41 | 20m 45s | Droplet Dungeon | ♥ 0 | Good game! I really liked the way the attack worked, with a bunch of particles in a spray. Always fun getting 5 times the damage by being close to enemies. A bit of variety in attacks or powerups or enemies would be nice, but for the length of the game what you had was decent. Nice job. |
| Oct 19 21:19:04 | 3h 32m | Windowed.exe | ♥ 2 | Nice idea and good execution. Would have liked a bit more enemy variety, or for enemies to "persist" when outside of the window, as just shooting in mostly 1 direction basically despawned all of them. But the idea was very good and on theme. Next time rate more games yourself to not be in the "Danger" category with only 1 day left! |
| Oct 20 04:37:31 | 7h 18m | Depthe | ♥ 1 | Great job! Really well built, complete game. Puzzles were good, there was enough variety that it never felt repetitive. The click and drag to move instead of arrows/wasd is.. interesting, but it worked fine enough! The game fit the theme really well, and plays great. Nice game! 11:55 time 15 deaths 429 steps 8/8 apples |
| Oct 20 21:17:44 | 16h 40m | Nebula Odyssey | ♥ 0 | rating to get you out of the danger zone. Nice game. Out of nowhere all of my crew died and I didn't know why but I was doing well until then haha. I like the way you did pathing, it's clever and works well, although visually a little strange. Nice game! |
| Oct 20 21:24:05 | 6m 21s | Z-Swarm | ♥ 1 | Interesting one. Mowing down a ton of zombies was very fun. Eventually ended up winning, felt like I had a ton of space, though. But the zombie hoards at night certainly fixed that issue. Good work and good luck on getting 20 ratings! |
| Oct 20 21:33:47 | 9m 42s | Captain Jove’s Treasure Trove | ♥ 1 | Nice work. Liked the idea of needing pirates for looting towns and getting gold, and needing cannonballs for other pirate ships, and having to resupply after you loot enough towns. Cannonballs were too sparse to survive for long, so I felt like I met an inevitable doom pretty early, but I got the idea of the game well enough with what was there. Good luck getting 20 ratings! |
| Oct 20 21:40:36 | 6m 49s | Shelf Shift | ♥ 0 | Interesting game! The movement is really bouncy, the rotation a bit slow, and the books re-rotate really easily when you touch the shelf, making this a very difficult game to control. On that note it was pretty interesting, and very challenging. Good luck getting 20 ratings! |
| Oct 20 21:49:23 | 8m 47s | Thoughts? | ♥ 1 | I, too, think pineapple on pizza is just fine. Good luck getting 20 votes, and hope you like your next submissions better. This one was very interesting, and for what it's worth I'm glad I got around to playing it. |
| Oct 20 21:54:29 | 5m 06s | Gear Mania | ♥ 1 | Really liked the art and sound, as others have mentioned. I would have liked the pace of the game to be a bit faster, and felt like it took too long to get going. But I like where it was headed and how much you could do with it. Good luck getting 20 votes! |