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BOOtak

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TimestampSince previousGameBOOtak's comment
Oct 5 09:30:19 Loopit ♥ 0 Man, watching ball finally looping through the level is so much fun! Challenging and fun puzzle, I like it! The pace of this one is a bit slow, but I guess it's Ok for a puzzle game. Or probably I was playing a laggy browser version and that's why it was slow for me.
Oct 5 09:44:33 14m 14s Looped Dungeon ♥ 2 Oh, that went unexpectedly dark... I love the idea. Glitching graphic effects look cool! Do you become a boss yourself and complete the loop at the end?
Oct 5 09:55:29 10m 56s Anybody there? ♥ 1 This time I've completed more than one game loop :) Fun and challenging, while pretty simple. I like transition to the next level. But more importantly, MUSIC!! That's just fantastic, reminds me something from Portal 2 :)
Oct 5 10:16:21 20m 52s Loopero ♥ 0 Very fun and challenging game! Spent a while playing this on my phone. I like health indicators embedded into enemies and main character. Auto-aim & foreshadowing enemy spawn place are also nice additions to the gameplay!
Oct 5 15:17:14 5h 00m LoopOS ♥ 1 What a wonderful game! I was able to finish it, I liked the plot twist :) Suddenly, you're not fixing a rebooting machine, but instead, well, spoilers! I loved PC sounds, it really adds to the atmosphere, well done! As was mentioned earlier, CLI implemented really well. One thing I miss from the real CLI is the command history (and up/down arrows for navigation) - but it works just fine without it.
Oct 5 15:45:25 28m 11s Rail ♥ 0 It's funny how different people can develop similar concepts (rails) into completely different games! I love the overall style of it. Music, sfx and graphics are perfectly matched. Gameplay is simple and fun,I liked the combo of puzzle and shooter genres, well done!
Oct 5 16:16:01 30m 36s Stuck in a loop ♥ 1 16 attempts! Nice game, I liked it!. Reminds me of "Space Impact" on my nokia 6510. Those up-and-down moving bosses, little "bullet waves" I can make while flying through the level... I like the take on theme, and it feels so rewarding to start same level again, but with MOAR POWER this time :) Well done!
Oct 5 16:34:51 18m 50s Terraform Express ♥ 0 Yeah, I was able to terraform some area and extend rails a bit! It took a while though as I kept hitting the wrong buttons for for pickup\release hooks. As train turns upside down, first cart is lower then the second, and left & right sides are switched, so I can't always think fast enough, which button does what. Second camera mode probably helps, I just prefer fixed camera
Oct 5 16:48:20 13m 29s Barrel Roll ♥ 1 > frustration-inducing platformer Well, it kinda is :) In a good way. I wonder who allowed to transport all those spikes by a plane? The game is pretty challenging. I was tried to move some boxes between levels and accidentally get locked in a previous room while camera moved to the next one.
Oct 5 17:33:03 44m 43s Stuck in a Loop ♥ 2 I think I broke a loop :) The game looks nice. I like it! Nice take on a theme, too :) Screenshot_20201005_203105.png
Oct 5 17:46:36 13m 33s Hyper Loop Runner ♥ 1 I like music and art in this game, nicely done! Man those turns are sharp! Adding some inertia to ship movement would make it more fun to play, I guess!
Oct 5 17:56:57 10m 21s Loop Line! ♥ 2 Oh, I like this style, it's so cute! That's the cutest rail loop I've seen so far! Nice gameplay, too!
Oct 5 18:01:23 4m 26s CycleCycle ♥ 1 TRON inside a sphere? Very nice, I like the idea and the look of it! Once I've managed to escape from this inside-out sphere somehow. But I have no idea how did I do this :)
Oct 5 18:05:33 4m 10s Get Out ♥ 1 > to get out of the loop to get out of the loop I was expecting the rest of the description would be like "to get out of the loop to get out of the loop " :D Same issue here, Can't load this in browser. Please tag me when you fix this!
Oct 5 18:12:41 7m 08s Racecar racecaR ♥ 1 Very nicely done! At first I was thinking that's a simple looped racing game and I was OK with that, as it looks and feels great. But then I saw your extra take on theme. Nice one!
Oct 5 18:22:42 10m 01s Looping Condor 3000 ♥ 1 Very nice entry! Reminds me DOS game "Sopwith".
Oct 5 18:28:28 5m 46s Magical Marissas Troubles with Time ♥ 1 This game is so cute and funny, I just can't! Marissa look super cute too! > Tututu duru tutu! Duru! Duru! Now it's stuck in my head :D
Oct 5 19:52:52 1h 24m Transit ♥ 1 Nice game, you were right, the concept IS similar to my game :) Nice graphics, I like that full train gets chubby, cute little detail :) Minimap is also on point
Oct 5 20:04:55 12m 03s Redneck Raceway ♥ 1 Cool idea with global online highscore table! Liked the graphics. Simple and nice. Camera seems to be OK, I had more struggles with VERY sharp turns. Well, I suppose real air boat handles the same
Oct 5 20:33:02 28m 07s Ribbon ♥ 4 "Ok, you may pass" hahahahah this is the first LD 47 entry that made me laughing out loud! The game is fantastic! How did you manage to make all this in 48h? It looks great, it sounds great - I like different music in "2d" and "3d" modes. Really nice take on idea. I had similar idea at the beginning - e.g you cut loopholes in ribbon, jump through it to the inner side, to avoid obstacles in 2d world. But scraped this idea as too hard to implement in 48h.
Oct 5 20:50:43 17m 41s loops ♥ 1 That is some visual experience I was not expecting from a game about cereals :) Impressive graphics and nice music, too!
Oct 5 21:11:26 20m 43s While we are here - stuck in a loop ♥ 2 Ah yes, the coding game! I had similar idea of some kind of "code review simulator", but couldn't think of how to make this. Your implementation of this idea seems to be pertty nice. It's easy to "code", it's cool how many different tasks you could make for simple actions like "comment, move up, move down, change symbol, change loop count". I agree with @james-joubert, levels should be more difficult towards the end. Also, some tasks are a bit tedious, when you have to count 30 symbols to locate the bug. Well, just as in real programming, I guess :)
Oct 6 11:00:41 13h 49m Stuck in the Luntic ♥ 3 Ah yes, the Luntic, just as I remember him from that kids show! luntic.png Nice game, I liked graphics and the dark atmesphere in this one. As for gameplay, well, it's cool idea of looped labyrinth, great take on theme. But somethin ghas to be done to make it more fun to play. Different characters wandering in labyrinth is definitely a good step in right direction, but I still wasn't patient enough to figure out how to escape
Oct 6 11:14:35 13m 54s Loop Line ♥ 1 Yay, another rails game! Nice idea and implementation! It took a while to figure out why "Invalid railway" warning happens. Turns out, your railway should always be as one giant loop, no switches, no crossings. Also, if rail building were costing money, and different resources delivery were giving you different amounts of gold, it would add more fun to the gameplay. All in all, pretty fun cute little game, i liked it!
Oct 6 11:20:22 5m 47s One Frog's No Good Very Bad Automobile Malfunction ♥ 2 Link works for me, very nice and fun game! Music & graphics works together well, animations are nice-looking, too. One thing that slightly annoys is hopping car SFX. The idea is pretty random and wild. I Like it!
Oct 6 12:28:58 1h 08m Recursion ♥ 2 That's a rare example of a horror game on LD, and a good one. Well done building suspence! I looked into the comment section before playing this, so I had some spoilers, but anyway, that was pretty scary. I even took my headphones off at some point, to fall out of game's atmosphere and complete it :) It's getting a bit repetitive a tthe end, I agree with @porcus-pie that game would definitely benefit from a bit more environmental storytelling. But still, very impressive entry!
Oct 6 12:35:02 6m 04s Follow Who You Follow ♥ 1 Oh yes, an infinite loops of social media.. We can all relate to this :) Nice take on concept, i love the humor in this one!
Oct 6 12:50:54 15m 52s Ninja Rabbit 2020 ♥ 1 Ah, rabbit looks very cute ^^ Oh man, those controls! They are super unrealistic, but somehow super fun! Running rabbit with a ton of inertia looks so silly :) Stealthy atmospere is fun, but it vanishes rather quickly as you realize that wolves are slow (and stupid) and you can easily outrun them. I wonder how this changes over time when level will be packed (pun intended) with wolves. Unfortunately, after I lost, I had to start from level one, which I decided not to. Probably because of relatively long game cycle. I would say, smaller map, random level generation, and some smarter / faster AI would make this game more fun. Not sure though, experimenting with those things would help to figure this out. Anyway, pretty fun little game, liked it!
Oct 7 10:12:27 21h 21m Beatbox Gardener ♥ 1 Very nice and sweet! I liked that you can experiment a bit and remove flowers from Jam Zone to listen to different variations of the track! I wonder if you can add more gameplay to it... Maybe you could control each track shift, and get extra points when you sync tracks so they'll sound in harmony or something.
Oct 7 10:39:06 26m 39s Tropical Hop ♥ 1 Low-poly graphics looks very cool! Remind me some old PC and N64 games! I love SFX, they're really on point! Music is also very catchy and stylish, it fits game well. I was able to complete one loop, the parts with tiny islands were hardest for me. I watched a gameplay video on itch.io - that was impressive! I wish I had such skills :) UPD: Oh yes, the voice! That was nice :) UPD2: So far, my most favorite compo entry!
Oct 7 13:26:30 2h 47m Populatio ♥ 1 pio.PNG That was very fun, and very challenging! It's not that easy to create interesting game around (pun intended) orbital mechanics, but you did it! I had a great time playing this. Also, glowing effects on planets are nicely done!
Oct 7 14:51:38 1h 25m proceed ♥ 2 > The other has the video slowly come to a stop with a special ending song and disembodied voice– this is the actual ending Oh, so I beat it? That was... Something! Thank you for visual experience! That was the most beautiful death scene I ever seen! Very stylish and cryptic game, everything in this works to set the right mood. I wish it had more gameplay to it. I easily see myself spending hours going through puzzled levels in this setting!
Oct 7 15:42:32 50m 54s RUFF TIME ♥ 1 I advanced to level 6 or 7, two levels after box mechanics was introduced. And things became way too advance for me. Awesome puzzle, the best implementation of a theme I've seen so far! Well done!
Oct 7 16:01:44 19m 12s Train Troubles ♥ 1 Very cute train game, I like toy-ish graphics! From what I noticed, train moves weird when you overlap tracks. Also raised trachs (i.e ones you create bridge with) are hard to grab with mouse - probably, their collision box doesn't match their model (you can grab them if you click below it somehow). Otherwise, very cute little game! UPD: I agree with @themosterts, train moves a bit slow. It's OK on first levels, but as tracks grow, you wish it moved faster.
Oct 7 16:29:14 27m 30s BL0CK ♥ 3 You have full-blown MANUAL available for this game? Wow, that's like +10 retro nostalgia points! That's just wonderful! Also. I happened to read manual while title screen music was playing - somehow that matched perfectly and created really spooky atmosphere! Oh, what a game! When you mimic those old 2600 games, it's hard to make player to learn how to play it. But somehow you managed to did it (well, it worked on me!). I spent some time with a manual on one side of monitor and game on another. Interesting and fun experience, well done!
Oct 7 18:50:39 2h 21m Nekomancer ♥ 1 I like the looks of it, nice art! Characters are cute , they even have those adorable ear twitch animation on the main screen! Very nice!
Oct 7 19:03:40 13m 01s Stuck on a Hyperloop ♥ 1 > since no-one seems to realise you’re there if you just jump up on the spot while shooting Yep, used same strategy as @john-gabriel Oh man, I was waiting for Elon Musk at the end, oh well Also, this :D > "My Tesla stock go to waste"
Oct 7 19:21:57 18m 17s Are We There Yet? ♥ 1 That was suspiciously accurate family vacation simulator. I really liked the humor (or humour?) in this one. It was fun to play!
Oct 7 19:36:40 14m 43s LittleIC ♥ 1 I like what you did with graphics! The idea is fun, too. Gameplay felt like it could be faster. Or probably it's my integrated GPU that could be.
Oct 7 19:47:28 10m 48s Mr Ballman ♥ 1 Okay, that was fun! Sound design fits gameplay very well! Color palette is nice, too! I would prefer more control over "charge -> shoot" cycle. It seems like there's no difference how fast you spin. Slower spins even worked better as they allowed to shoot more packed bullets at the desired direction, whereas when you spun like crazy, you could't aim at all, and bullets were shot at the same rate. I would've made some balanced thing, like "slower = more accurate" and "faster = more powerful", something like that. Coupled with "inertia" mechanics that is already in your game, and some clever level disign, this could lead to some very addictive hardcore game. But oh well, 48h is not a lot. Still, pretty good entry.
Oct 7 20:07:03 19m 35s Looping Robot ♥ 1 I like the graphics! Music is fine, reminds me sound from old consoles, but it gets repetitive over time. I liked that you painted floor tiles differently on the level 3, so that player could see the pattern easily. That is nice idea! However, level 6 could use a bit more guided level design approach. I was lost in these open fields and couldn't beat it :) But it's a compo antry, I feel like we shouldn't judje level design here. Overall, nice idea and good implementation!
Oct 7 20:18:41 11m 38s Race Condition ♥ 1 That was super fun to play! I wish ldjam.com stored my history of rated games as I've seen very similar game once, implementing same idea with colliding into your own ghosts on looped track. But your entry has greater chance of collision, turning racing loop into some kind of a busy highway :) Well done! PS scored 40 loops :) UPD: nice game name by the way!
Oct 7 20:59:46 41m 05s Tomb of the Mummy RL ♥ 1 Very nice rogue like game! Oh, and random tombs generation too? Neat! Good job implementing all different mechanics (torches, spells, extinguished torch lit from comrades, vases) in 48 hours! Well done!
Oct 7 21:17:28 17m 42s Looper ♥ 2 LU LU LU LUPAWWW! Hah, nice sound effects! Very unique concept, never seen anything like this before! It reminds me this video: https://www.youtube.com/watch?v=C-V1uXeyGmg I also liked that each time target loop is generated with different parameters. Nice featre, it increases re-play-ability :) I would say controls felt a bit off. I would experiment with controls position (i.e place ones which controls X and Y-axis amplitudes along X and Y axis, and maybe draw them as sliders?). I would also try to place two loops over each other and see how it looks. Probably this'll make game easier and more fun to play, as player would see the difference between two loops more clearly. Anyway, really nice and unique idea, and implemented well!
Oct 7 21:37:33 20m 05s Loopin' - A C64 action puzzle game ♥ 0 An actual C64 game? That's very impressive! Game looks very nice, I like cute train carts animation and colors used to draw everything. Just as @automatonvx, I couldn't pass a level with two brown carts. I felt the same about X crossings. Some visual indication of crossing direction would be great. But overall, very impressive. I'll definitely bookmark this to try later on my real C64G :)
Oct 7 21:53:59 16m 26s Around ♥ 1 Oh, I've seen this on Twitter, very cool idea and implementation! I wonder what could be done to make this Moebius loop a part of a gameplay. Well, you can see everything far ahead of you, that's fine, but it doesn't help you much.
Oct 7 22:05:03 11m 04s Endless Orbits ♥ 1 Hats off for making N-body physics game for LD48! Well, that's a thing about orbital mechanics games. The idea sounds cool, but turning that into actual game is whole different story. That's why I naver had enough courage to try to make something similar, well done!
Oct 8 10:41:35 12h 36m Endless Night ♥ 0 I enjoyed it, nice game! It looks nice with low-poly "plasticky" graphics, and even cute, despite the graveyard setting! Sometimes enemies were hard to spot, but I guess that's how it should be at the graveyard at night. Gameplay is addictive and enjoyable, nice work! Controls and aiming felt alright. Thanks for adding mouse sensitivity settings, that was helpful! As for "night after night" mechanics, I was expecting upgrades to make your life easier, not harder - that's what they do! Well, more enemies => mo souls, and that's a good thing, I get it, it just feels counter-intuitive. Also I expected Necromancer to rise undead to play on your side, not make 'em undeader. That would explain why upgrades contain undead classes. Well, I read you had struggles with the theme, so that's understandable. Overall, very fun game, thanks!
Oct 8 10:55:36 14m 01s Hoops Paradise ♥ 1 Oh man, that was so intense! I lasted 171 seconds, and was fired because I should've texted my boss back, not because I got like 7 dead kids lying there, huh :) Nice take on theme and nice graphics, too!
Oct 8 11:26:07 30m 31s Loopy The Robot ♥ 0 Nice idea! I like email intro, very fun and suspiciously accurate :) I like indicator below, looks like some logic analyzer logs, with all those signals on the timeline, nice! I feel like you were trying to make a puzzle game. My thoughts on this is that you have to show a whole level to a player, so I could plot my actions beforehead to "solve" the level. First two or three levels felt alright, than it felt more like a platformer with a trial-and error mechanics. Well, there's not much you can do about level design in 48 hours, I get it :) As for game mechanics and looks of it - everything implemented great, I enjoyed playing it!