FoonLudum Dare ExplorerLD41 → Nūn

Nūn

By samupo

View on ldjam.com

CategoryRankScoreCount
Overall10032.9828
Fun11382.4427
Innovation9752.8627
Theme8883.1528
Graphics5393.5328
Audio3363.4526
Humor9652.0025
Mood6603.2027

Comments

ccglp 2018-04-24 02:21

End scene is a huge WTF.

Is very well put together! Visual feedback is great, and music is great. I think is very hard, but this might be my bad skill

lobsterblues 2018-04-24 06:56

Love the aesthetic and the grim mood. I like how flexible but still easy to use the main gameplay system is, and quite challenging! Music was fantastic, too. Great job!

sunnray 2018-04-24 09:58

I wonder if there is any way to win? Was quite hard for me too. At some point even if you manage to get every card, the refill is still not enough. Loved the mood too! Nice work overall.

oniekym 2018-04-24 10:01

Like the style of art.:) bit hard to read and play at the same time. Nice Game!

samupo 2018-04-24 10:33

@lobsterblues @sunnray The game is designed to be impossible to beat. We did it like that to convey the message that "death is inevitable" and that "the time does not flow back". It's a constant struggle against time with only one possible ending. Knowing that, what do you think of it?

0nironauta 2018-04-24 13:25

I like art and music. Also the gameplay. I miss a game over screen with replay or something like that. Congratulations for the work.

la-mecanique-du-plastique 2018-04-24 17:59

Wow, it's tough, it really made we work on my reflexes skills ! A game over screen would have been great to end the game properly. Nice graphics and good job though!

EDIT : maybe I didn't get to the endings after all, I'm not sure

khofez 2018-04-24 19:34

The idea is very nice, the game is quite fun but at some point when I lost nothing happened

sunnray 2018-04-24 21:11

@Samupo So the game over screen is basically a winning screen too huh. But if there is no way to win, there still should be some way to indicate the progress, in my opinion. Like a timer, or slight changes to the background.

samupo 2018-04-25 22:57

I've seen several comments regarding the end screen.

The game has no end screen. It has an ingame animation that fades into the main menu and resets the game like that. It was designed like that on purpose to convey a stronger message and avoid having a "more arcade" feeling to it.

2018-04-27 15:06

Lovely graphics, challenging game! I included it in my Ludum Dare 41 compilation video series, if you’d like to take a look. :) https://www.youtube.com/watch?v=0cwbDpVj28g

tay-elenberg 2018-04-28 20:43

Nice pixel-art! Looks very good!

minibobbo 2018-05-03 03:01

Art and mood were great. Once I saw the ending and realized was I was seeing I looked at the beginning and could see it there too. Creepy stuff.

I'm not sure this game is possible. I think that you always lose. Is it possible to win?

hopgames 2018-05-03 05:05

Good graphics. You should add a restart screen once you fail, because I didn't see one.

cristiano-m-garcia 2018-05-06 21:05

Good job! Cool game!

I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.

I hope you continue with the project.

https://ldjam.com/events/ludum-dare/41/witchs-escape