Decender of the Deep by Remco 2025-04-11T12:48:19Z
interesting combination of genres. mined diamonds, but then lost for unknown reasons, I'm sure I wasn't standing on the red cell.
Foon → Ludum Dare Explorer → Users → K48UTO
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 58 | Collector | 👥 | The Strongest Army Is Already Dead | jam | 439 | 3.45 | 3.56 | 3.17 | 3.87 | 3.67 | 3.50 | ||
| 2025 | 57 | Depths | 👥 | The fate of Carl | jam | 538 | 3.41 | 3.45 | 3.02 | 3.50 | 3.26 | 3.39 | 3.21 | 3.51 |
interesting combination of genres. mined diamonds, but then lost for unknown reasons, I'm sure I wasn't standing on the red cell.
nice graphics and atmosphere. but i didn't like the controls and shooting, i couldn't get over it. too unresponsive controls.
About halfway through, but still i stopped using the mouse wheel to scroll.I had a rather interesting and unusual experience. it was pretty exciting at first.
nice graphics and sound. controls are not the most pleasant. also you can abuse enemy AI, they don't see me, but I can attack them.
my tension increased with each second that I looked at the indicator of the approaching evil. it never caught up with me, but I remained in tension. it did a good job of conveying the feeling of pursuit. good job.
I got through the game on the second try, I spent a total of 30 seconds on the game. but it was an entertaining 30 seconds, I liked the basic game idea. If you take it further, it would make an interesting game.
Nice graphics and gameplay. The car is too sensitive for my liking. I crash too often and it seems like it's the game's fault.
I'm a real fan of the mech genre. I liked it, but I would say that it lacks a more pleasant feeling from shooting. And there is not enough HP bar of enemies. In order to effectively distribute the resources of the robot's weapons, you need to understand how much damage I do with machine guns and rockets.I would also like to point out the excellent UI and presentation of the game
Unfortunately, the gameplay is not intuitively clear to me. I had to spend some time to understand what to do here and why. Nice graphics. Interesting idea.
This is the first time I regretted that the game is short. nice graphics and feel of the game. Good controls. Didn't find any minuses, nice platformer.
looks interesting, nice graphics, sounds and interaction. but difficult to understand.
I agree about adding a guide. Besides, the game crashes periodically.
good graphics and audio. I'm not a fan of such games, so I couldn't appreciate the gameplay.
nice minimalistic graphics, the game has potential. i didn't like the turn based movement system. shooting system is nice.
addictive game. I didn't find any downsides. It would be cool if the drill's tail cells did something too.
It's not a bad idea. But it's very hard to shoot and hit. I would make sure that all weapons have auto-guidance and auto-firing.
It was quite interesting at the beginning, but I quickly got bored, I only collected 10 stones in the collection. There is not enough progression. Stones are nice to collect.
In fact, it was nice to look for bottles and cans and hand them over, receiving money. I didn't quite figure out why my character falls asleep and almost immediately the game is considered lost.
game.png Not very pleasant controls. But it's a pretty enjoyable gameplay.
11.png I liked. I played for about 20 minutes. nice idle clicker.
I often notice that developers on itch io set a huge initial resolution, which is why some monitors do not show part of the game. And there's not even a full-screen zoom button, which is sad. I constantly had to scroll down and up the page. It really affected my emotions during the game. Therefore, I will not rate the game, as it may be a good game, but technical problems with the resolution did not allow me to enjoy it.
Nowadays, few people are surprised by the usual arcade. Perhaps it was worth adding something unusual, such as a leveling system and rewards.
I didn't understand why it was necessary to do the controls for two hands. It could have been done on WASD + space. Also, the feeling of movement is not very pleasant, it is difficult to control the bird.
@jaco-van-hemert Thank you for such a detailed review. In the original idea, racial synergy was planned, for example, bonuses for the army of undead, animals and elves. It was also planned to level up allies and locations with certain types of mobs. The blue stripe is mana for summoning units, it was supposed to be replenished when moving from location to location. But, when switching from multiple locations to one linear one, I just had to increase the starting amount of mana without testing the result much. But I had to give up all that, unfortunately. The original idea was for a different gaming experience than what came out now. In my defense, I'll also add that I managed to play the game for about 10 minutes. Realizing that there were two hours left before the timer ended, I just had to give a lot of mana and starting warriors and start making a build of the game so that the game would somehow play.
If you need an honest review. The usual puzzle game. Nothing interesting. The music is nice, the art is okay.
the game would have been more enjoyable for me if: the weapon was used automatically and I didn't have to choose one thing, but used everything at once.
I liked the system of devouring and gradually digesting food. The classic game is eat to eat even more. I think the game lacks a leveling system.
If you need an honest review. The music, the atmosphere, the design are all good. But the gameplay was boring.
It's a pretty cool game. but the numbers are too high to get improvements. it would take too long and routine to play it to get expensive improvements.