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Feedback comments for LD46
Baturinsky's games and stats for all events →
| Timestamp | Since previous | Game | Baturinsky's comment | |
|---|---|---|---|---|
| Apr 18 15:21:23 | Life of a Ball | ♥ 1 | Adorable | |
| Apr 20 11:04:31 | 43h 43m | My Pet's Dungeon | ♥ 1 | I could not figure why and when Flee button is not working. Otherwise, pretty solid and addictive. |
| Apr 20 15:00:23 | 3h 55m | Tetris Life | ♥ 1 | Quite original. Could use more types of matters to add depth, though. Right now tactics sem to mostly just keep fire to one side of the bin and pour water there too. |
| Apr 20 15:50:58 | 50m 35s | Fight the virus | ♥ 0 | Funny. Could not make heal work, though. |
| Apr 20 17:44:18 | 1h 53m | Life | ♥ 1 | Liked the art style and Space Battle mode. To solve 2x2 issue, maybe make shots explosive or piercing, but lower ROF? Or add a secondary weapon. Btw, I also made a Game of Life gamification for thic compo, check it out! |
| Apr 20 18:00:06 | 15m 48s | a Friend of fire | ♥ 1 | Good graphics. Fire burns out maybe a bit too fast (or walking is too slow) for my taste. |
| Apr 20 18:12:57 | 12m 51s | Satisfy'n: Keep the Love Alive | ♥ 1 | Great all around. Except maybe could use some winning/closure state... |
| Apr 20 18:17:31 | 4m 34s | Grow Together | ♥ 1 | I'm too confused about mechanics. But looks good. |
| Apr 20 20:19:27 | 2h 01m | Reforest | ♥ 2 | Looks interesting. Can you add text description for people without Tabletop Simulator? |
| Apr 20 23:04:03 | 2h 44m | The president's speech | ♥ 1 | Great mood, but a bit too hard and have to repeat too much after failure. I got stuck on third sniper shot - I don't see bodyguards on the right side to block it with. Like that they have unlimited amount of spare persidents too:) |
| Apr 22 19:13:14 | 44h 09m | Eat preys, love | ♥ 2 | Very atmospheric, though controls allowing only in sharp 90% turns annoys me a bit. |
| Apr 22 19:27:26 | 14m 12s | untitled mob game | ♥ 0 | Looks promising, even if, unfinished. Would be nice to at least read in description what you were trying to achieve. |
| Apr 22 19:40:57 | 13m 31s | Flower Defense | ♥ 1 | First two stages are a bit too slow. I think game would be better with just three latter stages. |
| Apr 24 05:47:55 | 34h 06m | How to Air | ♥ 1 | Graphics is good. But it feels very weird that you have tons of different gases for air. Even though you only need O2 for breathable air. Would make more sense if what you are making is fuel. |
| Apr 24 05:51:57 | 4m 02s | Blossom Blaster | ♥ 1 | Fairy is super adorable (especially her frown), flies less so. |
| Apr 24 05:56:38 | 4m 41s | A Game of Life | ♥ 0 | Would work better in turn based. Good to see more people are doing something Life-related. Check my entry too:) Also, grade other entries if you want to be reated yourself. |
| Apr 24 14:41:25 | 8h 44m | Keep 'em Alive: Retro | ♥ 1 | Illness hits too early before you have means to fight it. |
| Apr 26 18:34:55 | 51h 53m | The Next Generation (Conway's Game of Life Puzzles) | ♥ 1 | I have counted five Game of Life inspired games on LD46, including mine. And each one is different and interesting in it's own way. You puzzle is interesting, though a bit too hard for me - I got stuck on 4th. I figured the next-to last step, but not the first one. You have a small field, instead of effectively infinite one, so most real GOL patters do not work there. Which is not necessarily bad, I guess, but was a minor annoyance for me. I also liked that you use unusual "hosting" for you game. I also initially considered to just put my game on codepen:) |
| Apr 26 18:44:37 | 9m 42s | Hextayin' Alive | ♥ 2 | Seventh GOL inspired game on LD46 I have seen, mine included. Interesting, but too confusing. I think it weould work better turn based. |
| Apr 26 18:53:30 | 8m 53s | Death's Compass | ♥ 0 | Could not figure what grappling hook does, exactly |
| Apr 26 23:19:10 | 4h 25m | GOLKIA | ♥ 1 | First, if you want it to look more pretty, experiment with colors and/or other life-like algorithms, like this https://www.youtube.com/watch?v=XVVyjIbypwM Second, very neat source and it's a great idea to use OpenGL for that. I'm a big fan of GPGPU myself, but did not know tht there is already a WebGL GOL. |