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DBONGames

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it aliveDustjam3.502.503.002.254.254.50
201945Start with nothingThe Road Homeunfinished
201843Sacrifices must be madeAbsalom And The Golden Mulletjam1703.843.273.803.274.432.924.38
201740The more you have, the worse it isRoom Shufflejam10572.802.643.102.083.401.752.333.00
201739Running out of PowerOsiris Industriesjam1.001.001.001.001.001.001.001.00

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by DBONGames

LD39 — Running out of Power

Galvanica by icxon 2017-08-03T22:34:35Z

Loved the humor, art-style, and game-play. I wasn't a huge fan of the music, it felt too overpowering at times. Keep up the good work!

Osiris Industries by DBONGames 2017-08-07T03:19:21Z

This is a strongly narrative piece aimed at drawing the player in as much as possible. The experience starts on the website which the link leads to and through searching there you will find the game. Sorry for the confusion guys!

Baguette Hour by Xenation 2017-08-03T21:47:27Z

Loved the art style! My one complaint is that attacking felt a little clunky, and every time I had an unsure feeling if I was going to hit one of those bloody barrels. Keep up the good work!

I Am S.A.M by MachineTribe 2017-08-03T22:13:04Z

I can't seem to get S.A.M. to recognize any commands. I am using windows. Am I missing something?

LD40 — The more you have, the worse it is

Heart Of Stone by holgk 2017-12-05T07:54:30Z

Like the art! I felt like earth was much too under-powered to be of much use. The fifty gold unit seemed like the best buy overall.

Robby & Coppy by Imphenzia 2017-12-05T06:53:23Z

Character graphics and music were by far the standout here! Game-play wasn't really all that engaging, but the beautiful details made up for it.

Loot Box Simulator by Chronodrax 2017-12-05T07:04:29Z

I can't reach the windows or webGL links :(

Room Shuffle by DBONGames 2017-12-05T08:02:59Z

In the menu you have to put a room next to the button you want to choose. Sorry for the confusion!

Room Shuffle by DBONGames 2017-12-05T17:44:41Z

@lamossus I agree! I wanted to add a story that you'd progress through as you went through the rooms, but alas, no time. Thanks for sticking with it to the end!

@nardandas Check! More intuitive design in the future. Thanks for the feedback!

@canaha Awesome!

@dj-depressive I see that I get this problem to... I'll have to look into that more.

Trip to the Earth by guilhermesouza 2017-12-05T08:01:33Z

Pretty zany game! Short but fun.

Hotel Nero by Nightfall 2017-12-05T07:18:40Z

Looks and plays pretty good! Took me a bit, but beat all the levels. My favorite part, quite honestly though, was that menu haha. Really cool how you set that up!

Moses truck by sepjani 2017-12-05T06:47:23Z

Loved the art and intensity of it all! Not a whole lot to do, but an interesting concept nonetheless. There was a bug where the enemy vehicles got jammed up at the front of the convoy, out of range. I didn't have to deal with them. Loved seeing the cars go flying. Physics!

Office Robber by ToxSam 2017-12-05T06:40:13Z

Loved the art style and music! However, the game seemed unplayable. I couldn't figure out how to pick up objects and the doorways were too small to fit through. Love the direction of it though!

IntenSEAty by Casper 2017-12-05T07:23:57Z

Great graphics and audio, but is desiring much in the way of game-play. Would love to see more things for the player to do.

The Cult of Refrigodrator by mochakingup 2017-12-05T05:59:35Z

Awesome game! kept me hooked the whole time. It was hard to tell when I was taking damage though as their was no cues, which was my biggest gripe. Loved watching my army turn on me when I couldn't feed them all haha.

Too Many Bears by Rajin 2017-12-05T06:01:04Z

The most intense and satisfying bear throwing simulator I've played to date haha! Love the amount of polish going on, especially the audio. It took me a few minutes(and deaths) to figure out how the bear-o meter worked. Other than that, great work!

Sumo Slam 2D by Joel Rochon 2017-12-05T06:59:43Z

haha loved that bouncy floor! Would love to see a full blown platforming game with a similar concept.

LD43 — Sacrifices must be made

F.O.U.R. by Ava Skoog 2018-12-07T19:00:08Z

Loved the detective vibe going on, although it would have been cool to have more choices to deliberate over! Great take on the theme overall :thumbsup_tone1:

Just a side note, what is the "whataryabuying" reference? haha.

F.O.U.R. by Ava Skoog 2018-12-11T18:44:26Z

@ava-skoog Ah, cool! Thanks for clearing that up :)

The Orion Trail by Archimagus 2018-12-07T23:43:00Z

Fun take on the theme, although its one of those games that never feels like your in control with your decisions, but perhaps that's just me. And I to am a sucker for space games.

H E R D by King Kujito 2018-12-07T17:56:54Z

The graphics were fantastic, love this art style. I did find herding the sheep quite frustrating however and I'd always end up sending my sheep running back towards the wolf! haha.

DerpSpace by Pixel Greg 2018-12-09T16:05:33Z

The audio was honestly my favorite part of the game. Really set the mood and made you fell like you were drifting in space. And for some reason running into things felt so satisfying haha! Only thing is it didn't really feel like much of a sacrifice because all giving fuel up did was slow you down slightly. It would have been nice to see more consequences from that. Overall pretty fun though!

JellyWay by auxC 2018-12-06T02:43:46Z

Awesome little game, that was challenging at times. It was sad seeing the little jelly's go! haha.

bouncy arts by wowa 2018-12-07T16:55:13Z

Loved the clean graphics and audio and the super smooth physics! A short and well polished game.

Absalom And The Golden Mullet by DBONGames 2018-12-07T16:09:55Z

@djh @galan I do agree that there could be less blurring and chromatic aberration. I think it was left in so high because I knew what was going on so I didn't have to strain my eyes so much to see details. As for the story haha. I didn't have time to combine the aesthetic and story together like I wanted, I wanted a more satirical feel than goofy which just didn't quite combine smoothly.

@icxon Whoa, that's awesome to see a video of somebody else playing the game! It really gives insight into how somebody else goes about solving puzzles and playing the game. Extremely helpful! :) As for the artifacts, I believe the one on the second level is caused by the particle system, I'll have to fix that sometime in the future.

@mrspeaker I would highly discourage you from doing such a thing!

@afroant I know, I didn't explain that part! I guess that's what happens when you leave the tutorial for last.

@gucio-miszcz Noted, thanks for the feedback!

@gronther Glad you enjoyed it! It looks like a panning camera would have helped out a lot! I really don't know why I didn't add it... Lessons learned I guess haha.

Absalom And The Golden Mullet by DBONGames 2018-12-07T20:24:54Z

Just an FYI, lighting is much darker in the web version, but in the downloadable is much brighter and easier to see things. Sorry guys! Will try and see if I can find a solution for that.

Absalom And The Golden Mullet by DBONGames 2018-12-11T18:54:42Z

I would just like to publicly apologize to everyone for the headaches caused haha! I'll definitely be more cautious about the chromatic aberration and screen blur in my future projects. @enver-arco @eric-smith @james-leib @wowa @ytaha

@fahrenheit459 @dob @james-leib @hectigo @ytaha I totally understand the confusion, and it has become apparent through your guys feedback that more intuitive game-play and direction is needed. I want to definitely focus on these aspects for my next projects as it would really improve the players experience more than anything else I think.

Thanks all for the honest comments, keep it real folks! :thumbsup_tone1:

Ethereal by foodzilla 2018-12-06T03:49:04Z

A fun game for sure, although I wish some of the behaviors and mechanics of the game were more clearly shown. I always love when a game teaches you how to play without actually "teaching" you. Something I struggle with myself. Enjoyed the experience overall though, congrats! :)

Ethereal by foodzilla 2018-12-07T16:53:35Z

Wow! A simple mechanic but so much fun! simple, clean graphics and audio were easy to understand and comprehend, and the physics were just right. I didn't see that it had any implementation of the theme though.

aberth: simple text based choose your own adventure by jfraser314 2018-12-07T21:30:30Z

Wow hahaha! An absurd tale, but awesome use of google docs!

DUSKHEARTH by Lance Krasniqi 2018-12-07T17:37:39Z

The mood and graphics were great, love this style of art. Especially the cards and UI. However, like some have said before, didn't really seem like I had a whole lot of control and won anyway. Also, I had the rains fall and waters rise card picked twice and I didn't see anything change. Not sure if that's a bug or I wasn't paying attention. Overall an interesting concept.

Disorder by MaxKlimenok 2018-12-09T16:22:35Z

Really interesting idea and enjoyed all the info graphs haha. But it would have been nice to have more in game feedback about what was happening. Something I struggle with myself, its always easy to miss when your the developer it seems. Also, the controls and movement were a little glitchy at times making it a little frustrating to control the character. Overall an interesting concept for sure!

Quest for the West by tigerj 2018-12-07T16:33:52Z

Some of those stories made me smile! A few grammar errors here and there, but other than that pretty enjoyable. I will say I thought the music was a little loud, although I didn't look to see if you had a way of adjusting volume so maybe that could have been easily remedied.

Pizza Royale by Moritz Jaeger 2018-12-07T17:29:27Z

I won't be sacrificed today! Funny, short and simple take on the theme. The light shadowing the hand was a good touch so that you knew when the hand was right above you. Perhaps having some sort of counter on how many toppings were left would have been nice.

PixelEyes by Aniol Folch 2018-12-06T00:14:19Z

A really neat concept for sure, I only wish there were more challenges to explore the various mechanics with!

LD46 — Keep it alive

Dust by DBONGames 2020-04-22T02:11:56Z

@asbestosprime @taran-unraveler Wow, I must have messed something up right before the build because I had it centered up before. Maybe I'll release a post-jam build to fix that...

Dust by DBONGames 2020-04-22T02:13:34Z

@yokunight @julius-vander-arend Thanks! Unfortunately my game-play suffered, but oh well. It was fun creating haha!