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Prostone

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TimestampSince previousGameProstone's comment
Dec 4 02:59:32 Sorted ♥ 0 Kept me clicking for a while. It takes a lot of time to actually get anywhere challenging though, was catching crates midair till like 2 minutes. Good Job!
Dec 4 03:03:46 4m 14s FLOCK ♥ 1 Looks great! As others mentioned, even though the controls are smooth it would probably be better, if you could use your mouse or even a controller :]
Dec 4 03:07:01 3m 15s Cardhoard ♥ 2 Wow! Art and music is on points and it plays flawlessly. Really enjoyed playing this one :]
Dec 4 03:10:59 3m 58s TetrisTank ♥ 1 Hehe, pretty fun mechanic even though I suck at tetris. Can't seem to be able to click on replay consistently but spacebar works with that :]
Dec 4 03:23:31 12m 32s Health Hazard ♥ 1 Wave 7 on first try, but gets hard really quick, which is a good thing as it is still fun! Great audio.
Dec 4 03:33:11 9m 40s The Star War 2: The quest for more money ♥ 1 Haha, didn't expect that when I started playing it. Turned into a funny gimmicky game really fast!
Dec 4 03:38:34 5m 23s Ethereal ♥ 2 Enjoyed playing, only thing that seemed weird to me was the floor texture moving with you, feels like the character is not moving on the floor. Otherwise really good! Good job!
Dec 4 03:46:10 7m 36s One Million Dollars ♥ 1 Great artwork and music! Kept me sticked to it till about 20k, just going to bar straight from work.
Dec 4 03:54:25 8m 15s Puzzle Trubbles ♥ 1 Trubbles over, Seems like keeping the gun straight and just waiting till the ship is right above you is the easiest way to play, maybe too easy, but the concept is great and I enjoyed playing it!
Dec 4 04:00:03 5m 38s Coffee Break ♥ 1 Would be great to know the controls and not trying to figure them out, or maybe a little tutorial (even text at the start). Sometimes game doesnt prompt the action (problems with raycasts maybe?). I like the lowpoly graphics though :] If polished it could be something.
Dec 4 04:03:03 3m 00s Motion only ♥ 1 Would love to see it in VR twitch mode!
Dec 4 04:09:48 6m 45s Kids, Don't Do Wild Magic ♥ 0 Yeah, learning curve is through the roof here. Takes a while to even get the controls, while the ice mage is wrecking stuff :D Looks great and I love the fire effects!
Dec 4 04:14:23 4m 35s Dungeon Raid ♥ 0 Sadly, same problem as baknik, the art looks awesome would like to see it in action :)
Dec 4 04:21:09 6m 46s Snake Force ♥ 2 Looks awesome, plays awesome! I got a little overcooked vibe with those puff clouds. Cant believe this was made in 48 hours, seems really polished. Btw I pressed SPACE, muhahaha. (and kept pressing it!)
Dec 4 04:25:23 4m 14s PresentPort ♥ 0 I like the splitting concept.
Dec 4 04:37:00 11m 37s Quibbles ♥ 1 Didnt expect to get raped by minibals and thrown out of the platform so fast, haha. Better not be greedy, cuz.... the more you have..!
Dec 4 04:44:30 7m 30s Under the cocanut tree ♥ 0 Music goes really well with the level and the game itself is pretty fun! Watching a fat pirate roll around, yeah :D
Dec 4 04:57:41 13m 11s One Matter ♥ 1 I love the concept! I like to play puzzle games in general and this one could go a long way if polished more. Didnt really get into the controls, I was falling left and right, because of the inertia, would rather solve puzzles instead of focusing on moving. With that said I like every other thing about it, and will try to finish it after a good night sleep :]
Dec 4 05:05:44 8m 03s Rocket Jump ♥ 2 Good old Quake times.
Dec 4 05:19:05 13m 21s A Dying City ♥ 1 Good concept! Clicking through every bit of city part is a little tedious though. Would like to see this in polished mode. Btw those great charity events for UnityEngine.GameObject, would donate...
Dec 4 05:26:55 7m 50s Robo Tomb ♥ 1 Got really spooked by the music after the long silence, it fits the game really well though. Like the art as well. Maybe some checkpoint for levels? Anyway, really great game!
Dec 4 05:38:57 12m 02s Puzzle Progress Prototype ♥ 1 Don't know if its intended, but one of my yellow blocks didn't snap to a grid and behaved like a rigid body, rotating and falling. It snapped when I made a move afterwards, but it was a little unpredictable where it would land. Otherwise would actually like to play it on mobile, since I like my puzzle games and this one has cool concept.
Dec 4 15:47:36 10h 08m Scissor Lift ♥ 1 Menu is probably the highlight for me. Would be great if you could go up/down as you move left/right as it could save a lot of precious gaming time. Enjoyed playing nonetheless.
Dec 4 16:08:24 20m 48s Solaris ♥ 1 Love the visuals, really pleasing to look at and the controls feel smooth.
Dec 4 16:25:46 17m 22s Doug Bones and the Cursed Lava Lamps ♥ 0 Played in Opera and controls are okay-ish. As others mentioned the collision bug is frustrating. It could be a pretty solid fun minigame if polished a little.
Dec 4 16:31:46 6m 00s Leaning Tower ♥ 1 Simple and fun!
Dec 4 18:40:38 2h 08m Frank's escape ♥ 1 Good job on making your first 3d game in UE! Tried playing on a controller and controls feel okay, only thing that feels weird is the camera in narrow corridors, which is probably not something easy to do in the alloted time (at least I wouldn't be able to do it). As a prototype kinda game, it works and I love the main character model, while every other model fits well together (maybe except the helicopter :D). Don't really see how it fits the theme though.
Dec 4 18:48:20 7m 42s Walk in the Park ♥ 1 I like the choose your own difficulty/reward system. As I understand theres not much to do with the earnings, other than just having it as a score, of how long you actually played the game, so theres nothing stopping you from walking only one dog and easily gain money. I love the art, especially the low poly trees in the background. Other thing I would welcome is better use of the camera, basically jumping just screws you since you are not able to see the ground/level at all. So I would rather see the level instead of sky and trees. Otherwise controls are responsive and "leash spring" is a nice addition. Good job!
Dec 4 19:08:58 20m 38s Temples of Purgatory ♥ 1 Love the level design, art, music.. well basically the whole package. Minor stuff I would nitpick is that I lacked either a sprint button, or make the player move a little faster, which might make the game a lot easier afterwards so balancing may be an issue, but as it is now it seems greatly balanced (finished with 7H). Maybe add some sounds for the enemy, either a spawn sound or just a creeping sound so he player knows hes not alone. Overall audio really fits the beautiful retro graphics and atmosphere in this game is great. PS: weird thing, the scariest was the snowman for me.
Dec 4 19:16:27 7m 29s Shoot - Keep Your Score Down. ♥ 1 Topdown shooter with a twist, enemies actually try to evade you! Cool idea, as minimalistic it is, it works. Was gonna mention the freeze bug as well, was only able to play it once after launching. **For people with window size game mode:** try hitting **ALT+ENTER** it might go fullscreen.
Dec 4 19:31:52 15m 25s Lights, Camera, Action! ♥ 1 Nice work on this classic arcade-y style game. Only thing is I had to mute the beats after a while, it was too much.
Dec 4 19:42:36 10m 44s Gladiator Monsters ♥ 1 *Wait What* and I got totally wrecked, while thinking I will be the boss. Like the mechanic and that it actually forces you to choose upgrades if you have money, so the strategy completely changes when you play for the second time and know what to do. Adding the bestiary is a nice touch!
Dec 4 19:48:46 6m 10s BoatAfloat ♥ 1 Was gonna mention the exe problem as well. Just take it out of the folder. Love the mode and chest model! Controls are smooth and camera follow is great. Too bad theres not much more content after that, as it seems just evading is the way to go, while theres not any useful pickups or incentive to do anything else. All in all, good job!
Dec 4 19:58:33 9m 47s Snèèz! ♥ 1 I think the game turned out as intended (?). As minimalistic it is, it's really cool and everything from audio to graphics and UI blends together really nicely. Even if it is random, it felt too easy, but thats the hard of creating the game *balancing*. Good job on the game! Really put together nicely!
Dec 4 20:22:31 23m 58s Hangover ♥ 1 Sweet balance game! Takes a while to get a strategy to progress even further, so it seems you spent some time balancing. Minimalistic and fun.
Dec 4 20:29:31 7m 00s Ricochet ♥ 0 Feels weird pressing R on a keyboard when playing with a controller. Otherwise as others mentioned, this game could have used audio greatly, other than that it plays kinda smoothly and just unleashing ricochet hell feels really fun.
Dec 4 20:42:45 13m 14s DEEPER ♥ 1 Really atmospheric! I got totally lost after picking up first treasure and before I realized I could use the bubbles as a compass I found a second one. Great experience playing through this, lighting is nice, and that you can't see behind a corner is a great touch that adds to the atmosphere.
Dec 4 20:54:21 11m 36s Addtris+++ [Now with post Compo Update] ♥ 0 Played on windows, even though I don't like tetris games very much (mainly because I suck at them) I enjoyed this one, because of the wacky shapes. Seemed to my like some pivot rotations were really off, even shape consisting of 1 block was rotating, which caused some of the blocks be stuck at the wall or weirdly in the others. Overall it gives a great retro handheld vibe, with a music that fits perfectly.
Dec 4 21:02:35 8m 14s .SWARM ♥ 1 Love the wrapping effect, actually wondering how you managed that. Graphics area really enjoyable and the game itself is really fun. Haven't seen anything like this one yet.
Dec 4 21:08:48 6m 13s Presents ♥ 1 Great christmas-y mood and I really like the lowpoly models. It gets boring quickly, but thats not a problem with a game that puts you in a mood fast like this. Put your Santa hats on, everyone!
Dec 4 21:19:00 10m 12s Spin Attack ♥ 1 Great puzzle concept, executed fine. I would probably like to have a little more faster controls with the objects, but that is just me, it works like this. Good job!
Dec 4 21:25:33 6m 33s Duplicating Aliens ♥ 1 Great concept, I like that your clones basically work as more lives, so the more you have the... better? Anyway it is really fun to play and I love the models. There seems to be a *feature* when you leave some clones behind, enemies target them, so you are free to mow them down. Minor stuff anyway. Cool game!
Dec 4 21:42:05 16m 32s Kalyuka ♥ 1 Basically agree with the comments above. I really like the wrapping effect, but enemies don't seem to take it into account, which would add a little bit of difficulty. Other than that it would be nice if basic enemies would be a more distinguishable (not in art but in behavior - just a little speed there, projectile here), they kinda feel the same with just different graphics. Those are just REALLY minor things though. I enjoyed playing it, very good job!
Dec 4 21:48:24 6m 19s MAGNETOGRABBER 2000 ♥ 2 Like the graphics, maybe the bottom bar could shine a littles less, but that's my opinion. Controls are a bit clunky and take a lot of time to get somehow used to. Other than that its a good distraction for a while :]
Dec 4 21:55:26 7m 02s Mini Mystery ♥ 0 Works for me. Well actually, if I want to replay it launches an error so I have to launch it again, but it runs. Anyway, really interesting idea! Reminded me of those old Warcraft 3 custom games, where one player was the killer. I like the execution, it works really well and you have to keep your eyes peeled. Good job!
Dec 4 22:03:21 7m 55s Overdosed! ♥ 1 Interesting idea. It's really confusing at the start, had to read the description twice to understand it a little. It meshes elements of precision, management and randomness really well and it plays okay. Seemed like I was only able to treat some patients from one side, also it would be great if the color indicator changed the color of the injection at the top, or something more indicative. Really cool game overall, good job!
Dec 4 22:12:27 9m 06s MILF Of All Bombs ♥ 1 Flying this ship feels awesome, controls are responsive and its just fun. My ship jitters a lot when playing though, not sure what is causing that, as the movement in the above video seems to be smooth. Enjoyed playing nonetheless.
Dec 4 22:16:53 4m 26s The Floor is Lava ♥ 1 Pretty fun game, was a little harder for me, as I was dying really fast, but enjoyed every bit of it. Well executed, plays smoothly. Would maybe like to see a little more down, but thats just... not that important.
Dec 4 22:24:48 7m 55s Rhythm Bandit ♥ 1 Dig the retro theme and music, they mash really great. The moving tiles though, argh, yeah. Might have been better to keep the tiles non-moving and instead shine a cone like light on them and change the light color based on the rhythm (or just a transparent-ish circle sprite). That way it wouldn't be as distracting and might still look like a dance floor. Anyway, good job!
Dec 4 22:34:00 9m 12s Horny Bunny ♥ 6 Those sprites, oh my god, hilarious. Awesome game!
Dec 4 22:49:04 15m 04s The Infernal Knowledge ♥ 1 Actually gave me a chuckle, the artwork is amazing. Seems like there is not much to do, than just to find the door or throw stuff at poor cthulhus, but the atmosphere makes up for it now. Can see this be build into something bigger. Really good job!
Dec 4 22:58:55 9m 51s Timeless Memories ♥ 1 Nice take on the theme! Love the music, unfortunately the game crashed for me as well, didn't have to guts to try restarting the game.
Dec 4 23:11:19 12m 24s Little Pleasures ♥ 1 Smashed everything and it was really enjoyable. Interesting take on the theme. Btw grabbing works with my left button even though games says to use the right one. Just minor stuff.
Dec 5 00:19:25 1h 08m Garbage Disposal Tycoon ♥ 0 Too bad this isn't finished to a more playable state, it looks great!
Dec 5 00:43:28 24m 03s Hot & Cold ♥ 1 Watched this game on MrOdrez stream and just had to play it as well. Awesome mechanic and would love to see this one extended into a full game! Really cool!
Dec 5 01:59:21 1h 15m Mana4Life ♥ 2 Oh, the chicken dance. Interesting concept, but it doesn't work for me that much, since a don't like to get hit in a hack/slash games. Still it was fun playing through this since I LOVE to cast spells **UNLIMITED POWER**. Cool game nonetheless, good job! Seems like your audio levels are not corrected, menus is really loud compared to the game, thats just minor stuff though.
Dec 5 13:40:11 11h 40m A Hero's Burden ♥ 1 What an awesome game! Or a base for a even more awesome full game. Enjoyed it very much, voice narration is really well done. As gameplay goes, only thing weird were collisions in mid attack, if I got attacked in the middle of the swing I got teleported behind everything, otherwse it was a great experience. In the middle of the cutscene, where you are introducing your companions, I thought it would be cool if camera showed them as you named them, but as I understood the premise of the game, I wasn't sure, if it wouldn't tamper the atmosphere. Anyway, very nice entry!
Dec 5 13:55:13 15m 02s Larry Kroft and the Temple of Booze ♥ 1 Great game! Love the treasure concept, that you have to use it as weights and weapons, really unique. Implementing a kind of checkpoint system would we awesome, and maybe changing the shoot direction or at least animation, so it doesn't clip through Larry, might even be a fun one, tossing it behind him while sweatily running away.
Dec 5 15:28:44 1h 33m Haven ♥ 2 Very interesting game, played it for a longer time than more of the other entries. First UI screen is overwhelming at first, but I quickly got used to it, in the future if you add a tutorial while trying to explain them with some missions like *build a hut* and then go to the other next day, it would make it more accessible for people, who are scared away by a chunk of text. Overall I like the style and executions, minor stuff I would like to points is that, time is not paused, when you are reading some events, either making you make chaotic choices, so you don't miss anything else or missing a lot, ...and events go by really fast. Might have been intended though, in which case it need just a tiny bit of balancing. Other stuff I noticed, is when you remember the color coding for various types of effects, you can just choose the positive ones accordingly (like blue is trader if you need him, or green for finding useful resources). And the last thing I would like is kind of a queue on building stuff that spans days, so I don't accidentally reset the progress on it. Great game, played a lot, would play a more full version for sure! Good job!
Dec 5 15:47:30 18m 46s A Walk To The Finish Line ♥ 1 I love this entry, I love puzzle games, so this one was right in my alley. Finished it in one swoop, while some levels were trickier than others, so I would probably switch some levels around so the difficulty curve was steadily rising, but might depend on the person playing. Sweet little puzzle game, would like to play more levels :]
Dec 6 00:12:21 8h 24m get>set ♥ 1 Amazing, love puzzle, this one gets quickly to the point with its minimalistic style. Would probably change the unity standard shader even just a little, and maybe play a little more with the controls. As they are now they take quite a while to get used to with how the camera is set up. Very cool game, really enjoyed playing it and audio really fits in, which makes the *mood* great.
Dec 6 01:45:59 1h 33m Asteroid Crasher ♥ 1 Fun little game! At first I felt like the music tempo didn't really fit the speed of the ship, but I like how the music changes throughout the playthrough. Really like how the game is clear on what it wants you to do e.g. tells you the gate is *small* so you kind of know what to expect, but I kept forgetting the pickup count, so some small UI or maybe cool shine effect on asteroids when you have the required count. Also as someone else already mentioned, you can pick up what you need quickly and cheat it by rotating away from the screen, so you don't collide anymore. Just my 2 cents, thanks for the game!
Dec 6 02:21:45 35m 46s Ice cream stacker ♥ 1 Cool little minigame. As others already mentioned 3rd level froze my tab and balancing one cone is the hardest part, lost instantly on pressing play =] It is fun nonetheless!
Dec 6 02:32:51 11m 06s My Nuts Weigh Me Down ♥ 0 This game is nuts! ... yeah ... Really fun entry, like the premise, its neatly executed. Only nitpick for me is that I started riding a log on the left side but there were no logs to jump to. Might have been just really unlucky but it felt kinda unfair. Cheers!
Dec 7 12:59:25 34h 26m Bee Holder ♥ 1 Will have to try it with someone as well, but enjoyed playing single for a while. Would be kinda cool if the stinger actually points as you as they close in (so maybe some rotation, or other efffect), and wasn't really sure at fist how to collect honey and what the bubble does, so that might be better explained ingame. Otherwise, nice little game, cheers!
Dec 8 00:41:02 11h 41m ArenaBots ♥ 1 No audio is a bummer as said already. Every game I kinda rotated on the tank side and while still perfectly able to play it looks weird and kind breaks any immersion the game had. Graphics area pretty good and shatter effects are awesome. Also didn't want to be that guy, but there is no source for your game or at least I could not find it. Since it is a compo game source for your game must be included (refer to https://ldjam.com/events/ludum-dare/rules)
Dec 8 00:48:10 7m 08s Santaur's Special Delivery ♥ 1 Like the music, centaur Santa is fun as well as the graphics style. They might have been more simple structures repeating as it got boring really quickly, but time constraint is a thing so I understand. Also as others mentioned just spamming space is not really fun, especially when the gifts have some velocity when thrown as well, which makes it kinda harder to aim, so just spamming till you make it. Overall a good jam entry, good job!
Dec 9 15:16:48 38h 28m The Fast and Fastidious ♥ 0 Gameplay-wise it could use some more elements, just mashing mouse button gets boring faster than you even finish. Artwork is awesome, little more animations at the start wouldn't hurt. This is one of those games that would benefit from network highscoreboard.
Dec 26 19:21:17 412h 04m Working Death ♥ 1 Great minigame. I would love to have some kind of radius indicator, because often I thought I am hiding out of range only to see Death going for the kill and basically screwing me on that level.