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Covenant

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TimestampSince previousGameCovenant's comment
Mind Wall This is an awesome concept... The random nature of the levels can sometimes work against it, I'd say to have it random but store the sets themselves for distribution... Or find a way to generate more "incremental" difficulty levels... <br/>Excelent job!
Evacuation Very interesting, indeed... the graphics look sweet and the gameplay is a nice idea... <br/>One idea would be for the levels (if there's more than one) to be way shorter, to give the feeling of short-time satisfaction...
Sky Upon Us As others said, it's fun for a little while, lacks variety... <br/>The concept is very interesting, though...
Bunny Press Awesome game... A bit frustrating in terms of the influence of the carrots on the bunnies, which kind of turned me off the game at level 10... <br/>But a very solid entry, with very cool graphics and theme! :)
Deathbeam Couldn't decompress the windows zip...
Doom Runner Agreed with Banni and rob, but it's very fun... Very complete, as well, which is very good!
Happy Blob is Unhappy! Excelent game... The only thing I didn't like was the sawblades... added a too-random element to the gameplay, they move too fast and are almost unavoidable if they happen to come your way...
The Great Wave off Kanagawa Too hard for my taste aswell... Idea is interesting, too bad the graphics weren't done by you...
Standard Waiver Wonderfull... Really loved it... :) Sound was great, gameplay was interesting... really was wondering what was going on... <br/>Top notch polish aswell...
StarFerret Excelent entry... I laughed my ass off with the characters, excelent idea! :)
AWD Cake Factory This was lots of fun... Could have used some kind of gameplay gimmick to be able to see the invisible tiles (or to give a hint of their positions - might be a good puzzle-like element). <br/>But I had fun playing this...
Snap To Grid Extremely hard (needed the walkthrough), but mostly I'd say because of the lack of instructions, and the lack of some sort of "meter" which would help us gauge when the wall was going to move... <br/>Other than that, it was an excelent idea!
Jach’s Lava Flee The game was too hard, most stuff only seemed possible by dying to get high to jump down... <br/>I'd say the main issue was the controls had too much inertia in them...
Title Unknown It's extremely impressive... same criticism/praise as the rest applies! :) <br/> <br/>Good job!
superflat’s Balls Of Legend [Mac / PC] Very well made, game is insanely hard! :)
Fleedom Flies Very cool concept, gets boring after a bit (because there's not enough to do), but the high-scores really bring the best of it... Although I was bored, I kept on playing to beat the high-score... Good call, that one...
advancing wall of math Honestly, I think this was a quite brilliant game... :) Thought the idea was awesome!
Manually Operated It was an interesting idea, but the pace killed me... : Too slow... <br/>Good job, though!
YOU GOT A DEMONWALL! 48k points... :) <br/>It was very chaotic, though... But nice... Liked the graphics...
The Dark at the End of the Tunnel It was fun, I like the turn base nature of it... Good job!
Grey Goo Interesting idea... Only problem is that I didn't had enough to do while I waited on cash to build up, really...
The Final Solution Very interesting, although artsy... The game component wasn't very good, imho, the art+concept was excelent... The simulation was also very goood! <br/>Overall, I say: good work!
arcticum Nice twist on the theme, and the technical part is impressive for 48 hours... Gratz!
Put the Ball in the Basket Well, don't feel this really fits the theme, physics were a bit fidgety, but it's an awesome achievement for 48 hours! And yes, it reminds me of The Incredible Machine... Grats!
Mines of DOOM I liked it... Control could be better, and I don't really feel the sense of level progression, but it's nice!
Uber Unmanned Wheelchair Deluxe Damn hard... : Also had the issue with the sound that X-Out refered... <br/>Other than that, it's a fun game...
The Growth Controls were quirky... With better controls, the game would probably be more fun... interesting idea, though...
Defend your castle Agreed with everyone else... A bigger game area would be more fun aswell, I think...
doomdoom Very good! I liked this one since the first test-release.
Typo of Doom Interesting game, really... I found it quite challenging... :)
Title Unknown Quite fun, albeit short... <br/>Graphic style is awesome!
Hackworth’s Last Kick Lack of objective makes it boring after the first try... If there was some way to stop the walls from closing by hitting some objects or anything, it would be better... <br/>Had some problems with the physics of the ball (sometimes I would shoot it with my left foot and it would go right, instead of the expected left)
The Wall of (mildly irritating) Sunburn Very interesting... With a better control of the farmspeople, this could actually be an extremely fun game! :) <br/>Problem at the moment is that herding the peasents is very hard...
By Touching It With Your Spikes Lots of collision detection problems (dying without touching anything)... This could actually be a fun game (I wanted to succeed), but with those issues, it was just frustrating and let me down to a matter of luck...
The extravagantly excellent game about a ball shooting walls extreme hd turbo remix plus alpha EX 2000: the legacy: the movie: the game Not bad, but it starts too hard... A more gradual learning curve would make the game more fun, imo...
Spacewalls Ship movement could ge better, but it plays well. Quite addictive! :)
Advance 2 – Aftermath Weird... but I didn't get it... Needed a final exposition imho... The graphics were excelent!
extreMine Nice twist on an old theme... I'm with FourEyes, though... :)
Soverign Wars The concept was nice, but the game had some bugs (the influence field disappeared after a while, I couldn't select some entities), and it kind of slowed down a lot when we had lots of units... Still, it was a nice game.
Humpty Doompty! It was interesting for a while... Like Doches, I don't appreciate having the control removed from me, as player, but that was the point... :)
Wall of Cats Think the drawing of the line should make a wall stick there, even if it were only for one or two secs... it made it frustrating for me... <br/>Other than that, it was interesting...
Stickman’s Escape Too short to really have a feel for it... <br/>The portal idea is nice, though...
Murus Couldn't play it... It opens an SDL window and it closes it...
Shifter Couldn't run this... Just goes into fullscreen and music starts stuttering and it locks...
PET THAT KITTEN! Too complicated to play with the keyboard, imho... Other than that, the graphics were good and it played well (besides the score thing, which was weird).
Haircutter Camera should be focusing on the player, not on the fan... I got ahead a couple of times, just to loose because I didn't see what came in front of me... <br/>The lack of feedback on the player also doesn't help...
Wall Of Corpses Solid entry... Wish it had something more so the gameplay would be more varied... lots of possibilities there...
Flood of Air Might be an interesting game, if you have to match for example 4-letter words (real words)... Teaching kids to read, really... <br/>For me it was too easy... for kids, it's probably great...
Unnamed Entry I started playing, then I choose one city, selected the number of units to move and then clicked on the destination, and it crashed... <br/>No idea what I was supposed to do, though...
Drag the Wall The sound is indeed very good to build tension, but the wall movement is very awkward... <br/>Interesting idea, could have been better explored...
Walls of Tron The game was fun (after I found someone to play it with)... Problem is the zoom... It's too close to the player, we don't have a notion on how the playfield is at a certain time... <br/>With a bigger playfield and a camera more zoomed out, it would be extremely cool!
Escape From Hell Except for the randomness sometimes making you loose, the game is neat... Can imagine adding some more gameplay features and making it a complete game...
AWoRaFED rc1 Couldn't play it, no Linux system... Just scored the journal...
Stomp Not really a game... Just click and watch...
Run Away Little Bouncies Same problem as DrPetter...