Placeholder by PoV 2018-08-31T16:34:43Z
10/5 would play again
Foon → Ludum Dare Explorer → Users → Axkarth
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | 👥 | Light Carrier | jam | 2499 | 2.50 | 2.07 | 2.31 | 2.38 | 2.84 | 2.86 | 1.62 | 3.47 |
| 2018 | 42 | Running out of space | 👥 | Blob Attack | jam | 1050 | 2.93 | 2.78 | 3.04 | 3.03 | 3.23 | 3.12 | 2.29 | 3.04 |
10/5 would play again
The strategy's fun because to use the three girls' abilities smartly but what's with this monster girls stealing husbands premise? XD
The game bugs out on the HTML5 version when I try to scroll down on the computer so I tried the Windows version and I have to say this is the best game I've seen so far. The gameplay is fun, it rushes you so you don't ever get bored and the graphics, music and sound effects are superb. Congrats!
What the actual fuck? This idea... This game is perfect. 5/5 in everything, no bamboozle. Congrats!
Great cute game! 5/5 in everything. I managed to complete all levels on the first try.
I got $871,779.
I can't beat it and got stuck one time! Could be more fun if it was a little less frustrating. -1 for gameplay polishing, the rest is okay. The idea is brilliant and fits the theme.
This game is amazing but I ragequit back to capitalist America. (ToT)
Pooping is fun. I run out of places where to poop, so I guess you nailed the theme. But seriously, what kind of person doesn't take their dog for a walk so it can poop. It's her fault to begin with. Pam's voice acting is great! The music is good and so is the pixel art, it gave me a feeling nostalgia because I used to draw pixel art like that when I was little. 4/5
Great game! It really is unique and manages to set the mood. It feels really nice. And I like the surreal touch, it may try to depict society's expectations of the individual but does so without context. Gave 5 to all except 4 in fun. Also, is there a way to be a square? I really wanted to be a square.
Amazing game! Great music, great graphics, great controls and great story, I cried at the end! *sobs* Also Top #10 Greatest Bamboozles of All Time.
It's fun to play and it fits the them pretty well. The room that has no spawners feels pretty cozy to camp around and kill zombies. I feel like the shotgun is OP compared to the rest of the weapons and they feel kinda useless, even though you have to collect ammo for it. Great job!
I'm cool with the music and the gameplay but are you sure those are pigs? I thought they were some kind of bald monkeys! XD
It's not a bad game but something felt off to me. The graphics and music are great. The idea fits the theme nicely. I experienced some bugs like falling halfway through the floor. As for the player's attack I was a bit confused about where my avatar is facing and whether I was dealing damage to the enemies. I really liked the idea of the crystal that lets you upgrade and repair the floor but what I disliked is that there are a bit too much particles flying around and the isometric perspective. I think the game would look a lot cooler in a third person view perspective, although it may not be the intended perspective for this kind of game. But the game's really well put together. Good job!
Nice game, I've managed to beat it. It's fun to play. The difficulty and level design are just right to make you keep trying and enjoy the game. The music also really sets the mood.
@historymaker118 Haha, no, "Exterminated" means you exterminated the blob. There's another game over screen that does say "Game Over". Yeah, we took all the feedback that we were given and we are currently doing bug fixes as well as improving the gameplay (in particular on the blob and block placing response) and we will be adding an instructions/controls screen since so many people are confused about our game. And now I see we'll also have to make clear who was exterminated. (-u-') Thanks for your feedback. This was our first game jam and the game was still so bug ridden on the final day that we thought we wouldn't make it in time but we somehow made it. We learned a lot about Unity and gamedev with this event, so I hope that for next jam we're working together on we'll make a way better game.
@folex70 @pm2k Okay, we just tried to fix that in the 1.2 patch, so you can give it a go if you want.
@merpader There is a cooldown but maybe it is too long.
It's a nicely made game, it's simple and fun, keeping the player busy at all times so that they don't get bored by constantly spawning Chromes is a vital design choice. The music and graphics are okay. The execution of the "Chrome eats your RAM" idea fits the theme really well. My only complaint is that the Chrome's hit box is maybe too small or the clicks aren't being detected properly. 4/5
So the cookie-looking asteroids were a lie! The game's nice overall but I was getting dizzy by looking at the blurry scrolling vehicles below and sometimes the game wouldn't detect my jump on the box platforms.
The art style and sound really fit the mood. I feel like the number of enemies is unbalanced with the number of bullets needed to kill them. I feel like it would be better to kill them with one bullet per headshot or shoot the horse to stop them.
I played it on Linux. I really liked your game, and I am surprised that it is quite similar to [ours](https://ldjam.com/events/ludum-dare/46/light-carrier), the loneliness, moodiness, it also has a small map, has to do with plants, similar colors and light particles.
Felt great to play a top-down Game Boy game. I also liked how there's always and objective keeping you busy and you know what to do. That simple mechanic in itself is very fun.
The mood is great and it reminds me of Nintendo DS graphics.
@zerohbeat Thank you for your words, le kind stranger :)
I managed to beat the game. I'd say the item juggling mechanic is the most innovative aspect of the game.
Cool graphics and catchy music. I liked the idea of figuring out what the controls do and what to do for each object/obstacle/enemy. And I've played for a while but couldn't find the ending, except when losing all health.
The spiders were the radest element of the game. By the wary, near the end there is a corridor that always makes noise and there are two spiders, one running after you in the corridor and anorther one stuck inside the walls. I just ran away as fast as I could and I made it rather than trying to distract the spider that was chasing me, is that the intended course of action?
Simple = Fun