FoonLudum Dare ExplorerLD30 → Fiscally Judicious

Fiscally Judicious

By whilefun

View on Wayback Machine

CategoryRankScoreCount
Coolness352
Innovation484.04
Humor1893.06
Theme2273.70
Overall2883.48
Mood3063.29
Fun4973.11
Graphics8272.67

Comments

2014-08-25 10:15

so the workers get sick at the same time and you can only repair one factory per turn?

bitofgold 2014-08-26 19:02

I like the concept, the two different worlds connected - the employees and the capitalists :) Great job for a LD compo! A bit slow to my taste, animations are around 1FPS, causing some mouse cursor lagging, and cannot exit, only from task manager (Win8.1 x64)

whilefun 2014-08-27 14:08

@honestcritic that is correct. A definite balance issue I think. I wanted to make the illness/injury more randomized and not 100% of the workers, but ran out of tuning time. Thanks for playing!

whilefun 2014-08-27 14:09

@BitOfGold thanks for your feedback. Are you able to quit via the "Give Up" button, then exit button on the main menu? Thanks for playing! :)

umu 2014-08-27 15:15

Very good! This almost seems like an art game, raising questions about the impossible situation which our economy creates. There is no real way to make money and keep the factories repaired. So long as there are no regulations forcing the other imaginary corporations to maintain a high workplace standard (thereby driving up the market price of the goods you sell), you CAN'T maintain those standards.

I R impressed.

magmacrab 2014-08-27 15:22

Wow, had fun finding the right amount of factories to make good profit! Had no problems running the game.

jahmaican 2014-08-27 15:30

Not too good in terms of graphics, but I like the complexity of this! I very much enjoyed playing.

whilefun 2014-08-28 03:49

Thanks a lot for playing, nintendoeats :)

whilefun 2014-08-28 03:56

Cool! Thanks for playing, magmaCrab!

whilefun 2014-08-28 03:57

@jahmaican totally fair...haha, the graphics were the last thing I did on Sunday afternoon. I am glad you liked the complexity. Thanks for playing! :)

ninjascript 2014-08-28 04:19

A bit depressing, but well executed!

deathpidgeon 2014-08-28 04:26

It was very difficult to keep a factory going for any period of time, and closing down demolishing a factory and building a new one else where was cheaper than repairing it and sending aid. It feels like you were trying to make a statement with this game.

whilefun 2014-08-28 20:29

Thanks, ninjascript!

whilefun 2014-08-28 20:35

Thanks for playing, DeathPidgeon :) I need to work on the balance a bit more, but that was the idea. Perhaps too ambitious an idea for a 48 hour game though.

oinkiguana 2014-08-28 20:41

Seems interesting but I couldn't figure out how to not kill all my employees so I gave up. Graphics are pretty good though a bit blurry at times, no sound (as you mentioned).

n42k 2014-08-28 20:50

Wow, well-executed game with a genius message behind it, I loved playing this and maximizing profits! Unfortunately, and correct me if I'm wrong, there were no sounds.

piscythe 2014-08-28 20:59

Being a stereotypical evil corporate overlord is apparently harder than I expected. I spent most of the game scrambling to stay alive as the people died and rebelled all around my company. The 1-action-per-turn limitation only made it harder to avert disaster, and I was itching for a way to deselect all commands. The take on corporate themes presented was quite refreshing, and I think that was this game's biggest strength.

whilefun 2014-08-29 00:11

Thanks for playing, OinkIguana! :) I have made a more explanatory post-compo version (linked above in the entry listing) if you are interested in giving it another go.

whilefun 2014-08-29 00:12

Thanks for playing, n42k. You are correct, I did not have time to add sounds unfortunately. Glad you enjoyed the game!

whilefun 2014-08-29 00:13

Thanks for your feedback and for playing, Piscythe! :)

rjhelms 2014-08-29 01:14

A nice to see an economic sim here. I agree with others that there's some balance problems, but a good entry all the same.

I love this games like force you to take a ruthless role win, but then see consequences of what your doing.

whilefun 2014-08-30 15:49

Thanks for playing, rjhelms! :)

kingbolonzo 2014-08-30 20:26

Great game keep going

elefantopia 2014-09-01 04:12

Had fun playing this, nice challenge of balancing workers and factories. The text was a bit hard to read.

whilefun 2014-09-01 16:10

Thanks, KingBolonzo :)

whilefun 2014-09-01 16:19

I've made a note about the font. It was definitely sub-optimal, especially for darker colors. Thanks for playing, elefantopia! :)

vividhelix 2014-09-01 17:38

This was great. Took a few runs to figure out all the intricacies but then ended up with a stable system, so I guess there's hope for the capitalist system?

whilefun 2014-09-02 01:50

There may be hope indeed. Maybe. Thanks for playing, vividhelix! :)