FoonLudum Dare ExplorerLD30 → The Wizard Of Clix

The Wizard Of Clix

By dhargan

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CategoryRankScoreCount
Coolness285
Humor3862.62
Theme8772.73
Graphics9402.48
Audio9981.41
Mood10632.18
Fun10922.27
Overall11282.46
Innovation11362.13

Comments

eatsleepindie 2014-08-25 04:10

Clever idea how you can upgrade your clicks. At first I thought the entire mechanic was clicking, but there's definitely a lot more to this game. Great job!

jupiter_hadley 2014-08-25 04:36

Nice clicker :P I included it in part 2 of my Ludum Dare 30 Compilation video series, if you’d like to check it out :) http://youtu.be/aac43JwG3FQ

mess110 2014-08-25 13:10

click click click

ludipe 2014-08-25 13:49

click, click, click. Too grindy :P

druid 2014-08-25 13:50

Cool idea! But too silent for me :D

allusion 2014-08-25 13:53

Nice depth to the game. Although it was a little annoying getting to that first 100 or 500 clicks. After that the ramp up was nice, not too overpowering.

billtowin 2014-08-25 13:59

I feel like it would have been 1000x funner if the clicking mechanic was replaced by something more substantial like a mini-game puzzle thingie. Although, that would have taken more time than you had available to you. Gain experience, keep working hard and next Ludum Dare you'll have enough time.

hoyt-hoy 2014-08-25 13:59

Why I need to click 100 several times to start play!?
And then I need to wait some thing happen every minute (a minute is a looooong time to wait), and it doesn't have nothing more happening... the idea look nice, but this isn't on game.

gwa 2014-08-25 14:05

catched me the same like the cookie clicker :)

makio 2014-08-25 14:07

Nice first entry ! We want more :D

nanocentury 2014-08-25 15:46

Had to spend half an hour telling my brother to stop clicking...
Only people who want infinite cosmic power should play.

r0x0r 2014-08-25 18:45

can you make a linux build, please?

xgor 2014-08-25 19:04

Intresting variant on the clicked style of games, but the clicks dosn't feel as satisfyingly as cookie clicker as the only difference is that the counter goes up.
Also it would be nice if the game would still run even when not the page is open.

nerd-burglars 2014-08-27 16:13

This game made my finger hurt! LOL. You obviously put a lot of thought and creativity into this game. Like you said above,music and animations would give it a more polished feel. I could see this being a FB game! Good luck!

amour-maternel 2014-08-28 02:19

I'm sorry but you have to stop making click games. It's just sad how bad it is, that's nor elegant, nor interesting, nor even funny to play those. You didn't make a bad click game, apprentice are ok but still. Cookie clicker is enough for a whole century.

pesty 2014-08-29 19:35

I do love clicking games, and this is definately addicting for the sake of completion.

There are a couple of issues though:
1) The game doesn't play when out of focus, typically with games like this you get going with the clicks and then leave the browser open for an extended period of time to build up resources.

2) The balance is a bit off - It's clear each upgrade after the first is just previous*=1.1 - with this in effect its always most cost efficient to upgrade the first portal, only requiring the extra ones to unlock the apprentices. This takes away from the sense of progression unfortunately.

Besides them two points, good game

h1s2 2014-08-29 20:21

Fun game. Unfortunatly it is not endless. After some time it is impossible to read the cost of your apprentices because the long float values fall in to the next line. And when you play really long you have "infinty" IP and then "NaN". With infinity you can max all you want and after that you can do nothing.

But the game made a lot of fun and we played it till the end ;)
good job.

dhargan 2014-08-30 15:07

@H1S2 wow. even I didn't play it till the score become NaN :D thank you very much mate. I've been expecting this to happen tho and of course I will fix it after the compo.

@Pesty I'm aware that the ratios are a bit sloppy and unbalanced. hopefully it will be better in the after compo version. thanks for your comment!

@AnnaGavaldaKedavra maybe you should try a bit gentle while you comment peoples games. It's a game genre that you are talking about and thousands of people enjoy to play that genre and believe me cookie clicker is not the only incremental game you can find.

draxov 2014-08-31 16:53

A good addictive game, my mouse hand hates you for it XD

deepnight 2014-08-31 16:57

I didn't rate your game, really sorry. I rage-quit when I discovered I had to click 100 times right before I could actually play ANYTHING.

teamawesome 2014-08-31 17:15

Well done. Too addictive! I played to order 1 x 10^9 and at that point most of the apprentice descriptions were unreadable. More apprentices! More planets! Add sound!

vividhelix 2014-08-31 17:31

My fingers hurt from all the clicking. There's too much grind for a LD game though, making people wait 3 minutes or 5 minutes to be able to upgrade is just too much. If you change those numbers to 1/10th of what they are right now you might get more people to play through the game and get more valuable feedback!

I liked the idea though, very cookie-clicker-y!

grillaface 2014-09-08 23:33

I stopped at 88 clicks.

brookman 2014-09-09 13:13

The game entertained me for a few minutes. Because of my severe cookie-clicker addiction, I keep an "auto clicker" tool on my desktop. It kills the addiction quickly. :)
Funny idea with the wizards. It should be balanced a little and you should lower the time for influence gain.

tosic 2014-09-15 18:19

The game is amazing, innovative, the humor: Parry Hotter, I LOL'D!!! :D
But influence gain takes too much time, that doesnt matter that much though because the game is so awesome, good job!