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LukeRissacher

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TimestampSince previousGameLukeRissacher's comment
Apr 23 04:24:00 TINY LIZARD SWELL WORLD There was no lizard to move - so looks like the game doesn't work? I like the music and the effects around the borders, but that's about all I can say about it.
Apr 23 04:26:00 2m 00s My Kid Dropped The Planet Yeah, same here - got a warning about the Parite.B virus. Didn't want to risk it. Corrupt GameMaker installation maybe?
Apr 23 04:52:00 26m 00s Nanofactory Nice job on this one - I got stumped around overtime 8 or 9 (too many possible combinations to juggle in my head :)
Apr 23 05:01:00 9m 00s Lost Oxide I beat it! :) Like the artwork, simple and clean, captures the style / feel of Limbo.
Apr 23 05:06:00 5m 00s Tiny Life Click it!
Apr 23 05:32:00 26m 00s Shrunkit Awesome - really like the core mechanic & what you did with it. Favorite of the handful of games I've played so far. Let me know when the retail version comes out :)
Apr 23 06:04:00 32m 00s Space Jumper Found the collision detection to be a bit wonky - needing to install / uninstall is kinda annoying too. Game was reasonably fun though.
Apr 23 07:01:00 57m 00s Interstellar Planet-Ship Adventures: The Search for... $@#% Aliens!!!!!! Cool - love the idea, first strategy game I've seen on here. Unfortunately really finnicky UI/controls and a lot of code errors, so couldn't get more than halfway through it - would love to try again on a more polished build.
Apr 23 07:31:00 30m 00s Teeming Didn't know such things were possible with javascript - very cool. Like Jonathan said the gameplay could have used a bit more strategy / variety, although things got more interesting once the attack-sym's arrived.
Apr 23 08:27:00 56m 00s This Precious Land Cool, liked this - nice pixel art. Need to play it some more, find out what else I can make :)
Apr 23 08:46:00 19m 00s A Flying Shame Was a little hard to tell background from foreground at first - and collision boxes are a bit big. But I liked the artwork. And the 303 riff.
Apr 23 08:57:00 11m 00s Fuseglow Neat - major nostalgia, reminded me of Sierra adventure titles and old games on the commodore 64.
Apr 23 09:16:00 19m 00s ANtopia Sweet - love the music, top notch. And great simple communication of a story without the usual excessive pontification.
Apr 23 09:24:00 8m 00s ACTION SCIENCE DOG Best canine dungeon crawler I've played all week :) <br/> <br/>I really like the mechanic of non-tile-based movement where the world only updates when you move - never seen that one explored before - interested to see where you go with it.
Apr 23 09:40:00 16m 00s Rock 'n' Slash Cool - feels a little like Kung Fu for the NES :)
Apr 23 10:00:00 20m 00s Cruel space Something tells me you've made games before...
Apr 24 05:58:00 19h 58m Synthesis Cool concept - wish I knew more chemicals offhand :) Would be neat to see a list of what you've made. Also maybe little sticks on the atoms to help remember the number of bonding sites on different atoms, all I could remember were C / H / O. <br/> <br/>(side note - marudziik, left a comment for you on that Microbial game page)
Apr 24 06:14:00 16m 00s Zombie Arena TinyWorld Nice zombie sprites. I got almost through level 2 and died. The weapon/defense upgrades didn't work for me unfortunately, even though I had enough gold. Realtime RPG mechanics were kinda cool. <br/> <br/>(side note - Shephiroth, I left a comment for you on the Microbial game page)
Apr 24 06:24:00 10m 00s Attack on the Planet XXS-01 Cool - ditto what others said on the graphics, nice work there. I took a lot of hits early on and then all the asteroids and UFOs stopped coming. Delayed-aim concept is actually kinda neat. <br/> <br/>(btw, TenTonToon, I left a comment for you on that Microbial game page)
Apr 24 06:49:00 25m 00s love in the time of fishbowls Nice, really enjoyed this. The story between levels was really fun and thought-provoking (the Matrix is everywhere Neo :). Liked the mechanic of the mating calls too.
Apr 24 07:03:00 14m 00s Toad Warrior Cool, really liked the art style. Re: gameplay - would be nice to speed things up, I made a lot of crappy jumps and had to wait 2-3 seconds to get control again. And would be cool to show the center point of the "rubber band" so I can gauge direction better (maybe it's the dude's "rubber band" :).
Apr 24 07:53:00 50m 00s Expand Explore Expatiate Cool! Had a couple awesome aha moments when I stepped into the first robot and realized what happened, and then later stepped the robot into the first red square. Good concept!
Apr 24 21:16:00 13h 23m Recluse Nice! Never seen that mechanic before - perfect for a snail game. The endings were cool/funny too. Wish there was sound and music, and wish the game played a little faster - but it's a snail I guess. Nice overall vision, short little game but sweet.
Apr 24 21:26:00 10m 00s The Last Colony Interesting concept; couldn't place more than 4 turrets though, despite getting a lot of resources - would be cool to have to keep upgrading constantly, while the onslaught gets crazier and crazier :) No bugs or anything though, worked good.
Apr 24 22:09:00 43m 00s Something Movable Ha. Pure deranged madness. :) Nice to see some 3D graphics. Controls were too sensitive though, given that you couldn't see too far ahead with the camera angle.
Apr 24 22:28:00 19m 00s Epic Scale Warfare Liked the graphics - and interesting to see HTML5 stuff. Was curious to play after the tutorial, but then didn't get it - zoom in, zoom out, zoom in, zoom out - didn't seem to have anything to do with what the tutorial was teaching.
Apr 24 22:46:00 18m 00s Wild West World Nice - liked this one a lot. Cool sounds and music. Would be cool to have the other buildings all do stuff (probably in the plans - or maybe I missed that?).
Apr 24 22:53:00 7m 00s Bactarium Cool - liked the concept, would be fun to experiment with that more. Didn't understand which side I was or how to control at first, but then I got it. My strategy was to eat a path and make sure the bad colony was always in my wake.
Apr 24 23:06:00 13m 00s dot Cool. Liked the art style and audio. Figuring out how to get through level 2 was fun.
Apr 24 23:17:00 11m 00s Zombie Fish Heh - extreme FOV - neat. Timer didn't do anything after it expired - I think the game needs more risk / danger to be fun.
Apr 24 23:27:00 10m 00s Quark Nice - liked this one. Would be cool to dole out the abilities over time, the introductory text was a little too much for my brain to process in one meal. But fun premise. Would definitely play a longer version that used the abilities in different ways. <br/> <br/>Ending cracked me up.
Apr 24 23:38:00 11m 00s I Should Clean My Keyboard Funniest entry I've played by far :). Story went on a bit long in places but it was really well done. Couldn't get past the despicable arrow key horde unfortunately, will have to try again.
Apr 25 00:10:00 32m 00s The Collector Cool, really liked the graphics on this one. Strategic element to the shrinking is cool too. The "terrorium" window went off the screen on my PC unfortunately, couldn't see most of it. Also, game required a lot of "leaps of faith" where you couldn't see below you, would be nice to know before you leap.
Apr 25 00:47:00 37m 00s Invasion Of The Trivials Interesting - first FPS I've played in the entries, that was cool to see. I think the spheres swarm a little too fast, and the gun feels a little ineffective. But liked the platforming aspect, and movement felt good.
Apr 25 01:05:00 18m 00s Hive Got that malicious file warning from Chrome - didn't want to risk it in case one of the dev tools was infected or something. Would be fun to try this - will check back on it later. <br/> <br/>(btw, @ericdpitts, left a message for you on the Microbial game page)
Apr 25 01:35:00 30m 00s ZUNZANDA Bastion-style narration was great; good voice acting and audio all around. I found the pace a little slow, which made falling off really punishing (needing to sit through the easy levels again). Like others said most of the stars didn't hit the island which also made it challenging. Really polished for the timeframe though, great game.
Apr 25 04:11:00 2h 36m Fracuum Awesome, one of my favorites. Nice to do a game in 2 days for a change eh? Really nice exploration of an interesting mechanic. Great music and Atari 2600 aesthetic too.
Apr 25 04:23:00 12m 00s Fractality Wheels within wheels - very cool. Bent my brain :)
Apr 25 04:46:00 23m 00s A Super Mario Summary Nice one! Will have to try for the top ratings next time through.
Apr 25 07:12:00 2h 26m Tiny World Defense Force Cool, had fun playing this. Didn't get the mechania charge thing at first, ended up thinking it was a "melee" planet :). After that got to level 7 or 8. <br/> <br/>(BTW, for the Microbial game you and a few others were having that empty-level-1 problem on - I added a "compatibility mode" exe to the latest download that fixes it - was a problem on certain graphics cards)
Apr 25 07:56:00 44m 00s Free Donutia Nice, really enjoyed this one. Died on my first playthrough (main character's life ran out) but figured out some strategies on the second (like get enemy zones into "contested" state as quick as possible so they don't keep spawning). Ended up being a pretty epic battle, with territory going back and forth a few times :). <br/> <br/>BTW, think I fixed that problem you were running into in the Microbial game - latest download has a "compatibility mode" exe for some graphics cards.
Apr 25 08:05:00 9m 00s Through the Blue Sea No virus warnings or anything here. Technically solid. Gameplay was a little frustrating though - dots that couldn't be retrieved, powerups that weren't onscreen long enough to get. Controls felt a little oversensitive.
Apr 25 08:18:00 13m 00s The Tiny World of Pixels Cool, really like the idea - pixels or some giant collection of things where each one gives you something different by providing a different random seed. The wack-a-mole planets were well done but only hold the attention for so long unfortunately :)
Apr 26 00:17:00 15h 59m Niña Nueve Cool, liked this one. The couple levels that introduced the "centipede" were really fun (different strategies, having to duck into corners). Liked the look of the wormy grubs.
Apr 26 00:40:00 23m 00s Minilization - Dawn and Fall of Man Interesting one - really impressive graphically and audio-wise. Reached both endings - I like the concept of a lifespan in a few turns, and taking on a global / human condition subject matter. <br/> <br/>I didn't feel like I had much agency in the outcome - once I figured out how far apart to space my cities it was pretty routine to reach both endings. But with only 48 hours involved, really impressive effort.
Apr 26 02:26:00 1h 46m 6 Degrees of Sabotage Cool - great sounds, gave a good sense of period &amp; place. Was tempted to write things down but glad I didn't, was a good memory exercise. Finally succeeded on my 3rd try.
Apr 26 02:43:00 17m 00s Craemle Zone Had trouble hearing the voiceovers unfortunately with the volume of the background music, so wasn't sure what to fetch after a screen or two in. Interesting though, very distinct mood.
Apr 26 03:05:00 22m 00s There is a Picture Cool - really loved the retro sound effects, probably the most interesting soundscape of any game I've played so far. Puzzle elements were interesting too - wish there were more of them to piece together.
Apr 26 03:55:00 50m 00s Pocket Planet Sweet, always wanted to make something like this. Modern displays are pretty spacious when you use 8x8 tiles :) I liked how Terraria took advantage of that too. <br/> <br/>Gave up after getting to the little checkpoint in the underhang though - when I died it (seemingly erroneously) teleported me back to the desert zone, and I couldn't muster the will to fight my way back down there again. <br/> <br/>Cool that you've got save states though, maybe I'll give it another go later.
Apr 26 04:24:00 29m 00s Planet 161 Sweet - nice little puzzle platformer. Really solid controls, interesting puzzles, good music &amp; graphics. Nicely done sir.
Apr 26 05:02:00 38m 00s Fort in the Woods Nice little game - pretty cool that you got so many strategic elements worked in in the timeframe.
Apr 26 06:05:00 1h 03m Tiny Galaxy Wow, awesome game. I was baffled at first, stuck on my platform - didn't realize you could move it in that wider camera shot. But once I got that, I was mesmerized. <br/> <br/>For a while. After I got the heat shield, the severe punishment involved in jumping down and explore something, only to find there was no way back up, was too much for my patience. Wish you'd just spawn back at your platform. After 4 playthroughs running through the same steps only to die again trying to "see what's down there" I gave up on it. <br/> <br/>Still though, love the minecrafty visuals - controls feel great, the metroid-y progression of items is cool, etc. Awesome effort.
Apr 26 06:26:00 21m 00s Fart Together Heh - gave me a laugh. There's a green cloud over the country of Djibouti thanks to me.
Apr 26 06:35:00 9m 00s Our Tiny World Cool - reminded me of "The Marriage" by Ron Carmel, that style of game. Curious to try something like that, to explore a subject metaporically through gameplay.
Apr 26 22:17:00 15h 42m Killer the Ant Heh - not bad for a first game, a pleasant playing experience. Foot violence made me laugh.
Apr 26 22:43:00 26m 00s subAtomic Nice one - haven't played an adventure game in years :) Humor was spot on.
Apr 26 22:53:00 10m 00s Spaceships: Origins Interesting - teleporters and the automap were a bit confusing. Also reading the red text of what I needed to do with the teleporter usually got me killed by distraction :). Cool idea though, haven't seen a rotational rail shooter.
Apr 26 23:04:00 11m 00s When Worlds Collide Cool, really liked the voxely style. Makes me want to experiment with voxel engines and minecraft cubes. Had that debug assertion error on the regular version - I have a DX11-capable card so assume I have shaders :) But the no-shader version looked pretty cool too.
Apr 26 23:17:00 13m 00s Mage Duel Nice one - had fun playing. An AI opponent would have been added a bit more challenge and replay value I think. Gonna check out the source code when I get time, been wanting to play around with 2D XNA programming for a change (most of what I've done is 3D). I like the Terraria-esque small destructible tile approach.
Apr 26 23:26:00 9m 00s Skully's Microscopic World Liked the graphics &amp; theme, and the way the bacilli grew (very organic looking). Gameplay could have used some more elements though. The creepy auto-voice was pretty funny (deadpan "sha,zam." :)
Apr 26 23:44:00 18m 00s Space Bear Cool - seems like an accurate scientific prediction of how the next 50 years are going to unfold. And nice to see something original come out of the now-cliche bear-head-in-space genre. We've played enough of those I think.
Apr 27 00:46:00 1h 02m Endless Siege Nice graphics and smooth framerate. Gameplay didn't have much going on though - would be nice to have more variety (probably a time constraint thing I imagine).
Apr 27 00:51:00 5m 00s Tiny World Peace Wish my player/planet moved faster - maybe an acceleration-based movement, or mouse control.
Apr 27 00:57:00 6m 00s Tiny Defense Congrats on finishing - fun for a simple game. Controls felt good. Sound effects would have been nice.
Apr 27 02:20:00 1h 23m Deity Nice concept - found myself waiting too long for the people to randomly walk together though, that got a little dull. Really solid UI &amp; presentation.
Apr 27 02:53:00 33m 00s An Imperative Journey Nice - didn't get it at first, but reread your instructions. Great graphics and modeling, and nice music tracks. Pretty impressive for 48 hours. I had some input-lag issues, would have been nice to have the option to turn vsync off (I've found that usually solves it for other 3D games).
Apr 27 03:36:00 43m 00s The Tourist Interesting concept. Gameplay was pretty tedious though, at least my playthrough - I found a couple objects in the 1st minute - which gave me a little strength, then spent 4 minutes straight uncovering empty squares. Then I died. :)
Apr 27 04:25:00 49m 00s Tiny Worlds Awesome - one of my favorites. Simple but polished. Nice beatbox acapella soundtrack. And interesting gameplay mechanic - took me a lot of tries to get the particles (hard to exit orbit at the right time) but eventually got all but one (I think).
Apr 27 04:37:00 12m 00s Get Tiny! Cool - enjoyed it. Played something similar before. Beat it in about 45 secs unfortunately so more levels would have been cool :)
Apr 27 05:00:00 23m 00s Quantum Entanglement Got to level 9 - kinda wish there were fewer entanglement types to keep track of, they got overly confusing. But still, cool concept. Especially liked the color mixing / filtering. If you plan on expanding it, maybe spread out the introduction of new mechanics / entanglements a bit, teach them individually then build on them gradually.
Apr 29 02:25:00 45h 25m microrail Nice one - I'm now king of the Microrail. Cool puzzle, simple elements and fun. I like how the small ones build up to the larger one.
Apr 29 02:51:00 26m 00s Link Enjoyed this one - nice job on it. Level 7 was really hard, almost gave up on it. But then prevailed. Controls were a little cumbersome sometimes (grabbing the wrong color, etc.) but not sure how else they would have been done. Good puzzler.
Apr 29 04:31:00 1h 40m Tiny Tiny World Interesting - was fun for a little while. Always curious to see HTML5 stuff. Surprised there's no web version (when I hit the Web link it started downloading a zip file). Could have used some end / victory conditions and progression of enemies. Soundtrack was pretty good, made me laugh.
Apr 29 04:37:00 6m 00s GERMS! Heh - battles don't last too long - funny premise though. Web version worked fine for me.
Apr 29 04:49:00 12m 00s Tiny Apocalypse Kinda cool - finally managed to beat it after 10 tries or so. I like the visual effeects.
Apr 29 05:01:00 12m 00s A Drop of Water Not bad :) I like the look of the creatures. And the deserty theme. And the unsanitary sounds.
Apr 29 05:29:00 28m 00s Tinysasters Nice! Really impressive for 48 hours, a fair bit of strategy there. Liked the graphics, music, etc. Would love to see it expanded with new missions.
Apr 29 05:35:00 6m 00s Demon Hunter Cool - sort of a micro-roguelike. Bigger numbers / explanation of rules would have helped. Think I sort of got it though.
Apr 29 10:43:00 5h 08m SpaceMission Part 2 Cool - nice little rails shooter. I got killed pretty quick after it switched to platforming, that was a bummer - would be nice to have a few lives maybe, or restart at the beginning of a level. Also my X finger got tired :) Otherwise enjoyed it.
Apr 29 10:49:00 6m 00s The Green Planet I like the mechanic - playing chicken with asteroids - nice risk/reward thing going on there. Didn't get it at first, would be cool to list the controls somewhere (in-game or on this page). I assume it's just arrow keys unless there's something I missed on my keyboard hunt :). Liked the graphics too.
Apr 29 10:59:00 10m 00s Worlds in Cards Enjoyed this one - got through all the levels - clever puzzler. I like the LCD graphics too.
Apr 29 11:09:00 10m 00s Petri Nicely done sir - enjoyed that. You had the same game idea I did :)
May 2 01:36:00 62h 27m I Heart Ludum Dare Nice, enjoyed that. I escaped my tiny world. Liked the artwork, very classic / 16 bit.
May 2 01:53:00 17m 00s MakHappy Awesome, enjoyed that. Wish the window were resizable or pixels were doubled - also had a GameMaker watermark on it. But really liked the story / humor / puzzle element, the art style, the feel of the controls, etc.
May 2 02:13:00 20m 00s Wunderworld Awesome - this really inspires me to want to explore and experiment with a minecraft type engine. Guess I can tackle that after I try making a roguelike - and a Terarria game - and a platformer - and... :)
May 2 02:26:00 13m 00s Pretentious Game Wow - really inspiring. Loved that. Great use of gameplay as a metaphor.
May 2 03:02:00 36m 00s Core Buster The people on those planets are probably not too happy with me. Nonetheless I enjoyed destroying their homeworlds. Cool game! The style of destruction is really unique, don't think I've ever seen that before.
May 2 06:12:00 3h 10m Terraformer Breath Cool! By far the most interesting HTML5 game I've played. Wished I could just hit A, D, etc. to fire abilities instead of toggling first then hitting Q. Definitely want to come back to this one and play some more though.
May 2 06:23:00 11m 00s Nobody That was pretty funny. Like the live narrative. And good penis physics.
May 2 06:34:00 11m 00s One Small Planet's Trouble Pretty challenging little platformer - fun though, made it to the end. Controls and collision detection are a little janky. Background graphics were nice.
May 2 06:49:00 15m 00s (Tiny) Worlds of Illusion Cool - nice experiment. Liked the scintilla level, that was clever.
May 5 08:15:00 73h 26m Little City Made me laugh - another day at the dildo store. Liked the controls / UI, super responsive.
May 5 08:30:00 15m 00s Kumiho Yow - that's brutal. Gave up after 10 minutes or so of trying the last incarnation of the squid boss. Even killed it a few times but the bullets kept coming as it was blowing up, and sooner or later a teleport would just land me in another pile of bullets. <br/> <br/>That aside, nice presentation, music, controls, etc., and the teleport mechanic is something I haven't seen before. Nice job.
May 11 22:27:00 157h 57m ANT SURF HERO: THE SURFENING Nice - epic boss fight :). Control seemed a little horizontally touchy maybe, and wish I had auto-fire. Enjoyed the graphics &amp; audio and everything else though. And perfect thematic fit.
May 11 22:38:00 11m 00s The Tiny World of Fiorella Nice one - great artwork. Impressive amount of game given the time. Like the dual-stick type controls. Boss fight was tough (ended up dying, not sure how close I was).