Steel Zenith by thetatautau 2023-10-03T13:22:46Z
incredibly good and chill game, fits the theme perfectly, art style feels amazing and the addition of music really made it a nice opportunity to relax, nice one and i hope more people see it :)
Foon → Ludum Dare Explorer → Users → PS1HAGRID
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | 👥 | Museum | jam | 436 | 3.70 | 3.28 | 3.65 | 3.61 | 4.30 |
incredibly good and chill game, fits the theme perfectly, art style feels amazing and the addition of music really made it a nice opportunity to relax, nice one and i hope more people see it :)
great little game but PLEASE put the controls in the description, i got mauled to death while trying to figure out how to shoot (i am not a very smart man), but anyways, i got my bearings the second time around and really enjoyed it, great artwork and sfx, overall a job well done, especially for a solo dev, i hope more people find it :)
incredible game, it really gives off strong overcooked vibes and was frankly just hilarious from start to finish, great respect of the theme, great artwork, music, everything, i hope more people find this game and i wish you the best of luck :)
fantastic little "idle" game, art is amazing and the homemade rocket noise at the end gave me a good laugh, balancing-wise it felt good, i finished my rocket with about a minutes to 30s to spare, great work!
cool game, liked the idea and the gunplay felt good (enemies were just squishy enough), there's even a story inside, so overall pretty good, i wish you guys a good continuation :)
good looking and chill little puzzle game, graphics looks good, music sounds good, and call me an idiot but some puzzle were real headscratchers for me, well done :)
@braktheman thank you for the resolution tip, i was wondering why the game ran normally in the editor but ran like hell on the builds, i'll get that fixed soonish of tell someone to fix it for me
and @pierre-marie thank you so much for your feedback, you may not know it, but you just proved a stubborn developer right about how annoying the "sticking on walls" was, and ill get to screaming at @teashna right now <3
love you both and have a good one out there, and thanks again for the feedback it means a lot to us ;)
@pierre-marie oh don't worry he KNOWS, I TOLD HIM MULTIPLE TIMES, but he was "eerrrmmmm akchualley, it's better if we just stick to the walls" so he made me remove it (for his defence, i had it set so we would slightly bounce off of the wall and he didn't like it wich is understandable) anyways, you're proving my intellectual superiority once again and I very much appreciate it, take care <3
@foursay thank you for the comment, from what i've seen, the platformer controls are the part getting the most criticism, and we should've dedicated more time to polish it further, but it's a little bit too late now sadly, so i guess there's always next time. as for what made us put these pieces together, the answer is midnight pizza, a questionable sleep schedule and a comically short brainstorm ;)
anyways, have a good one, and thanks again for the feedback it's really important to us
@loka thank you for your review, i honestly didn't think someone would actually like the physics/controls, and sadly for you these will be changed, the entire team including me is also not happy about how it felt so i can assure you it will be changed/reworked entirely. in any case, thank you so much for your comment <3