FoonLudum Dare ExplorerLD53 → KnighToad

KnighToad

By wild-babou, Jeroen H and Yoran den Heijer

View on ldjam.com

CategoryRankScoreCount
Overall7133.4629
Fun6273.3829
Innovation8783.0128
Theme5293.9627
Graphics6343.6329
Audio3693.5626
Humor2453.7027
Mood6123.5028

Comments

polinachrr 2023-05-02 11:04

funny art! love that

marcodeevil 2023-05-02 11:17

Very smooth knight movement, like that. Cool idea with the story. Great game. The only issue i had were some bugs, among others falling under platform: under plansza.png That made me smile becaause, there are lot of bugs in games made in 3 days and i like finding them :D Have a nice day!

koos 2023-05-02 12:55

I liked the game, it was fun but for me it was a bit too hard. I couldn't get to the key and the black knights killed me a lot. I thought, maybe a few lives would be nice? I'll try it again later to see if I can finish it. The Pixel Art is nicely done and the movement felt really smooth

spacespytv 2023-05-02 13:52

Confusing, somewhat, brilliant concept though, black knights killed me a bit, annoying, but I really enjoyed my time with this one.

lorenzocgt 2023-05-02 13:54

ahah bye bye frog LD53_bKTixG7WiU.png for a first time good job :o really enjoyed playing your game :))

eilume 2023-05-02 14:19

Just finished it, great fun! It took me a little while to figure out that you can pick up the key as Jonathoad with `F`, just like the knight does. Generally a very solid experience!

anguium 2023-05-03 00:13

Super fun and I love the lil knight character! Controls feel tight and the game felt just challenging enough. Great job to the team!

bageldesu 2023-05-03 15:30

Classic 2D Sidescroller, with wity humour, and well done assets! good job!

lisek-gagatek 2023-05-03 15:51

Short game, but pretty fun. I love his name, Jonathoad xd

Gameplay-wise, the collisions were quite janky. Cometimes I would collide with nothingness, jumping on the platforms from the bottom would also be cool. Jonathoad didn't damaga enemies, when they were going in the opposite direction and at the beginning I thought that I just can't kill them.

2023-05-03 21:54

Cool game with unique mechanics and fun art! Would love to play more levels

leking 2023-05-04 05:09

It rolled in with just a gentle push. 屏幕截图 2023-05-04 130547.png

svenerik 2023-05-04 11:45

Jolly one, enjyoed the mechanics and the art a lot, though on the art side I'd go with curved tile connections instead of most being rectangles~ otherwise looks great, feels great and plays nice! Lovely work :)

2023-05-04 16:29

Great game! Who needs Mario when you can play this? I Liked the art and gameplay. Keep it up guys!

2023-05-04 16:41

Funny game! I really like the idea of holding and throwing the toad, feels like carrying a bomb, hahahaha! Not there yet, but I will make sure the knight can bring the toad to the princess so that the prince and princess meet each other! Hahahaha

2023-05-04 16:52

Loved it! Sure hope you lot will make another game. Loved the pixelated art and music. Looking forward to your next game, lads!

2023-05-04 17:06

Congrats with your first game jam! Curious to know what you were planning to implement. Will your next game have more levels with increasing difficulty? Good luck!

2023-05-04 18:14

it was a super nice game. there were a few bugs but that's understandable because you made this in just a weekend. very impressive. i liked the story and the gameplay. wish it was a bit longer because i went through it too fast. but overall i enjoyed it a lot!!!

follett12 2023-05-05 12:00

Really cute art and great idea. I found that the collisions were a bit biggy. I got toad stuck in a wall a few times, and also found that the knights didn't always die when I throw toady boy into them.

The music is kinda basic but I found it suited the game really nicely, and once again I absolutely love the art. Really enjoyed this as a quick game and would love more levels and the few issues cleaned up. Super fun, and not really something I had played yet.

jamieok 2023-05-05 12:26

Impeccable frog vibes. Music was a transcendent experience and I waited in glee for the croak every time. Gameplay was nice and fun, throwing Jonathoad around to solve puzzles was great. I think the movement speed of the Knight could be toned down some, it was a little hard to control accurately especially as there were some platforming sections. Killing the enemies with Jonathoad was quite inconsistent too, a lot of the time he slightly touched the ground and then didn't kill the enemies. Graphics were great, nice work!

dan-allison 2023-05-05 12:32

Like others have pointed the collisons have a few issues but overall I think it's a solid platformer. It feels like a good movement, the jump is nice and it's fun just throwing the toad around and I bet there's a cool mechanics that could be added based around throwing the toad. I really liked the music and the art was nice as well. One thing that would have been nice is a way to teleport the toad back to you without having to start the game over if it gets stuck.

cureja 2023-05-06 10:29

Fun and good feeling mechanic! Level design was simple, but felt nice to play. Good job on your first game jam!

arcane-meatsuit 2023-05-09 08:25

when i start the game or loose everything violently shakes :( so i couldn't play it much but i like the idea (and pink froggy :>)

chispalbc 2023-05-18 20:25

i had some trouble with the controls but the intro/tutorial helps. Be carefull with the collisions. Otherwise it's fun and the movement is great so -> Good job! ^^