Foon → Ludum Dare Explorer → LD44 → Feedback comment stats → Dorblin7z7

Dorblin7z7

Feedback comments for LD44

← LD43   LD46 →

Dorblin7z7's games and stats for all events →

TimestampSince previousGameDorblin7z7's comment
Apr 30 07:05:16 Veins of Gold ♥ 1 Cool idea, seemed a lot like a clicker/idle game with a twist. Clicking too much is a bad thing ☠️ Could really use an autofire button so I'm not mashing that blood button! I also wasn't sure what my goals were or the initial controls.
May 1 05:13:59 22h 08m Coin Bois ♥ 1 Great use of two characters sharing the same controls, as well as using them to collide with one another! On one hand it's refreshing to have a puzzle game with some timing based input, on the other hand some of the windows are pretty short, which is frustrating if I already know the solution.
May 1 05:23:43 9m 44s Zugzwang ♥ 0 Looks great, sounds great, cool aesthetic, and some interesting mechanics. It wasn't obvious who's turn it was, which moves were going to hurt/heal and if it would affect allies. However, I like the unique moves of each piece and the way you can use spells to enable plays or avoid taking damage. A very great idea and a good job!
May 1 05:29:11 5m 28s Your Life, My Currency ♥ 1 I don't care how much you helped other people, you wrestle snails you're out, bucko. Some of the qualities were a bit arbitary, which made it entertaining. But I didn't get much feedback until the end so I couldn't tell what the game wanted me to pick until too late. Fun idea!
May 1 05:47:28 18m 17s Age of Coin - Battle Stars: ULTRA ♥ 1 I'd rate 5 Stars in Audio just for the announcer. I love that it jumped right in, got me in the mood, and *taught me how to play*! You can't ask for a better introduction than that! The platforming is a bit lackluster, but that's okay because I was so ready to get back in the Dome! It wasn't obvious I could hit TAB to return before the timer if I feel I have everything I need already. I like having two types of gameplay - one to collect resources for the other. Hints are a nice addition, makes it more of a puzzle game that you get clues to by playing! Had a lot of fun with this one!
May 1 05:52:39 5m 11s MeatScape ♥ 0 I love the SFX in this game, you can really tell that you used real flies and real meat. Graphics are fun, good use of the theme, and everything is nice and fleshy. I'm ready to pledge to the MEAT
May 1 06:02:16 9m 37s My Memories ♥ 1 The simple graphics are nice, and the monsters are my favorite! It got a little difficult with so many monsters, I was struggling to get past them, especially since it was hard to know I was losing health.
May 1 06:13:55 11m 39s Cashteroids ♥ 1 Definitely oozing charm. It was a little hard to control, but was fun once I got the hang of it.
May 1 06:29:37 15m 42s Rashness ♥ 2 Looks great, a tough fight with a lot of ways to approach it. Spamming click to fire is not my favorite but otherwise the game seems to do what it sets out to do!
May 1 06:37:55 8m 18s High Roller ♥ 1 I really like the negative feedback loop for the difficulty - as you get bigger, the game naturally gets harder. The art is nice, but the background pattern scrolling past makes my eyes hurt. Pretty fun! I really felt like a wad 'o cash
May 1 06:46:10 8m 15s utsvulten ♥ 0 This is a perfect simulator for how I feel before 7AM.
May 1 06:51:53 5m 43s Labour Micro ♥ 0 I couldn't get past the tutorial on the HTML5 build, am I missing something? I really like the mechanic, seems like you're well on your way to something fun!
May 1 06:59:44 7m 51s Idle Idol ♥ 0 Cute little game, nice idle game with a very small feel. Feels very polished!
May 1 07:13:30 13m 46s Paper, Cork and Bugs ♥ 2 Looks great, very charming. Like the 'legacy' style mechanics to let you build the best bug you can! Good work!
May 2 06:23:35 23h 10m cut'n'align ♥ 1 Wow I really enjoyed this! Great 'losing' effect too. Good choice of music and I liked the visual style. I had a bit of trouble figuring out when and where I could clear lines, but eventually I was really left thinking. Great work!
May 2 06:28:15 4m 40s Timing of Ignatius ♥ 1 I felt bad killing the adorable spiders. Nice idea with time being currency.
May 2 06:32:51 4m 36s About Ten Years ♥ 3 Nice art, but really I'm just here for the Jellybeans
May 3 10:33:18 28h 00m CandleStickMan ♥ 1 Something about this made me smile a lot, has a lot of charm! Shout out to another Godot developer!
May 4 03:02:53 16h 29m UnderBreak ♥ 2 Looks great, cool idea, and nailed it's aesthetic. It was a bit hard to read and parse what the pros and cons were going to be of each choice, but otherwise this is phenomenal work for something done in such short time!
May 4 03:06:10 3m 17s Brain Jam ♥ 4 My game Farts was unsuccessful and I have no one to blame but my girlfriend.
May 4 03:15:15 9m 05s Memory Run ♥ 2 Very ambitious, I like the idea but I was having a lot of issues figuring out how the memory was counted and when I could or couldn't do a set of commands. Additionally, I feel a lot of the commands could be shorted to M E for Move East, or R R for Rotate Right. Otherwise very cool project!
May 4 03:23:35 8m 20s Space Gunner ♥ 1 **Excellent* presentation! It's a twinstick shooter that had a baby with Sonic and... it looks a bit like Don't Starve? Everything about this felt very polished, I can easily see the theme, and this game looks ready to be expanded upon. Great work!
May 4 03:27:29 3m 54s Heart To The Sky ♥ 0 Nice presentation for how simple it is, I had to do some thinking to remember what the other side of the pyramid looked like so I could plan my way up. In some cases it didn't seem like the controls were 100% responsive but I was still able to reach the top!
May 4 03:32:25 4m 56s Cash Money Mole ♥ 1 Very fun idea, and really cool you got it running on a fantasy console! I liked how it works as a stealth game until you wake up a bunch of foxes - then it turned to action as you either try to find a way out of the den or rush around picking up the last few coins. I'm also the proud owner of a fancy new mole car so I can't complain there.
May 4 03:36:24 3m 59s Deadrun ♥ 0 **OOF** this game's laying on the spooks *thick*! Really loved the atmosphere, almost everything contributed to the fear and sense of dread! There's even a puzzle in there! This game may be simple but it's all about atmosphere, and I've not seen many games that come close!
May 4 03:40:09 3m 45s For A Bike ♥ 1 Like others, I didn't realize I was trading upgrades instead of combining them, so I ran out of souls. Gotta feed that hungry Death. Nice graphics!
May 4 03:44:38 4m 29s The strange Life of Bill the postman ♥ 1 Bill needs to learn how to be okay skipping a meal. I like how it's got time management and movement management built in, reminds me a lot of Kingdom.
May 4 03:47:22 2m 44s Loose Change ♥ 1 Fun to catch up some speed! Could use some changes in the art, when I was moving fast it was hard to tell what I should avoid and the background gets a little mushy.
May 4 03:50:38 3m 16s Life Pact ♥ 2 Looks great, fast paced and fun. But really I'm rating you 100% based on the Rambo-Skeleton. I can't get enough of that guy.
May 4 03:53:21 2m 43s Earn Your Life ♥ 2 Interesting little idea, I like that I was able to build a little story and read it at the end.
May 4 03:56:01 2m 40s Bubble Blitz ♥ 0 It's the classic fish game with a twist - a way and reason to reduce size. I really like the idea, and graphics are simple. Biggest complaint is eventually you get really big but the tiny spikes are still just as deadly.
May 4 04:21:30 25m 29s Gravy Train ♥ 1 The sound effects of this game take it up to 11! Very simple premise, but it made even shoveling coal fun! I really liked how the faster you went also made it harder to (satisfyingly) squish all those gold-stealing bugs! I really connected with wanting to just get to the mint without being bothered by bugs! Bravo!
May 4 04:35:17 13m 47s Avaritia [unfinished] ♥ 1 Great art, really too bad you couldn't finish it but I like the ambition. Got stuck in the first dialog unfortunately.
May 5 04:13:11 23h 37m Tanemaki ♥ 5 Very cute game, it felt like a cross between Katamari and Flower. I wish it was easier to know when I was going to run out of seeds instead of guessing, and also I had a lot of seeds disappear before I had a chance to grab them which was disappointing. I had a huge smile on my face while playing this!
May 5 04:16:48 3m 37s Almost free ♥ 0 I like the graphics, and the game was responsive, but I had to stop due to the control layout. I think audio would really give this game the kick it needs!
May 5 04:19:30 2m 42s Reap into Cash ♥ 0 Was a little confused what I was doing and who was good or bad but figured it out eventually. Very simple, but I kept hearing a crackling noise which I guessed was the many footsteps of people? Like others said, it was a little too easy - upping the difficulty could make this a much different experience!
May 5 04:22:41 3m 11s Calienows ♥ 3 Nice graphics and I like the idea, but unfortunately without another player I really just had to experience this as a 'sandbox' game. I would have liked to be able to go for a high score in the time limit instead.
May 5 04:26:42 4m 01s Band of Brothers ♥ 1 Like the graphics, neat idea. I had trouble figuring out what I was trying to do and what was going on - felt like things were going too quick and I didn't have a grasp on what I wanted to do. Music fits nicely. I did get stuck on a mission that seemed to last forever - being able to quit and do something else would have let me feel like I had more control. I seemed to just wait until I lost.
May 5 04:31:41 4m 59s Man-sized Disposal ♥ 1 I really struggled to figure out what was going on. I threw a bunch of people at the farms and quarry but never made any progress. I really liked the idea of the strategy game that you played by orbiting around the monument you are trying to build, it's just a shame that I couldnt seem to make any progress on it.
May 5 04:34:51 3m 10s Money Mage ♥ 0 I liked the graphics, but the SFX got a little harsh after I started shooting out a lot of money. Was challenging to balance offence with making sure you don't run out of coins!
May 5 04:39:15 4m 24s Temple of Life ♥ 1 Really liked that you can opt for an 'easier' difficulty but you get fewer chances to make mistakes. Also kudos for the honesty regarding asset usage - still is a fun puzzler!
May 5 04:44:06 4m 51s Pit King ♥ 0 Absolutely love the artwork and animations, and it was fun to play a tower defense that you could also participate in! Audio was a little loud but otherwise the samples you found all fit in nicely. Great work for a Game Jam!
May 5 04:50:18 6m 12s Blood Chest ♥ 1 When I saw the generic anime characters I thought 'Oh no' but then I saw the cute/terrifying Mimic and decided to give it a try. I had more fun with it than I thought I would and the game gets pretty difficult towards the end! I also really liked whoever did the voices.
May 5 23:14:06 18h 23m Atria ♥ 1 I really love the art, sound, and the inclusion of the concept art in the main page! I couldn't find many reasons to get more than the gun and attack from a distance other than to experiment. Seemed like having multiple weapons didn't help me out much. It was also a little difficult to tell where exactly the hurt/hit boxes were going to be - I died a few times thinking I was safe. I also really liked that there was some narrative, most games don't have any! Keep up the great work