The Space Between Us by LaneDavis 2021-04-28T20:09:51Z ♥ 4
Great game, all of you make a really good team to produce something like this in such a small time. The gameplay loop was tight and each mini-game was simple, worked well, was easy to digest in a small time, and well presented. Atmosphere, art and sound was great, and I loved the monologue at the end. Thanks for the fun, look forward to your future entries.
LD55 — Summoning (6)
Tower Of Madness by Chiara Sanviti 2024-04-16T19:06:50Z ♥ 4
The UI was stretched or unreadable on the WebGl version for me when in the window, and off the screen when I made it fullscreen because of the wide aspect ratio I have. The concept looks really cool though and love the art style.
One Hell of a Maid by ottos 2024-04-16T18:45:38Z ♥ 2
Love the concept and design, very cute and funny writing tone, but I got stuck or misunderstood something. I tidied everything I could see but the door wasn't opening so I had to give up. I feel like I've missed so much though after seeing all the menus and stats!
Came and went by Cats in jackets 2024-04-16T18:31:20Z ♥ 0
Unfortunately I wasn't really able to play through this, the text boxes seem to be getting stuck half way off the screen so I can't click continue? You may want to try playing it with different screen sizes or aspect ratios to identify the issue!
Dicing with the Undead by picttarge 2024-04-16T18:24:33Z ♥ 1
I really liked this, the loop was cool defending while trying to spread your reach and upgrade your dice and slots. The visuals were clean and in a nice style also. It was definitely tough to understand what to do at the start, even with the tutorial elements, but you figure it out. It could be cool if dice auto-filled the highest slots possible, unless there was ever a reason why you wouldn't want to do so? I has a couple instances where a unit wasn't unselected correctly when I clicked a new one and it led to lots of the map being highlighted green when I knew I could only get 2 squares-ish. And unfortunately the game crashes before I got to seige the base :( an enemy attacked my units and when clicking Resolve it shut down with 'Failed to launch JVM'.
Sumo nin': Demolition Experts by Pandalk 2024-04-16T18:07:22Z ♥ 0
Fun concept and good effort for the jam! A couple points for improvement: - It felt like the camera/character roataion wasn't being scaled by deltaTime maybe? Sometimes it would spin super fast, sometimes slower, feeling like it was tied to framerate. - The selection menu after clicking would be a better user experience if the mouse started in the center each time, rather than keeping the same position where you last released it, as you can then flick a known distance. That more intuitive the controls feel the more I can get invested in seeing how quick I can destroy stuff! Also same for me, only S and D were working for movement.
Furriend: A Paw-some Summoning Odyssey by pralista 2024-04-16T10:26:29Z ♥ 2
Puuuurfect little game, wonderful to play with a really tight loop and a cool set of mechanics that build on each other naturally. I got through all 20 levels while I should've been working.