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Feedback comments for LD23
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| Timestamp | Since previous | Game | blob's comment |
|---|---|---|---|
| Apr 23 19:43:00 | Cowboys and Endians | Is there really no ending ? Really good idea though, was surprised the game did detect my computer, haha! Nice puns and sounds. | |
| Apr 23 19:49:00 | 6m 00s | The return of The Lost Viking vs Tiny Predator IIX | Nice randomly generated dungeon. I can see how it could become pretty nice with more content. |
| Apr 23 20:00:00 | 11m 00s | Arnold Bros (est. 1905) | Cant get it to work. ( black screen then crash ) |
| Apr 23 20:12:00 | 12m 00s | The Mansion | Is there a specific key to hit to quit talking to someone ? Instead I just killed everybody. |
| Apr 23 20:59:00 | 47m 00s | Le Petit | Excellent jeu ! :) <br/>Great design, and very mean difficulty ! I had to take a small break before the final challenge to lower the pressure. Finished in 66 deaths. <br/>The music did try to drive me crazy but I survived. <br/>Lastly its not very close to the theme, great game anyway. |
| Apr 23 21:24:00 | 25m 00s | caveman defending his cave from aliens while monoliths drop down from the sky | Its too bad all the weapons are pretty much doing the same thing. I wish the mortar aimed up and that you could eventually beat the spaceship. <br/> <br/>A health bar would have been nice, just walking on top of the ennemies while waiting for the weapon to reload is not very challenging. |
| Apr 23 21:37:00 | 13m 00s | Flatlands | Nice concept and catchy music ! <br/>I d love to see extra levels with more tiles type. <br/>Maybe add a simple score system and make the requirement slightly random to increase replayability. <br/> <br/>Had a bug where I couldnt click anything after resetting the puzzle. |
| Apr 24 07:02:00 | 9h 25m | ANT SURF HERO: THE SURFENING | Best final boss fight ever. That was brilliant, I am still laughing. |
| Apr 24 17:55:00 | 10h 53m | An Imperative Journey | Very cute world ! ...but hard to play on an azerty keyboard. If jumping could be done with right click it would make it easier. |
| Apr 24 18:38:00 | 43m 00s | Underfoot | Fleeing behavior would be awesome indeed. Its a very funny idea you have there. A way to move faster would be good too ( maybe a sprint where you cant control the direction for a short time ) |
| Apr 24 19:16:00 | 38m 00s | TinyIsland | Very zen game. With more crafts and more people all together it could be a very nice community game. Good job. |
| Apr 24 20:01:00 | 45m 00s | Tiny Shards | Very nice story and developpement. Too bad, I wish you made the musics, so I cant rate you on that. |
| Apr 24 20:14:00 | 13m 00s | Disastronaut | Hehe, fine little game. I wish the ending was done as a simple, little visual cutscene. Could have been hilarious :) |
| Apr 24 20:31:00 | 17m 00s | Professor Squeaks: The Circuitous Escape! | You added a mini game in a 48 hours compo ! That's brilliant ! Original concept and setting, only drawback is the clunky controls in the platform mode. <br/> <br/>I wish you could save the poor mind controlled rats ! |
| Apr 24 20:47:00 | 16m 00s | I Painted a Tiny World | Cool mechanic. The game is not too hard once you figured that pressing the movement key again stops you from going back. <br/>However the tough part is getting to get the worlds to come to you when you right click. Never understood why it worked only once in a while ! |
| Apr 24 21:12:00 | 25m 00s | Blob Blob TROUBLE! | I'm in trouble ? DANG ! <br/> <br/>Dude, that was a very fun little game ! I want more levels ! It reminded me of the early indie games of when games started to get on the net ( the shareware times). Very fun mix of action and puzzle. It wasnt closely linked to the theme sadly. <br/>I d be really happy if you could push the graphics and make extra levels. <br/> <br/>Long time since I played a game with myself in it. |
| Apr 24 21:57:00 | 45m 00s | Sako | Very nice graphics and animations but it seems the game is really really short ? |
| Apr 24 22:01:00 | 4m 00s | Tiny Maze | Tiny screen is a fun idea. I love mazes and wish there was a bit more than one, with more tricky stuff. Too bad for the collisions. Fun nonetheless ! |
| Apr 24 22:27:00 | 26m 00s | Planet Life | Omg, what an amazing game. Innovative, fun and beautiful. The music is awesome too. If only there was an ending of some sorts after you get the power... but its a minor complaint. :) <br/>My favorite so far ! |
| Apr 24 23:08:00 | 41m 00s | Rogue Worlds | Oh the networking idea would be very interesting, I hope you 'll add it as a separate link sometime <:D <br/>Got around 3700 points. Would be helpful to brag around if you could see your score on the game over screen. <br/>Nice old school graphics. |
| Apr 24 23:17:00 | 9m 00s | 48 hour MMO | Can't get past the connecting either. |
| Apr 25 00:43:00 | 1h 26m | Nanonaut | Nice graphic style, great music, and sweet variety of worlds ! I couldnt figure out how to heal ingame either ( i didnt see i had to scroll down to find this part of game instructions). |
| Apr 25 01:10:00 | 27m 00s | Alien Archaeologist | Nice concept, nice randomness and variety ! Cute game that feels old school. It stays too easy though. Would have love see the levels get a bit larger, with artifacts hidden deeper at I go on. |
| Apr 25 01:28:00 | 18m 00s | Godly | I didn't understand all aspects. What do generators exactly do ? Took me a while to get how to build them as well. <br/>Also I see there's a lot of music files but I didn't hear any in the game. |
| Apr 25 07:42:00 | 6h 14m | ZUNZANDA | I found the cat ! I found the cat ! :D <br/>But I died in this wave or the following one. Havent been able to beat the game yet :( <br/> <br/>This is really my only complaint: restarting the whole game when you reach even wave 5 ( which he says is half the way ? So im guessing I have to survive ten whole waves without dying ! ) <br/>Read that restarting on the level was supposed to work though, so im hoping to get a post mortem version with that ! I'm enjoying replaying the game anyway, until I'll beat it. One of my favorite of this ludum dare so far. Great narration as said by others and cute little universe. Sweet story too... <br/> <br/>(also, the green buddy could have a nicer walking animation) |
| Apr 25 08:01:00 | 19m 00s | 3 Arrows | Ok so I did the whole game as a pacifist... Hmm because the arrows went through the beetles I thought those guys were somehow immune to it ( and that later ennemies would need arrows, except there's no later ennemies) <br/>Hurray for animal protection ! <br/> <br/>I would have loved that the arrows dont just go straight but have nice arrow trajectory requiring some aiming. Nice job however, its cute. |
| Apr 25 08:48:00 | 47m 00s | Tiny World! | Got stuck with the golden arrow too ( when you get to the basement on the way to acquire the double jump, there s an arrow that makes you jump high once. After it disappears, forever). |
| Apr 25 18:35:00 | 9h 47m | The Small World of Professor Strange | Very nice realization, nice esthetics, writing and all. However, as said above, its a pain found in most text adventures to find what to exactly type to go forward. I visited all basic places, found a bunch of items and had no clue what to do whatsoever. Hopefully you will post a walkthrough for people like me who want to see more but dont want to spend hours trying every possibilities. <br/>Great work anyway, congrats. <br/> <br/>( i also agree about the text in a separate box and a different typo ! ) |
| Apr 25 18:47:00 | 12m 00s | Little Biyubi | The game looks really cool and has sweet musics. On level 3 I fell to my death and couldnt ever respawn. <br/> <br/>It is realllly hard to play for all of us with azerty keyboards. Please, developpers, have a heart and allow people to at least use arrows keys to play in this case! |
| Apr 25 18:54:00 | 7m 00s | Corgi Recon Force | Staring at the start up black screen too. The game wont run. |
| Apr 25 19:14:00 | 20m 00s | Propolis | Had the game freeze when I tried to leave the green room from the main screenshot. Simple but nice little game. Would have loved more animations, and maybe a more visual effect when you get hurt. |
| Apr 25 20:13:00 | 59m 00s | Tiny Dream | Very nice art style and color. Controls are good, and world is big. Nice way to make a tiny world by making as if you were quickly turning the planet. I got stuck at that puzzle with red and blue buttons. |
| Apr 25 20:16:00 | 3m 00s | Dimension Jumpers | The games starts all cute and get super creepy all of a sudden. Surprising. |
| Apr 25 20:32:00 | 16m 00s | The Spaceman | Still getting stuck in walls. Also the games seems heavy on firefox. Completely crashed it. <br/> <br/>Great concept of mixing Ikaruga with Zelda ! Could make a really nice larger game with this. <br/>Losing ability is a very good idea and graphics and musics are very nice. |
| Apr 25 20:37:00 | 5m 00s | Green Invasion | Nice lighting and look, except for the ground texture which is repetitive. I like how the scorpion rips the blue shit out of the greens. <br/>Missing having no sounds at all and the control with the mouse are tough. <br/> <br/>got 1750. |
| Apr 25 20:45:00 | 8m 00s | The Cube Realms | Had the java issue. Maybe you could provide a link on the game infos to where to download the java to get it to work ? |
| Apr 25 20:52:00 | 7m 00s | Bunny Cube | What a mean ending ! hehe. <br/>Almost got a tendinite from spamming the arrow keys; Is it a bug that I couldnt hold it ? <br/> <br/>Very nice style and cute game overall. |
| Apr 25 21:05:00 | 13m 00s | ACTION SCIENCE DOG | Very interesting time concept. Love the randomness. <br/>Is there any collars or other items than hats to find ? <br/>Also going down didnt seem to change anything rather than just recreate a similar level. <br/>Very good game base, but not much to do yet. |
| Apr 25 21:15:00 | 10m 00s | Tiny Parallel Worlds | Why does this guy has a giant murderous fire in his own home ? <br/>Old school feeling, jumping sound gets annoying though. |
| Apr 25 21:26:00 | 11m 00s | My Little Planetoid | Nice finished little game with a nice music. Good use of the theme. Would have been nice to have more explanations, it was confusing in the beginning. |
| Apr 25 21:37:00 | 11m 00s | Purgatorio | Interesting. 21 moves. <br/>I like the kiwi design. |
| Apr 25 21:53:00 | 16m 00s | Gravity Force 3 | Nice concept. The ennemies are sometimes hard to see behind the HUD. |
| Apr 25 23:09:00 | 1h 16m | Short Life in a Box | Was fun ! Only got 2 secrets. <br/>Had no issue with controls. Only thing is it took me forever to realize I had gotten the double jump at some point... And is the fireball used ? <br/> <br/>Reminded me of good old 3D games like jumping jack flash. |
| Apr 25 23:15:00 | 6m 00s | Montezuma's Tomb | I love these kind of games but the controls really killed it for me. The way you slide on the edges, and the difficulty to jump on a platform if you're next to a wall are very frustrating. |
| Apr 25 23:29:00 | 14m 00s | Tiny Island Adventure | Clever level design. |
| Apr 25 23:38:00 | 9m 00s | Naos | Very interesting concept. Musics are trippy but gave a strong strange mood to the game. I d love to see a more polished version giving slowly more and more options to paint. <br/> <br/>Too many dialogues that told me to press X. Constantly giving game instructions kind of break the immersion. |
| Apr 25 23:45:00 | 7m 00s | Berry Hunt | Got to the second level but those ladders blocking jumps are just painful. <br/>Nice idea to add branches that wake up the cat. |
| Apr 26 04:57:00 | 5h 12m | INSANE MEGASNAIL PENETRATION | You get no points for the destruction of the city itself ? Apart from that disapointment it was very gratifying to destroy everything. |
| Apr 26 05:09:00 | 12m 00s | Rambros | Since I'm a fan of suicide party bros, I was looking forward to your next game. Realization is amazing again, destruction of tile was ambitious and climbing walls with knives is epic. Hope you turn it in a full game, there's clearly potential for awesomeness. |
| Apr 26 05:24:00 | 15m 00s | Sword of Altaria | I found that the character didn't really seemed that tiny (except compared to the witch). Otherwise: classic gameplay + decent realization. I would have like a bit more of level design, with obstacles, traps maybe... |
| Apr 26 05:36:00 | 12m 00s | Ant Command | Nice concept and cool realization. I like the view angle ! Difficulty progressed too slowly and felt really easy ( quit at wave 11, dunno if there's an end ). Was getting more interesting by wave 10 though. <br/>Having some stronger ennemies like soldier ants, and spitting ants could make the game really interesting. The world of ants is fascinating and I'm sure there's way to make a fantastic game out of this. |
| Apr 26 05:51:00 | 15m 00s | Tiny Apocalypse | A bit strange that in the menu you have to use "x" to select anything. <br/> <br/>The game ended when I saved the first one ? Moving is realllly slow too. |
| Apr 26 06:02:00 | 11m 00s | microchip | Great look and mood. Controls feels good too. I had different issues with each browsers for this game unfortunately: mozilla and opera would slow down, chrome was smooth but no SFX. <br/> <br/>Wish it was longer. But game looks very pro. |
| Apr 26 06:21:00 | 19m 00s | The Two of Us | Amazing art and animation guys. I found the difficulty to be totally reversed ! First boss gave me much frustration, second boss was just a matter of having the balls of staying in front of him and just slashing, and last one I got on the first try. I was hitting "attack" so much I skipped the end scene by mistake :( <br/> <br/>I love boss fights ! <br/>Also, I had a pretty similar game project in mind some while ago :) |
| Apr 26 07:05:00 | 44m 00s | Tiny Island | An RTS with randomly generated maps is an interesting idea I'd like to see done. Right now there's not much game to judge sadly. Good luck for the continuation of this project ! |
| Apr 26 07:18:00 | 13m 00s | Demon Hunter | Same comment as above. The game goes so fast and HUD is so small its really hard to keep track of your heath while fighting. I like the concept - its fun- but I wish the game would slow down at times, just a lil bit. |
| Apr 26 07:31:00 | 13m 00s | Rush Hour | Fun game ! It seems luck is THE thing to buy first, stars are so rare otherwise. Brakes are a life saver. <br/> <br/>It lacks variety though, always the same as you go up. <br/>Had to force quit the game too, dunno if there was a better way. <br/> <br/>Game doesnt seem to have anything to do with the theme though. But well, you made a game in 48h ! |
| Apr 26 07:37:00 | 6m 00s | KittenWorld | Could not make it work on firefox. Game seems really hard. I had a hero kitten stand his ground indefinitely around the king while all the others were dead. Epic battle never ended. <br/> <br/>Its kinda annoying you cant even hint your kittens to go eat fish. I had a game with 2 billions fishes in south east corner and no zombies, all lost. |
| Apr 26 07:40:00 | 3m 00s | Tiny's World | Isnt there a way to get the game compiled instead of having to install python ? :/ |
| Apr 26 07:47:00 | 7m 00s | Dusty | Haha, the design freaked me out. The concept is cool ! Its really short to have only two levels.Speed is really slow to build making the second level kind of luck based to be able to get under the big dust bunny. |
| Apr 26 07:57:00 | 10m 00s | The Lair | Classic style and cool level design but the controls are very irresponsive. Character suddenly stops or wont jump. Enemy's reach seems really beyond their sprite and having to reload the game on a game over is painfull. <br/> <br/>A zombie fell from way above the screen when I finished the boss :) <br/>I like the exploration aspect of not knowing what part has been unlocked by a key. |
| Apr 26 08:05:00 | 8m 00s | Kumiho | Fantastic graphics, great teleport mechanic which because really well used in the last parts of the game. The animation of the squid is mind blowing guys. I died 2 or 3 times because I just wanted to watch the groovyness of it. <br/>Music is super pro too. Cant believe the same person had the time to do all art and musics in that little time! <br/> <br/>No links with the theme :( |
| Apr 26 08:12:00 | 7m 00s | These are your Friends | Took me a while to understand I wasnt supposed to get rid of the ennemies but catch my guys. Its really hard, but survived 90 seconds. <br/> <br/>Superbe design for the lady and the sounds fit the game nicely. |
| Apr 26 08:29:00 | 17m 00s | Cube World | Game crashed after level 5, is that the end ? I dont know about AYIM but this game is actually even more reminiscent of a previous ludum dare game that had the same rotation mechanic AND had puzzles based of crates and lasers. ( Was on LD22 actually). <br/> <br/>Very cool art, musics and puzzles here nonetheless. I would have seen a different background than that. Nice that you added secrets too. <br/>The hit box of the spikes is insanely big. |
| Apr 26 10:02:00 | 1h 33m | trapped. | Could you provide a link for the java stuff i'm supposed to get ? I thought I had it installed but the game isnt running. |
| Apr 26 10:05:00 | 3m 00s | Land of Food | Looked cool but couldnt run the game :( <br/>Do I need to install something ? |
| Apr 26 10:17:00 | 12m 00s | Snow Globe Kerfuffle | Effin brilliant ! There is so many cool ideas in that game... AND its pretty long, well designed and funny and I'm sad for my friends. Definitely one of the very best of this LD. |
| Apr 26 10:24:00 | 7m 00s | The Elves end the Shoemaker | Hahah ! Hilarious. I want a level two versus a dc martens. |
| Apr 26 17:04:00 | 6h 40m | Tiny World | Graphics are more trippy than most drugs. <br/>Tough game. I found that you fall so fast its a matter of luck if you land on moving spikes or not. I always enjoy time limit platformers, its stressing but pushes for improvement. <br/>The sounds got a bit annoying however. |
| Apr 26 17:14:00 | 10m 00s | Three Trials | "You can jump in the void but what for ?" <br/>answer: for a bug that added text all over my screen. <br/> <br/>I'm jealous of your mad .mod skillz !! This is what I would have liked in my game! :D <br/>Well the game is promising, there's quite some inertia in the movement but that part of the charm. Game is short, obvio but there's some cool stuff going around. Love the egyptian sci fi. Reminded me of Ulysse 31, even though its greek sci fi. |
| Apr 26 17:23:00 | 9m 00s | Kamikaze Planet | One of the best soundtrack of this LD ! Will take a look at your bandcamp. <br/>The missile defense game with a giant robot is pretty cool. The game got a bit hard too fast, I wanted to see more progression and more ennemies. I love these kind of games and always felt its been underdone. I did a missile defense kind of game a long time ago with rebuilding mechanics and boss battles ( and it was shitty because i was 14) but I feel there's still potential to make awesome modern games out of this style of stuff. |
| Apr 26 17:33:00 | 10m 00s | Empty | Didnt think these kind of puzzle could have no solutions hehe. Bummer. The concept of mixing platform and a puzzle can be cool but it seems to just slow down the process of solving the puzzle in many case. Its a tough style of game to make. <br/>Nice little music going. |
| Apr 26 17:47:00 | 14m 00s | Minor Deities | Awesome concept ! I loved how you really had to be aware of what your population learned before sending shit on them. The war idea was brilliant too. Lots of different paths, its very rewarding to experiment. <br/>Only once I got my people to learn how to make castle but they died at the same time. <br/>Final score 170. |
| Apr 26 17:51:00 | 4m 00s | [Darkness Creeping] | I think you can rename the download links. |
| Apr 26 18:05:00 | 14m 00s | Little City | Great graphics and sounds. There doesnt seem to be a real game, but its fun to experiment. |
| Apr 26 18:27:00 | 22m 00s | Quantum Entanglement | Finished ! From seeing the comments I feel proud :D <br/>Okay, so concept is awesome. What took me the most time was to understand I could rotate the things in the first level. Some explanations would be welcome here ! <br/> <br/>Level 4 felt harder than 5 ( i think its 4, im thinking of the first level with color filters, being harder than 2nd level with filters). <br/>Level 10 is easier than 8 and 9. <br/>And... I think I got through 7 and 8 with a "cheat" solution. <br/> <br/>But those are details ! Its great, and i'd love to see more levels ! Nice work. |
| Apr 26 18:39:00 | 12m 00s | Core Buster | Original, and each planete having its own attraction is cool. But the gameplay was missing something ( space pirates raiding you for your ore maybe ?) |
| Apr 26 18:51:00 | 12m 00s | Rat Conquest | Simple but fun gameplay. Basically fight and level up but its rewarding and getting revenge on the military is nice. <br/>Problems are: <br/>* Rat is really slow in the beginning <br/>* You always face left or right so its way more dangerous to attack enemies from top or bottom because you cant evade the bullets as well. |
| Apr 26 18:59:00 | 8m 00s | Nom Nom Planet | Fun game ! The five blue monsters are insane. <br/>Liked how the house fell from the planete. |
| Apr 26 19:06:00 | 7m 00s | Planet Trot | Technically impressive, and super cute graphism. <br/>Would have loved to have a little " trotting "sound for the fox. <br/> <br/>Where is the source code ? |
| Apr 26 19:15:00 | 9m 00s | Stranded | Nice, but I didnt see the dog. Nice its bug free, decent AI and fog of war. |
| Apr 26 19:19:00 | 4m 00s | Lost Lapootah | Another blob game ! |
| Apr 26 19:27:00 | 8m 00s | dLeIaFtEh | Not bad for 5 hours but yeah... Experimental. |
| Apr 26 19:33:00 | 6m 00s | One Small Step for a Man | 68 mb seems really huge for this game. <br/>The gameplay was fine nonetheless. Simple but with good level design. |
| Apr 26 20:40:00 | 1h 07m | Tiny Castles | Nice graphics and funny story, but a bit too basic button masher gameplay. <br/> <br/>And, ow, you cant kill people running away from the houses ? |
| Apr 26 20:46:00 | 6m 00s | Tiny Contamination, well almost | Simple but fun ! The graphisms are cute as well as the music. It s a bit too easy to get health back, and death seems to be caused by the brutal transition between levels. But its a nice little game and the design of the hero is funny. <br/>I liked how the number of lives was counted by the number of his core/eyes. <br/>Liked the game over sound too ;) |
| Apr 26 21:01:00 | 15m 00s | Mr.No's Laboratory | Very nice puzzle. I wished they were getting a bit more complex near the end, but it was fun to go through. <br/>The controls were a bit glitchy and too fast. <br/> <br/>You can put a separate download ( i think you can rename the download links, just rename it to post mortem version.) |
| Apr 26 21:11:00 | 10m 00s | A Load of Bulls... | Wow, impressive for 48h. The only thing I miss is some power up or ammo count. Add a few more ennemies, and I could play that for a really long time. Its fun ! |
| Apr 26 21:17:00 | 6m 00s | Disregard All Humans | Cute game with a catchy music :) <br/>Gets slightly repetitive, adding more types of danger would have helped. <br/>The progression bar on the moon was original. |
| Apr 26 21:24:00 | 7m 00s | To What a Mountain? | SQUISH. The game was fun! Final scenes were... not my style. |
| Apr 26 21:36:00 | 12m 00s | Lady Bug!!! | Cute indeed! The sounds get repetitive after a while, especially the falling down one. Didnt finish the second level, going all the way back up going down the pit 2 times was a bit longish. <br/>Didnt have any bugs (except the hero hohoho) and it all seemed pretty well done. |
| Apr 26 22:54:00 | 1h 18m | Atom Planet | Got frustrated by how fast clouds disappear. But yeah, very fun little concept here and cute game. <br/> <br/>I grew two types of trees but that's about it. I absolutely cant fathom how to make crates or anything out of stone or wood. A walkthrough or some hints somewhere would be appreciated |
| Apr 26 23:35:00 | 41m 00s | Stade 2 (Mr.Oizo) | You should put a youtube video of a LP. It sounds amazing, it looks amazing but controls with the mouse are slow and its way too unforgiving (touching one of those stompers AFTER it fell still kills you ??). <br/>Did you make other similar productions before that ? I 'd want to check them out ! |
| Apr 26 23:41:00 | 6m 00s | My tiny world | Chopping trees doesnt do anything ? <br/>It was an ambitious project indeed. |
| Apr 27 00:04:00 | 23m 00s | Quest^3 | I really love this game. It remind me for some reason of the old magic the gathering game, with its little dungeons with almost similar graphics and the same kind of random events. The original version is way too hard, and even the adapted one I couldnt finish ( are you suppose to do the chimera tower after the fortress ? I cant find anything else than the base sword and shield) <br/>The concept is really addictive and I can see it become a way larger game. I tried the game like 12 times in a row despites the deaths. |
| Apr 27 00:31:00 | 27m 00s | Adventures in NoLand | I dont get it either. Tried a few times now, and I very sincerely dont see how I can optimize my choices. I get the shield as soon as possible as there doesnt seem to be any other defense upgrade until long and I need to kill the blue blobs at no costs. But I get to the guy who asks for 25 and I only have 20 gold and 5HP so cant find more ( had to heal once or the green guys kill me).And, I ve killed all the blobs. I dont get it ! <br/>Too hard and frustrating. <br/> <br/>The world is really cute and the gameplay is fluid otherwise. |
| Apr 27 05:56:00 | 5h 25m | Magic House | Fun little adventure, I like his way to throw shurikens :p |
| Apr 27 18:30:00 | 12h 34m | A Super Mario Summary | Really clever idea. The collision detection and a few bugs kinda frustrated me at points. <br/>Its a very long game for 48h ! Too bad you didnt have time to recreate a simplistic version of the mario theme. |
| Apr 29 19:53:00 | 49h 23m | Tiny Ranger | I like the concept but I think I would have enjoyed it more if you were really protecting the planet's life. Turns out only the hero can die. Nice overall graphics and ambient. Phtoshop grass brush ? :) |
| Apr 30 20:25:00 | 24h 32m | Tinysasters | Interesting and fun concept. I dont like however that once you run out of ressource you re pretty much stuck forever. A very very low income on any ressource, maybe from a cheap or free building would have been better IMO. |
| May 2 00:12:00 | 27h 47m | Combat Cubes | Nice game. The teammates are suicidal and increasing stats doesnt seem to do anything other than wasting money ( if you reselect your character after raising its stats they are back to default). The game turns into a monster genocide once you have at least 5 warriors with you. <br/> <br/>The text sets the mood nicely though I think its mostly the undeads that were mourning their loss, none of my team member ever fell. So a bit too easy. <br/> <br/>Doesnt seem worth it to create wizard AI controlled teammates as they charge into battle like some frenzied orcs despites their low health. |
| May 4 17:53:00 | 65h 41m | Interstellar Moai Ranger | Fun style and cool music but controls were a pain. Camera was really slow and its too bad the world is so grey. |
| May 4 18:31:00 | 38m 00s | T in Y World | Very clever Idea. Took me a while to get the rules. |
| May 4 18:37:00 | 6m 00s | Aether | Great game. Very intense except at the end where the rock is actually indestructible. |
| May 4 18:45:00 | 8m 00s | The Tiny World of Fiorella | Nice zelda style, but felt a bit repetitive with only one weapon and pretty much one style of ennemy. Nice music and minimap. |
| May 4 19:08:00 | 23m 00s | Oh Boy, Oh Boy | Beautiful game. Would love to see an updated version with an ending and or extra levels. |
| May 4 21:35:00 | 2h 27m | Angle Isle | Cute game, where's the rocket launcher ? |