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| Timestamp | Since previous | Game | La mecanique du plastique's comment | |
|---|---|---|---|---|
| Apr 24 11:00:27 | Fishing Fighters | ♥ 2 | Ha, congratulations ! Loved the montage of the different gameplays to build the tension/humor before the fight. The cut with the obtained fish took me by surprise :) The fight ending was a bit hard to comprehend : I got an animation close to a Dosukoi, but I don't know if it was a fishy move (if you see what I did) or a kill-feedback. | |
| Apr 24 11:22:06 | 21m 39s | Speeddating | ♥ 2 | Okay, this was really fun ! I thought that it would be similar to TEXT AND DRIVE, but the idea of literally approach someone on the road is a fantastic twist. The surrounding gameplay/art details are nice (the road panels, the road curvature, the increasing speed...). Would have loved some sound design. The angle allowed to look at the other face is maybe a bit too permissive, as we can find a sweet spot where the questions are asked and the incoming traffic is visible. It would be evilish but maybe nice to force looking straight to the face, forcing the player to make quick stressed looks to the road. 2018-04-24 13_08_11-Speeddating by Spab.png |
| Apr 24 11:43:09 | 21m 03s | SURVABY | ♥ 2 | Ahhhhh, game over ! I managed to apease 8 babies though, that's kind of a great success considering the apocalypse contex and those creepy yelling ! I had a bug at the first launch of the game, I could'nt do any action on the babies. Nice game concept and execution, and good cinematography (the moment when first zomby appeared work fine on me). |
| Apr 24 11:44:16 | 1m 07s | Blockland | ♥ 1 | Good idea, but as @besmundu said, I didn't understood how to embrace the platformer side. Strategizing on the ground seemed to be the only way. I didn't get far though, maybe you introduced it later ? I totally see room for a great gameplay though, like starting with very large waves of slow-paced zombies on ground which do little damage to the main tower but a lot to the player, forcing to use platforms as a high ground and firing down (defensive towers may fire down too), then gradually introduce ennemies breaking this pattern, walking on the platforms to attack the tower and, lastly, juming around the platforms to attack the player itself. Would love to see new versions of it anyway, congratulations ! |
| Apr 24 11:57:57 | 13m 41s | Feed the Beat | ♥ 3 | Nice game, pretty polished !! It's a shame though that you didn't really integrated the theme to the gameplay, like choosing the ingredient for instance to compose a recipe while keeping up with the rythme. It would have definitly added to your game. Really good work anyway ! |
| Apr 24 12:00:18 | 2m 21s | Platjectile | ♥ 1 | Congratulations for finishing up ! I would have liked to see more levels to really realize the potential of such a combination. The physics are a bit strange though, especially the friction on the surfaces. Maybe by increasing the contrast between the two moving feels (sharp controls on moves/jumps and physic-based feel with gravity and bounces in projectile phases) ? |
| Apr 24 12:37:11 | 36m 53s | Maroon | ♥ 3 | Congratulations for finishing up ! You pretty much managed to get those two genres working, and that's surprisingly hard ! There is some bugs though, like the saucer reappearing on top of the screen (when the player is also reappearing) and so being unreachable, or the player reappearing and dying endlessly behind a pile of spooky ghosts :) |
| Apr 24 12:55:07 | 17m 56s | Typer World Cup | ♥ 2 | Arrgg I suck at typing... and sucker is not my thing but it's a nice concept for a game. I could'nt get my eyes away from the right row though, it made me miss a lot of the actions ; maybe the typing area below the image woul'd have been more confortable (but maybe it has something to do with my dyslexia). |
| Apr 24 13:24:08 | 29m 01s | Farm Punch | ♥ 1 | Nice little game ! I was appealed by the graphics showed in your post : the art in general (sound and illustrations) is charming. Maybe the bouncing of the character is a little too much (or is it the speed of it) ; it gives a sluggish feeling to the movement. Also I'm not sure that I understood what to do to defeat the big worm, I keep being sucked by it in the end. Apart from that, good work guys! |
| Apr 24 13:26:30 | 2m 22s | Axe and Roses | ♥ 7 | This game rocks. |
| Apr 24 14:09:17 | 42m 47s | Hellfest Simulator | ♥ 5 | Encore un bon jeu, comme pour la Ludum dare 38 (le badge que vous nous aviez envoyé de Wake up est toujours sur notre bureau <3). C'est cool de vous retrouver pour celle-ci ! On a pas fait des scores de fou pour celui-ci, pour l'instant c'est plus "non mais tu t'fous de ma gueule", mais on y travaille. Manque peut-être quelques petits trucs en plus, des touches pour pogoter, boire des bières nous mêmes (mon premier réflexe). Bonne idée la sortie qui quitte le jeu, c'est simple mais efficace ! En tout cas vous êtes forts pour les ambiances. Bravo ! |
| Apr 24 14:27:44 | 18m 27s | Mud and Pixels | ♥ 1 | Good idea to mix real time and turn based, it produces an interesting gameplay. Maybe you could improve a little bit the UI, I'd say you could gain some clarity. Also maybe your game lacks a little bit of sound atmosphere. But it's already a pleasant game overall. Nice job ! |
| Apr 24 14:43:58 | 16m 14s | The Tale Of An Arts Major | ♥ 0 | Sans-titre-1.jpg Good idea ! I'd love to see your game more finished. In the meantime, I had some pleasure doing my own little replica. |
| Apr 24 15:10:24 | 26m 26s | Court Invaders | ♥ 1 | Wow, nice one ! I understand why you have so many positive comments. Great idea and execution. I was surprised by the difficulty given by the crossover gameplay, I didn't make it through the second stage but it loved to try ! |
| Apr 24 15:30:15 | 19m 51s | On The Fly | ♥ 2 | Beautiful graphics and ambiance, congratulations, the art is gorgeous ! I had some bad lag though, as @blooobird say you may have a bit of optimisation to make. I also had 2 crashes during the time I tested it. But anyway congratulations, you did a great job ! |
| Apr 24 16:03:12 | 32m 57s | Survival Dash | ♥ 1 | Amazing ! Loved it. The two-handed control pattern is great, the various feedback/highlights on the ressources are neat. A bit more clarity on the craftable items may be a plus, but everything works well and is really replayable. Congratulations ! |
| Apr 24 17:59:59 | 1h 56m | Nūn | ♥ 0 | Wow, it's tough, it really made we work on my reflexes skills ! A game over screen would have been great to end the game properly. Nice graphics and good job though! EDIT : maybe I didn't get to the endings after all, I'm not sure |
| Apr 24 18:01:53 | 1m 54s | Final Football Tactics | ♥ 1 | It's a decent puzzle game, congratulations ! The levels are well designed, this is quite catchy. Some polish on the controls may be useful, the mouse/keyboard seems to me a bit complicated for the simple required actions. Polishing side, I would love to see this game with an emphase on the soccer feel, maybe with more animations, ball weight, and crowd shouts ! |
| Apr 24 18:27:00 | 25m 07s | Permadate | ♥ 1 | I had some troubles understanding that the zipping dialogues where the possible question I could ask. Maybe they are a little bit to quick to disappear. The idea is good, but maybe your game lacks a little bit of polishing. Good job overall anyway ! |
| Apr 24 18:44:41 | 17m 41s | Alida of Arx | ♥ 3 | Congratulations for the content and the voiceovers, this is a nice touch. The puzzle path is a bit unequal though, and would gain some polish. I blocked on how to finish the dreamcather (thanks for the playtrough !), when the rest didn't require very much thoughts from me (ex. clicking every ingredients until finding the correct ones). Note that the character sprite wasn't flipped correctly with the movement orientation, resulting on a lot of moonwalks from Alida :) |
| Apr 24 18:45:07 | 26s | Tour de Arizona | ♥ 2 | I liked the art style a lot, those papercut watercolor characters are cool ! Your game is already really fun as it is, just lacking maybe some UI or sound effects to make it even more pleasant to play. Nice job for your first LD ! |
| Apr 24 18:51:28 | 6m 21s | Stardust | ♥ 0 | Glitchy but playable indeed :) The hitbox for collecting stars is a bit small, making the game longer/harder that I felt it should be. Bravo ! |
| Apr 24 19:07:35 | 16m 07s | Toodee and Topdee | ♥ 1 | Good idea, nicely executed ! All the mechanics are very instinctive and well designed. It way be a little too punitive though. great job ! |
| Apr 24 19:20:51 | 13m 16s | Mojojo | ♥ 1 | Oh it's super pretty ! Congratulations, youre graphics are beautiful and the whole game feels pretty polished and complete. Great job ! |
| Apr 24 19:21:29 | 38s | Gallica | ♥ 1 | I failed at *not to die a lot*. That's a good sign. Liked the Superhot feel on the art direction, and the pace is amazing. Had a lot of stability issues on WebGL though, especially huge freezes on first room loadings, making every first tries of every rooms a bit complicated. Moving boxes felt a bit slow for the game, especially with the delay needed between two pushes. A bit of pathfinding issues are breaking the fast pacing sometimes also, as the ennemies may stop rushing the player around boxes. But even in this 72h gameplay state it's very fun. Add room numbers / scorings / records / leaderboards / shadows of past runs or other players runs, a bit of visual polishing and it may be amazing. Bravo ! |
| Apr 25 13:42:21 | 18h 20m | Vector Rabbits Slayer | ♥ 1 | I loved your graphics ! Beautiful pixel art, color palette and animations. Good job ! |
| Apr 25 13:58:30 | 16m 09s | Jeff From Accounting | ♥ 5 | Amazing ! Loved it. Congrats to the 3d/level artist, and great weapon concept. Some performance issues, but that's obvious in the timeframe. Probably not by design, but I love how this type of game allow a sort of native "couch coop", one player managing the fps side and another the writing one. You totally could imagine set that as a "2P mode" which only change the difficulty, without touching any controls pattern :) Bravo ! |
| Apr 25 13:58:33 | 3s | PLYDRIDIE - Multitasking Racing Flappy Game | ♥ 2 | Good job overall ! It took me a lot of time to figure out how to "flappy", maybe the smart phone screen should be visible from the start. The gameplay is quite difficult but also challenging as it is. Fun concept, congratulations ! |
| Apr 25 14:25:58 | 27m 25s | InvadTris | ♥ 1 | Your game is already pretty playable and enjoyable as it is. Nice cross over ! I think I had a bug at some point, the screen froze as I had still 2 lives to go. Good job anyway ! |
| Apr 25 14:38:27 | 12m 29s | Fast & Food | ♥ 2 | Fun concept, but the maneuverability is a bit frustrating. The ingredients placement on map could be improved too, as sometimes you don't get the required ingredients on the track. With fast and reactive controls, a bit of polishing, and maybe some local multiplayer to steal some fresh salads leafs from your friends routes, and I'm sure that could be a very fun game :) Bravo ! |
| Apr 25 14:48:32 | 10m 05s | Dinner Hunter - Cook Or Die | ♥ 1 | Aujourd'hui j'ai conçu le riz au lait le plus bizarre du monde. I didn't succeeded to cook a dish though. Wasn't expecting the whole level/hunting side of the game, and the wild vegetables with special attacks ! I got `-154%` health at some time, it didn't finished well for me :) Bravo les mecs ! |
| Apr 25 14:53:53 | 5m 21s | Music Make Me Shoot My Gun | ♥ 0 | Good concept and the gameplay is instinctive enough. Perhaps there is something better to find with the placement of the rythme game that would enable to actually have an eye to the tower defense screen. As it is I had some huge difficulties to see what was happening on that part. Nice job overall ! |
| Apr 25 15:00:58 | 7m 05s | SurviFarm | ♥ 2 | Nice job ! I didn't get far and got killed a lot by boars and sleep hunger, but the inclusion of culture quiz was a nice touch. Bravo ! |
| Apr 25 15:08:44 | 7m 46s | Light At Night | ♥ 2 | Great job on the graphics, it looks very nice ! The gameplay is enjoyable, just a bit laggy on my computer witch at some point became pretty difficult to handle. Also I'd say that the controls feels a little bit clunky, like the jumps are maybe to wide or something. Other than that congratulations, you managed to submit a pretty polished game ! |
| Apr 25 15:15:48 | 7m 04s | PongCraft | ♥ 2 | Nice job. A faster match pace would be better I think, with a lot of ressources or a better distribution on map maybe, and different ball moves/powers, but the core idea have a great couch-game potential. Bravo ! |
| Apr 25 15:20:53 | 5m 05s | Fat Panda! | ♥ 2 | Good job on the art part, your graphics makes your game look pretty polished for a jam game ! The rythme of the gameplay and movements of the character is a little bit slow maybe, but overall nice adaptation of the theme. |
| Apr 25 15:25:56 | 5m 03s | The Colossal Carrot Caper | ♥ 1 | Congratulations, the system is pretty much working even if the music should help a lot more to be in rythme, with a noticeable beat, and it would be great to have some feedback on the wolves states and initial routes. Bravo ! |
| Apr 25 15:31:36 | 5m 40s | Midnight pulse | ♥ 1 | Nice job guys ! feels pretty polished for a jam game, especially the art (graphics and music). Very fun ! |
| Apr 25 16:13:00 | 41m 24s | Atila el 1 | ♥ 0 | I like your graphics choices, nice and sober. Your concept is very cool, it would make a great game if you'd find the time to polish it a little bit further. Congratulation ! |
| Apr 25 16:40:23 | 27m 23s | Wordslide | ♥ 1 | Really good job ! Loved your concept and the graphics are beautiful ! I sucked though, all I could spell was GAG and MAIL... :P |
| Apr 25 16:47:54 | 7m 31s | Late for Love | ♥ 1 | Really nice little game, simple, well made and efficient, good job ! Perfect for a driving prevention campaign :P |
| Apr 26 16:40:00 | 23h 52m | Boxing Surgery Simulator 2000 | ♥ 2 | Good game, I enjoyed it ! The graphics are quite appealing and make, together with the sound design, the game looks pretty polished. I was a little confused by few things : first it wasn't clear to me if I had any influence during the boxing phase with my click (I kept clicking furiously but couldn't identify my boxer or see if that did any difference, maybe I got the control wrong). Also some of the surgeon techniques seamed a little weird to me, but at the same time, that's what makes it funny :). Great job ! This could make a good mobile game with some small UI adjustments. |
| Apr 26 16:56:21 | 16m 21s | Tennis Hero | ♥ 0 | Great game ! Well balanced, there's room for the gamer's improvement, the controls are pretty simple and instinctives, the graphics are appealing. Nice job ! |
| Apr 26 17:06:40 | 10m 19s | The Magic Shotgun Coloring Book | ♥ 1 | Nice idea, well made ! The game is quite difficult, but just what it takes to make it challenging. Good job ! |
| Apr 26 17:22:01 | 15m 21s | BIRKANOID | ♥ 1 | Wow, you managed to achieve a really bright little game ! It's super polished, regarding both art and gameplay. It felt great to play and I can't think to something really problematic to tell you about, which is kind of rare for a jam game (EDIT : moreover for a compo !). The only thing perhaps (but maybe that's just me), the effect of the "shield" card seemed unclear to me. Anyway, congratulations for the good work ! |
| Apr 26 17:40:02 | 18m 01s | Dirty Pink | ♥ 2 | Great game, you totally deserve the number of comments and grades ! Those graphics are terrific. Maybe the difficulty is a little too high but the polish of the game make you forget about it and want to try again. Good job ! |
| Apr 26 18:02:40 | 22m 38s | Unbelievabubble | ♥ 2 | Good game and nice concept, and your graphics are beautiful, I like this papercut aspect ! The gameplay feels a little clunky and sometimes unclear though; especially the fact that you can't place any bubbles in a totally blank area (I had that when I destroyed all the bubbles by mistake, I couldn't find anything to do except to relaunch the game). You also have some bugs: when I fell on the first hole (Yes... I'm not precisely good at platform games :P) I was sent much further in the game. If you could fix those issue your game would be really great. But as it is, it's already really engaging ! |