Omelettes by stevenjmiller 2018-12-04T06:06:17Z
I love it! It's so adorable C: even the tiny window is cute. Very stimulating play as well
Foon → Ludum Dare Explorer → Users → Reid Willis
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | 👥 | Quackin' Eggs | jam | 614 | 3.75 | 3.51 | 3.52 | 3.90 | 3.93 | 3.80 | 3.10 | 3.72 |
| 2018 | 43 | Sacrifices must be made | 👥 | Prayer for the Dead | jam | 2.94 | 2.68 | 2.68 | 3.12 | 3.68 |
I love it! It's so adorable C: even the tiny window is cute. Very stimulating play as well
I don't have a second player either, but the concept as a whole looks good, and I'm loving the art style. The controller buttons seemed to be kinda doing multiple things. Pressing either A, B, or Y seemed to trigger the tutorial, and a single controller was sometimes being recognized as two
I too thought the ending was a little sudden, at first I assumed I'd lost somehow. Other than that I liked it! Those deer are tricky ones >.>
Yikes! I should've checked before uploading that patch. Sorry guys, fix incoming shortly!
@burnedkirby you're completely right, so sorry about this! I labeled it HTML5 because I was going to publish that first, but then I realized I didn't have the proper Unity plugin to do it yet. I've got a fixed version for windows, and HTML5 that I'll have uploaded within the next 10-15 minutes max
@toast-toaster Patch is up.
@burnedkirby @taikuri @jasacken @boopsgames The HTML5 version is uploaded. Just give it some time to set itself up/download
I had a lot of fun completing this game. Really made you think a bit, especially once moves became a limited resource. The 3D graphics aren't really necessary, and I could see this being a very attractive minimalist 2D mobile game. I would play the crap out of something like that!
Really pretty visuals, and music. Kind of ruins the vibe to see vulgar responses tho lol
Very fun! Quite a unique concept as well. ​I couldn't get past the 3rd secret because of compounding errors caused my mirrors to only get to the later areas very inconsistently, but it that's to be expected from so much time travel...
I've gotten a TON of feedback here and from personal friends that things are a bit too hard/punishing. I suppose I fell somewhat into the trap of being really good at my own game (due to all the play-testing) and tailored the difficulty to myself instead of thinking of the broader audience. I've released a small balance patch that makes it easier to build a nest, take less time to accumulate eggs, and the ability to heal. See description for more details...
Very cute! I enjoy the music. The facial expressions on the robot are very endearing
Enjoyed the game, graphics were very nice looking. Loved the color scheme, I just wished the game was longer, and it would've been nice for there to be some other gameplay elements to mix things up, but overall a cute little game.
Fantastic game. Very different than the others I've played so far. I'm loving the hand-drawn art, and the story telling is very humorous. You should be very proud of this! I'm definitely bookmarking and will play it some more
Very much enjoyed it. The primary suggestion I'd have is how it'd be nice for the game to recognize when all tiles have a blob on them and end the game early.
The music got a bit repetitive to me over time, but the graphics are very pleasing, and the dialogue was very funny! I enjoyed throwing the president around, it's unfortunate what happened to the white house, though
Omg, the creature's face is SO SAD! That tiny frown, and those huge tears! Very well done, heart wrenching
The blob sounds are very... high fidelity xD That little guy is just out to get himself in trouble, ain't he?
Reminds me of Over the Garden Wall! I do kind of wish the lantern lit up the environment a bit more, but great concept, and wonderful art.
I agree with the feedback about the credits. I seemed to encounter a few issues... My character didn't always jump when I pressed jump (something might be wrong with the "grounded" check for the character), and I couldn't figure out how to attack.
I enjoyed the gameplay, and finding out what all the purchasable units did. I'm a bit confused about the score, because one time I did really well (lived a long time) and got a score of 2, and another time I died pretty quick and got a score of 3. Overall, quite fun and simple.
I'll try to check back on this project later and give it a review once the hotfixes are submitted!
Game was really cute. I'll have to come back and play it 100% through later.
It would be nice if there were more indication of things like the "hero's" health. I'm sure this could be a fun game with a bit more polish and features.
Somebody was definitely inspired by Kurzgesagt! It looks amazing, and is quite brutal. Once your shields start to slip it can be quite the slippery slope...
Really fun. It gets quite difficult as the game progresses, but the mechanics are surprisingly solid, and the music is appropriately high-energy. Reminded me a lot of the N, N+, and N++ games! That made it very nostalgic for me.