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Lonely Rover
Lonely Rover
By skoggy
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | | 3.25 | 6 | |
| Fun | | 3.50 | 6 | |
| Innovation | | 3.00 | 6 | |
| Theme | | 3.50 | 6 | |
| Graphics | | 4.25 | 6 | |
| Audio | | 2.50 | 6 | |
| Humor | | 1.75 | 6 | |
| Mood | | 3.25 | 6 | |
Comments
teekeks
2017-05-01 09:38
Wow! This one is a gem!
First the negative: the screenshake was too much for a constant thing but I get why it was there But otherwise: the controls felt good, the death felt meaty, I always knew when I could grab something. Good game!
skoggy
2017-05-05 20:42
@teekeks Thank you! This is awkward I guess, but there is no screen shake in the game :) Not intended at least!
Hah, great atmosphere and lofi graphics. I love how you did the earth.
Gameplay is fun, it felt a bit too hard to grab the parts correctly when you had to do it quickly (e.g. close to the lazers).
Yay, a game I actually managed to finish! The ending reminded me of Tetris, needs more russian folk music though ;)
Almost didn't make it because of this stupid block decided to start bouncing around defying all laws of physics. Then finally I managed to grab it from the air and could then use it to get past the laser. lonely-rover-resized.gif
I think the screen shake was because your camera is too strictly following the rover which is shaking while driving around. A simple addition of damping the camera movement would get rid of the shakiness.
csanyk
2017-05-16 01:52
Really well done. A bit too difficult, but it was fun to pick up stuff. It would have been better if the game let me pick up where I left off after getting blown up instead of starting all over.
I think the camera positioning could stand some refinement. And it could be clearer how to build the spacecraft -- I tried putting more parts on the yellow square, but they wouldn't go and the square turned red, which I take to mean that I'm doing something wrong, wrong ordering or something. Then I picked up a part and tried to put it down and it just kept bouncing, and I was like whaaaaa?
Overall the sounds are great, but the rover's movement sound got old quickly.
sgstair
2017-05-19 09:27
Very cool - I enjoyed playing this, and the level design, graphics, sound design are all quite good, impressive. The grabbing mechanic is a bit awkward but that's reasonable I think. Handles on everything are a great visual cue for interactability. Movement is a little slow for my taste.
I played this on stream at https://www.twitch.tv/videos/143780402 - time 0:07:25