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Feedback comments for LD54
Phillips Albright's games and stats for all events →
| Timestamp | Since previous | Game | Phillips Albright's comment | |
|---|---|---|---|---|
| Oct 3 04:40:23 | Fit the Hole | ♥ 0 | I'm unable to access the game, I think you need to make your itch page public | |
| Oct 3 04:43:35 | 3m 12s | Stellar Fracture | ♥ 1 | Getting the same error as above, you need to include the dmg file in the zip I think |
| Oct 3 04:53:49 | 10m 14s | Slime Dungeon | ♥ 1 | There is no executable to play, you might want to upload one to the itch page |
| Oct 3 04:59:21 | 5m 32s | Vice's Grip | ♥ 0 | Great game, loved the puzzle design |
| Oct 3 05:05:49 | 6m 28s | rhythm-hell | ♥ 1 | This game was not made for this game jam |
| Oct 3 05:49:48 | 43m 59s | Turbo Tumble | ♥ 1 | epic |
| Oct 3 06:40:32 | 50m 44s | Mashroom | ♥ 2 | Very fun, I like the art style a lot. WebGL build seems really bugged, played a lot better in the windows build for me. |
| Oct 3 07:05:24 | 24m 52s | Hot Drills | ♥ 0 | I like the controls |
| Oct 3 07:06:24 | 1m 00s | Six Floors Under | ♥ 4 | Pretty cool game yall got here |
| Oct 3 21:37:15 | 14h 30m | The Cauldron Coven Coalition | ♥ 2 | Nice work! I liked the visual design and music. The sky change was really cool. I think the UI could be a bit more intuitive. You could probably have the witch types aligned across the top instead of in a submenu. This way placing a witch would take two clicks, while currently it takes 4. I think the weaknesses and elements could be better communicated in game, I wasn't sure how to interact with those. I think the game could use some sound effects as well To second the comment above putting all the witches around the hut felt pretty meta, it made the game somewhat easy after I figured it out. |
| Oct 4 03:33:05 | 5h 55m | Shell Smash! | ♥ 3 | Inventory management was definetely a neat way to incorporate the theme. My team did something similar. Nice work! |
| Oct 4 03:51:15 | 18m 10s | Honk pong | ♥ 2 | How do I make the screen change colors like you got? |
| Oct 4 15:02:55 | 11h 11m | Cursed Shadows | ♥ 1 | Great work on a first jam entry! This game is pretty fun |
| Oct 4 21:35:23 | 6h 32m | Blow Ball | ♥ 1 | Interesting idea for a multiplayer game, I think the angle of the camera makes it hard to react when the ball gets moving in one direction. Maybe pull it back a bit. Also, after "blowing" for a while it felt like i wasn't applying much force |
| Oct 4 21:56:48 | 21m 25s | Defrost | ♥ 1 | pretty fun with friends. I feel like it would be pretty imbalanced if you had more than like 4 players |
| Oct 4 22:03:07 | 6m 19s | Too Many Marbles | ♥ 1 | I like that the game is multiplayer, but you have to wait way too long between turns. I also think the last player in the round gets a big advantage if you calculate score there. |
| Oct 4 22:14:10 | 11m 03s | VoidChamber | ♥ 1 | This is a great game mechanic and a very interesting way to incorporate the theme. I also like the music and the glow effect on the sprites. The character movement and collisions are not always clean, I think they could use a little polish. Especially the spike hitbox, wall jumps, and the orb colliding in walls. |
| Oct 4 22:19:22 | 5m 12s | Untitled Roach Game | ♥ 0 | Gross, but amusing |
| Oct 4 22:21:32 | 2m 10s | Mr. Orange & The Squeezer | ♥ 0 | Maybe pack the simulator with the game, could be helpful |
| Oct 4 22:27:15 | 5m 43s | Space Sumo King | ♥ 1 | Very fun, the graphics and physics make the game really amusing to play. The mechanic is fun and implements the theme well but makes the game pretty easy with the enemy design. I don't think the red enemies that sit there are very challenging, and the purple was a suprise given a lack of tutorial. Multiplayer would be amazing for this. |
| Oct 4 22:33:58 | 6m 43s | TEMPLE IS ACID (feat. Bees 🐝) | ♥ 2 | This game is amazing. I love the graphics, bee physics, all that stuff. Audio is amazing, I love how sometimes the bee shooting feels like it is synced with the music. The game does get pretty hard, and with your player being a nebulous blob of bees it is hard to know what your hitbox is (maybe it is each bee). Either way, amazing work! |
| Oct 5 07:04:23 | 8h 30m | Space LTD | ♥ 3 | Pretty fun, graphics were solid and puzzle wasn't too confusing. Could use audio and I think some proper aiming for the weapon would be good. Also my cursor got unfocused a few times from the notes. |
| Oct 5 07:09:40 | 5m 17s | Midnight Racers | ♥ 1 | Great graphics and music, very nice aesthetically. The car is a bit hard to control but I found it kinda fun. The only way I could find to beat the AI was to run into it which felt a bit cheap. |
| Oct 5 07:11:09 | 1m 29s | Shroomed. | ♥ 0 | Is the download no longer available? I don't see one |
| Oct 8 05:02:38 | 69h 51m | Not Enough Space | ♥ 1 | The flying controls were really cool. That paired with the audio and cool lights made the game have a very majestic and cool aesthetic. I was very confused on the second level but I see now what I need to do. Some nice sound effects could really improve the experience, as well as some better guidance on objectives, but great work overall on a fun and nice looking flight game! |
| Oct 10 03:52:52 | 46h 50m | Locked in the DARK | ♥ 3 | I like the graphics, the light effect on the pixel art looks nice and the monster designs are also cool. I think that the light pickups in some cases don't give enough light to be worth picking up. I found myself on my first playthrough trying to go out of my way to get them, but in the grand scheme of things it just wasted more light, which made me just run to the right on my second playthrough and I won rather easily. If you want players to explore it might be worth making those more rewarding. As for replayability, more levels or maybe some randomized elements would be nice. It also would be cool if the monsters in game had some effect on the game world. One question: is the artwork pasted here and on the itch page concept art for the game? it is kinda cool but I was unsure how it related to the entry. |
| Oct 10 04:01:45 | 8m 53s | Textris | ♥ 2 | Amazing game! This is such a cool concept with visuals and audio that make it feel so cool. The concept is rather confusing at first, and later on it is still kinda confusing how the same letter can have different shapes. The outline of where it gets placed can feel misleading too at times. Once I got to understanding it I really started enjoying it. I appreciated having the letters you need to type at the top of the screen. With a tutorial I think this game would be very epic. |
| Oct 10 04:24:56 | 23m 11s | Limited Delivery | ♥ 1 | I'm trying to launch game.exe but it doesn't seem to be launching.. |
| Oct 10 04:38:48 | 13m 52s | BLOCKIES | ♥ 3 | Very cool, I like the graphics and audio. I think the game could be a bit more engaging if you could rotate the pieces on more than one axis and if the "game features" element was more prominent, maybe a list that populates your features or something else. |
| Oct 14 21:54:56 | 113h 16m | Shotgun hockey | ♥ 1 | Really fun game! The idea is great and the game plays well. I think it is sometimes hard to tell when I am defeating enemies vs getting hurt by them. I like the graphical effects as well, liquid in the cauldron being a cool detail. |
| Oct 14 22:02:06 | 7m 10s | Limited City | ♥ 1 | Very nice, the pixel art style looked very good to me as well as the perspective. I think the game could use some music or extra audio. The gameplay felt like there was one really dominant strategy: 3 farm - 2 city. The smaller houses felt useless when the cities made so much more money. I think maybe some extra buildings or events could make the game a lot more interesting by moving it away from a single meta. |
| Oct 15 16:10:37 | 18h 08m | GOOSE SLAYER | ♥ 2 | Awesome game! The level design and graphics are great and really harness the mood of Doom. Two things I found frustrating was not being able to skip the beginning text (which was annoying because I accidentally pressed escape one time), and that you can't just hold down fire to shoot, but with those two changes I think this game is really great. |
| Oct 15 16:25:29 | 14m 52s | Space Infestation | ♥ 1 | Really great game. Gameplay felt good and the narrative/theme worked with it super well. The mechanic of having the slime limit your space was a great interpretation of the theme and fit into the story well. I particularly found the moments where you are riding on the escape pod and shooting aliens as they approach you really cool. |
| Oct 17 03:46:42 | 35h 21m | Space Knight | ♥ 2 | Very cool game, and very cool work on the engine. I think the camera being directly behind the player made it hard to see sometimes and awkward to control, maybe putting the camera a bit higher would help. Also, the game could probably use some more sound. I couldn't quite see how to win, as I had collected almost everything in the level and the ship just kept going, but I had a good time anyway. |
| Oct 17 03:53:00 | 6m 18s | Deckit | ♥ 1 | This is such a fun game. really unique and innovative idea. I love the jiggle on the cars. really impressed with how much is in here given it was a 48 hour game, especially with the Ai and stuff. |
| Oct 19 04:09:26 | 48h 16m | Portrait of a robot climbing a dystopian megastructure | ♥ 0 | Cool game, I thought it had a nice atmosphere and and the level design was very good. |