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rongon

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TimestampSince previousGamerongon's comment
Oct 2 08:14:46 Find us if you can ♥ 1 Kudos for the art, clean and simple game, although I expected that objects will spawn in different places when restarting the game. Next time add a timer, so people can compete with their scores. It's a good entry for a first game jam, keep em coming :D
Oct 3 08:32:40 24h 17m Infinitum Labyrinth - Space Un-LIMITed ♥ 1 It's like a fever dream, not sure what to do, but I'm still going forward. I liked exploring the levels, although the enemies are ruthless, and since there isn't that many crossroads (levels are just twisted tunnels), it was hard to reach some places, as the enememies were blocking the only path there. It's positive to see the game in pure HTML5, bravo for the effort.
Oct 3 08:41:57 9m 17s Rolling Over It ♥ 1 Interesting one-tap game, I would like to try the mobile version. I though the dice was rolling random at first, but it was just counting down from 6 to 1 (so you are limited in the space you can cover until it burns out). Good job with the level design, altough it was super hard to reach those small platforms, because the dice is locked when it touches the ground, and then just bounces off the platform.
Oct 3 08:46:13 4m 16s Sea Adventure ♥ 1 Is this like an existential philosophy game? I move left/right, but I'm always pushed toward the center of the boat. And also I can moonwalk, altough I miss some music for it. Resistance is futile.
Oct 3 08:55:40 9m 27s Puss In Box ♥ 1 I really enjoyed it, the audio and cats are 10/10. It a bit hard since there isn't much time to anticipate the obstacles, expecially the jumping one, but it's fun. I can really feel the anxiety and rush for saving those poor cats, and trying to imagine all those cats in the box while the good guy is running away. On the spot with the theme, great game :)
Oct 3 09:19:00 23m 20s Don't Skip the Ship! ♥ 1 I like the graphics, it looks like hand drawn colored sketches. It was a relaxing experience, although it was hard to anticipate when the boat will start moving away, and then rush to fill it up. It is completely on the theme of the limited space, but if there were some sounds of sea/docks, it would be even better experience.
Oct 3 09:22:51 3m 51s Gros épée ♥ 2 It looks amazing visually, really cute graphics, and a fun game. It's hard not to cut trees, but hey, who can stop the guy with a big sword :D
Oct 3 09:37:06 14m 15s Busy Bar ♥ 1 I like that you didn't add timers, it's very relaxing game. Characters are very cute, I really enjoyed running the bar :D It can also be a fun mobile game, as it's only tapping, great work.
Oct 3 09:44:54 7m 48s Space Promenade ♥ 1 Interesting arcade game, the music really brings the space vibe. I like how camera pans out where your fleet gets bigger, altough it looks like we have only Spacetroopers on our ships, as they can't hit anything. I am constantly flying in circles in order to destroy enemy base, our bullets miss it most of the time. It's challending to move through those space corridors, damn you aliens for building the walls in space :)
Oct 3 09:50:51 5m 57s Fit In Bed ♥ 3 Wow, amazing art. It's so cool to have a 3D artist in the team :) I liked the aesthetics of the game, everyone looks so sleepy, and the music really fits the general vibe. Exploring their comments were half of the fun. Our game is simillar to yours, just it's love couple fitting on a bed :D
Oct 3 10:02:52 12m 01s Astromino ♥ 0 Interesting mix of genres, I enjoyed the game altough it could be a bit faster, too much clicking to beat the opponent. I like the rougelite aspect of chooing new dominos and upgrades, I can see you making a full game out of this. Maybe different domino tables (with covered tiles), or something to counter the opponent moves.
Oct 3 10:11:25 8m 33s Neon Barrier ♥ 1 Interesting concept, this is more puzzle than tower-defence, as you have only limited number of walls to set. I enjoyed it, altought the whole game can be faster, I set the walls on the start, and then watch for 2 minutes slow moving enemies drag along the map.
Oct 3 10:25:26 14m 01s CORNERED ♥ 1 Amazing entry, although I couldn't pass level 4 (i'm too tired for this). It's really polished, the transitions, the rat animation and bouncing around when it escapes, the music and sounds - everything is top notch, you can release it immediately :)
Oct 3 10:32:03 6m 37s Don't Get Crushed! ♥ 2 The music is scary, and the overall concept is a bit horrorish. It's like some daring game, should I move forward or not? It's hard to anticipate when the walls will cave in, but I had fun playing it.
Oct 3 10:44:48 12m 45s Space Freight Ltd. ♥ 4 Amazing atmosphere - a space country with a bit of western. It was a bit hard in the begining, as there was no feedback when I put the appropriate cargo in the alien position (the number didn't change), but nevertheless it is an interesting game. Music is phenomenal, with the vocals reminding me of Ennio Morricone spaghetti western music. Whoever added the honking gets a beer from me :D
Oct 3 11:05:46 20m 58s Lab Job! (Play In-Browser) ♥ 1 A creepy take on Sokoban - covering up the chemical incident with a limited space in the truck seems comical. Good job on making multiple levels, it's really playable game.
Oct 3 11:17:52 12m 06s Troubled Turtles ♥ 1 Amazing sokoban puzzles, I like the twist of our turtle not able to go backward. It feels like some SNES game, the whole vibe of the game is cute and cozy.
Oct 3 11:45:54 28m 02s Parry Hotter and the Stilosopher’s Phone ♥ 1 Interesting concept on RPG fights, I like controlled random where I can put the dice after the roll is done. I didn't make it to Wogharts, it looked like a endless fighting, a bit repetative after a while. The art is amazing tho'. I think there is some problem with resolution, I can only see dice in full screen view, and in top right corner "Level" label is cut.
Oct 4 07:14:52 19h 28m Sheep in Wolf's Clothing ♥ 3 I definitevely didn't expect this kind of story. It was interesting to play it, I got ending 2, which was nice - bravo for the writing. The puzzles with stones were too easy, I expected a bit challenge there. Still, this is really a polished project, the art and the whole vibe is really consistent. On the dev side, did you use some framework for JRPG games or wrote everything from scratch?
Oct 4 07:28:05 13m 13s Cathtulhu:Paws Vs. Paws ♥ 1 It was hard to understand at the beggining, then I found that how the building were placed, but even after couple of games, I didn't manage to make a Catnip Farm (how to consume offerings?). It's hard to see what is clickable and what is just decoration. Nonetheless, the art is great, it's very consistent, and I like the vibe of demon cat fighting the holy dogs. Good job on setting up this fantasy world :D
Oct 4 19:57:56 12h 29m Prospector Pete ♥ 2 Interesting game, it could be made for mobile easily. Sometimes it's sad to see some diamonds which are impossible to get, but hey, you are the old Pete, what ever you take is good. It matches the theme for a relaxing puzzle game.
Oct 4 20:04:38 6m 42s Lost on Island ♥ 1 Interesting concept, but the interacting is hard. It looks like there is small collider in front of the character, and it's super delicate so I miss most of the time, and go around and try to pin-point the exact position to pick up items. I guess, some sphere collider would work much better, so character can pick items all around him. Nonetheless, the idea is ok and it fits the theme, but it looks like too much features were planned and then you didn't have time to polish.
Oct 4 20:13:56 9m 18s Avoid Evil Space ♥ 1 Really fun game, it looked simple at the start, but then I got addicted to solve the puzzle. I like how the planets healt is represented with the faces, it adds comic element to the planet destruction. It looks like it could have a bit variatey, with different starting position of planets and initial speeds. Nonetheless, welcome back to game development, and good luck with your next game :D
Oct 4 20:20:51 6m 55s Limited Space Under Press ♥ 1 The whole vibe is bizarre but comical, and I would say open to the interpretation, as any philosophical rhythm game should be. Music matches the atmosphere, although it looks like some hit zones are smaller or just displaced, so as in life, there are things out of your control. I had fun playing it, it's captivating.
Oct 4 21:18:04 57m 13s Tiny Island ♥ 1 Nice and polished game, it's very satisfying to build up your tiny island . It's very relaxing, almost like a puzzle experience, altough I expected a bit more challenge. Basically, every move I do is benefitial in some case, I was never close to losing or making big bets. It really fits the theme :)
Oct 5 08:23:20 11h 05m The King is Watching ♥ 3 Amazing game - the start is slow, but very soon it's super fun to make the compromises with limited space for activating buildings. The graphics, the music, the whole vibe is amazing and polished, and it fits the theme 10/10 .
Oct 5 08:36:00 12m 40s Crime Critters (Rob the British Museum) ♥ 1 I really like the atmosphere, everything breaking around while you try to get maximum value. Characters reminded me of thiefs from Home Alone, they are clumsy and trying to be mean, but are just comical :) Although I played it by myself for the first try (I need to show it to my friends for co-op), I can see this being released with different levels, sleeping guards, locked doors and random stuff. Amazing graphics, everything fits the theme completely.
Oct 6 10:19:51 25h 43m I Do ♥ 3 Amazing entry - it really gives the vibe of a big American wedding. It's easy to understand, memory puzzle with limited space, so I always wonder is there a perfect solution. A lot of easter eggs, Vito having Mafia attribute (Corleone?), I like the humor. You did amazing job with all these combinations and things that I didn't expect, like someone wearing same dress as groom or bride, I didn't account for that initially. Fits the theme perfectly :D
Oct 11 19:52:02 129h 32m Maxwell's Demon ♥ 0 Why is there first-person movement at all, if the game is about logical puzzles inside the fixed screens? It would be much easier to play the game if I'm just focusing at the screens. Game also lacks some feedback on tapping and what happens between turns, I literally can't tell what happened between turns, it's very hard to interact with the puzzles.
Oct 11 19:54:05 2m 03s HEADSPACE ♥ 1 Web-version is stuck at main screen, I'm clicking "Start" but nothing happens :P
Oct 11 20:05:31 11m 26s Ghost Gambit ♥ 2 Congratz on making the multiplayer game with bots (they didn't show a lot of challenge, but still I didn't expect to have bots at all). It's hard to try the Ludum Dare multiplayer games solo, but nevertheless I liked the vibe and music of the game. The goal of the game is not clear at the start, but when I realized that I need just to get a candle and go near a grave, it was super easy to finish the game. You should have bring more challenge, and also some more interaction with the other players. With the easy way out, I'm not even focussing at the other players, and I'm just running towards the grave. Should it be a deadmatch game or just sprinting and finish round in 10s game? Good luck with your engine, looking forward to see your future games :)
Oct 11 20:41:54 36m 23s Zero Percent ♥ 0 Amazing game, I had some problems with understanding how to build at the start of the game, and the "end turn" button doesn't look like a button at all. But eventually I understood the buildings, and I had a lot of fun trying to optimize Fusion fuel production vs moving around collecting other resources. Graphics is really cute, I like the hand-drawn style, although I would expect some simple animations (bounces and tweens), the game looks very static. I am very happy that I managed to win the game, it took me like 15 minutes of playing, congrats on making such fun game for the 48h. Screenshot 2023-10-11 at 22.38.33.png
Oct 11 20:49:51 7m 57s Dino Dash - Race from extinction! Well... Maybe just your friends... ♥ 0 It was super small window on my MacOS, so it was hard to see, but basically it's a game of Ludo. Screenshot 2023-10-11 at 22.47.47.png Good job on finishing up the game for the event, but where is the "Limited space" theme here? Regarding interface, it's weird to select the player piece from a dropdown menu, I would expect after rolling, I can click on the piece on the board to move it. And I expect the game to handle turns, after moving, the turn should automatically move to the next player, it's weird to have to change the player manually from dropdown. Next time focus on the theme and make it more of a game, than board game simulator.
Oct 11 20:55:38 5m 47s Princess can jump ♥ 1 Simple arcade game, clear visualls and a bit challenging to play for a longer time. I would propose adding either a score count (high score) or some timer, just to give the player some goal. Also, some progression would be interesting, different fireball speeds, different levels (just the plarforms are different), maybe some traps or any kind of variety. Nevertheless, congrats on finishing up your game :D
Oct 11 21:11:18 15m 40s Monstrous Search ♥ 1 Super addictive game, I could see this working on mobile. I had a lot fun, at once point I started to question reality, do the monsters with 100 and 200 exist at all, hahaha. But then I got lucky, and found them both in one run, so I managed to have 540. It's really interesting concept, and it fits the theme perfectly. Adding online leaderboard is great, it gives additional challenge in trying to compete with others. Congratz on making such interesting and easy to understand game. Screenshot 2023-10-11 at 23.09.03.png
Oct 11 21:29:19 18m 01s Escape The Walls ♥ 2 Wow, a lot of levels in the game, I like it. Interesting concept, altough it's weird that the direction of the ninja is not preserved during movement, I need to aim the dash (basically it's jumping) every time. I had a lot of problems with acid river and moving platforms, always was over-dashing the platform and dying. Other rooms were cool, expecially red light/green light room, that was super tense. It's interesting that you didn't mix mechanics in any of the rooms, like having both acid river and pidgeons in some rome, while the labyrith and shooting darts in the another, etc. I like the ending, it seems like there could be a sequel for it. Screenshot 2023-10-11 at 23.22.34.png
Oct 11 21:34:21 5m 02s Plunder Blunder ♥ 2 This really fits the theme, and it's very tense to play. Maybe some items could be more valuable, but they tend to interact with other items, like there is a flaming sword, but it destroys the magic scrolls if it touching it, or the ice crown freezes the flaming items, make it like rock-paper-scissors or something, make it even harder to fit everything.
Oct 11 21:36:11 1m 50s A Game ♥ 1 I don't understand how I got this unfinished page under "Smart" filter. Why did you publish this?
Oct 11 23:01:29 1h 25m The Crater Village Game ♥ 1 I am not familiar with cooperative storytelling games, but this seems interesting for imagination and writing practice. I tried the game a bit, it's very focused on the interconnection between community members, but still not having any heroes (leaders?) directly in the questions is an interesting choice, altough my playthrough intuively had to include something close to a hero. I also had to limit myself, not to refactor some story elements from before, basically just to keep improvizing without improvement. Uusing https://deck.of.cards/ , I limited myself to first 10 cards, my story was: Nine of diamonds - News from outside the community arrives. Bad news. A messenger from another tribe arrives, bringing bad news about their chieftain being assasinated. Nine of Clubs - An unexpected romance takes place between two community members. It lasts. Young messenger is exhausted from a tiring journey, but he is happy to see the girl he met the last time he was in our tribe. They talk, and walk, and talk, and walk, and can't get away from each other. The kiss happens. A forbidden love between members of different tribes. Eight of Hearts - A reclusive citizen goes out into public for the first time in a long time. Everyone is happy to see him. Hearing of the chieftain being assasinated, an old crone sworn to silence speaks. Everybody is happy to hear her wise words, but alas, she prophecies the great danger incoming. Three of Spades - Something seemingly miraculous occurs, but some citizens suspect it to be a hoax. Not genuine. A storm rises, completely unexpected. Are gods angry with us because of something we didn't do? The old wise crone speaks, while the rain pours from the sky, the time has come for us to rise. Eight of Diamonds - A public landmark is vandalized. Everyone took shelter from the downpour, and the rest of the night was clear and silent. In the morning, the tribe found our shrine vandalized. Stone altar to the gods broken, and muddy tracks all over the place. This is just the first sign - says the crone. Four of Hearts - A group of citizens competes in a tournament against another community. A test of strenght must be done, for a new chieftain needs to take place within our brother tribe. The strongest and mightiest went far away to another tribe, but only few returned. Leading the small bunch, one of them wore the crowns - our chieftain. King of Diamonds - A new philosophy becomes popular among the community's youth. Eveyone accepts it. All hail the new chieftain! All hail the Brotherhood! We should conquer the world! God chose us! shouted the whole tribe, from young children to the eldest seniors. Two of Spades - A former citizen returns to visit the community. An old warrior returns from a journey far away. So many seasons passed... Where were you when we needed you the most? Traitor! They didn't even bother to see the things he brought with him. Ten of Diamonds - A citizen leaves the community for good. The warrior is shocked and dissapointed with the tribe. I knew of no fear in the wilderlands, saw all kinds of gods beast all over the land, but never I saw such wild bunch. He left in anger and despair, looking for his new tribe. Seven of Spades - Something believed to be lost forever is found again. A much needed thing. Travelling far away, the warrior reached our brother tribe, They demanded a gift - a magical crystal, told to be lost forever in the desert. But I have already found the crystal - said the warrior, I have journed long and wide, collected all imaginable treasures, and the crystal is yours now. They accepted him into the tribe.
Oct 11 23:06:16 4m 47s Glitchstream ♥ 1 Interesting retro-inspired game, a bit standard shooter without any complications.
Oct 11 23:09:00 2m 44s Prisoner 32 ♥ 1 Very eccentric and bizzare game, a lot of things to annihilate. It's cool you included the timelapse, I always love watching those.
Oct 11 23:18:00 9m 00s Tabletrack Turbulence ♥ 1 Super hard controls. I guess it would be easier with the touch controls (on mobile), with the mouse I release the press either before the piece or after it most of the time. Thank you adding checkpoints, it would be very frustrating to get back on the start of level, as I died a million times. Interesting sound effects, I guess you recorded them yourself :)
Oct 11 23:19:30 1m 30s Apocalypse Express ♥ 0 Interesting mix of genres, altough the main part of loading things into the truck is a bit confusing.
Oct 11 23:25:06 5m 36s Blowfish Baybies ♥ 0 Amazing art style, even without any animated parts, it's very refreshing and bright. Expecially with glowing bubble vfx. The mechanic is a bit confusing at the start, but then I realized that I should blow away the bubbles with bunnies up and alligators down. Why is the timer so long? Do you expect for players to play one run for 5 minutes?
Oct 11 23:27:40 2m 34s MUSEUM RUSH ♥ 1 I like that you added story to this weird concept. If only I could push people around, and/or they trip me over so I lose time while standing up. Otherwise, very unique concept for "limited space".
Oct 11 23:32:51 5m 11s Do You Wanna Sleep ? ♥ 1 Really bizare concept - am I managing a hostel or my bedroom? Inviting guests to the bedroom really seems kinky. It was hard to read on some screens, as background was too noisy or just plain too bright, I had issues following what's happening.