Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Brachistosauro
Feedback comments for LD46
Brachistosauro's games and stats for all events →
| Timestamp | Since previous | Game | Brachistosauro's comment | |
|---|---|---|---|---|
| Apr 21 10:33:21 | Keep IT Alive | ♥ 0 | I got the same error as @fupi, even without audio :( | |
| Apr 21 10:43:17 | 9m 56s | Nekotchi | ♥ 2 | Lovely <3 That cat is perfect I'm just sorry I let him die :( |
| Apr 21 10:58:30 | 15m 13s | Saving Elly! | ♥ 0 | The low framerate is a feature or just something in my computer? Anyways fun game! |
| Apr 21 11:19:16 | 20m 46s | Frictionless | ♥ 0 | Unfortunately what's shown doesn't fit my 1680x1050 monitor, but it was still playable! Nice game |
| Apr 21 12:14:29 | 55m 13s | The Toiling | ♥ 3 | Here's something I'd never come up with ahah! It's not really clear how the rolls are supposed to move though |
| Apr 21 12:23:46 | 9m 17s | Project Kepler | ♥ 3 | Looks so cool, a lot of potential! If you had time to flesh out things a bit more it'd be amazing |
| Apr 21 12:46:17 | 22m 31s | HEART LORDS | ♥ 0 | Wow, good aesthetics! In my opinion it's a bit annoying that the enemies parry so much, but I loved it even if it starts becoming a bit samey after a while |
| Apr 21 12:52:05 | 5m 48s | Keep IT Alive | ♥ 2 | Great game! Very clearly explained, and immediately becomes very fast paced. Also love the theme |
| Apr 21 13:08:26 | 16m 21s | God Save the CHRIST! | ♥ 2 | This is perfect! My favourite game so far. SO much fun (and awesome singing) |
| Apr 21 13:19:44 | 11m 18s | Mumei | ♥ 2 | There's something that I don't get about this, where to go, what to do, how to destroy tanks or the giant robot... But the graphics and especially the music are really really good |
| Apr 21 13:31:54 | 12m 10s | Sachka, Heal-sitter | ♥ 7 | Very interesting and original concept. Cool! |
| Apr 21 14:46:20 | 1h 14m | Live, breathe, beneath | ♥ 0 | Keep trying! I've joined LD about three-four times and only on this one I've been able to finish something |
| Apr 21 15:09:10 | 22m 50s | SPOF: Single Point Of Failure | ♥ 1 | Got no errors, cool little game! |
| Apr 21 17:28:39 | 2h 19m | 8-Bit Soul Eater | ♥ 2 | The "lore" you have there is awesome! I found it a bit frustrating to move around though, and just sitting on the corner opposite to the soul eater was enough to easily annihilate everyone |
| Apr 21 17:38:53 | 10m 14s | Soulbound | ♥ 0 | Cute game, very satisfying to play |
| Apr 21 18:49:20 | 1h 10m | Tyson Lee: KEEP IT ALIVE EDITION | ♥ 1 | Really nice! I didn't know logic gates could be so fun |
| Apr 22 12:10:42 | 17h 21m | Holy Plague | ♥ 2 | Very good game! I like the original concept and it's pretty fun to play |
| Apr 22 12:53:37 | 42m 55s | Baby Shooting | ♥ 2 | This is one my favourites overall, good job! Coming up with a puzzle game in three days is very impressive. But MY GOD the last level is frustrating |
| Apr 22 12:54:34 | 57s | Saving your Pet | ♥ 0 | Cute game! |
| Apr 22 13:16:38 | 22m 04s | Keep our planet alive | ♥ 1 | I really like how the earth looks. Fun for a while, nice |
| Apr 22 13:22:28 | 5m 50s | Robot Rampage | ♥ 1 | A bit broken but cool idea! |
| Apr 22 13:43:18 | 20m 50s | Necroded | ♥ 1 | Cool little game. Thank you! |
| Apr 22 13:52:30 | 9m 12s | JAFLL (Just A Frozen Lost Lumberjack) | ♥ 2 | I found it pretty engaging, well done! |
| Apr 22 14:02:23 | 9m 53s | Keeper Of Light | ♥ 0 | Very moody and relaxing game! I liked everything about it, good entry |
| Apr 22 14:16:05 | 13m 42s | Firepower | ♥ 1 | I must say, despite the simplicity, I found it incredibly fun to move around at incredible speed shooting projectiles in semi-random directions! Pity an enemy spawned outside the area :( Anyways great job! |
| Apr 22 14:30:48 | 14m 43s | Pumpkin Keeper | ♥ 1 | Very nice graphics and "setting". Drags a bit, but other than that it was pretty enjoyable! |
| Apr 22 14:45:14 | 14m 26s | Together | ♥ 1 | I really liked this, good to see something more human. Thank you for making it! |
| Apr 22 14:54:35 | 9m 21s | ANUX | ♥ 1 | Very good job, designing a good puzzle game like this one in three days is impressive! |
| Apr 22 15:10:00 | 15m 25s | The Genesis Loop | ♥ 4 | Wow, this is definitely my favorite one so far! It's incredibly well made and complete, and I enjoyed it immensely (I'm a bit of a fan of these types of games). Thank you so much for creating this game :D |
| Apr 22 19:14:36 | 4h 04m | Locked'goshi | ♥ 0 | Excellent art style and very topical subject. Very nice! |
| Apr 22 19:40:01 | 25m 25s | Five Below Zero | ♥ 1 | I like the atmosphere of the game, it really feels like a bunch of people in the middle of nowhere trying to survive. I played it for a while, didn't really know what I was supposed to do except farming, repairing robots and blackouts. I think it could turn out great with a bit more polishing! |
| Apr 22 22:15:33 | 2h 35m | Life of the Party | ♥ 1 | Woah, I had a good time in a party! That feels... odd XD Seriously, cool game! |
| Apr 22 22:43:53 | 28m 20s | Run A Morte | ♥ 0 | I like the object placement mechanic, it's a bit frustrating having to restart from the beginning each time but I had fun playing, so good job |
| Apr 22 22:56:23 | 12m 30s | A Tree | ♥ 1 | As a game it doesn't work that well (the first few turns it can die easily, then it becomes god) but I learned a bit about trees, which is nice |
| Apr 22 23:10:10 | 13m 47s | She Rocks | ♥ 1 | Very cool concept, I love this idea! What I would do is making the game a bit more forgiving (bird dies EXTREMELY quickly) and maybe having the ability to hold down the mouse to mine. But cool overall 👍 |
| Apr 22 23:16:48 | 6m 38s | The horse needs help | ♥ 1 | Nice! :D Congratulations for your first game |
| Apr 23 12:54:14 | 13h 37m | Field Hospital | ♥ 2 | I think what you did here is amazing. Sometimes I really struggled to decide whether to save someone or not. The main problem I see is lack of information, but it's understandable as this is more of a narrative experience than a gameplay-heavy one. Congratulations! |
| Apr 23 18:28:18 | 5h 34m | Its Adventure | ♥ 0 | Creative idea! I often ended up mounting on a word and slowly moving the mouse toward the exit. I also get to the ending of a room and nothing happens... Was that the end? |
| Apr 23 18:35:30 | 7m 12s | Secret Protection | ♥ 2 | Reached 60! Definitely became easier when I discovered that the guys at the top always miss their shot ahah Cool little game! |
| Apr 23 18:43:29 | 7m 59s | A minute and a half | ♥ 1 | Nice job, it has a kinda frantic pace for a plant-watering game Ahah. At first it was a bit confusing that you have to stay at a specific distance to water them, but then I got it. Also I like how each plant has a name :D |
| Apr 23 19:33:04 | 49m 35s | Spyrit | ♥ 0 | Same as the others :( |
| Apr 23 22:18:22 | 2h 45m | Dram Fireth | ♥ 1 | After reading the little poem and upon entering the game I really felt for a while like I was entering a norse myth - very short but what's there, I loved! |
| Apr 23 23:28:58 | 1h 10m | Keep it, Alice | ♥ 2 | Okay, I played long enough I think I could make a fully fledged video essay ahah - As many others, I think the game looks a bit repetitive, but it's functional and the first few moments I had the feeling I was exploring a strange world. I like the central idea, and the fact that "fragments" of the maps get fixed, seems like a little detail that's there just because it made sense thematically, which I like. The first few runs always ended up with me stranded in some part of the map, frantically trying to return to get tree the last seconds without success - it was pretty frustrating; and there was lack of water, often I ended up with a lot of resources but no water, which led to failure. (As a note, it's not at all clear what "Water: 5/23/3+0" could possibly mean!). I kept going and eventually I had a good run, learned to be very worried about returning home when the timer hit 30 seconds - actually, managing time, distance from the tree and resources was the most fun part of the game. My character rapidly developed and started becoming very efficient at collecting materials. I kept playing for so long because the description says "Play as the Sorceress Alice, keeping the Last Sapling alive until it grows into a full-fledged self-sustained tree!" which sorta implies there's an ending to be seen... Maybe there is, but it's after Day 22, which is pretty long. Even if you don't play it so much, I think it's a little too long for a Ludum Dare game, the average player will play the first day a few times, get frustrated and move on. Anyways I don't regret finding it, on the contrary! I think it's a cool little game which can get you hooked if you overlook some flaws. And yeah, very good cover image :) |
| Apr 24 10:39:40 | 11h 10m | Beached | ♥ 1 | Fun little game! As others have said, it's basically perfect for what it is. Good job! |
| Apr 24 18:32:30 | 7h 52m | Chip and Run | ♥ 1 | I don't know why but I find it hilarious, especially the fact that you can die extremely fast and you're suddently sent back to the menu. The jump doesn't feel "high" enough sometimes, the character is a bit unwieldy to control. But overall pretty fun! |
| Apr 24 18:37:35 | 5m 05s | FTL ON | ♥ 0 | I like this style of gameplay. I initially thought there were only three orbs, I think you should add a compass pointing to the nearest one. |
| Apr 24 18:54:16 | 16m 41s | water it | ♥ 1 | Feels really polished and smooth, congratulations for the art and sounds! I initially alternated between carrying water or the plant, but quickly found that I'd just be more convenient to always hold onto the plant; I think that it'd be more fun if the player was more incentivized to frequently switch between objects. Overall really good for something made in 24h, great job! |
| Apr 24 19:08:41 | 14m 25s | Seeking Power | ♥ 1 | (Played the patched version) I find this idea really creative and fun, and I like the fact that the theme is actually reflected in the gameplay: you go faster with more battery, it slowly drains, you have to reach the phone etc. At first the character is pretty unwieldy and hard to control, it's easy to die repeatedly in the first bits, then it becomes easier and more fun - especially after learning how to "wall jump". Congratulations! |
| Apr 24 19:32:50 | 24m 09s | Sun Shower | ♥ 1 | Cool game, very "mobile"-y feel. One thing though - the sun sound effect is EXACTLY identical to the level up sound of a game called Counterhero, by Qrostar. Maybe it's just a coincidence, but if you used a sound asset or something you've not created yourself, as I understand it you should point that out somewhere. No big deal of course, overall good job! |
| Apr 24 20:11:48 | 38m 58s | Mission Control | ♥ 0 | Simple yet incredibly tense, I liked it! |
| Apr 24 20:23:28 | 11m 40s | Touch it! Do it! | ♥ 1 | I think you could work a bit on the attack, right now it doesn't feel like it's doing anything. But pretty cool map! |
| Apr 24 20:31:16 | 7m 48s | New Word Order | ♥ 1 | Scord 323! I love this idea, very creative (and very actual, to be fair) |
| Apr 24 20:45:29 | 14m 13s | boflowanica | ♥ 1 | Neat execution! I actually like the window resizing and the absence of superfluous elements, and also the art-style. The levels were fun - apart from those bees, they are infuriating. Good job! |
| Apr 24 21:25:18 | 39m 49s | Hatching Dragons | ♥ 1 | Very cool archery mechanics, after a while I had a "rythm" going for, which I really enjoyed. The only thing is that when the fast guys touched me I got stuck and had to restart a few times. Good job! |
| Apr 25 18:52:01 | 21h 26m | The Drown | ♥ 4 | I didn't think it was possible to make something like this in 3 days. This is incredible - from the graphics to the music, from the gameplay to the overall mood. It's amazing how you balanced storytelling and gameplay, both are superb and beautifully intertwined. An outstanding game - congratulations to all of you! (I'm also impressed by the capabilities of Löve, looks like I still have a lot to learn ahah) |
| Apr 25 19:10:16 | 18m 15s | Seymour | ♥ 0 | Ahahah loved it! At first I was a bit confused about what you had to do, then I understood that you had to water it and keep it in the sun a bit. But I kept wondering "why are there so many rats? What is that number on top? Why is my plant growing a mouth" and then it blossomed - it was so funny putting all the pieces together XD Thank you for making this! |
| Apr 25 20:36:26 | 1h 26m | Constance | ♥ 3 | Very unique idea and solid atmosphere. The gameplay is a bit tedious, but the other elements make up for it. A good entry! |
| Apr 25 20:46:26 | 10m 00s | Bones to the Party | ♥ 4 | I certainly wouldn't have been able to come up with something like this ahah fun idea! The dancing skeleton also looks pretty cool, it's a shame that you have to stare to the botton side of the screen instead of watching the action, but other than that pretty good! |
| Apr 25 21:10:50 | 24m 24s | Automata | ♥ 1 | The intro and outro really hit me - well done. The game itself is amazingly polished and looks really really good, the only thing I'd have put is some kind of checkpoint system, as the platforming bits are somewhat frustrating. I also loved switching between the different robots and their different point of views. Overall great job! |
| Apr 25 21:17:11 | 6m 21s | Take me out to the ball game | ♥ 1 | This made me chuckle. It's extremely simple and basic, but I'm damn glad it exists and that I played it. Thank you for making it! |
| Apr 25 21:56:47 | 39m 36s | R-SAVIOR: COVID Destroyer | ♥ 1 | Very satisfying game! I love the fact that the viruses literally explode lol. Is there an actual ending or it just keeps going? |
| Apr 26 12:15:40 | 14h 18m | Keep Reputation Alive | ♥ 1 | Cool mindless game! Even if it's not very difficult, it's very fun and satisfying to play |
| Apr 26 12:24:38 | 8m 58s | Left in the Dark | ♥ 0 | I enjoyed searching frantically for logs and then returning to the fire as soon as possible - I think the core gameplay is fun. Seemed like there weren't enough logs or the fire died down too fast, however |
| Apr 26 12:47:56 | 23m 18s | Kardiossomatic | ♥ 2 | What an atmosphere. At first I was very confused about what was to be done, but eventually I got it. Balancing the needs of the heart was very tense and finding the "safe" spots always a relief. I also love the art style and the use of music, congratulations! |
| May 3 09:15:38 | 164h 27m | Mount Ookie | ♥ 3 | First of all, the beast looks amazing and I love the idea of a game centered around moving on a huge animal. The mechanics are also well put togheter, I especially liked how you can throw bees to hit other bees. Sometimes I tried to feed the beast and the wasp just went past, probably did it wrong though ahah. The controls seemed a bit too over-reactive at first, but I quickly got used to them. Overall really great game! |
| May 3 09:34:40 | 19m 02s | FIREKATANA | ♥ 2 | Really intense game!Pretty challenging, I had full focus on the game near the end, so congratulations for that. The graphics and audio were pretty good too. I barely used the marker, just put it in the center and occasioally dashed if an enemy happened to be the other side. Also cool to see something made in Löve as well! Good job |
| May 10 19:59:00 | 178h 24m | ADRENA-LINE | ♥ 0 | It's nothing really innovative or new, but extremely well put together and polished. The level generation is impressive - before reading the description again I was sure they were be hand-coded |