play-pause-games 2020-10-05 00:35
Very cute! it would be cool to see more obstacles and mechanics appear as you progress, but it feels nice and there's a dog
Foon → Ludum Dare Explorer → LD47 → Around
By mahalis
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 292 | 3.46 | 27 | |
| Fun | 339 | 3.22 | 27 | |
| Innovation | 344 | 3.22 | 27 | |
| Theme | 118 | 4.00 | 27 | |
| Graphics | 145 | 3.82 | 27 | |
| Audio | 359 | 2.90 | 27 | |
| Humor | 178 | 3.00 | 23 | |
| Mood | 432 | 2.90 | 27 |
Very cute! it would be cool to see more obstacles and mechanics appear as you progress, but it feels nice and there's a dog
Nice color palette and clean UI presentation! You had me at corgi. A little vertex animation on the dog would help it from feeling too static if standard animations are out of scope.
Simple and fits the theme. Goob job!
Nice polished and fun little game, a perfect use of the theme, I actually had an idea to use a mobius strip somehow and you nailed it. The corgi was cute, and the art looked nice and felt good. I got a little motion sick when it got fast but yeah great game!
Nice integration of the theme into the "infinite runner". It's super-cool that you can see objects on the "inside" of the mobius strip before they flip around to the "outside". It'd be great to put more emphasis on that because it's such a nice visual ... but honestly my best thought along those lines was, "maybe a slightly different camera angle?" so no helpful suggestions on *how* to make it pop. Nice job!
very fun and cute, tight controls
Oh, I've seen this on Twitter, very cool idea and implementation! I wonder what could be done to make this Moebius loop a part of a gameplay. Well, you can see everything far ahead of you, that's fine, but it doesn't help you much.
Nice game! The graphics are right up my alley and the controls are a pleasure to use, could you check out my game when you can? :D
Nicely done. Getting things to move along the path of a mobius strip must have been an interesting challenge.
What a great look and take on the theme! Really pops and pretty fun to play. Could see this greatly expanded too and left me wanting to play more.
I love this little dog <3. Nice idea the geometry of the floor. Good job !
The game looks basic and it is not much to talk about.
BUT!
But this is the only game I give 5 stars for innovations so far, just because of how you make Moebius strip. This may seen as a small thing, but in reality it is not so easy to make.
Also, the doge is cute.
The game looks great and plays smoothly! Great color pallette which distinguish everything easily (coins, hearts, obstacles).
I'm bad at this game though XD Sometimes I have problem to see if I will be able to avoid the obstacle, I think maybe it would be beneficial (at least for me) to see the game more from straight perspective or maybe to change controls a bit so that e.g. one click on left arrow would make you go left one square.
First of all: doge is a cute :3
The main idea of the level looping around in a twist is super cool and is what has drawn me to the game! The controls feel a bit too inaccurate though which made for a bit of frustration… But maybe I’m just bad at the game. super cool game otherwise! :D
Whoof.
This is overall a fun and simple little game. I love the visuals, but the game really needs some music. But okay for a combo game this is pretty good. Well done.
A Very simple game, but the view is very special. It's funny to see the path behind on this strange view of an infinite loop. The game is working well. Perhaps a little lack of reaction when we want to change direction that make difficult to avoid obstacles some time. But it's a good entry. Simple and efficient.
Adorable!!