whysguy52 2023-10-03 00:40
very cool, very fun.
I think i got close to the end but you have a door that opens (going to the right, if it helps) that just drops you into space/the abyss . I think that's a bug.
Foon → Ludum Dare Explorer → LD54 → Space Infestation
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 442 | 3.69 | 31 | |
| Fun | 135 | 3.98 | 30 | |
| Innovation | 809 | 3.05 | 30 | |
| Theme | 630 | 3.53 | 30 | |
| Graphics | 529 | 3.67 | 30 | |
| Humor | 624 | 2.76 | 30 | |
| Mood | 411 | 3.71 | 30 |
very cool, very fun.
I think i got close to the end but you have a door that opens (going to the right, if it helps) that just drops you into space/the abyss . I think that's a bug.
@whysguy52 Yes, that door is supposed to be locked... :/
wow great work with this! would be interesting to have to reload, although that would make it way more challenging. Sound effects when you get hurt would be helpful. Overall really fun, great graphics, and gameplay!
Enjoyed this one. Fun little shooter, you aren't limited in space physically but the mere presence of the zombies limit it. Good Job!
The fast fire rate of the gun was really satisfying (in a way haha) The amount of enemies during the door opening sequence I felt was a bit much though
Great Unreal Top down Shooter. BTW I met the unlocked door bug at the end of the world too XD
cool game, liked the idea and the gunplay felt good (enemies were just squishy enough), there's even a story inside, so overall pretty good, i wish you guys a good continuation :)
Fun shooter game! Not very original in terms of ideas but well made and fun to play.
@anciententity The growing hive should be more of a threat because it should cut off paths as it eats more space. But as it turned out, it was very difficult to script the growth with the players progression. At least to the slow-paced players it should pose a threat :p
Very cool game ! The bias is very interesting that the is limited by aliens ! GG guys !
gg, I think making a map UI indicate the infection like a quick map, timing of the hive eating the floor should laxed. Another thing is that the infestation should be like behind the player and ruining the door the unleash the enemy from behind would make the experience more exciting than having to rushing before the floor is lava. I think you can script better than this given more time and critics from people. :)
That was a big file to download!
The graphics are great, I love how you guys used shader effects, it is really rare to see them used well in a Jam. The game was fun, the UI worked extremely well, and I loved the rate of fire and handling so many targets was very satisfying!
A to down shooter with aliens, not original but well done :thumbsup:
Lots of Left 4 Dead vibes here :slight_smile:
I was hesitant to download this (almost 900 MB is a lot), but it paid off, the game is fun and atmospheric, even if not very innovative. I also like the graphics and sound effects. Some pain points/nitpicks:
- Some sound effect or a visual hint that I'm getting hurt would be helpful. One time I was down to 25% of health but I didn't even notice when that happened. - The floor infestation thing could be a blocker. On my first playthrough, I had nowhere to go, because the red thing covered the only path forward, since I was habitually first exploring the rest of the pathways. - There was never really any shortage of ammo, so there was little point in having the ammo be finite. As was previously mentioned, reloading could pose a challenge instead. Things can get hectic very quickly though, so if implemented, it should be balanced carefully. - The shotgun was, IMHO, a lot less powerful than the assault rifle, so I didn't use it. - I had to be careful with the mouse cursor to prevent it from slipping to the second monitor. It would be better if it was locked to the game.
Overall, very nice entry :thumbsup:
Wow, cool 😎
The game is interesting, it was quite nice to play it, keep working on it and everything will be cool
Really great game. Gameplay felt good and the narrative/theme worked with it super well. The mechanic of having the slime limit your space was a great interpretation of the theme and fit into the story well. I particularly found the moments where you are riding on the escape pod and shooting aliens as they approach you really cool.
@phillips-albright that was my favorite part too ;) @captainzo @mvasko2 @mindhijacker @mvasko2 Thanks for the feedback guys!
the game is very interesting, I liked it, the idea is good, continue at the same pace and you will become more professional