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mudlee

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TimestampSince previousGamemudlee's comment
Apr 20 05:48:31 The IT ♥ 0 I could not even feed one apple to this thing. I tried everything, but I think it's very tough at beginning. I love the art though.
Apr 20 06:03:20 14m 49s Hungry Flames ♥ 1 I like the color switch idea, even though it was not obvious for the first time :)
Apr 20 06:04:57 1m 37s Light in the Dark ♥ 0 I could not open on osx (catalina) it says "The applicatio LD46 cannot be opened".
Apr 20 06:10:39 5m 42s VAT - Very Astonishing Tubs ♥ 1 Man, this game hurts my mouse :D Nice one, congrats! Am I right the the muscle guy needs more stuff to be alive, right?
Apr 20 06:14:59 4m 20s Let's stick together ♥ 2 After the first two level I said "looks really good, but too easy". At 3rd level: "O man, it's like a summer after a winter without spring!"
Apr 20 06:18:27 3m 28s The floor is lava! ♥ 2 Is there anyone in the universe who can complete at least one level? :D It's way too hard, but the idea is neat.
Apr 20 07:17:20 58m 53s Ball Keeper ♥ 1 The OSX version is not working :(
Apr 20 07:23:57 6m 37s Dracenzoid ♥ 1 @electric-blue This is the 3rd godot game I cannot run on osx catalina. What's your trick as it runs for you?
Apr 20 07:30:10 6m 13s Old Friends ♥ 2 What a nice implementation! I got lost for the first time as I tried to move downwards, but then I just read your story. It's a nice game, well clean and peaceful what I love :)
Apr 20 07:40:17 10m 07s Rebutia ♥ 1 Thx OSX zip points to a 404.
Apr 20 07:42:58 2m 41s You can shoot! ♥ 1 I get this on OSX: "“YouCanShoot” cannot be opened because the developer cannot be verified.". I changed the security settings, but still, I get this :(
Apr 20 09:57:28 2h 14m Rampage ♥ 3 Hey @philstrahl! Can you build it to either linux or web or osx?
Apr 20 14:35:52 4h 38m Rolly and the Flower ♥ 1 It's a great one. Starts easy, but then all level increases just as much as needed. Neat. Love the audio, the simple graphics and the mechanics as well, great job!
Apr 20 14:47:10 11m 18s IGKNIGHT: Keeper of Flame ♥ 3 Nice, I like its simplicity :) Did you use libgdx?
Apr 20 15:12:22 25m 12s Save the Earth Initiative ♥ 0 I get this on osx catalina: ```bash mudlee@MacBook-Pro Downloads % java -jar ld46.jar java.lang.NullPointerException at me.aljosact.ld46.LD46.update(LD46.java:137) at me.aljosact.ld46.LD46.run(LD46.java:98) at java.base/java.lang.Thread.run(Thread.java:834) Exception in thread "main" Continue >> java.lang.NoClassDefFoundError: sun/audio/AudioStream at me.aljosact.ld46.sfx.SoundManager.<init>(SoundManager.java:11) at me.aljosact.ld46.LD46.<init>(LD46.java:53) at me.aljosact.ld46.LD46.main(LD46.java:208) Caused by: java.lang.ClassNotFoundException: sun.audio.AudioStream at java.base/jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:581) at java.base/jdk.internal.loader.ClassLoaders$AppClassLoader.loadClass(ClassLoaders.java:178) at java.base/java.lang.ClassLoader.loadClass(ClassLoader.java:522) ... 3 more java.lang.NullPointerException at me.aljosact.ld46.LD46.render(LD46.java:181) at me.aljosact.ld46.LD46.run(LD46.java:103) at java.base/java.lang.Thread.run(Thread.java:834) ```
Apr 20 15:20:14 7m 52s Don't Crack ♥ 1 The moment, when you know you have to let it got, but you won't :D Screenshot 2020-04-20 at 17.17.36.png
Apr 20 15:27:53 7m 39s The Ludum Dare Flame 🔥 ♥ 1 What an interesting idea! It's good you could do this and not let it go in the trash... good job man!
Apr 20 15:29:41 1m 48s Save the last Plant ♥ 0 In the web version I cannot aim as I want to :(
Apr 20 15:36:01 6m 20s That Time I Crossed A Barren Desert To Protect&Care The World From Terrible Code ♥ 1 It's a brave thing to participate without an engine. I have two especially as well, but never tried to write a game with it. I'm not that brave. I appriciate your effort here. And the game itself (even letting the biased opinion set aside) is cool ;)
Apr 20 15:39:57 3m 56s Polar ♥ 1 It's far away from easy I must say, but as the theme covers not just the theme but the world's crysis as well (no, not corona) I give it a thumbs up for sure.
Apr 20 15:43:57 4m 00s Supernova ♥ 2 When you rush to the sun with your material to make it alive and then you soon realize you just can't stop even if you press the arrow as hard as you can is epic...
Apr 21 13:48:35 22h 04m Corporate Slave Rabbit ♥ 1 what a great concept. I wish you could add more "levels". But I know, that would hurt the dayjob ;)
Apr 22 14:12:25 24h 23m Hacking is Probably Not Like This ♥ 0 Good one for nerds like me :)
Apr 22 14:26:46 14m 21s Purple Thing! ♥ 1 What it makes really hard is that you have to use the down arrow for dropping instead of space, enter or other things. I really miss some audio :)
Apr 22 14:36:09 9m 23s Light from a star ♥ 1 If you manage to find a point where all have the same heat, then you're good. But man... finding that point is so fuckn hard :D the idea however is one of the best I've seen in this jam. But yes, it's a bit too hard.
Apr 22 14:44:08 7m 59s Maintenance Bot 46 ♥ 1 I can't figure out what's the end goal of it? Also this ship must be immediately destroyed when reaches the next planet (if it can), because it's as fragile as the babies in my game.
Apr 22 14:47:49 3m 41s The Cat's Journey ♥ 1 The whole game and sound reflect a kind of melancholic mood which reminds me to one of my collegaues. If he were win the lottery he would only say "nice" :D Interesting idea.
Apr 22 14:51:16 3m 27s Metamagotchi ♥ 1 I would see the end game out of it!!
Apr 22 14:56:09 4m 53s Shrodinger's Cat ♥ 1 I completely agree with @derek-volker here :)
Apr 22 15:00:25 4m 16s Servers & Sockets ♥ 1 Great one. Would be good to add some real scenarios, like HDD died, CEO forgot to pay the payments, OS upgrade failure, etc.. :)
Apr 22 15:07:19 6m 54s Keep Kitty Alive ♥ 0 It's challenging, but I might get it wrong: is it only a click here and there to keep everything in green?
Apr 22 16:49:34 1h 42m Peanut Butcher ♥ 1 Great game!
Apr 22 16:53:00 3m 26s X33D ♥ 1 It has a learning curve, but I liked it. If the first few steps are a bit faster then most of the testers would not get lost as I did. But if I take my time then it grows out something, ... something. It's good to see different games after playing mostly platformers :)
Apr 22 16:56:55 3m 55s Fuzzle ♥ 1 What a great game! I rate it as good but have to mention two things. You put so much text to read in the beginning with basic font and buttons, I almost closed it. But fortunately I kept it open and gave it a try. It's a great one! Goes into my best games of LD46 list.
Apr 22 17:00:23 3m 28s Vital Signs ♥ 1 haha, I need two more arms! Great idea and the sounds just match so perfectly. Congrats especially as it was your first one!
Apr 22 17:03:36 3m 13s Fish Escape ♥ 1 Super. I really miss the sound. Even though it's not a unique idea here, but the implementation is really well done! Well job sir.
Apr 22 17:07:02 3m 26s Friendly Fire ♥ 0 at least you don't show in the end how the player dies :P Nice one, but I miss the end goal possibly.
Apr 22 17:09:43 2m 41s Innocuous Pong ♥ 1 I must 100% agree with @thedashdude, I experienced the exact same thing. Despite those, the graphics, the sound and the idea is awesome!
Apr 22 17:15:01 5m 18s Rewilding: The Story of Wolfhead Valley ♥ 1 I like this idea very much. My only complaint here is that the simulation goes so fast I can't really understand which move is done for what reason. The minimalistic hand drawn(?) graphics was the best! With some minimalistic sound it would hit a good rate I guess.
May 5 17:54:30 312h 39m Keep her alive! ♥ 1 I like the design and after I read the intro text, I got interested quickly. The most important thing is that you published the game and it's playable! Hence, you can receive feedbacks, like the followings: - I managed to trick the game that if I jumped right on any enemy NPC I just could "grab" and jump away with them far away without taking any damage. - Even without that trick I just realized that there is no AI at all. I expected that if I go near to them, they start aproaching me, but no :( - The platforms were put in a way that I felt multiple times that when I jumped off from one, I cannot go back, just only if I turn back and go through it again. - In the end it was not that obvious what should I do, or how can I do it better. Not saying that my first game was better in anyways (neither the current one), I'm happy you published it, because that's the most difficult part!
May 5 17:58:20 3m 50s Space Station Techie: Keepin' It Alive ♥ 0 As others mentioned, the movement looks like a basic rigidbody addforce or something which causes this strange behavior. Also, I would have imagined a bit more polished UI, but of course, the time was a bit tight. The biggest problem I had was that the game is so hard! Without ramping or preparing me up it just hits me without explanation saying "better look next time looser"
May 5 18:02:01 3m 41s Protect the Babey ♥ 1 The idea is super cool but man it's just so fuckin' hard :D Even by default it's not easy the mouse that moves the screen as weel did not help at all :)) I have to mention the sound which is in total harmony with the theme and the design. Neat one!
May 5 18:07:48 5m 47s Squirrel Saver ♥ 1 Maybe it's something wrong in firefox, but at level 1 nothing is happening even if I reach the green flag at the right side :(
May 7 08:06:50 37h 59m The Offer ♥ 0 I cannot open it ot MacOS Catalina :(
May 7 08:11:45 4m 55s Lost Beneath ♥ 1 Love the music and the art. It's hard :)
May 7 08:16:07 4m 22s Save That Baby ♥ 1 Well. It's easy to stack dead children at least :D