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Feedback comments for LD30
vividhelix's games and stats for all events →
| Timestamp | Since previous | Game | vividhelix's comment |
|---|---|---|---|
| Aug 24 06:59:00 | Matters of Perspective | This is pretty cool! I don't think it's confusing, it was pretty easy to get used to it. I'm just wondering how to make it more difficult and to require more thinking rather than just "I'm stuck, I should hit 'e' " | |
| Aug 25 02:46:00 | 19h 47m | Gravity Flipper | I liked this. Pretty hard to advance but I liked the color scheme and minimalistic feel. |
| Aug 25 02:50:00 | 4m 00s | Meowrror | I liked the graphics and the idea. Sounds got a bit repetitive and I was getting impatient waiting for the block to move after meowing. Good entry overall! |
| Aug 25 02:59:00 | 9m 00s | Interplanetary Bridge Builder | Interesting mechanic. Found some of the sounds a bit harsh on the ears. Pretty good overall. |
| Aug 25 03:12:00 | 13m 00s | Space Vikings | I loved this. I liked the slow pace. It wasn't immediately obvious how the upgrades worked and what's the winning strategy, but that discovery was part of the fun. Good job! |
| Aug 25 03:32:00 | 20m 00s | Waterfly Octus | Loved the art, music was kinda repetitive, would be great to be able to turn it off. Solid entry, good job! |
| Aug 25 03:36:00 | 4m 00s | InterSection | I liked this idea a lot! Very original! |
| Aug 25 03:44:00 | 8m 00s | They Came from Beyond | I liked this. I think the first part was a bit hard until I got used to the mechanic, almost gave up on it. It would be nice if the baddies were a bit more visible.. <br/> <br/>Loved the art style! |
| Aug 25 03:48:00 | 4m 00s | [ Awake ] | Great feel! Got to a black screen with the music playing, not sure if that is the end or not. Loved the progression though and the overall vibe! |
| Aug 25 03:53:00 | 5m 00s | Her | I really liked this. Great vibe. Amazed that the music, while I can tell it's being looped, is not annoying - maybe having the other sounds makes the difference. I liked the art too! |
| Aug 25 03:59:00 | 6m 00s | The Tree | Sweet little game, lovely art. This was fun! |
| Aug 25 04:47:00 | 48m 00s | From Earth To Mars | Interesting, it's tricky to figure out exactly where to shoot the asteroids. Plays nicely, well done! |
| Aug 25 05:23:00 | 36m 00s | The Final Novel | Brilliant idea. I'd like to subscribe to see what the hivemind comes up with :) |
| Aug 25 05:26:00 | 3m 00s | F.A.T.A. | Nice, agree that bombs are a bit too fast so it's a bit hard...Like the graphics and the overall feel! |
| Aug 25 05:43:00 | 17m 00s | There, Somewhere | Really sweet little game, I finished it. One of the levels seemed a bit harder (the one with lots of crates), but loved the art, music was nice and gameplay was fast enough to be able to try again when dying. Great job! |
| Aug 25 17:34:00 | 11h 51m | Alien Boogie-Down | Hilarious, loved the chase bit at the end :) |
| Aug 25 17:38:00 | 4m 00s | A Dance of Fire And Ice | Enjoyed this, I agree it would work well on a phone! |
| Aug 26 04:31:00 | 10h 53m | A : Attack from Red Planet | Pretty cool concept. Totally reminds me of Z! Great job! |
| Aug 26 04:33:00 | 2m 00s | Space Merchant | Good start and interesting concept! |
| Aug 26 04:45:00 | 12m 00s | Disconnecting People | Great execution! Very captivating while playing. Got 991K. |
| Aug 26 06:24:00 | 1h 39m | Smugglers! | Lots of fun, great entry! |
| Aug 28 09:59:00 | 51h 35m | Close Your Eyes | Great entry, very thematic. Simple and effective. Great job! |
| Aug 28 10:06:00 | 7m 00s | Heart Star | Great entry, I would have preferred to have tab switch between the two worlds and use space for jumping... |
| Aug 28 10:08:00 | 2m 00s | I Think I Broke Something | Great entry, but felt a bit too difficult. |
| Aug 28 10:10:00 | 2m 00s | Connecting LD30 to the Real World | Great take on the theme! |
| Aug 28 10:14:00 | 4m 00s | Sinister | Awesome graphics, music and mood! Great job! |
| Aug 28 10:18:00 | 4m 00s | R-elink: A link between worlds | Great idea! |
| Aug 28 10:34:00 | 16m 00s | Chipset-0 | Just brilliant! |
| Aug 28 10:39:00 | 5m 00s | NOODLE FEELING | This was insanely fun! The audio was great! |
| Aug 28 10:43:00 | 4m 00s | Starpiercer | Gorgeous graphics and great gameplay too! |
| Aug 30 03:30:00 | 40h 47m | SpaceWorlds | Great audio! Agree with the others that having some sort of goal would help :) |
| Aug 30 03:34:00 | 4m 00s | Sun God Star Bridge | really sweet! well rounded entry on all categories! |
| Aug 30 03:38:00 | 4m 00s | Intersolar Super Spaceway (Excellent!) | Loved the windows 95 look and feel! pretty sweet overall |
| Aug 30 03:46:00 | 8m 00s | Galactic Empire | Good job on finishing this. It's actually not that bad, you need to keep at it! This was my first ludum dare submission as well so I echo your feeling of having completed something! |
| Aug 30 03:51:00 | 5m 00s | Mirrored Forest | Brilliant idea! I also got stuck on the throw stick screen... |
| Aug 30 03:56:00 | 5m 00s | Convergence | Excellent take on the theme, hard to play solo especially |
| Aug 31 00:06:00 | 20h 10m | Brobots | Nice take on the theme. Controls are a bit off, but loved the graphics and the feel - you should've kept the music from the main screen going through the game as well:) |
| Aug 31 00:11:00 | 5m 00s | Lucy Dreaming | Pretty sweet. Agree that jumps look scarier than they are...Also funny how most people thing of red and blue when doing the two different worlds (my entry included) :) |
| Aug 31 00:15:00 | 4m 00s | Affix It | Totally loved the animations on the main character. Also I would have never guessed the retro music/sound effects to go so well with a full-on 3d game...Great job! |
| Aug 31 00:21:00 | 6m 00s | Universal Love | Interesting take on the theme. Pretty sweet graphics, good fit with the sounds. |
| Aug 31 00:24:00 | 3m 00s | Holiday Nightmare | Hilarious, loved the turkey skeleton! |
| Aug 31 00:27:00 | 3m 00s | Nyctophobia | Liked the art style. Solid entry. Also, thank you for adding auto-fire, my fingers thank you very much :) |
| Aug 31 00:29:00 | 2m 00s | 4 | Surprisingly captivating...I was wondering if there would be a way to make this work on phones, maybe use the center area as the "joystick"? Difficult, but very engaging! |
| Aug 31 00:38:00 | 9m 00s | Gravitas | Agree controls are really hard. I tried this a second time after reading the comments and managed to orbit a planet twice and almost got to its center, that part of the gameplay is what you should try to make easier to get to as it was genuinely fun - getting there was hard though as I kept overshooting the planets :) Good job! |
| Aug 31 00:43:00 | 5m 00s | I think the S and W buttons were reversed for me, S would move the ship forward. Good take on the theme though! | |
| Aug 31 00:47:00 | 4m 00s | Beyond the Rift | Platformers are not my strong suit, so died horribly. But I did like the graphics and the idea! Good job! |
| Aug 31 00:54:00 | 7m 00s | Zombie Miner | Oh no, they merged into a huge zombie :) |
| Aug 31 00:57:00 | 3m 00s | Effraction | Sweet little stealth game. Once I managed to get through a hacking level it felt pretty rewarding :) |
| Aug 31 01:10:00 | 13m 00s | ParaPlats (Demo) | Very interesting idea. I found myself having a hard time figuring out which world to go to, having two worlds would have been easier for me - I had to keep checking the top left indicator but then forgot and ended up falling. Great execution though! |
| Aug 31 01:15:00 | 5m 00s | Jacob's Ladder | I got out and close to the ladder - not sure if there was something else I could have done there - but I did love how it materialized when I got close, good choice of colors/textures there! |
| Aug 31 01:16:00 | 1m 00s | Last Stand | My antivirus (avast) flags this as potentially harmful, I would have loved to run it though - I haven't seen anything made in Pascal run since back in school :) |
| Aug 31 01:58:00 | 42m 00s | Co-Op Swap | Hard to play solo. I liked the idea though |
| Aug 31 02:52:00 | 54m 00s | Portal DAGger | This was way more fascinating than it looks - I think I finished it by getting to the horizontal line. But I do agree with the comments that I would have never tried diagonal movement unless for the comments here. |
| Aug 31 02:57:00 | 5m 00s | The Asteroids I Call Home | Fun to control the little space dude. Main menu is interesting but gets a bit old when trying to play again... <br/> <br/>Good job! |
| Aug 31 03:02:00 | 5m 00s | City Hero | I won with exactly one survivor. I was just about to write it off as a bit slow, but got really fun when all the chimaeras appeared on the screen at once towards the end. Really gratifying getting a chimaera with a narrow miss of the blue dudes. I probably killed more of those than the chimaeras :) <br/> <br/>Great job! |
| Aug 31 03:05:00 | 3m 00s | Space Age | The UI is pretty bad so I'll admit I didn't get further than placing a few brown tiles - don't ask for confirmation on each placement, I'm not erasing my harddrive so don't need to confirm... |
| Aug 31 03:08:00 | 3m 00s | e|merge | More of a story with no options so not a game in my book :( I'll take even meaningless choices over no choices... <br/> <br/>Hint - press and hold Space to get to the end |
| Aug 31 03:11:00 | 3m 00s | Back and 4th | Interesting puzzle game. Controls took a while to get used to so I focused on the right side of the screen first and that made it easier. |
| Aug 31 03:16:00 | 5m 00s | Super Alien Bro | The little guy was adorable...so sad when he died :) The reverse controls power-up took a while to get used to... |
| Aug 31 03:29:00 | 13m 00s | Trade routes | This was deeper than it looked at first sight. I liked how the planets and the pirates moved, it added an extra layer of complexity... |
| Aug 31 03:32:00 | 3m 00s | One | Very interesting mechanic. More levels would have been nice, but I ran into the same issue with my build (though I have 5 levels, woo!) :) |
| Aug 31 03:47:00 | 15m 00s | Celestial Impact | The jump was too fast / gravity too strong, making the game very hard. I did find the main character very likeable, felt bad killing him so many times :) |
| Aug 31 16:38:00 | 12h 51m | Link'emAll | Very interesting. I connected all planets but nothing happened...I'm assuming you don't mean connect each planet with each other planet, rather I had all of them connected to the group..Can you explain the victory condition? <br/> <br/>Good game altogether! |
| Aug 31 16:44:00 | 6m 00s | Marble Run | I was on one of the levels with three balls and switched browser windows and that closed the game window - please make it stay open. <br/> <br/>Other than that, great idea and execution, good level design too! |
| Aug 31 17:10:00 | 26m 00s | The Twins | This was pretty fun, maybe a bit too difficult. Maybe using a different control scheme would have worked better, I keep thinking of space to jump so kept switching characters instead. Got only 1200 :( <br/> <br/>Good job! |
| Aug 31 17:18:00 | 8m 00s | Overlap | Very cool idea and concept, but I got stuck on the level that says use the key. I used the hint too, but didn't help! <br/> <br/>You need to ease into it though, I feel many people just quit when they tried to do something on the window in the first window... |
| Aug 31 17:31:00 | 13m 00s | The Wizard Of Clix | My fingers hurt from all the clicking. There's too much grind for a LD game though, making people wait 3 minutes or 5 minutes to be able to upgrade is just too much. If you change those numbers to 1/10th of what they are right now you might get more people to play through the game and get more valuable feedback! <br/> <br/>I liked the idea though, very cookie-clicker-y! |
| Aug 31 17:39:00 | 8m 00s | Frozen Mirror | I loved the little snowman! |
| Aug 31 17:48:00 | 9m 00s | Fourteen | Very interesting, the bullets minigame was easy to "game" by just aiming on the first row. Cool take on the theme, took a while to get used to the flow. Good job! |
| Aug 31 17:51:00 | 3m 00s | Purotekotoru | Sweet game, got into a cave and started shooting away! |
| Aug 31 17:52:00 | 1m 00s | Star Turtle 64 | Sweet game, got into a cave and started shooting away! |
| Aug 31 19:14:00 | 1h 22m | Stanley Squeaks and the Emerald Burrito | Sweet animation, and the dying sound made me literally laugh :) Good job! |
| Aug 31 19:19:00 | 5m 00s | Ghost Shifter | Pretty short, agree with the other comments that the bridge was a bit too narrow but good idea and solid first effort! Good job! |
| Aug 31 19:23:00 | 4m 00s | Wild Africa | Got 148 :) Amazing that you could figure out the shapes with 5x5 pixels! Great job! |
| Aug 31 19:25:00 | 2m 00s | The Circle Of Life | Interesting take on the theme. I just loved the nom-nom-nom sound! |
| Aug 31 19:29:00 | 4m 00s | Planet fighter | Controls were a bit oddly placed for playing with the mouse, but it was pretty fun overall. Sounds effects and music were a great match to the overall feel! |
| Aug 31 19:32:00 | 3m 00s | Shooty Space | Simple little game, good take on the theme. Music was great, very ominous! |
| Aug 31 19:32:00 | 0s | Hermes | Simple little game, good take on the theme. Music was great, very ominous! |
| Aug 31 19:39:00 | 7m 00s | Generic Space Adventures | Not really my cup of tea, but managed to kill that alien and make ash out of a plant :) |
| Aug 31 19:42:00 | 3m 00s | Interstice | I loved how the head moved to track your mouse and rotated all the way around :) |
| Aug 31 19:46:00 | 4m 00s | Planet vs Planet | Was a bit hard playing solo :) The music and graphics were top notch! |
| Aug 31 19:52:00 | 6m 00s | The Beginning | Great mood and feel, got lost on the third level (with the red squares) - maybe a minimap or some directional arrow would help to know where to go... |
| Aug 31 20:02:00 | 10m 00s | Any Moment | Not a game, but very captivating and deep! |
| Aug 31 20:06:00 | 4m 00s | The Bacon Uprising | Interesting approach, though I do feel sometimes less is more :) |
| Aug 31 20:19:00 | 13m 00s | Corrected Words | Interesting take on the theme, but it was too hard hitting those wrong letters though... |
| Aug 31 20:22:00 | 3m 00s | Super Mailer | Also wish there was a restart button. Loved the graphics! |
| Aug 31 20:25:00 | 3m 00s | Disconnect | Didn't rate this since I can't play it - both cross platform and windows version stop half-way through with a Failed - Network Error (Chrome and Firefox on Win7)... |
| Aug 31 21:10:00 | 45m 00s | The Nether | awesome chalk art! |
| Aug 31 21:13:00 | 3m 00s | Warlord of Connected Space | Couldn't play, once prompted me to install the unity webplayer (which I have already, played tens of games this LD using it) then got some obscure dropbox error. Maybe add a windows version too or make the web one work? |
| Aug 31 21:17:00 | 4m 00s | Intergalactic Express | Sweet little game! I liked how the fuel affected turns rather than distance as I was expecting. Original and fun! |
| Aug 31 21:22:00 | 5m 00s | Steamed Worlds | Didn't really figure out what I need to do - heard something about some volcano but didn't find anything here. Looking very good though! |
| Aug 31 21:25:00 | 3m 00s | Twist And Weave | Interesting idea and I loved the elastic feel of the bond! |
| Aug 31 21:29:00 | 4m 00s | I am connected | Almost got lost in the trees. Good for a first game, but please provide a version without an installer next time! |
| Aug 31 21:32:00 | 3m 00s | Humanity VS Samuel | Not sure if you can die since I finished this in the first run. I liked the sound effects :) |
| Aug 31 21:36:00 | 4m 00s | FLIP! | Interesting mechanic, hard to get used to the flipped controls on the bottom half, but good overall! |
| Aug 31 21:41:00 | 5m 00s | Connected Worlds | Interesting, requires some thinking :) |
| Aug 31 21:56:00 | 15m 00s | Connectris | Original idea, got a bit hectic fast! |
| Aug 31 22:00:00 | 4m 00s | Reminisce | pretty good, found it a bit difficult to trick the red thingy into opening the door :) |
| Aug 31 22:20:00 | 20m 00s | Provider Bob | Awesome graphics! |
| Aug 31 23:42:00 | 1h 22m | Warp | This reminds me of another browser game with settlers and wood and stuff, but cool take on the theme! I found myself playing this for longer than most other entries! |
| Aug 31 23:47:00 | 5m 00s | Come Creatures, Come pls | A bit slow, but interesting mechanic and nice pixel art! |
| Aug 31 23:52:00 | 5m 00s | A letter for God | Interesting idea, but I found the outcomes a bit random - though I understand that's part of the game and at least the feedback system was good so I knew how to approach it the next time. |
| Aug 31 23:54:00 | 2m 00s | Boing! | Nice and clean little game! Good job! |
| Aug 31 23:59:00 | 5m 00s | Or|Bit | Sweet, if a bit short. Reminded me of the hacking minigame from Deus Ex. |
| Sep 1 00:03:00 | 4m 00s | Parazzle | Interesting idea, took a while to get used to it, but fun! |
| Sep 1 00:10:00 | 7m 00s | The Mean Astronaut | Nice game, couldn't switch worlds but did manage to spawn a new world. Loved the upbeat music! |
| Sep 1 00:14:00 | 4m 00s | CONSOLORITE | Music got a bit repetitive. Not sure what the red numbers were supposed to do, I avoided them at first but then just went through them and nothing happened... |
| Sep 1 00:17:00 | 3m 00s | The Spectacular Adventures of Billy | Just looking at the screenshot made my eyes hurt. No controller handy - so won't rate... |
| Sep 1 00:30:00 | 13m 00s | Two Must Become One | Very fascinating. It would be nice to have some indication of what's possible and what not (for example if you don't have the 10 wood for a house). I did love the overall feel and trying to find the balance, I think if you gametest that a bit more this would make for a really addictive game! |
| Sep 1 00:36:00 | 6m 00s | MMOCRAFT - A CONNECTED WORLD | Message received.. I got the same feeling as when I was playing little inferno, which I guess is a good thing :) <br/>Top marks for mood! |
| Sep 1 00:42:00 | 6m 00s | Planetary Conformity | very interesting mechanic, I enjoyed this! |
| Sep 1 00:46:00 | 4m 00s | Ludum dare entry #1 | I loved the exploration side of this, I don't know why but it reminded me of Civ I :) |
| Sep 1 00:52:00 | 6m 00s | Two worlds connected | Great job and nice twist on the idea! The greatest thing in this submission (very rare in the 100+ entries I've tried so far) is that you implemented checkpoints - that allowed my to play this till the end and enjoy all of your effort. Thank you for that! |
| Sep 1 00:53:00 | 1m 00s | Shadows and Lights | Couldn't run game... |
| Sep 1 00:58:00 | 5m 00s | #Invert! | sweet graphics, did take a while to get used to the controls scheme |
| Sep 1 06:53:00 | 5h 55m | Columbus Close the Door of Your Seas | Awesome take on the theme - after a while, I decided to open all the doors and could see the monoculture take over...creepy! good job! |
| Sep 1 07:04:00 | 11m 00s | Emergence | The control scheme is a bit difficult but overall the idea is interesting - it would be nice to see how factories affect your income. |
| Sep 1 07:13:00 | 9m 00s | Road Rage | Fun game and good music, though not really related to the theme :) But, a game is a game, and it's better than many I've played. |
| Sep 1 07:18:00 | 5m 00s | Space Fight 3000 | Fun, interesting how the turn based is per unit rather than for all units... |
| Sep 1 07:23:00 | 5m 00s | Race to Colonisation | Interesting, bought 3 planets and went broke. Money was slowly going up but way too slow... |
| Sep 1 16:39:00 | 9h 16m | Wormings | I couldn't start a new game, but other than that, awesome take on the theme and lemmings! |
| Sep 1 16:42:00 | 3m 00s | Polypus | Feels rushed indeed. Good idea, and the music was nice but like others have said, didn't get to hear much of it... |
| Sep 1 16:44:00 | 2m 00s | Asteroid fighters | Got a runtime error when I managed to hit my first asteroid. Other than that, great idea and take on the theme! |
| Sep 1 16:55:00 | 11m 00s | Supernova | Cool take on the theme, managed to get to the end...Good job! |
| Sep 1 17:01:00 | 6m 00s | Hot and Cold | I loved this. I was so sad there were no actual levels :( <br/> <br/>The wizard and its animation were awesome! |
| Sep 1 17:11:00 | 10m 00s | The Two Sides of the Rio Grande | Interesting take on the theme. A bit open-ended, would have liked to have some currency of sorts to limit building and influence new inhabitants showing up... |
| Sep 1 17:19:00 | 8m 00s | A Whimsical Adventure At The Other Side Of The Rainbow | Normally not my cup of tea, but I took the time and I have to say it was worth it. Good job and awesome writing! |
| Sep 1 17:38:00 | 19m 00s | Fiscally Judicious | This was great. Took a few runs to figure out all the intricacies but then ended up with a stable system, so I guess there's hope for the capitalist system? |
| Sep 1 19:38:00 | 2h 00m | Merge | This was very good, excellent level design! |
| Sep 1 19:40:00 | 2m 00s | 2connected | couldn't run this, it crashed when starting |
| Sep 1 19:53:00 | 13m 00s | SpaceMail | Good idea for a game. I lol'd a bit reading the description about the jam vs compo rules and then hearing the music - even at the time, I doubt that was composed in 48 hours :) |
| Sep 1 19:55:00 | 2m 00s | Shattered Worlds | doesn't work |
| Sep 1 20:17:00 | 22m 00s | Orbital Cargo | Great take on the theme, though the gameplay was a bit slow and hard to manage. Zooming out would help and frankly the asteroids are hard to avoid so they just add an unnecessary penalty that doesn't add anything to the gameplay. Other than that, I found myself spending way more time with this that I thought I would :) |
| Sep 1 20:31:00 | 14m 00s | Planets - A space odyssey | I think I was doing well, but I didn't realize you can scroll the map and there was this two other players below :) |
| Sep 1 20:34:00 | 3m 00s | Colonized worlds | Couldn't really figure out the gameplay, but I did enjoy the music :) Maybe a few more details would help? |
| Sep 2 03:06:00 | 6h 32m | Bidimensional Landscaping | Very original idea, I liked this one a lot! |
| Sep 2 03:13:00 | 7m 00s | Out of the Office | Felt a bit uncomfortable, at first I thought you made some mistake and shared more than you wanted to for this submission, then I saw the screenshot of the pictures and realized it's all part of the plan. Brilliant idea :) |
| Sep 2 03:23:00 | 10m 00s | My sweet garden | Interesting premise, not sure how it's related to the theme... |
| Sep 2 03:25:00 | 2m 00s | Everything is CONEcted | One of the more minimalistic of the entries. The cones were kinda creepy...Nice pun on the theme :) |
| Sep 2 03:33:00 | 8m 00s | Monster+Connect! | This was really sweet. Took a few tries to get to the end, but it felt really rewarding. Almost like a mini "Gone Home" with aliens :) Great job! |
| Sep 2 03:37:00 | 4m 00s | Robot Attack! | This was very hard to play and couldn't figure out what to do - pressed down and found myself on the right edge of the screen. |
| Sep 2 03:47:00 | 10m 00s | Meteor Merchant | Wow, this has to be the most elaborate entry I've seen so far. Gameplay is good, graphics are excellent, great entry, one of the best in the 100+ I've rated! |
| Sep 2 04:03:00 | 16m 00s | Star Tycoons | One of the best entries I've seen. Gameplay feels a bit slow, it would be nice to be able to speed it up - unless you're going for a grind-heavy mobile game / pay gems to speed it up feel :) |
| Sep 2 08:02:00 | 3h 59m | High Flyer[DEMO] | Something seriously off with the speed. Even on custom (4) with a speed of 1 it's a click-fest that's like a bad PC port of flappy bird...I did like the music though. |
| Sep 2 08:27:00 | 25m 00s | Earth <-> Krethys | Very interesting, I like how the jump triggered the switch. Graphics are nice overall, but I really found the color choice for the art just amazing - really great colors and went so well together! |
| Sep 2 08:41:00 | 14m 00s | ConnectTheWorlds | Good marks on humor. This one made me really curious, I had to get to the end. The few levels where it was broken were tricky, but luckily the dev implemented keyboard shortcuts to help out :) Good job! |
| Sep 2 08:54:00 | 13m 00s | Your world! | Took a while but finished this. The only thing I didn't like were the explosions, they seemed random and unfair. Other than that, very enjoyable and just loved the pixel art! |
| Sep 2 08:57:00 | 3m 00s | Connected Retro Worlds | It seemed like one could contain the onslaught on the left-most screen but it got hectic after a while. Very fast paced, liked it... |
| Sep 2 09:11:00 | 14m 00s | Diorama | Short, but really nice. Appreciated you taking the time to make things rhyme. The art style was lovely and overall I liked the whole stage feel...Great job, one of the better entries. |
| Sep 2 14:24:00 | 5h 13m | Escape the World | Not sure how I did it, but I got to the victory screen (visited 5 planets and killed a bunch of asteroids). It was hard panning around to see the incoming asteroids though... |
| Sep 3 03:22:00 | 12h 58m | Geometrismo | Great RTS, whichever color I chose I felt like I was being rushed by a zerg :) |
| Sep 3 03:35:00 | 13m 00s | Lady Lyla | Amazing...Great pixel art and animations! <br/>The compo version didn't trigger the sandbox sequence when lyla was following, but that worked fine in the post-compo one. |
| Sep 3 03:43:00 | 8m 00s | A Step Away | Sometimes gets stuck and dies, but other than that, great execution, I liked the finite nature of the portal thingy.. |
| Sep 3 06:57:00 | 3h 14m | eMERGEncy | A bit too difficult with the frogs and the narrow platform, but great overall feel, liked the music too. |
| Sep 3 07:08:00 | 11m 00s | Two Worlds | Solid effort and good take on the theme. |
| Sep 3 07:12:00 | 4m 00s | Amphibian | Good start. Music definitely matched the vibe :) |
| Sep 3 07:26:00 | 14m 00s | Just an Otter Game | This has to be the most original idea I've seen from all the 200+ games I've rated. Great execution too. As I was playing, I kept thinking about how I would go about implementing something like this...I checked and you don't have a post-mortem for this entry, care to write one? Not sure I can follow this in any way, maybe drop a comment on my entry's page if you do write a post-mortem? Thanks! |
| Sep 3 07:32:00 | 6m 00s | Substitute Night Watchman | Wow really hard, managed to run around for a while but got killed pretty fast after that :) |
| Sep 3 07:35:00 | 3m 00s | Defense Of The Interplanetary System | Not much to this, running around from a square with sharp-looking rounded corners :) |
| Sep 3 07:41:00 | 6m 00s | Protect Both Worlds | Good idea, gets difficult really fast. Took a while to get used to the multitasking, but then it became fun :) |
| Sep 3 07:43:00 | 2m 00s | World Warper | Nice feel to it... |
| Sep 3 08:20:00 | 37m 00s | NECLiD | Beautiful game, and good puzzles too! |
| Sep 3 08:26:00 | 6m 00s | Salvation | Fun, managed to finish it. Liked the hopeless level :) |
| Sep 3 08:30:00 | 4m 00s | Spacecat Marines | i can haz mobile tower defense...protect teh corez! <br/> <br/>Solid entry! Good job! |
| Sep 6 03:46:00 | 67h 16m | WorldLink | I liked the concept, but decided the waiting times are ridiculous. For future folks, if you read this, download the "Web" version and go into Main.js and modify this line: speed = (nengQuant * 1) + (fengQuant * 5) to something like speed = (nengQuant * 10) + (fengQuant * 50) to make the travel ten times faster :) |
| Sep 6 03:58:00 | 12m 00s | The Moon Has Come | Good effort, a bit too punishing that you have to start from the beginning - that way fewer people will get to experience all your hard work... |
| Sep 6 04:01:00 | 3m 00s | Ghost N' Not Ghosts | Interesting, good take on the theme! |
| Sep 6 04:05:00 | 4m 00s | Connected Worlds: Planetary Conflict | Not as fun solo as I'm convinced it is playing with other players as intended, but I did like the simple mechanic - makes it easy to pick up and hard to master. Good job! |
| Sep 6 04:28:00 | 23m 00s | This Little Piggy... | Amazing! Lots of fun! |
| Sep 6 04:32:00 | 4m 00s | Parallel Rift | Great idea, there was something buggy with the collision detections on the former selves as they would not always kill me... |
| Sep 6 04:39:00 | 7m 00s | Schrodinghost | This was hilarious, original, fun and also the graphics were amazing! |
| Sep 6 04:51:00 | 12m 00s | Abstrakt | Very original idea. The only complaint is the colors are a bit hard on the eyes... |
| Sep 6 04:53:00 | 2m 00s | Circular Logic | Great idea, wanted more levels! |
| Sep 6 05:02:00 | 9m 00s | We're connected | Cool idea, loved the graphics and the music but like others got stuck in the bush or turtle or whatever when calming those red thingies |
| Sep 6 05:05:00 | 3m 00s | Polar Dash | This was very fun, but very choppy and slow until I hit Q and it got better (playable) |
| Sep 6 05:11:00 | 6m 00s | devoid | Sweet game, beautiful and well made! |
| Sep 6 15:41:00 | 10h 30m | Impact | Love the graphics and the concept, good job! |
| Sep 6 15:46:00 | 5m 00s | Connected Sphere | Good idea, is the black screen after the timer level where the light goes red the last? |
| Sep 6 15:50:00 | 4m 00s | Crossworld Club | this was awesome, loved the ending too, very omninous |
| Sep 6 16:06:00 | 16m 00s | Notes from a Mad Mage | Very cool take on the theme, the shooting baddies make it a bit too hard with all the mayhem - hard to see and dodge their missiles, I think I died 5 times when I was 1 tile away from what I think is the end :( <br/> <br/>Great job! Loved the art too! |
| Sep 6 16:25:00 | 19m 00s | Blue Screen | Very cool idea, the cyberspace needs some visual love though - either add some transparent textures to the walls or make the lines fade out in the distance, it was hard to get depth perception and very easy to get lost... |
| Sep 6 16:30:00 | 5m 00s | Color Runner | Great concept, but the controls are a bit finicky - wall jumps should be a bit more forgiving... |
| Sep 6 16:44:00 | 14m 00s | Where have you been so long? | Not sure I got the entire message, but interesting take on the theme! |
| Sep 6 17:17:00 | 33m 00s | On the edge of Earth: 5000 | Great job, took me a while to figure pressing down arrow allows you to run. |
| Sep 6 17:23:00 | 6m 00s | Hell On Earth | wolfenstein ftw! great entry, ran out of bullets on the bat thingies and couldn't figure out how to switch back to the stick... |
| Sep 6 17:36:00 | 13m 00s | Hello Worlds | A bit too hard, having a modifier to decide what kind of block to place would be better, as the terrain moved I found myself clicking on the next tile. But cool take on the theme! |
| Sep 6 19:10:00 | 1h 34m | 99 LuftWaffels | Ah, like good old Anno...I think there's a bug where buttons don't consume mouse clicks so if there's a building behind the ok button for building a zepellin adds that building to the route (and it can't be removed later) |
| Sep 6 19:14:00 | 4m 00s | Tribe of the Giant | Lots of fun! |
| Sep 6 19:41:00 | 27m 00s | Pulley Planet | Amazing graphics! |
| Sep 6 20:00:00 | 19m 00s | The Lion's Song | Beautiful, the pixel art was just amazing! Story was good too... |
| Sep 6 20:25:00 | 25m 00s | I Must See You | Beautiful, reminds me of hitman go. I would have wished for a non-mouse control scheme like arrow keys and tab to switch, but other than that, great game! |
| Sep 6 20:38:00 | 13m 00s | Connected Pylons | Solid puzzler, spent way more time playing this than I would have expected :) Great job! |
| Sep 6 22:19:00 | 1h 41m | DINO BOLT | Yet another flappy bird...Good execution though |
| Sep 6 22:31:00 | 12m 00s | Dreaming of Revenge | I just walked around for a few minutes and nothing happened...The I pressed Z a few times, then W and I saw some building and a truck for a few seconds and the screen went black... |
| Sep 6 22:40:00 | 9m 00s | Orange | Good graphics, nice theme and great execution! |
| Sep 6 22:45:00 | 5m 00s | Connected We Run | Solid entry, something off about the jumping and I feel like it should end when one of the two falls off... |
| Sep 6 22:52:00 | 7m 00s | Dreams or Reality: The Adventure | Pretty decent, if a bit short... |
| Sep 6 23:03:00 | 11m 00s | schizm | Very interesting idea, I liked how the resources came back into play...Well executed! |
| Sep 7 03:51:00 | 4h 48m | Caught Between | Nice, took me a bit to get use to the flip but it was pretty well timed and refined. Good game! |
| Sep 7 04:05:00 | 14m 00s | Oathkeeper | Well executed. Monsters were a bit too "homing" for my taste, but overall not that hard to get away... |
| Sep 7 04:10:00 | 5m 00s | juxtapose | Great entry, loved the graphics and the theme connection! |
| Sep 7 04:14:00 | 4m 00s | Enduring Atlas | I played solo but the mechanic is very interesting. The theme connection is fantastic, great job! |
| Sep 7 04:16:00 | 2m 00s | Binary System | Awesome idea, hard little game! |
| Sep 7 04:18:00 | 2m 00s | Hop Hop Planet | This was so cute, loved the graphics and the different kinds of planets! |
| Sep 7 04:27:00 | 9m 00s | Worlds Collide | Agree with the other comments - very hard to put down. Didn't like the 1 min limit, but that's probably what makes it so addictive :) |
| Sep 7 04:45:00 | 18m 00s | Superdimensional | Wow, just wow. Clever, innovative and very well executed. The only entry where I'm 5 stars all around. Hats off to you! As I was playing it I was wondering in the back of my mind how many people were in this jam team - the fact that it's a compo entry makes this even more amazing! |
| Sep 7 04:53:00 | 8m 00s | Legacy of Lamas | Awesome entry, but not sure I get the gameplay - I just get to the core and then get to the next level - is there more to it? Art is amazing, kudos for getting it done in just 17 mins! |
| Sep 7 05:03:00 | 10m 00s | Accelerated-Life | Very immersive, I felt conditioned like Pavlov's dog to see what was next :) |
| Sep 7 05:12:00 | 9m 00s | Other Side | Brilliant. If you get a good story and some interesting puzzles to go with this style of artwork and effects/sound and mood, you have a winner. I would pay for something like this, feels like superbrothers before it got famous :) |
| Sep 7 06:13:00 | 1h 01m | HopSlide | Plain brilliant. Very sneaky. Love it. |
| Sep 7 06:18:00 | 5m 00s | WithU | Great concept and love the artwork too! Now on to read the post-mortem (which brought me here in the first place). |
| Sep 7 06:37:00 | 19m 00s | You Are Bactera | Great great great idea! I love all things with a life of their own, great how you took the game of life and made it work like this! |
| Sep 7 06:42:00 | 5m 00s | Kate | Interesting...I didn't think I would ever say this, but the run speed was way too fast - making it easy to miss "exits"... |
| Sep 7 06:56:00 | 14m 00s | Bipolar World | Very well made, polished entry. As for the story, I got goosebumps... |
| Sep 7 07:03:00 | 7m 00s | Light Year Wars | Beautiful graphics and colors and solid gameplay! |
| Sep 7 07:10:00 | 7m 00s | RED Thread | Great idea and awesome execution - maybe a bit more friction on the ground to prevent sliding... |
| Sep 7 07:23:00 | 13m 00s | Cross the Void | Great puzzler! |
| Sep 7 08:43:00 | 1h 20m | ORBII | It took me a while to understand the mechanics. <br/> <br/>For future readers, choosing an element adds it to that planet and the lines show how the planets will be created for the next level - if a planet on the next level has 1 incoming line, it will just be "copied", but if it has two incoming lines (source planets) then the combination rules apply (two of the same element cancel each other out, one of an element will get transferred through). <br/> <br/>Graphics were amazing! |
| Sep 10 03:25:00 | 66h 42m | Terminal | Brilliant! |
| Sep 13 15:44:00 | 84h 19m | Astral Crossroads | gorgeous art style, i was curious technically how you made that in unity - I'd love a postmortem describing that. |