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Feedback comments for LD53
T C's games and stats for all events →
| Timestamp | Since previous | Game | T C's comment | |
|---|---|---|---|---|
| May 2 00:25:29 | Delivery Is EVERYTHING | ♥ 1 | Nice submission! Some things were a bit awkward, like "3" and "three" both being on there, and text not lining up until after you type most of the words... but the art, music, and overall feel of the game were great! My fingers hurt a little after this one haha. Good work | |
| May 2 01:17:49 | 52m 20s | Becasse against the depths | ♥ 3 | Nice work! The art is incredible and the music was fun. The boat moved a little slow, though. I liked the entries in the book, added a lot of character. Well done! |
| May 2 01:24:22 | 6m 33s | NightClub DrugLord | ♥ 4 | Really liked the music change when in the bathrooms. Gameplay loop was fine, nothing too crazy but it worked for this game. Definitely did a good job feeling like you're being hunted down, the guard is daunting! Good work |
| May 2 01:39:24 | 15m 02s | Aspect Traveler | ♥ 4 | Very moody game. I love the idea of the game style where you can't let resources drop to zero being combined with a text adventure! Great work! |
| May 2 01:44:21 | 4m 57s | Seven Trains | ♥ 1 | Interesting game. Love the design, but there is a LOT to take in to start. It would be nice if there was a mini-version of the game with guided steps to onboard you, but I do know the difficulty of doing so for a game jam. Either way, cozy, neat game! |
| May 2 01:55:27 | 11m 06s | Legendary Delivery: Pedro the Squirrel | ♥ 3 | I like this idea a lot! Having the mouse be your weapon was a neat idea! The game was a little tough at times with how many enemies spawned, and getting caught in a death loop, but it was forgiving enough that you could make it through anyways. The tutorial was also very good! Good work |
| May 2 02:00:46 | 5m 19s | Watching Eyes | ♥ 3 | Interesting idea! I liked the second camera showing what is below you, interesting take when you can't tilt the camera up and down. Shooting was a bit wonky, but did manage to take down a drone. Some feedback on when you're going out of bounds would be nice. But the game looked pretty good, good work! |
| May 2 02:07:43 | 6m 57s | The Curse of Sentience as a Delivery Box | ♥ 3 | Fun little physics based game! Really like the name, and like how satisfying it was to jump while pushing into another box to make it on top. Some things felt a little off, like how difficult it was to hit the switch on the wall in level 2, and the sound effects when you moved, but I liked the game overall, and it had good variety. Nice work! |
| May 2 02:19:49 | 12m 06s | Purrfect Delivery | ♥ 12 | Very interesting game! Mood was spot on, music and art were really good. The ads were funny. I had a game over on level 7? where you have one car go to 3 different houses. Otherwise good job! |
| May 2 02:29:12 | 9m 23s | Lil' Red Witch | ♥ 2 | Nice game! Got to the end screen. Noticed a bug where if you switched from left to right real quick, you'd stay going left instead of switching direction. Other than that was a solid entry! |
| May 2 02:34:10 | 4m 58s | QuadTrain | ♥ 2 | The physics were wild and I'm here for it. Sometimes the camera was a little tough to deal with, as it would be really low when there's nothing you can hook onto, and that last level was tough! But it was a cool concept, good job! |
| May 2 02:49:55 | 15m 45s | Squid Belt | ♥ 1 | I hate making comparisons to other games, but this really reminds me of playing Solar Winds back when I was a kid. Love the feel of just roaming through space, you did a really good job of capturing that feeling! Really enjoyed the fire effect too, simple and effective. Aiming is very precise, controls are snappy. Only critique is that the squids are maybe a little too few and far between. Really liked this one, good job! |
| May 2 03:03:40 | 13m 45s | Deliver Us From Evil | ♥ 4 | Interesting one! Pretty funny. Definitely a unique concept, I don't think any other people thought of something like this! Good work |
| May 2 03:22:09 | 18m 29s | Rail Blazer | ♥ 4 | Great game! I really like the idea of the track building, spend money to explore and go to new places. The track generation was neat visually, the quest icons were really good in helping figure out where new places are, music and art were very good. Very fun! |
| May 2 03:52:42 | 30m 33s | Feed The Owlets | ♥ 1 | Tough game! Had a lot of problems getting far, because it's so tough to fly far away and bring anything back, but fun nonetheless! |
| May 3 05:05:43 | 25h 13m | Door Dashers | ♥ 1 | Fun game! The driving controls were a little rough. Many times I would be driving forward, and wanted to go in reverse, but even the reverse button would accelerate forward. I think I had to go to a complete stop for the reverse button to actually back me up? But driving around despite that was fun, the pre-game menu and sounds were great, and I found even just driving around the town to see what you built was pretty fun too. Good job! |
| May 3 05:14:04 | 8m 21s | Mailville | ♥ 1 | Will echo what a lot of other people said already: Game looks great, plays and controls super well, and was good fun. Nice job! |
| May 3 05:20:25 | 6m 21s | TWEET | ♥ 1 | Super charming game, nice variety of minigames! |
| May 3 05:28:19 | 7m 54s | Punchline! | ♥ 3 | Solid entry, enjoyed the minigames I got. Some were a little rough around the edges, but that's to be expected on a game jam game. Cool take on the theme. Nice work! |
| May 3 05:44:31 | 16m 12s | Its All in the Delivery | ♥ 1 | I really enjoyed the combining of cards. Never got higher than a C, but it didn't matter, the game itself was very well done! |
| May 6 19:42:16 | 85h 57m | The Convoy | ♥ 1 | Just to echo what everyone else said, super impressive, great game! |
| May 6 20:24:40 | 42m 24s | PARCEL ROCKET | ♥ 1 | Got to the end! Very, very tough to control, tough to shoot, tough to see. But the game came together pretty well! I got lost after delivering the 3rd bar, didn't know if that was the end or if there was more, took me awhile to find the ceiling that opened up. Maybe an indicator of where things are opening up might be good since it's all off screen? Also, I had 0 credits the whole time, and I didn't know how to get more. Either way, for a first time game it came together very well, and the game as a whole was a very well designed and complete! Good work |
| May 6 20:38:26 | 13m 46s | Portal Package Panic | ♥ 2 | Nice game! Have to agree with other people and comment on how great the art is. Got to a point where I don't think you walk fast enough to actually fill the orders in time, but hey, the game has to end sometime right? 😆 Good work! |
| May 6 21:19:56 | 41m 30s | MailBeats ✉️🎶 | ♥ 1 | Can't add much other people have said. I did start getting weird eye/brain strain watching the sidewalk, I think it was just the perspective was a little too sharp or something? And I wouldn't mind the mailbox/cone sounds punch lining up with the beats instead of their animation, although I can see why it is the way it is! Really liked the audio you chose, and the game was quite fun, all 4 levels had decent variety. Nice work! |
| May 6 22:40:19 | 1h 20m | Red Planet Rendezvous | ♥ 1 | Took me a handful of tries, but I got it detached and got a 0m distance. Had to play again and drop off target to make sure it was displaying correctly 😆 Good work, especially for a first time game jam! Momentum based physics games are always tricky for players, this one was done quite well though. Good work! |
| May 6 23:25:05 | 44m 46s | 🗣️ MR SPEECH: The Purr-fect Pitch | ♥ 2 | That act 2 is exactly where I guessed this game would go. Perfectly logical next step. Really liked the humor in this one, well done! |
| May 6 23:42:16 | 17m 11s | Delinquent Delivery | ♥ 1 | Nice work. Sick art! |
| May 7 01:59:27 | 2h 17m | FEED CRUNK | ♥ 1 | Came back to this one after a handful of frustrating deaths, this time I beat it. Nice final liver ending =). Agree with other comments here about the crazy amount of backtracking. There were also issues of like.... running when you intend to stop, blind falls into acid, and having acid pits on the same level as you, so when you're trying to run to get the biggest jump possible, your toe touches the acid and you instantly die. I also randomly found the jump that gets you extra height? And had no idea why that worked, but hey at least I eventually found it 😎 Good game. A little rough overall, and definitely could use some player Quality of Life stuff, but the art was very nice, and really liked the setting of this one (and liked it enough to come back a second time and finish it.) Good job |
| May 7 19:15:48 | 17h 16m | Magic Map of Adria | ♥ 2 | Echoing what other people said here, really really cool take on this style of game. Had a blast going through each one, but did wish for a little bit more variety in the puzzles, as some felt like exact copies of each other. Either way, super neat idea and very well executed, great job! |
| May 8 03:39:03 | 8h 23m | Salty Coins | ♥ 2 | Great game, well executed, pretty fun. Really liked all the companions and upgrades, felt it really put the game over the top. It was clean and complete. Only critique I could have is maybe having the red/green for buy/sell more distinct, and the icons a little bigger so it's easy to see what/who is selling and buying. But I got a pretty lucky run my first time, and got Sugar to buy 1, sell 5, right next to each other with only 1 time in between, and managed to turn a bleak looking run into a win! Very well done! |
| May 8 03:50:57 | 11m 54s | De-livery | ♥ 2 | Got to old age! Interesting concept. I liked being able to re-drag things already placed, and found the idea of healing specific spots that take damage interesting, as well as cells losing health for running into the enemy. Made the game an interesting placement puzzle. Nice work! |
| May 8 03:59:50 | 8m 53s | The Giggle Pit | ♥ 0 | Interesting game. I liked the audio cutting out on a miss, but agree with others that more to do would have been good. Either way, good job! |
| May 8 04:18:35 | 18m 45s | Storky McStorkface Express | ♥ 1 | I usually have trouble with a lot of momentum based games, but this one was surprisingly logical. I figured out pretty quick how to go different angles, so definitely good work on that. Some levels were a bit rough due to not knowing which way to go, and having multiple options, but it wasn't too much of a hassle overall. I like the walls of the level being tied to the animals. Nice work! |
| May 8 23:33:07 | 19h 14m | Wireworld | ♥ 1 | Great entry! After way too long I had to give up on the Intersection level. My brain just couldn't handle it. I think it might have been easier if I understood the couple of levels before it better, but I think the way I "solved" the levels was incorrect, but good enough for a level complete. Fun concept, though a bit tougher to wrap your head around than your last entry. Music was a bop, game was very complete, great work! |
| Oct 3 04:45:18 | 3533h 12m | Then Came A Stork | ♥ 2 | Great entry, super atmospheric! Only downside was some pacing issues while backtracking, but fun, great checkpoint system, and very good delivery. Nice work! |