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Feedback comments for LD45
Baturinsky's games and stats for all events →
| Timestamp | Since previous | Game | Baturinsky's comment | |
|---|---|---|---|---|
| Oct 7 09:51:58 | Materialistic Cat | ♥ 1 | It's not very clear where exits are (it's footmarks and roads, right?), so I probably missed some content. Too simple (content-wise, but difficulty-wise too). But cat is charismatic. | |
| Oct 7 09:53:36 | 1m 38s | No Room to Move | ♥ 1 | Why make player start from the level one each time? |
| Oct 7 10:27:14 | 33m 38s | Money Management Simulator | ♥ 0 | Cute, but not much actual strategy involved. Need more meaningful choice. Would work better if there were several companies to invest, and you had to read a newspaper to get a hint of how they could raise or drop. Or you there were several different marriage candidates. Like, one would make you more happy, but other would help you getting promoted. Same for jobs. |
| Oct 7 10:57:56 | 30m 42s | Overthought | ♥ 1 | Only noticable useful effect from upgrade is smell. You could make hearing make music louder when closer to star. |
| Oct 7 11:41:50 | 43m 54s | Purpose: Unknown | ♥ 0 | Nice (though not very original - learning from enemies were known at least since Final Fantasy 5) idea, but things are happening too slow to be fun for me. |
| Oct 7 12:02:38 | 20m 48s | itemless | ♥ 0 | Could not figure how to get stone. |
| Oct 7 12:12:39 | 10m 01s | Void Rabbit | ♥ 1 | Got stuck on candles. Shot all candles, no result. |
| Oct 7 13:08:37 | 55m 58s | Hedgehog - Winter is Coming | ♥ 1 | Movements are somewhat stiff. |
| Oct 7 13:13:09 | 4m 32s | i don't know what to feel anymore | ♥ 0 | Music is a bit cacophonic to be honest. |
| Oct 7 13:20:59 | 7m 50s | Ant Wars RTS | ♥ 1 | Needs some indication of new base scheduled to built. I thought my click did nothing and lciked again, and got two bases at the same place. |
| Oct 7 14:15:53 | 54m 54s | Punch Punch Farm! | ♥ 0 | Graphics is awesome, but that's pretty much it. Hopefully you'll be able to add some content until the JAM deadline. |
| Oct 7 14:52:39 | 36m 46s | Dargontz PNCA | ♥ 1 | Love the art style. But combat get s tedious when there are lots of enemy. |
| Oct 7 14:55:04 | 2m 25s | Scrap Attack | ♥ 1 | Would be better with upgrades for speed (normal and turbo boosts), capacity and collect radius. |
| Oct 7 14:59:19 | 4m 15s | Idle Office Inc. | ♥ 1 | Me: how do people get so many point? Game: "pros write a bot". Best score for humor from me so far. |
| Oct 7 15:15:14 | 15m 55s | Vessel | ♥ 1 | Should not have checked out Sound category. Even if sounds themselves are not yours, how you use them matters. Because they scared the hell out of me. First time I gave full 5 points for Mood, this *** is scary. |
| Oct 7 16:16:23 | 1h 01m | While you're here | ♥ 1 | Can't unpack rar. You sure it should be only 21.8MB big? |
| Oct 7 16:17:27 | 1m 04s | The Island | ♥ 0 | Add some screenshots, please. |
| Oct 7 16:39:52 | 22m 25s | Writers Block | ♥ 1 | Plot is nice, but I got bored fast. Needs some complexity, such as combining several ideas in one, sell them in packs, etc. |
| Oct 7 16:46:52 | 7m 00s | The Hobo’s Guide to the Galaxy | ♥ 2 | Simple, but nice. Only problem is, how to throw away things when very close to the screen border. |
| Oct 7 16:53:37 | 6m 45s | Unlock | ♥ 1 | Could not get past lava. Also, would be nice to fast forward text. What I like is, it actually tells about how games (especially small/jam games) are made. |
| Oct 7 17:03:23 | 9m 46s | Alchemy Jam | ♥ 0 | Would be better with some meta upgrades, i.e. upgrades that persists between playthroughs. |
| Oct 7 18:24:29 | 1h 21m | Drake Hits Rock Bottom | ♥ 4 | Unexpectedly fun, I played to the end. But are you sure you have rights to use this music track in game? |
| Oct 9 14:35:35 | 44h 11m | Departure | ♥ 0 | Movement is painfully slow |
| Oct 9 14:41:07 | 5m 32s | Prison Escape | ♥ 1 | Could not jump over the first(?) zomibie |
| Oct 9 14:45:58 | 4m 51s | Faze | ♥ 4 | Finlly a game that really use the theme in a meaningful way. |
| Oct 9 15:00:00 | 14m 02s | バクラウBloodless | ♥ 6 | Pretty good, but. Could not figure when I'm supposed to dodge red face's strikes. Needs some tips. Also, big part of field is obscured by props. |
| Oct 9 15:08:10 | 8m 10s | Farm Fortress 2 | ♥ 1 | Misclicked one guard tower => did not have enough money for complete chain to make money. It would be better if money would be spend only on advanced buildings and/or upgrades. |
| Oct 9 16:32:13 | 1h 24m | Fetch Quest | ♥ 0 | Text appears too slow, and "Next" skips to the next line, instead of showing the rest of the current line as it is usually done. |
| Oct 9 19:09:21 | 2h 37m | Flow | ♥ 0 | Command line adventure is too complex format for LD imho. Multiple choice version would work better. |
| Oct 9 19:20:51 | 11m 30s | Nothing but naked | ♥ 2 | Looks great and interesting mechanic, but too hard for me :( Timings are too tight and "enemies" are too fast. |
| Oct 9 21:06:53 | 1h 46m | Ultra Quest | ♥ 1 | Key mappings is not very good. Would be better if arrows would work for movement too. |
| Oct 10 05:49:05 | 8h 42m | Nothing to Say | ♥ 1 | Love your graphics style. |
| Oct 10 06:29:47 | 40m 42s | Alchemicraft | ♥ 2 | First mincraftlike on this jam that I really enjoyed and played to the end. Ultimate sword is ultimate. |
| Oct 10 17:23:20 | 10h 53m | Fanfare Fantasy | ♥ 2 | I was a bit confused initially, because playing clues (i.e. rombuses that show when to play) do not stand out and are mixed visually with notes particles. But I got used to it pretty soon. |
| Oct 11 09:56:32 | 16h 33m | Unfold | ♥ 1 | Timing is too tight. |
| Oct 13 10:33:43 | 48h 37m | King of Nothing | ♥ 3 | Ha, I knew there should be another chess on this jam:) Interesting idea, but as it is, trivial except for the following the rhythm. I'd drop rhythm part and try to make core gameplay more complex. But that's me:) Also, was surprised that king does not walk diagonally. |
| Oct 13 14:37:39 | 4h 03m | HEARTSCAPE | ♥ 0 | Look ofarrows icon made me think they'll shoot diagonally |
| Oct 14 08:55:17 | 18h 17m | The Persistent Thief | ♥ 2 | WAY too many buttons for my taste. Pick up, knock out, cut glass, enter door could be one button, or right click. Roll should be Shift. Steam boots activated by double jump. Also, (I played Windows version) in tutorial there were guard's sight indication, but no guards themselves. |
| Oct 15 15:27:13 | 30h 31m | Nothing is my car ! | ♥ 1 | Lane changing animation would look better natural if car's nose would turn in that direction a bit. And if camera would be fixed to the car, instead of center of the road. |