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peterkirk

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TimestampSince previousGamepeterkirk's comment
Aug 24 03:15:00 Monster House The character never seemed to walk the way I thought he would. It made it a bit frustrating at times. I liked the pixel art and what sound there was.
Aug 24 03:27:00 12m 00s Tenebris Morte I really like the "choose your on adventure story" aspect and having the text approach you instead of just appearing is a nice touch. It felt a bit slow at times, maybe a faster speed or fast forward button would help. <br/>The “Approach Slowly” option worked every time for me and I ended up with so many buffs that I had maxed stats not long after starting. <br/>I don’t think the music felt right for the experience of killing children. <br/>I would have preferred if the GUI was at the bottom of the screen since it kept obscuring the oncoming text.
Aug 24 03:39:00 12m 00s WAKE UP! Spread the TRUTH The tutorial is too long and it makes it difficult to absorb all that information at once. <br/>When playing I didn't know what I was doing, what effect my actions were having, or if the outcomes of my actions were good or not. I ended up clicking randomly and won somehow.
Aug 24 04:01:00 22m 00s Shadow Creature While a little simple looking I really appreciate the effort you put in to do 3d models and animation. Not many entries attempt 3d. <br/>I kept running into the problem where I couldn't press the button to enter a level. It would work most of the time but when it didn't I was forced to restart the game.
Aug 24 04:35:00 34m 00s Dragon Tale: Acquisition The music and visuals a very nice. I liked the look of the fireballs and the little hop of the tree when you hit them was a nice touch. <br/>I could never quite get a hold of controlling the dragon but even when I was slamming into the ground and flailing about I was still having fun. <br/>I eventual become so fast I could stay in a level for more than a few seconds. <br/>Two issues though. When I was typing my dragon’s name every time I pressed “F” it changed to full screen mode or back to window mode and when the camera shook I could see below the world a bit.
Aug 24 05:42:00 1h 07m Shadow Nightmare It took me a bit to get used to it but it felt satisfying when I finally got them all. Good work.
Aug 24 05:49:00 7m 00s Eat Sheep Interesting puzzles but a bit more variety in each level would have been nice. But most importantly that was absolutely adorable.
Aug 24 06:03:00 14m 00s Creature Power It was almost impossible to control but I had fun with what I could do. <br/>Your use of theme was perfect.
Aug 24 06:14:00 11m 00s The Cure Brilliant atmosphere but I got lost very easily. Some more hints to know where to go would be helpful.
Aug 24 06:30:00 16m 00s T.A.G.W.Y.H.O.P.P.D.a.a.D.o.S.S. I liked this entry a lot. The art style is nice, the audio is well done, the humour is genuinely funny, and I didn't even think the music was all that bad. Excellent all around.
Aug 24 07:44:00 1h 14m MonsterParty It was difficult to tell the culprit at times and occasionally I had identical monsters to choose from. I was hoping for more of a celebration when I got a correct guess. Love the art style by the way.
Aug 24 07:49:00 5m 00s Mighty Golem I like the look of this game and can see where it can be with some more polish. <br/>I didn't feel like me actions had a huge impact of the enemies. I wanted them to react more instead of just disappearing.
Aug 24 07:53:00 4m 00s The Life of an RPG Monster Nice little take on a trope but not too much of a game.
Aug 24 07:59:00 6m 00s You! Are the monster Simple but still satisfying when you get it correct and see monster get caged. <br/>Also, it kept saying people were wearing green but the picture showed them in red.
Aug 24 08:19:00 20m 00s Streets Of Blob I like the idea but none of my attacks felt like they were hitting and it was difficult to dodge enemies. The design of the blob is nice.
Aug 24 09:09:00 50m 00s Bug life I was having fun with that. It ended far too quickly.
Aug 24 09:17:00 8m 00s Collateral I liked when the laser was introduced but I was hoping for more ways of being attacked. The art style and colour scheme a brilliant. It’s a great entry all over.
Aug 24 09:24:00 7m 00s Fairycula I liked the concept, it was really unexpected. <br/>At times I felt like I was getting hit from nothing.
Aug 24 09:31:00 7m 00s Jack the Grinder You die too easily and attacks only hit on occasion. <br/>I like the look of the monster and the story behind the game.
Aug 24 09:35:00 4m 00s Tu Es Monstre? I like the backstory but the rest of the game doesn't do it justice. <br/>Refreshing every time I want another session is annoying.
Aug 24 14:38:00 5h 03m Hunting Short but interesting take on the theme. The visuals and audio were nice. I felt like a better font could have been used.
Aug 24 14:51:00 13m 00s Greetings, Human I thought it was a clever take on the theme. There is nothing wrong with it I can see. Solid entry.
Aug 24 15:11:00 20m 00s Mangiato This was adorable. I really felt for the monster being hunter especially after dying so many times. <br/>My favourite detail was the platforms how they had the moving fur and changing colour. It was a nice touch.
Aug 24 15:16:00 5m 00s Nailed I wasn't expecting it to be as good as it was. The voice acting was brilliant.
Aug 24 15:30:00 14m 00s We Missed You! This was really fun. The car was a bit hard to drive but smashing into other vehicles was part of the charm. <br/>The concept was spot on; truly you thought of a real monster to play as.
Aug 24 16:11:00 41m 00s Think: Outside the BOX I visuals were simple but work really well with the colour pallet. <br/>With how same-ish everything looked I got lost easily.
Aug 24 16:16:00 5m 00s Over your dead body The movement was weird. I kept expecting up to go up to forward relative to the player. <br/>None of my attacks seemed to have an effect and none of the enemies were doing anything. I didn't know what my goal was.
Aug 24 16:20:00 4m 00s All That Glitters The liked the field of view mechanic and the voice acting was funny. The movement could be a bit faster. <br/>I thought it was weird that the player was shown in a side-ish view but the enemies were fully top down.
Aug 24 16:24:00 4m 00s Nipper Nosher You die too easily; it seemed like each round was ogre before it started.
Aug 24 16:31:00 7m 00s The Monster's Cave It took a bit to understand what was happening. I think there was a bit too much text involved and it needed to be explained in game more.
Aug 24 16:47:00 16m 00s Where-Wolf I liked the look, music and idea behind this game, but the page kept scrolling when I jump which made it much too difficult to play after a point. <br/>I'll check back later to see if it has been fixed.
Aug 24 16:52:00 5m 00s I am the clicky monster There really isn’t much to it other than another clicker game. The upgrades didn’t do too much to improve it either.
Aug 24 16:57:00 5m 00s COP RED I like the story but the intro was too long. <br/>The instructions say “right mouse to fire but it is left. <br/>I had to quit after falling through the ground.
Aug 24 17:18:00 21m 00s Fortior I made it somewhat into the game. Ended up being stuck on a puzzle where I had to collect gold things to use the exit but the exit become blocked if I collected any of the gold. <br/>The text was difficult to read so I stopped trying to after a point.
Aug 24 17:23:00 5m 00s Ally's Funhouse Very good concept. I liked the music, audio and visuals in the game. <br/>My favourite scare was the lounge and the sound it made.
Aug 24 18:30:00 1h 07m From The Jaws of Death I would have preferred to control using the mouse instead of arrow keys. <br/>The ending was surprising and genuinely funny.
Aug 24 18:41:00 11m 00s Eggplant Escape I always thought a top down platformer to be interesting but I don’t think I’ve played many of them before. I found it weird not to be able to jump over knives. <br/>I like the details you put in like the wobble as the eggplant walks and the trail the puffs out behind it. <br/>It would be good to display how many keys you have.
Aug 24 18:46:00 5m 00s The Endangered Death Falcon I found it hard to control and kept slamming into the ground. Maybe go a bit easier with the stamina. <br/>I felt the music really set the mood.
Aug 24 18:54:00 8m 00s Project MONSTER First of all the music was great. The art style was great too. <br/>The ability to draw all collectibles towards me made the game a bit too easy. <br/>Overall it was really enjoyable.
Aug 24 19:01:00 7m 00s The Greater Good I didn't quite know what was going on so I just executed everyone. <br/>Final Score: -1250
Aug 24 19:34:00 33m 00s Aberrant Some of the sections were tough to figure out but satisfying when I did. I thought the dialogue was a nice touch.
Aug 24 20:21:00 47m 00s Motherflipin' T-Rex! I like the look of the t-rex. Running about and smashing stuff is always enjoyable. Good work.
Aug 24 20:27:00 6m 00s HanniBall I tried with my room mate but we couldn't get use to the controls. Most of the deaths were caused by our own actions. The music is annoyingly beautiful.
Aug 24 20:30:00 3m 00s Daniel X Moore Presents: Dungeon of Sadness [LEGENDS] It took a bit to work out what to do. The writing was very funny.
Aug 24 20:46:00 16m 00s Vicit Vim Virtus I’ve always liked these sort of choose your own adventure text based games. Very good work.
Aug 24 21:15:00 29m 00s Paved with bad foresight Simple but fun. I liked the twist ending.
Aug 24 21:17:00 2m 00s A battle for the graveyard It took a bit to understand what to do but once I worked it out I had fun.
Aug 24 21:29:00 12m 00s The Troll's Toll The writing and voice acting were good. The ending was really dark and I was not expecting that at all. <br/>Some sound effects during combat would have been nice. What sound there was added a nice atmosphere.
Aug 24 21:32:00 3m 00s Village in the Valley Simple but the ending was great.
Aug 24 21:47:00 15m 00s The Most Boring Game Ever The upgrades were all fun to play around with. <br/>I thought it was funny that the city’s population increased as more people died. <br/>The ending was great and the amount of lag was amazing.
Aug 25 03:46:00 5h 59m Betty the Yeti Beautiful looking and controls well. I had fun with it.
Aug 25 03:50:00 4m 00s Of Glorious Nation I couldn’t work out what I was doing or how to win. After a couple of minutes of doing stuff I gave up. I like the music and the concept.
Aug 25 04:13:00 23m 00s rIPoff Having to control with a keyboard then switch to the mouse to navigate the speech is annoying. <br/>If you touch a wall and jump you can slide up them. On my first play I managed to escape the map and fall into an abyss of unity default blue. <br/>I like the concept. You truly play as a monster.
Aug 25 04:19:00 6m 00s Savage Swarm The graphics were cute. It lacked challenge, I just had to keep my cursor over the target and I’d eventually.
Aug 25 04:33:00 14m 00s Annoyed Mummy The camera rotation took a bit to get used to. <br/>I sounded weird whenever I stopped moving and my footsteps cut off. <br/>I liked the look of it and the music worked well.
Aug 25 05:23:00 50m 00s El Matador Interesting concept but I would have expected to play as the matador to be a monster.
Aug 25 05:29:00 6m 00s Bomber Goblin I liked the music and visuals but everything was dark and hard to see where to go at times.
Aug 25 05:32:00 3m 00s Goblin's Plight My attacks didn't seem to do anything or at least the enemies weren't reacting to being hit.
Aug 25 05:47:00 15m 00s Sobaken I like the concept of being a prowling monster and hunter expecting people. <br/>I kept expecting my character to jump on the people but it jump short a bunch of times. The jump was also getting stuck on geometry.
Aug 25 05:58:00 11m 00s The Lair It felt a bit slow at times and I hoped it could have had a bit more strategy to it. Stuff like be able to stun opponents or force them to move out of certain squares to bunch them up. Even knowing their health or stats would improve everything.
Aug 25 06:06:00 8m 00s Predator Hood It was really hard to control especially in mid-air. With how fast the character moves I think the walking animation should be faster too.
Aug 25 06:17:00 11m 00s Hammer Destroyer The game felt a bit slow and could use some more threats or challenges. <br/>I found myself rotating the camera so the hammer hit things more than swinging the hammer. <br/>I can see part of the unity editor in the top right of the loading screen.
Aug 25 06:36:00 19m 00s The Baby Eater It was simple but I had a surprising amount of fun with this. The animations and sound made eating each baby or disregarding shit satisfying. <br/>The keyboard controls didn't work for me and using the mouse made it much harder.
Aug 25 09:20:00 2h 44m On Monsters I liked the camera flash but there needs to be more to indicate something bad was happening. <br/>More mechanics through the game would be good like a patrolling zoo keeper who you’re not allowed to eat guests in front of or maybe guests through rubbish that stuns the player. <br/>The sound and visuals were nice. Good Job.
Aug 25 09:26:00 6m 00s Whimsical Monster Mind Melting Fun-Time The guards kept turning around quickly making it impossible to sneak up on. <br/>I found the game challenging and was enjoying it until I realised I could out walk all the guards. Then it became too simple. <br/>The ending was nice.
Aug 25 09:46:00 20m 00s McTremson Bar Good story. I was able to get every ending except for one. <br/>A faster walking speed would have been nice.
Aug 25 09:57:00 11m 00s Dungeons Deep It was a genuinely challenging and fun experience. Some of the puzzle took a few tried to figure out. The visual were simple but worked well. <br/>I thought the ending was sad.
Aug 25 10:09:00 12m 00s Yet Another Terrible Monster I don’t think there was enough I could do to defend myself. The monster were cute.
Aug 25 10:34:00 25m 00s Architect Of Terror I've always liked minimalistic story telling. Great concept and great execution.
Aug 25 10:56:00 22m 00s Litch Defence It took a bit to work out what I was doing and even after that it felt slow. I ended up making a snack, coming back after a few minutes to check on progress and nothing much had changed. <br/>After buying a few hundred free wizards it lagged so much I had to quit. <br/>This game has some problems but I can see the potential in it with a bit more polish.
Aug 25 10:57:00 1m 00s Ovipositor It looks very nice and having the baby monster following me was fun. <br/>A bit more direction with what to do might be good.
Aug 25 11:01:00 4m 00s Just Wanna Go Home I like the look of the wolf. All cute and stabbing people and such.
Aug 25 11:12:00 11m 00s Sink 'er It was weird and a bit hard to control. I was started to get used to it but the game froze when the timer ran out.
Aug 25 14:23:00 3h 11m DayY - Multiplayer zombie surivival I'm unsure what I'm meant to be doing.
Aug 25 14:30:00 7m 00s Guard-Master I really like this concept. Took me a while to realise I needed to look in crates and boxes.
Aug 25 14:42:00 12m 00s No Country for Troll Men It was nice when they started putting up fences. Made it easier to eat sheep without spear men poking me.
Aug 25 14:57:00 15m 00s Truth be untold I enjoyed the story greatly, it was very well written. <br/>At times I wasn't sure what the choices I was being asked were and what the outcomes would be.
Aug 25 14:59:00 2m 00s Heartbeast It took me a bit to understand how to play. <br/>A weird and interesting experience.
Aug 25 15:07:00 8m 00s You are the Hero The movement was odd. It seemed to speed up and slow down at random. <br/>The jumping felt “floaty”. <br/>The visuals and music were good.
Aug 25 15:16:00 9m 00s Sucker Punch At first I thought it was a bit too simple but by the at found it very fun. The crushing ship, bouncing water and sound effects add a lot to make it satisfying to play.
Aug 25 17:04:00 1h 48m Eye of the Basilisk It was simple but fun. I liked the as them facing you, it made it interesting. Good work.
Aug 25 17:51:00 47m 00s Oranges In Love With My Fly I really like the visuals but the story is way too vague to understand what was going. <br/>Combat felt unnecessarily drawn out, it needed to be much faster.
Aug 25 18:00:00 9m 00s Human Zoo I like the concept. It took me a minute to realise I was meant to be escaping and not killing my cell mate. <br/>The game ended up crashing.
Aug 25 18:02:00 2m 00s Prison Break I think the game is really cool but I don’t think this relates to the theme too much.
Aug 25 20:40:00 2h 38m Road To Hell My vehicle kept slowing down during each round and ruined the pacing. It felt easy and like I wasn't doing much.
Aug 25 20:44:00 4m 00s AM I? I like the concept behind this and think that it was fairly well made but it did have some issues. <br/>I liked the wheelie very much.
Aug 25 20:51:00 7m 00s Village Terrorizer I ended up holding down D+F to move forward while punching. After I died there was no end screen I just laid there while people pushed around my corpse. <br/>I like the music in this game and the visuals are well done. It could have used a bit more polish but a good entry regardless.
Aug 25 20:55:00 4m 00s Monster Chips I wasn’t sure what to do then I fell through the map. <br/>I like the music and the lighting + visuals look great.
Aug 25 21:05:00 10m 00s Imperial Accountant Visually this game is amazing. It’s inspired me with some ideas. So thanks for that. <br/>Though they do have the problem of being same-y and leading to me getting somewhat lost. <br/>Other than that very good work.
Aug 25 21:11:00 6m 00s Star Savior I find the idea of a reversed-schmup really interesting. <br/>I didn’t feel as if my actions of lack of actions had any consequences.
Aug 25 21:18:00 7m 00s The Cauldron of Humanity After completing the first level I accidently wasted all my points and couldn’t do anything in round two. <br/>Having the switch from the arrow keys to move, the mouse to navigate menus and the E keys to poke stuff is annoying. <br/>The difficulty curve is nice and once I learned how to play I found it challenging and fun. It needs some more polish but good work.
Aug 25 21:25:00 7m 00s Lovers on a Park Bench The voice acting was good but a bit difficult to hear over the music. <br/>The visuals were simple but portrait the right amount of emotion needed to tell the story. <br/>I really enjoyed this. Great work.
Aug 25 21:30:00 5m 00s Eddy's Garage I like your take on the concept. It was a fun game once I worked out what to do.
Aug 25 21:33:00 3m 00s Revenge I like the idea of playing as the boss of a shmup. I ended up just mashing all the buttons at once.
Aug 26 02:32:00 4h 59m Tap Fight Simple but fun. Hearing the "heya" over and over got annoying.
Aug 26 02:41:00 9m 00s Aliensche! I think the difficulty curve should ramp up quicker. For a good portion of the game there was only one or two cows/soldiers because of the rate I could dispose of them. <br/>Good job with the music and art. Dropping the soldiers felt satisfying.
Aug 26 03:07:00 26m 00s Don't get caught in focus I really like this idea. It took a bit to get what had to do. <br/>I can't tell if I liked the music or not.
Aug 26 03:12:00 5m 00s Station Icegoden I really liked the end. I was not expecting that.
Aug 26 03:17:00 5m 00s Deadly Orc I wasn't able to stab people at all so it was kind of unplayable. <br/>I liked the music you used and the art style is very nice.
Aug 26 03:22:00 5m 00s Doppelhunger Nice work. I really like the shape changing mechanic to sneak up on people. <br/>I would have preferred a slower paced game with more stealthing to catch targets.
Aug 26 10:05:00 6h 43m Flying Spaghetti Monster Idle Clicker Not the most complex idle clicker I've play. It works though.
Aug 26 10:09:00 4m 00s V8000 AD I love the art style and music. <br/>I kept coming into an issue were the page would scroll down everything I moved.
Aug 26 10:12:00 3m 00s Room Chaos Monster I like the idea and had fun with it. <br/>It was satisfying the mess that guy's stuff up.
Aug 26 17:31:00 7h 19m Monster Defence It was simple but I liked. Some of the effects were nice like the rockets exploding. Well done.
Aug 26 17:42:00 11m 00s Osuldorb That was surprisingly challenging. I felt a little frustrated when I died on the second level and had to redo all of the game. It felt good when I finally won.
Aug 26 19:07:00 1h 25m Three Bags Full I really like this. I actually felt compelled to go along with the monster's plan in my first play through. This was a very well told story. <br/>The art style was nice and I loved the design of the monster. <br/>My only criticism is that it felt a bit slow at times.
Aug 26 20:16:00 1h 09m Frank Smash! I like the art and the animations. It was simple but fun.
Aug 26 20:29:00 13m 00s Nightmare on "The Cookies" street I am impressed with the amount you got done in three days. The art looks great. <br/>I found the controls a bit off. I kept jumping at times when I didn't intend to.
Aug 26 21:41:00 1h 12m Tiny Sad Kraken It was sometimes hard to tell if I was bigger than other ships and I could only find out by injuring myself. <br/>I like how big the world was with different biomes and villages with people running around. At the same time it felt difficult to know where to go. <br/>The music was pleasant and I liked the art style.
Aug 26 22:07:00 26m 00s Sweet Mom I love the music and the voice acting. The absolute contrast between the bright happy atmosphere and dark content made this really fun.
Aug 26 22:16:00 9m 00s Wumpus World - Hunting The Hunter Once I worked out a strategy and what to do it became a pretty fun puzzle.
Aug 26 23:14:00 58m 00s Monster Sad! I was fun watching the villagers run away from me as I destroyed their stuff. Also I really like the sounds and music in this.
Aug 26 23:20:00 6m 00s MAN - SPIDER I liked that I was able to push around police cars but it would have been better if I was able to crush police with the cars or have them explode. <br/>The building climbing felt slow and not worth doing. <br/>For what it is I had fun.
Aug 27 03:08:00 3h 48m Warrior Of Dragons I really like the mechanic you used for combat. It is simple but effective. <br/>The music was good and same with the art. <br/>If this was developed further more some more depth I'd play more of it. <br/>Good work.
Aug 27 07:54:00 4h 46m Monstrosity I was hoping the game would sync up more with the music. Like dropping the bombs to the beat or the background changing to match it.
Aug 27 08:03:00 9m 00s Bush Man I found this really funny. I think it has to do with the ambiguity of the situation. Just a shifty eye thing in the bushes dragging people away for some reason. I was legitimately laughing while playing. <br/>I thought some of the rules were vague like the timing of when to snatch people or how far the police could be before they wouldn't spot me.
Aug 27 08:10:00 7m 00s Trick and Treat? The story and art are absolutely cute. It was simple but fun.
Aug 27 08:45:00 35m 00s The Fifth Apartment This was a very dark story but kept me interested all the way through. I think the moment that got me the most was watching the TV and not having time speed up. <br/>Great style and great atmosphere.
Aug 27 08:53:00 8m 00s Angsthase I really like this take of the stealth-hunting type monster games. Great concept, there is a lack of polish but I can see the potential in this.
Aug 27 09:06:00 13m 00s Lavalantula Demolisher Mech I loved the character animations. I wish the movement speed could have been a bit quicker and more control with the rockets.
Aug 27 09:30:00 24m 00s Monday Night Monsters I got way more into this then I expected to. The introduction with the two announcers set the mode perfectly and the way more players per team are added was a great way to do difficulty curve in a short time. <br/>Excellent entry all around.
Aug 27 09:42:00 12m 00s Monster of the Labyrinth I like the look at this game. I wasn't sure what I was doing at first but enjoy once I played a bit.
Aug 27 20:36:00 10h 54m Devil's Thoughts A good concept that was well executed even in an unfinished state.
Aug 27 20:42:00 6m 00s The Vampire Lord of Valea Noapte I wasn't too sure exactly how I was meant to obtain my goal or what I was doing was effective. <br/>I thought that the music set the mood well and like the idea of taking over a country through fear.
Aug 27 23:23:00 2h 41m TRPG-like This was a bit confusing. I think that more needed to be put into teaching the what to do and what is happening.
Aug 27 23:27:00 4m 00s Monster Sanctuary It felt like the game play should evolved more over the duration. I managed 12 months.
Aug 27 23:31:00 4m 00s Fish Monger This was amazing. I can't describe how much I liked this game's style. <br/>The player kept getting caught on the colliders in places I thought he wouldn't.
Aug 28 12:46:00 13h 15m Brood I really like the designs of the monsters and the colour scheme you used. <br/>I felt sad when I started to be attacked and the bomb people started to come. Then the nuke happened.
Aug 28 12:49:00 3m 00s Monster Farm I had fun with this once I worked out how to play.
Aug 28 12:54:00 5m 00s Scream Factory I like the concept but everything was a bit overwhelming to learn.
Aug 28 14:34:00 1h 40m Vampshire Very good concept. Took a few tries to get a successful town happening.
Aug 28 14:44:00 10m 00s OGREAT I like what you did with the art and the sound is pleasant. Once I worked out I could hold down attack it became much easier. <br/>My main problem is that after a few minutes it feels like I saw everything their was in the game and it was just dragging on.
Aug 28 14:58:00 14m 00s The Basement The voice acting is funny and I like how I can tell you made the sucking sounds yourself. <br/>It wasn't very hard but I don’t think it needed to be. At one point I spat out 80+ cookies and found it humorous when having to do something over would normally be frustrating. <br/>I find it weird that there is a gulping sound regardless if you eat any cookies on that mouthful.
Aug 31 14:30:00 71h 32m Dungeon decorator simulator. I like the concept but felt it was slow at the start.
Aug 31 14:32:00 2m 00s Mega-Normous-All-Devouring-Beast-o-Saurus-Super-Evil-Angry-Hairy-Scary-Thing (Rampage Lord of the Darketty Dark) Interesting story. I wasn't sure how I felt about the music.
Aug 31 14:42:00 10m 00s a Spirit Awakening I don't understand how this is related to the theme.
Aug 31 14:47:00 5m 00s Medusa's Bloodthirst I like the concept but it seems like there should be more too it.
Aug 31 14:51:00 4m 00s His Majesty's Monster I'm a little impressed by this. <br/>One thing that needs work is the tutorial. Dumping that much information on the player at the start is never a good way to teach them how to play.
Aug 31 14:58:00 7m 00s Galactic Space Crusher I really like the idea of controlling a giant space ship with multiple different weapons on it and I think you did it well. <br/>My main problem is he enemies. I never felt I was in any danger from them. I wanted something dangerous to defend myself against and feel satisfied after destroying them.
Aug 31 15:10:00 12m 00s Blood On Hands I loved the atmosphere you created with this game but I felt you went overboard with some of the visual and movement effects. <br/>One thing that needed work was the transitions between scenes. <br/>I ended up getting lost then stuck in the third scene.