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Feedback comments for LD39
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| Timestamp | Since previous | Game | zgragselus's comment | |
|---|---|---|---|---|
| Aug 1 00:42:59 | Dwarf Power | ♥ 1 | I like the entry. Voxel graphics makes it look cute, animations make it lively, multiplayer makes it replayable and it is indeed more fun in more people. As this was your first jam, I tend to always pick one or two things I missed or didn't like that much about game (because for me - a comment with description of what could be improved is more worth than just pointing out good parts): - I missed some power ups that could help worse player to get ahead of the first one again (through some dirty tricks). - I was lacking some higher goal (except of buying better tools, that would push me through game) - yet this is common problem with jam games (simply because there is not time to make any more complex goals). - The game lacks controller/controls setup - that could make it even more interesting, and due to multiplayer it is well suited for it. Congratulations on making your first jam game. I like it and enjoyed playing it - I bet that is what counts. | |
| Aug 1 00:52:31 | 9m 32s | Let's Get Political! | ♥ 0 | Interesting concept, and quite nice art with lively jumping animations. I like art style of the game. As for idea - it works with the theme. Yet I do miss some endgame or goal of the game, or some spending of political power to do abilities (you can just always go around and gather more people - only being limited by the number of your followers and your speed). Anyways I like the concept of the game. Keep up the good work. |
| Aug 1 01:07:21 | 14m 50s | Mr Mayor's Energy Crisis | ♥ 4 | You hit the theme perfectly, graphically reminding of mix between older Sim Cities and Civilization (no idea why tho!). The game play itself is interesting, yet a lot to read (at this hour!). But I managed to get through and survive few days. Music fits perfectly (even though you withdrew from ratings on it), I really like it. It really feels like finished game (which is rare on Jam or Compo). Keep up the good work. |
| Aug 1 01:33:17 | 25m 56s | Fall Sleep | ♥ 1 | Nothing happened to me at the end of the street and I ran out of energy. Anyways nice entry for first jam! Congratulations on making a game. Anyways as I'm used to - here is at least short paragraph for inspiration (what I would like more ... as I guess that is more worth it): For inspiration (and next time) - I missed a lot some more colors, lighting, textures and maybe even some penumbrae shadows, that would really build up perfect mood for such game. I was somehow missing night mood here (it looks way too bright to me). Overall I enjoyed the game, it seemed quite short. |
| Aug 1 11:35:21 | 10h 02m | Last Job | ♥ 2 | Art fits the game perfectly. I miss some final goal (other than getting thrown into boiler of course). Gameplay gets repetitive quite fast though (even though the power ups make it a bit more lively). WebGL version ran smoothly for me (and I'm often having problem with those). |
| Aug 1 13:58:55 | 2h 23m | Scarcity of Superpowers | ♥ 1 | Just my personal suggestion (from the last time) - do a WebGL build. I know there is struggle with Gamma vs. Linear (and some post effects aren't working), but still do it. |
| Aug 1 14:53:08 | 54m 13s | Electro-Brains | ♥ 1 | I could run WebGL version fine (on Chrome). The game is quite short (you die really fast eventually) though. When shooting the electricity - it seems like to hit more enemies at once, but other ones (than the first one) seems to take no damage. |
| Aug 1 14:57:16 | 4m 08s | Extincti | ♥ 2 | The idea is very good, even though that graphics doesn't fit together perfectly - it is very addictive and playable. Keep up the good work. |
| Aug 1 15:14:10 | 16m 54s | Locomatomatic | ♥ 1 | I like it. Once you have everything the game doesn't allow you to do much, but still - very good entry. I did work up to like day 8 or 9. It seemed always the same after. Keep up the good work. |
| Aug 1 22:03:06 | 6h 48m | Powerless | ♥ 1 | I dont think this is too hard ("should I start building my own country?" ... nevermind!). I liked it. I lacked some uprising event though. That could be interesting. |
| Aug 1 22:08:58 | 5m 52s | Mars Mystery | ♥ 2 | Interesting game, although it tends to be very hard to control (or maybe the layout doesn't really fit me well, this might depend on the person who is playing it though). The scenes tend to be very dark (some global illumination would be cool for such game). |
| Aug 1 22:12:40 | 3m 42s | Solar Racers! | ♥ 1 | The concept is simple and works. I had troubles controlling the car (you can't see how are your wheels directed and I guess that is root of the problem), and somewhat the car physics was highly unpredictable. |
| Aug 1 22:18:05 | 5m 25s | Last Question | ♥ 1 | The game is interesting - I played the post jam version too. I like the graphics and console controls, yet it lacks any tutorial or telling player what to do (which makes the game quite hard to play and win). |
| Aug 1 22:23:33 | 5m 28s | PandaBot3000 | ♥ 0 | The game is working for me and I managed to pick up some bananas and jump to top. The game is neat, although it sometimes bugs the collision detection when jumping (in good case you can do another jump, in bad case you die). |
| Aug 1 22:29:35 | 6m 02s | Get to the Bunkah | ♥ 0 | I'm really bad in these key-mashers therefore I've died very quickly each time I've tried. Congratulations on making the game nevertheless. Now to important part I write each time - what could be done better: I've played the game, it lacks the story or some introduction. When I was doing some task (riding bike, turning wheel), it was extremely hard to tell how I'm doing, as there was no feedback to the user. Also, please un-check Development build in Unity. The game is smaller in the end and runs faster. |
| Aug 1 22:48:45 | 19m 10s | Depths Disconnected | ♥ 1 | Gameplay is nice, the level seems to be too complex for me (I've found just 1 chargepad). |
| Aug 1 23:14:13 | 25m 28s | Five swords to Hell | ♥ 0 | The game looks very good, collecting swords doesn't do the thing though (or to be precise collecting all of them). |
| Aug 1 23:22:45 | 8m 32s | Robot Kernel PaniK | ♥ 3 | The concept is interesting and with instructions added I was possible to activate robots and... run out of energy almost instantly. After few tries I was able to charge robots and pick up some crops... then die. The game is extremely harsh, I'd like to play it more but it is just extremely hard (no mistakes are allowed). |
| Aug 1 23:26:10 | 3m 25s | Get Energised! | ♥ 1 | Interesting game there, the idea is there and reminded me of Lost Planet. I was unable to beat level 1 though. |
| Aug 1 23:35:17 | 9m 07s | DOHMIERE | ♥ 1 | The buttons (as mentioned) are confusing. Apart from that I can't really say anything against it - animations are smooth, graphics is sharp and nice. Compared to other game this one has a bit more depth than usual jam game. Keep up the good work! |
| Aug 1 23:52:12 | 16m 55s | Space Dog | ♥ 2 | Very good entry indeed. I ran the game for quite long time (20 treats or so). I can't really say anything against it - it looks very good, plays well. One of the best entries on jam. |
| Aug 2 00:00:59 | 8m 47s | Automate to Triumph | ♥ 0 | Fun game, I like the concept - and of course I've died quite fast! On the first time. Balancing resources is extremely hard and takes quite bit of time to get used to it and balance. |
| Aug 2 00:07:24 | 6m 25s | NUP-5 | ♥ 2 | Interesting game concept, seems quite repetitive - but the idea is there. I miss some HP level for main character. |
| Aug 2 00:19:24 | 12m 00s | Exodus | ♥ 1 | The atmosphere is great, sadly the execution (graphics and audio) aren't as good (they are good ... but the story is way too better than audio-visual quality), and it ends with cliffhanger. Overall I like this entry a lot, in my opinion one of the best for Theme and Mood categories. |
| Aug 2 00:32:11 | 12m 47s | Be The President | ♥ 1 | I see you have great sense of humor as well. Keep it up, this gave me quite a lot of laughs (and pretty much waked up half of the street while I was laughing). |
| Aug 2 00:35:19 | 3m 08s | Reserve Battery | ♥ 1 | The game is very classical, and feels quite finished (which is rare on events like Ludum Dare). It gave me some fun and I bet that counts. I'd increase the amount of power you have - but apart from that, I really like this entry. |
| Aug 2 00:48:17 | 12m 58s | Musk Hunter | ♥ 2 | Neat game, can't beat it though! The upgrades are quite expensive and you need to grind through to get them. |
| Aug 2 00:53:06 | 4m 49s | Adrift | ♥ 1 | Oh.... the sound of alien! It scared the hell out of me. Definitely a good entry! Storytelling one. I really like it. |
| Aug 2 00:58:05 | 4m 59s | No Sorcerer's Sky | ♥ 1 | UI is great, although it is missing a tutorial, took me quite a bit of time to figure everything out. Material status could be written on main screen. |
| Aug 2 00:59:54 | 1m 49s | The castle | ♥ 1 | I'd like to try it, but couldn't run it. Just black screen on Chrome 59.0.3071.115 Kudos for writing your own engine. |
| Aug 2 01:01:51 | 1m 57s | Buck and Flamy : An Unholy Row | ♥ 1 | Very good entry - gives quite a lot of fun in multiplayer. Keep up the good work. It is unbalanced - as one side has slight advantage. We need some serious matchmaking and networking for Ludum Dare - so we can start playing against each other over the network! |
| Aug 2 01:09:20 | 7m 29s | Yo Ho Ho | ♥ 1 | I enjoyed it, but the problem is in one of the event - you lose 1 crew in each category. I lost all but 2 crew in each category (which effectively lost the game). |
| Aug 2 01:15:57 | 6m 37s | The Dictater | ♥ 2 | My finger... oh.... The game is great! After 5 minutes of hard trying, I had to make a click script - just to save my finger from certain death in next 5 minutes. |
| Aug 2 23:30:15 | 22h 14m | Power Bunnies | ♥ 1 | Made me laugh quite a lot. I reached about 109 bunnies really fast, but they can easily block you from battery locations - it is quite tricky to feed them and not get stuck. |
| Aug 3 00:38:57 | 1h 08m | Tank Battle ! | ♥ 1 | The idea is there and it is interesting. The downside is actual execution - aiming is extremely hard, the game seems too fast for me. It misses some balancing in my opinion. |
| Aug 3 01:11:06 | 32m 09s | HE BEAT HER. | ♥ 2 | I'm quite confused by the game. I was unable to beat it (it misses instructions - and I wasn't sure what to really input) without some external help. Now to some technical issues: Please in text-input games, try to always focus text input. It is ruining game experience when you always have to grab mouse and re-focus. Now as for the graphics and music. The quality was high enough, it matched together (yet compared to some other games here on Ludum Dare it felt 'too simple' ... don't get me wrong, this isn't necessarily bad, but I'd like to see it in 'Life is Strange' like way). The game has quite good storytelling (I'd say one of the best this time on Ludum Dare). Keep up the good work. |
| Aug 3 01:14:47 | 3m 41s | Cranked 1911 | ♥ 1 | I've enjoyed the game. It definitely needs larger map, and maybe more polished. The idea is there but some parts seems unfinished (although yes, polishing game for any game jam is very hard due to time constraints). |
| Aug 4 04:56:44 | 27h 41m | Station 5723: Reactor Down | ♥ 3 | I like the entry, the gameplay looks quite polished. Yes, it all happens in one room and is quite short. What would I improve? I would definitely give the game better lighting and textures, it is missing them - and with few effects it could actually look very very good. I'd allow user to pick just one item at time only and keep it in hand - could be a bit more immersive (e.g. do it in Half Life 2/Portal style). Also the music didn't seem to fit the game (at least for me, yet this tends to be quite subjective). |
| Aug 4 05:01:35 | 4m 51s | Destroy Your Country | ♥ 0 | I tried few combinations, and hell... I'm good at destroying my country. |
| Aug 4 05:13:08 | 11m 33s | Lights Out | ♥ 1 | Interesting art style, although for me there was too much dialog and too little to do (the game was just about going through few linear dialogs), there were no choices or any other way how could the game ended - which could make it a bit more interesting. Nevertheless I did like dialogs as it put up atmosphere, at least a little bit. Good job! |
| Aug 4 05:31:49 | 18m 41s | The Last Question | ♥ 2 | Execution as interactive story is very good. The mood is set up, the atmosphere is there, puzzle minigames are very good and making presentation more lively. |
| Aug 4 19:05:03 | 13h 33m | GN49 | ♥ 0 | Interesting entry - the models and textures look nice, some more animation (of vegetation), and maybe particle system could make even better. I also feel this is missing some kind of backstory and possibly happy ending (or maybe you can win it, but I died each time I tried, although I'm quite a noob). |
| Aug 5 00:39:02 | 5h 33m | eDrive | ♥ 0 | Congratulations on making game and the engine, and as I've been working with C++ for more than decade (and also in 3D rendering and simulation industry), I really appreciate you did game in C++ for Ludum Dare. All I can say is Keep up the good work! |
| Aug 5 17:41:29 | 17h 02m | Hoover Simulator | ♥ 2 | The game is funny and adds some non-common principle of cleaning the room (flagging parts of it). So what is it lacking? Definitely better art, it seems confusing to have grey walls, floor and black marking spots. They are visible, but not as good (or maybe it might be high gamma on my display). Apart from that, the controls seems kind of non-smooth (I'd say that accelerating + decelerating might be more suited for the game, than instant movement in specified direction). Although the ideal would probably be a controller. Adding some obstacles (furniture?) could also improve the levels (yet they might be there, as I went just through few levels). Anyways, it gave me few minutes of fun! Congratulations on making a game! |
| Aug 5 17:51:41 | 10m 12s | Enceladus Explorer | ♥ 2 | The game is quite nice. I enjoyed and although I think score counter is broken (it was showing 37 for me all the time, yet I was collecting examples for quite long). So few points I have: I missed more shadows and more water-like look and feel of the game (the lower you are the less light there should be), maybe even volumetric light effects - that would be very cool. The controls are good, although the terrain seems quite boring (at least from texture point of view, yet it is a jam game). This could really use something like Tiled resources (Sparse Virtual Texture ... aka Megatextures). I couldn't read tutorial fast enough, the vessel stars going down immediately - I'd suggest moving the text down with vessel and let it disappear after 15, 20 seconds. Does the game have an ending? I thought it is lacking some, but maybe that is because I didn't pick up everything. |
| Aug 5 18:19:17 | 27m 36s | Metal Rescue | ♥ 2 | Very good work, it has a story line, it is somehow very playable and interesting. Graphics and audio is well-done, one of the best this time. I have one negative though, the problem was with movement, it wasn't smooth and it was very easy to get stuck. It seemed to be too slow for me. The game went well and smooth (as opposed to other comments here - but I've ran it on high-end rig). Congratulations and good job! |
| Aug 5 18:24:49 | 5m 32s | Shield Defender | ♥ 1 | I like the music in here, it tends to be very hard to play and finish. Graphics are basic, but serves the purpose. What is done incorrectly is balancing. After short while it tends to be very hard to catch rocks and you eventually die extremely fast, I'd like more if there was some goal and you could win the game. Congratulations on making a game! |
| Aug 5 18:28:58 | 4m 09s | LD39:Running out of energy | ♥ 1 | Only was able to get 300 points. The game is good compo entry and feels quite polished. Of course there would be tons of things to improve (graphics and art can always be improved), but as for gameplay it tends to be extremely hard to beat the enemy (as it reacts immediately and unless power is spawned in good position you have no chance). Congratulations! |
| Aug 5 18:56:41 | 27m 43s | Unadexus | ♥ 2 | Interesting game, yet super hard to control and frustrating - as you need to plan while being stressed with resources. You push player quite a lot (maybe too much, as I was more frustrated than having fun at some points). It is quite lenghty and I didn't make it completely through, as it is very hard (to build enough of everything). Sometimes GUI also failed (especially edit box while packaging ship). All in all it has more complex idea and I appreciate it, although it misses some tutorial and easy start. Congratulations and keep up the good work! |
| Aug 5 19:00:26 | 3m 45s | Plane'R | ♥ 1 | Interesting game. I'd like if you could connect stick and play with that (or maybe I missed something?). It has polished feel, although the collision with energy/coin could be a bit more easier to hit them. Congratulations! |
| Aug 5 19:03:28 | 3m 02s | Kinesis - 3D Flight Obstacle Course | ♥ 1 | My score was -1018 meters, I believe I did something wrong! It is nice idea, I didn't like the idea how everything stopped and you were 'refueling' energy, it confused me what to do from there. It gave me some fun though - which is the goal I'd say. Good job! |
| Aug 13 20:20:09 | 193h 16m | Game of Life | ♥ 1 | The game seems to ultimately let you run out of energy. I did like it - died few times which I consider success! In my opinion it was lacking some additional graphics representation (this way it was just some buttons and progress bars). I didn't like the music too much, it didn't feel matched to the theme (although that will be highly subjective). Also I saw you on twitch! |