Beat the game in 61 days! (got lucky with a human envoy in the end hehe)
Lovely game, great theme. With some more polish for the gameplay, I can see this game being The tips were a very good idea for guiding the player. Finding out what the events did at the beginning of the game was fun.
I found that obtaining bird seed through pigeons to be too risky to do after establishing connection to a location, due to the amount gained being pretty low compared to just waiting for a random event to gain seed, time spent/risk of death involved/losing out events that boost the pigeons, and the lowish impact of having seeds.
Maybe having the events be a bit swayed dependant on what the player needs would be nice as well, I found myself waiting for the aviatory upgrade until day 30 I think? (I could be wrong though) I also think that letting the player if they get no events, getting a thematic but very weak/luck dependant event would be nice, since the events help fuel progression/world building and helps keep you into the game while you wait.
Great job on the game and the feel! (Theoretically I think you could have kept your game as a Jam game since I think certain bug fixes are allowed, post jam, which i think yours was since it was a critical bug. https://ldjam.com/events/ludum-dare/rules)
"Certain Bug Fixes are allowed. You can’t add new features, but if something broke or didn’t work correctly as you were finishing up, you can fix this after the deadline. You are asked to highlight the changes you make in your submission (a short change log). You probably wont get a 2nd chance with some players, but at least it wont be a problem for future players."
Here's a chick art, hope it looks good enough c: 5b7e4.png