meru 2023-10-03 11:57
Nice Game! If I may make a Suggestion: some kind of Short, maybe funny Intro with a Bit lore or Plot would be Great. Very nice Grafics!
Foon → Ludum Dare Explorer → LD54 → Tinycrawl
By ehgoodenough
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 151 | 4.02 | 22 | |
| Fun | 142 | 3.97 | 22 | |
| Innovation | 788 | 3.07 | 22 | |
| Theme | 525 | 3.70 | 22 | |
| Graphics | 497 | 3.72 | 22 | |
| Audio | 39 | 4.22 | 22 |
Nice Game! If I may make a Suggestion: some kind of Short, maybe funny Intro with a Bit lore or Plot would be Great. Very nice Grafics!
Very cute little game, nice juice on movement and super intuitive controls. I enjoyed it! Turns could probably end automatically when you are done moving, and also enemies were a bit hard to tell apart from my soldiers, more color or maybe a separate base sprite for enemies probably could have helped there, but pretty minor nitpick.
The sprites and music didn't stream well over the internet! i got ambushed 2 or 3 times by enemies that weren't visible because their sprite hadn't downloaded!!! the music also cut out repeatedly I assume because it was loading too slowly, it was a shame because everything else in the game was so solid.
Really great little jam game, I'm a fan!
I really enjoyed your game! It was just a bit difficult to understand who were allies and enemies without trying to attack them. Really polished and cute tho!
Interesting entry. The gameplay is effective and the polish is good (expept the ergonomy, but that's understandable for a this kind of rellatively complex game made in 3 days).
IMO the biggest problem is the lack of difference between friends and foes. At first I though that good guys had orange shirts and bad guys purple ones. But there are also ennemies with orange shirts. It make it very confusing.
Nice game with very cool art, and the level is quite difficult. I'm trying to keep more soldiers alive, but it is too hard for me.
A Fire Emblem Type RTS. Cool.
It is a little hard to tell who the players and enemies are at first, so it took a bit of trial and error.
This was really nice, you did a good progression of difficulty and the need to preserve your troops health as you go on added good strategic depth. I'm not exactly sure how the heal mechanic was working, but that seemed key.
Who gave you permission to make music so good??!?!?! Should be illegal. Game was great, flowed really well, was very interesting, fit the theme well, did everything right. My highest rated this time around, very well done! Or ... "eh, good enough" as your name suggests. Following you in hopes you make more absolute bangers in future jams.
As the others I also had problems with telling enemies and allies apart in the beginning. Apart from that really nice and polished entry and I really enjoyed playing it. Great job!