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neontropics

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TimestampSince previousGameneontropics's comment
Apr 24 21:38:39 Twelve Little Lights ♥ 1 Cool little puzzle game, it's like Snake meets the Königsberg bridge problem! I liked the lighting giving it a bit more exploratory feel than it would have otherwise, it added a lot to figuring out the level. It took me some time to figure out that you could pass through to the other side. Fun music. Obviously more levels where the concept is expanded a bit would be cool.
May 1 13:44:17 160h 05m It's A Small World And It's Gonna Get Smaller ♥ 1 Fun game! I really dig the sprite scaling and physics of the game, as well as the camera zooming in effect. It would definitely benefit from some sort of timer to force the player to move faster, as well as a more constant threat to make it a bit more hectic.
May 1 14:01:51 17m 34s Savannah ♥ 2 Graphics and music are pretty great! The core gameplay has lots of potential as well, as it is (and in the post LD version as well) I do think the normal speed is a bit too slow and starting the fast run you don't really know if you succeed in it until after a while - maybe more of a sound effect and some dust kicking up when you start it would make it more apparent? With some further fine tuning and a bit faster gameplay I think the mechanics would be really fun, right now the chases are still cool but sometimes feel a bit unfair. Feels great to outsmart the predators.
May 1 14:39:43 37m 52s This World Of Mine ♥ 1 The movement of the cat is really good, I like the jumps and animation a lot! Core gameplay is fun - a 'bigger world' might make the sneaking a bit more intuitive though, it would be really cool to add a living room next to the bedroom or something. Some more sound effects and some music would do wonders as well! The human seems to glitch out a bit every now and then and just kinda stand there watching you without going after you.
May 1 14:50:39 10m 56s Blocknauts! ♥ 0 Looks cool man! No chance of an OS X build?
May 1 15:01:28 10m 49s Dot ♥ 1 Haha, I really liked this. Gameplay is surprisingly fun and tight, it feels good to drive around. It'd be cool to see how it played if you increased traffic by like 300% and made it super hectic. The lofi sounds and music are really good and help sell the whole thing a lot, the ending sequence too.
May 1 16:21:40 1h 20m Wrong Delivery ♥ 1 Nice little metroidvania game, the controls are very good and I dig the old school PC graphics. The tall room with a bunch of platforms was both the most fun and most frustrating one... Probably needs more of a 'twist' to elevate the game. Just some lofi effects made with Bfxr would add a lot too, and a music theme.
May 1 16:33:34 11m 54s Little Space ♥ 0 Amazing music! I had some trouble not being able to scroll the screen back down again, and didn't get very far though. But the core gameplay is fun and it does really well at creating a 'believable' and living base with very small means.
May 1 17:52:52 1h 19m Smalltrek ♥ 2 yeeah this was pretty great! really good gameplay and good progression of getting gradually more complex. perfect sound, graphics and animation. if you're going to work on the game further, an 'action puzzle' mode a la tetris or tetris attack/panel de pon could be cool - in my experience it is pretty hard to take these very elegant small puzzle games much further without everything just getting too complex for most people's attention spans. it does work amazingly as the lovable bite-sized puzzle game it is now though!
May 1 19:43:20 1h 50m Little Eco Planet ♥ 1 Haha, pretty morbid game, I like it! impressive that you made so many levels and a detailed tutorial. Some animated effects and music would obviously be cool.
May 1 20:01:16 17m 56s Mind The Gap (First Ludum Dare) ♥ 1 I dig the concept a lot! Aiming is a bit clunky/hard and as a result it's pretty hard to actually kill the enemies, but it is very satisfying when you get the hang of it. I'd probably speed up the speed of the shot a bit as well. Great entry!
May 1 22:56:00 2h 54m Tetripolis ♥ 2 Welp, Tetris and Sim City are both in my top 10 game lists, this game does them both proud. Really clever mechanics. Both Tetris and Sim City did have great music and sound effects - if you add that this would be so cool.
May 15 10:09:29 323h 13m Mr. UN and the small world village ♥ 3 I like the idea a lot, and the progression is nice. It was a bit hard to kind of get an idea of when you're doing good or bad though, and I'm sure the gameplay could be expanded to be a bit more exciting. It's cool that it is kind of a simulation. The sound design is fun as well!
May 15 10:21:17 11m 48s Dream World ♥ 1 I liked the graphics and atmosphere a lot! Gameplay and resource gathering is a bit chaotic and it would be cool with a bit more direction on how to play. The music was cool, very Danny Elfman
May 15 10:47:44 26m 27s Lonely Rover ♥ 0 Hah, great atmosphere and lofi graphics. I love how you did the earth. Gameplay is fun, it felt a bit too hard to grab the parts correctly when you had to do it quickly (e.g. close to the lazers).
May 15 10:54:09 6m 25s BAD RNG ♥ 1 Hah, this was pretty great. Gameplay starts of simple but ramps up very nicely, I liked how the enemies split into multiple smaller ones when shot. Movement patterns reminded me of Space Invaders. I really like how you had both 3d and 2d enemies. Sound design is good as well, and I really liked the game over effect of everything exploding in order. Very well done! Some cool chiptune-ish music would be awesome as well.
May 15 10:59:01 4m 52s Sex is Nature ♥ 1 Very trippy! The controls were very hard to grasp though, maybe it's a combination of the controls and the camera angle. I like the graphics quite a bit. Was there supposed to be audio btw? Nothing played for me, it would have been great with some psychedelic stuff playing.
May 15 11:07:31 8m 30s Submerged ♥ 1 Nice game! It is a bit akward to play on a touchpad - some keyboard shortcuts to change floor along with scrolling would be great. Add some music and sound effects and maybe speed up the gameplay a bit and it would be really cool (4 minutes for the first sea level rise feels like forever). Some simple animation on the water (even only moving the light patches around between two frames) would be cool as well.
May 15 11:14:39 7m 08s Aquarium king election ♥ 1 Wow, really clever idea! I'd try and make the animals start over the voting process after returning home, or maybe after a certain amount of time has passed - it is a bit too easy / boring to just wait until every animal is finished before doing the next one. I like the music as well.
May 15 11:18:33 3m 54s R.U.D.I. ♥ 0 I like this a lot, reminds me of Solar Jetman. Good solid gameplay, enemy hitboxes seem a bit small though, or maybe just more feedback after hitting them is needed?
May 15 11:37:46 19m 13s RGB ♥ 1 Hah, very clever little puzzle game. Some of the mechanics I don't think I quite grasped and just solved by trial and error, like when a monster could hurt you and not.
May 15 11:47:46 10m 00s Tiny Worlds in Flasks ♥ 0 Very nice and relaxing. Would benefit immensely from some nice music and sound effects, and some ambient noises depending on what you build.
May 15 11:57:32 9m 46s Tiniest Assassin 2 ♥ 0 The controls are a bit too hard but it does feel very satisfying when you get a good glide right! With some fine tuning and music / sound effects this would be really great.
May 15 12:03:06 5m 34s Missing Lands ♥ 1 Very impressive that you made a NES game. The sound effects and music work great, as do the controls! The graphics are alright but could use a bit more of a cohesive design, the crap[ED: crab!] sprites are great though
May 15 12:07:06 4m 00s Battle Ham' ♥ 0 Cool little tower defense game, I like music and graphics a lot actually. Not knowing what things cost is a bit of a bummer, and like most tower defense games it is a bit hard to tell when you're doing good or bad - I mostly clicked randomly on the different things you could do and ended up winning that way..
May 15 12:13:35 6m 29s Run the World! ♥ 2 Haha, I dig the glitchy backgrounds and how the other cars usually show up from way outside the road. It does capture that OutRun fun factor - especially when turning the sense of speed is great. Good simple sound effects too. I'd try and get rid of the green grass background and make something nice and glitchy like the far backgrounds, and maybe change the car design to match that as well.
May 15 12:21:56 8m 21s No One's Planet ♥ 1 It's very impressive that it is a Telnet game, it does add to the atmosphere as well. The collision detection and movement in general does feel a bit wonky though, and the overall goal is a bit too unclear for me - though that could definitely be 'part of the charm' I guess.
May 15 12:38:18 16m 22s El Escubo's Key Quest ♥ 1 Cool little game, it reminds me of Toejam and Earl a lot. I dig the little wind thingies pushing you up, it's especially satisfying when you have to use many of them to get over the spikes. Sometimes it is a bit unclear when an area is too high up to jump to or not. The music is very fitting.
May 15 13:29:21 51m 03s Potions recipes ♥ 1 The music is great! The gameplay isn't really developed enough to be very meaningful, but could definitely be the start of a cool if you add crafting and/or some roguelike gameplay. Having to go to the main menu and back after each item is very confusing btw
May 15 13:38:17 8m 56s Beetle Archaeologist ♥ 1 It's nice to fly around and I do like the Hot / Cold meter. Once you're 'there' it's a bit annoying to have to try like 4-5 squares before you find the correct one. Gameplay probably needs some sort of twist to make it more exciting / interesting.
May 15 13:42:13 3m 56s Fading World ♥ 0 I dig the little sprites for the player and villagers - the rest is done in different way and in much lower resolution and clashes with the player and villager graphics. Some puzzle or action elements would be needed to make the gameplay a bit more interesting.
May 15 13:52:36 10m 23s Eine Kleine Insektmusik ♥ 1 This game is surprisingly fun! I really like how it get tense as the hammers above you start vibrating, and how you subconsciously start moving in time with the music. Watching the music play out visually is always fun as well. Cool entry!
May 15 14:11:22 18m 46s Hops and Fever Dreams ♥ 1 Cool little game, I do really like playing around with the physics of the puzzles and making difficult jump. Reminds me of a 2D version of Kula World. The normal 'walking' speed is way too slow to be enjoyable though, which makes some sections much more tedious than they should. Graphics and sound effects are good, it'd be nice with som fun music as well!
May 15 14:17:14 5m 52s Planet of Babel ♥ 1 I love the graphics and sound design in this one. Gameplay is very, very confusing at first - a tutorial level would be very good to ease the player into it. It's a bit hard to tell your units and enemy units apart. Lots and lots of potential in this one if the mechanics are cleared up a bit to the player! Some music would be awesome as well. EDIT: The post-mortem blog post was very interesting!
May 15 17:48:23 3h 31m Recoil Assault ♥ 1 Very nice mechanic! It is maybe a bit too hard at the moment - either a bigger dish to play on or less impact from shooting would be nice. Especially if you start trying to get a circular movement along the edge going, you quickly speed up enough that it becomes impossible to stay on. I'd probably speed up the shot speed as well as add some more sound effects and maybe some sort of explosion upon hitting enemies - more feedback here will make it more satisfying.
May 15 18:07:31 19m 08s Small World Mining Company ♥ 0 I like the graphics a lot. Trying every tile felt a bit random and tedious though - I'd maybe like to see the game with a bit bigger enemies and clearly visible resources, and having the difficulty being getting there and back in a carefully planned route. If you want to keep the digging mechanic then maybe something lightly inspired by minesweeper to make it a bit less random?
May 15 18:23:08 15m 37s This Is Not Enough Planet! ♥ 1 Damn, great game! Core gameplay is satisfying and it felt very dynamic how the planet grew organically and the little workers felt 'alive'. I really liked the hands-off approach to building the planet where you can concentrate on shooting enemies and asteroids. The graphics are simple but really nice, they work well with the sound effects. Maybe a mini-map would be cool, at least of the main planet - it's a bit hard to know where the planet is attacked once it grows a bit bigger. Some music would be awesome.
May 16 08:55:53 14h 32m Let's Be Happy in Our Small World ♥ 2 Charming little game, it was fun to play something were your ability to focus was the important thing. After a while it did feel a bit random if I managed to see the culprit or not when there are many people in the same area.
May 16 09:01:47 5m 54s Dr. Plumb ♥ 1 Clever game! Elegant rules that quickly makes for challenging puzzles. I would definitely make the pipes under the organs fixed in the right position - it was mainly confusing to have to change them too.
May 16 09:16:57 15m 10s Krilgor ♥ 0 Hah, very funny and cute game. Graphics work great and the sound is pretty perfect, I like the Beavis and Butthead laugh. Gameplay isn't really super exciting but the atmosphere and writing more than makes up for it.
May 16 09:26:21 9m 24s Railroad to Hell ♥ 1 Fun game, very hard though. It's a very solid start to some nice 2D action, I like the design and movement of the enemies! The jump is maybe a bit too floaty and the graphics could do with a much more cohesive design. I see 3 different styles here - the flat design of the grass and mountains, the gradient/blurry texture design of the train and sky, and the low res sprites of the player and enemies - would be nicer to just commit to one of them I think! You wrote in the info a lot of them are placeholder though so I'm sure you could make some cooler stuff with more time.
May 16 09:45:46 19m 25s MiniAnna Jones! ♥ 1 Nice simple gameplay. Love the wave sound and that you made the water level rise and fall.
May 16 09:50:20 4m 34s Vespuccia ♥ 2 Nice simple graphics and gameplay, I liked evading the pirates' knives. Some of the graphics look a lot blurrier and out of place with the rest, and the player's attack animation/effect needs to be a lot clearer and more impactful. Cool entry!