Tiny Fragments by Daniel Moreno 2020-04-21T20:56:49Z
Enjoy every last bit of it. Good game!
Foon → Ludum Dare Explorer → Users → Veka
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 👥 | 🥇 | 2022 | 51 | Every 10 seconds | Le Petit Jardin | jam | Graphics | 4.83 |
| 👥 | 🥇 | 2022 | 51 | Every 10 seconds | Le Petit Jardin | jam | Mood | 4.94 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2026 | 59 | Signal | 👥 | Channel 59 | jam | 143 | 3.97 | 3.85 | 3.92 | 3.97 | 4.33 | 3.71 | 3.73 | 3.78 |
| 2025 | 58 | Collector | 👥 | Happy Cleaning Co. | jam | 16 | 4.32 | 4.14 | 3.85 | 4.25 | 3.83 | 4.23 | 4.33 | 4.19 |
| 2025 | 57 | Depths | 👥 | Archeologic | jam | 78 | 4.09 | 3.84 | 3.96 | 4.30 | 4.55 | 4.03 | 3.98 | |
| 2024 | 55 | Summoning | 👥 | Mushroom Conundrum | jam | 30 | 4.30 | 4.32 | 3.72 | 4.25 | 4.37 | 3.95 | 4.20 | 4.25 |
| 2023 | 54 | Limited Space | 👥 | Little Cart of Junk | jam | 328 | 3.81 | 4.02 | 3.76 | 4.00 | 3.97 | 3.89 | 3.78 | |
| 2023 | 53 | Delivery | 👥 | Paleo Pickup | jam | 103 | 4.12 | 4.01 | 3.94 | 3.77 | 4.26 | 4.00 | ||
| 2023 | 52 | Harvest | 👥 | Tony Crow's Pro Scyther | jam | 18 | 4.31 | 4.24 | 4.08 | 4.07 | 4.47 | 4.01 | 4.11 | 4.19 |
| 2022 | 51 | Every 10 seconds | 👥 | Le Petit Jardin | jam | 17 | 4.35 | 4.11 | 3.58 | 3.22 | 4.83 | 4.94 | ||
| 2022 | 50 | Delay the inevitable | 👥 | Behold | jam | 94 | 4.09 | 4.00 | 3.30 | 3.92 | 4.64 | 4.35 | ||
| 2021 | 49 | Unstable | 👥 | Reactor Rush | jam | 45 | 4.25 | 4.27 | 4.05 | 3.88 | 4.29 | 4.00 | ||
| 2021 | 48 | Deeper and deeper | 👥 | Boombox | jam | 5 | 4.48 | 4.51 | 4.35 | 4.18 | 4.72 | 3.76 | 4.16 | |
| 2020 | 47 | Stuck in a loop | 👥 | The Flying Postman | jam | 447 | 3.75 | 3.92 | 3.50 | 3.22 | 3.97 | 3.47 | 3.57 | |
| 2020 | 46 | Keep it alive | 👥 | Keep It Ticking! | jam | 70 | 4.18 | 4.21 | 4.47 | 4.01 | 4.05 | 3.61 | 3.64 | |
| 2019 | 45 | Start with nothing | 👥 | Scrap Time | jam | 61 | 4.13 | 4.13 | 3.27 | 3.64 | 4.61 | 4.04 | ||
| 2019 | 44 | Your life is currency | 👥 | BULLDOZERS! FROM OUTER SPACE | jam | 82 | 4.00 | 3.69 | 3.58 | 3.61 | 4.76 | 3.84 | ||
| 2018 | 43 | Sacrifices must be made | 👥 | JellyWay | jam | 37 | 4.16 | 4.00 | 3.96 | 4.40 | 4.26 | 3.56 | 3.89 | |
| 2018 | 42 | Running out of space | 👥 | Little Shop of Junk | jam | 22 | 4.20 | 4.10 | 3.77 | 4.20 | 4.56 | 3.82 | 4.00 |
Enjoy every last bit of it. Good game!
Great and addictive. Every time I thought giving it a rest, I had to play one more day. It was fun to see all those new additions to your settlement and having to do some long term decision that could be fatal to your crew. Good job!
Very good game! I liked the setting, story progression and the relationship building between characters. Interesting visual and audio design, which fits perfectly to the overall tone of the game.
Too bad I didn't have time for a whole playthrough (wish there was a save option), but definitely going to give it a second try when I get some more time.
Addictive and fluid gameplay, gorgegous pixel art and great soundtrack. Good job!
Neat idea for a story based experience. The more panels were revealed, the more I wanted to know about the showcased events. Good job!
Even though I'm rather bad at rhythm games, I liked this one very much. Interesting twist and +5 points to awesomeness for that voiceover!
@zinnin Thanks for playing the game. We actually found a critical error with our character controller after your comment, so we quickly fixed that in the newest build. Now the experience should be more satisfying than before.
Neat game. Loved the aesthetics and simple, yet effective gameplay. Reminded me of Slenderman, even though the monster kept my sanity at check by letting me know where he was (but he still scared me when I had to reload the gun)!
Simple, yet greatly executed concept. Loved the attention to details and the emphasis on the whole atmosphere.
When I read the title, I had an idea what this game would be about. How foolish I was. Interesting approach to the theme. I liked the implementation of the mechanics and the strategy element of the bounces. Well done!
Challenging, but very addictive game. In the beginning, I didn't realise that there were checkpoints, but after accidently flying on one of them, everything became clear. There was also one moment in one of the first sections, where I got stuck in a tile. I wish there was a reset on demand button. Anyway, good game!
@chocolat-endive Thanks for the feedback! Due to time restrictions, we weren't able to fully balance everything, so some weird perk/debuff combinations can be achieved. The same goes for the ending. We wanted to do some game over screen after beating the boss, but we ran out of time. However, we plan to add the missing stuff and do a lot more polishing in the post jam patch.
@linnet5 Yes, low gravity and jump mania, as a combo, can make the game more difficult than it already is. Some of the cards worked fine on paper, but didn't transfer exactly as we intended, after implementing them in the game. We already have some ideas how to make it more 'fun', but that's something for a post jam patch. As for the torch, it actually deals more damage when thrown, compared to swinging, but we understand that it may not have been properly indicated, or wasn't worthy enough for the player. That's also something we're going to address later on.
Great game. Loved the art, voice over was stellar, as always. That start screen baiting was hilarious!
Nice compo entry! I managed to get 20 on my best try. It's really tough getting more than 15, right when you get more than 2 ships to control at the same time, but I loved how quickly you could adjust the route of the ship.
The only critique I can provide (just a small one), was that I felt it was little unfair when the ship spawned on top, right near the hazard zone. The window for realising that felt a bit too short, or the obstancle could have been a tiny bit away from the edge.
Also good job on the audio. I liked the audio cues whenever a ship reached its destination. Made it a lot easier to concentrate on the newly spawning ships.
Loved the Ps1 styled aesthetics. Fits nicely with the theme. I feel like the drifting didn't help much with manoeuvering, but apart from that it was an enjoyable ride through the tight spaces.
Really enjoyable and relaxing. Had a lot of fun thinking how to make a compatible and good looking landscape.
Great entry. Very addictive, superb art, easy to understand and fits the theme perfectly. Well done!
Great entry. Really enjoyed how the game required from you awarness, strategy, quick thinking and reflex. Loved how it was very cozy and stressful at the same time!