Foon → Ludum Dare Explorer → LD60 → Feedback comment stats → Hinamarina

Hinamarina

Feedback comments for LD60

← LD57

Hinamarina's games and stats for all events →

TimestampSince previousGameHinamarina's comment
Oct 21 22:11:36 Overdub ♥ 0 Its a really interesting concept and the overall polish you achieved is really impressive for a gamejam! The graphics are simple yet really charming and easy to read, which is really good for this kind of game. I really loved the CRT shader! The signal interference was a really nice touch! I wish the game was just a lil bit more intuitive, tbh, I spent like 30 minutes trying to get out of the chimney in the beginning (I actually achieved it, just to realize something was wrong 'cause it was a dead end). The difficulty is quite high for some of the puzzles, but its really impressive to be able to come up with this stuff in such a short period of time! Overall, really cool entry! :) Thank you for the game.
Oct 21 22:48:34 36m 58s Grandpa's Grid Too: Detention ♥ 2 Absolutely amazing game! The overall art is really charming, the controls were snappy and really great! The animated hand drawing the board was such an amazing touch and the music fits perfectly with the vibe. I really loved the cover and the character designs, this analog vibe full of texture is really great! It took me 3 runs to beat it, but finally managed to. A really, really impressive entry, super fun! Made me feel like in a touhou game, and I dont know of a bigger compliment to give! Thank you for the game! :)
Oct 22 02:54:58 4h 06m BEEP. SORT. REPEAT ♥ 0 Super atmospheric game! :) Really liked the overall vibe. There's something really cool about inserting the media in the multimedia player, it felt really great and the overall sound effects area really really good! Really cool entry, thank you for the game!
Oct 22 03:15:19 20m 21s NewHouse™ ♥ 0 Really beautiful graphics, quite good sound design and music! I gotta say, I got quite scared with what the said screenshots in the folder would be XD hesitated for a while to see them lmao! Quite scary game, really curious concept. Decorating felt nice, the new logo boucing like a DVD screen protector was a really cool visual flair! :) Overall a really nice entry, thank you for the game! 😄
Oct 22 04:02:50 47m 31s Pearishable ♥ 0 Quite a nice puzzle idea! Processing each ingredient and leading with its residues almost brought some kind of automation flavor to the gameplay that made the game really enjoyable! Another great thing is how intuitive the gameplay felt to me, I didn't even needed to use the tutorials and went straight in for the game. Discovering how each tool processed the fruit was a really nice loop. The music is quite funny too, even tho I wish it was just a lil bit less repetitive cause when I got stucked in the puzzle it kinda drove me crazy lmao XD But it was overall a really enjoyable experience and such a cool idea! Really liked this lil game, thank you for the game! 😸
Oct 22 18:19:14 14h 16m Dial_Up. ♥ 1 Nice game! :) The idea to combine the phone and the incremental gameplay was really nice. Typing multiple phone numbers at once was not an experience I thought I'd ever live, but it was a really enjoyable one! Pure fun numbers enjoyment with a nice analog flavor, reminded me when I was a kid and used to play with those phones! Nice entry, thank you for the game!
Oct 22 19:20:32 1h 01m No Replacements ♥ 1 omg, how I ADORED this game! Absolutely everything on it is right up my alley. As a person that love to watch old tech repair videos to sleep, the way you captured the love and the personality that is hold in each one of these beautiful machines deeply resonates with me and fits the spirit of the theme so well. I loved all the small references scattered around the places, it makes the overall experience even nicer, and having to check the bbs to learn about each repair is such a nice flair for a game about handling old junk! I also really enjoyed the pacing of the story and all the characters, the designs are specially nice, the whole art with the gray toned photo and the beautifully dithered squared buttons of the interface screams PC98 all over the place and feels so authentic! Overall really enjoyable one, I would for sure play a full game in this idea! Thank you for the game! :)
Oct 23 20:45:46 25h 25m Long Wave Home ♥ 0 such a sweet lil game! :) Honestly, is quite impressive to be able to do so many different power ups and even include boss fights in such a short period of time. It was also nice that the dynamic for each fight kinda is different. The story is also super sweet and the art is really really charming. The hookshoot throwing in that angle made me think of Magical Pop'n, but you even achieved to make it more seamless to use it here. I disagree with the others talking about the controls, I mean, the mapping is a lil bit weird but the movement felt natural and was not a disaster to get used to. The presence of a jump buffer and a coyote time made the platforming of the game feel fluid! One thing that got in the way is how fast the text passes automatically, tbh, I couldn't read a single text box before it simply disappearing and left me to deduce what I should do next. That said, I didn't got stuck anywhere. Overall quite a solid entry! I really liked it! Thank you for the game :)
Oct 23 21:32:10 46m 24s Mixtape Maker ♥ 1 That was a really interesting idea! :) I really love how you implemented the whole recording process, it was really crispy and full of analog texture! Quite a fun short gameplay, I lost myself trying to do the best seamless mix between the tracks, but somehow I managed to break the recording thing and had to start again lmao XD ( I think I paused the track and somehow it bugged for me, stopped recording or playing anything). Really liked your little game, it hits hard in such a passionate thing with a nice dose of humor and a responsive interface! Great job! Thank you for the game 😄
Oct 23 22:03:26 31m 16s I Got Isekai’d Into a Dance Game World! ♪(๑ᴖ◡ᴖ๑)♪ ♥ 0 Absolutely adorable game! The artwork is really really beautiful and I love all the little references scattered around the game. The UI is also very well done, responsive and really brings the mid 2000s heisei aesthetics to the screen. I feel that the gameplay has a lot of potential, but you kinda undersold it balancing it to the easy side, I feel that the game end up being a tad too easy and this makes the rhythm gameplay feel less engaging, but the mechanic itself combined with the art makes for a really nice flow and could be one of those extremely difficult yet very rewarding rythm games like Osu :) I adore the way she dances through the music! Overall a really interesting project, visually beautiful and intriguing, adorable even in the peak yandere moments. Has a lot of potential if rebalanced! :) Great job! Thank you for the game!
Oct 24 07:29:31 9h 26m The Automaton ♥ 1 Super super polished little game! I thought the design was quite clever and clearly show a lot of potential for adding more objects and interactions, I could easily see myself playing a full game on this idea. The graphics and sound are also quite nice, and the main mechanic felt super snappy and intuitive. The difficulty curve of the puzzles was also really well constructed, introducing each mechanic in a very seamless way that made the puzzles more enjoyable to solve. Overall I really loved this entry! Good work, thank you for the game! :)
Oct 24 19:02:36 11h 33m Snakia ♥ 1 Really impressive entry! A really really close recreation of the original, brought me back so many memories of my first cellphone! So good, such a classic! I really liked how you used the interface to mimic the actual cellphone. Even tho the idea of pressing the button feels really tactile, I feel that the gameplay gets a little annoying with the double input. It could have been amazing as an extra mode and the cheat mode be the default one. That said, Being able to use the corners to play enhanced so much the nostalgia to me! Overall a really impressive work, Thank you for the game! :)
Oct 24 19:40:52 38m 16s Nyako-chan's Tamagotchi ♥ 0 The game is absolutely adorable! The art is amazing, the characters are full of personality and the game itself feels very tactile. The pacing and the way the story is told while you pile up the Baobaos is also really nice. Nyako-chan is so cute! Her struggles and sadness resonated so much with me ;-; I really wish I was able to see it to the end, but unfortunately no matter how hard I tried I just couldn't reach more than level 6 affection, the falling baobaos rolling over while you talk where just a lil bit too much for me, but that might be a skill issue! 😃 Overall, a really charming lil game that I'm really glad I could play! A highlight of the jam to me for sure. Thank you for the game!
Oct 24 22:01:31 2h 20m What is this? ♥ 0 Such a cute lil game! :) Honestly, i got quite confused with the gameplay in the beginning, but reading the page instructions made it more clear to me. Maybe here and there some more feedback when you catch the right item could have helped, but thats a detail after all. Is a very simple one but the very charming art and the overall mood makes it worth a lot to me! :) I have not catch the meaning of the item transformations till I read some of the comments, and that made the game even more interesting! Overall a cool entry with some really nice art and animation! :) Keep up the good work and Thank you for the game! Edit: Oh, I almost forgot to mention but I think you might want to add a fullscreen button through your itch.io page. Its just a single click there and I think this might solve a bunch of the readability problems that I got (playing it in such a tiny screen was kinda sad) Captura de tela 2026-10-24 185404.png
Oct 25 00:05:22 2h 03m RAM256 ♥ 0 Haha! That truly made me laugh! 😃 Really funny little concept, quite challenging. The sheeps and pop ups were a really funny thing XD The sound design with the little clicks felt quite nice, the UI interface is also quite responsive so made the gameplay very enjoyable. I could lose hours to this little game! :) Great work, thank you for the game!
Oct 25 00:39:21 33m 59s Mirai Voices ♥ 0 Quite polished rythm game! The character design with her little poses felt really cute, the music is nice (first one had a very denpa flavor that was quite pleasing to play!). The difficulty is quite high, specially for the double key holding (it just melted my brain lmao XD) but I think thats better for a rythm game than it getting kinda pale. Overall very enjoyable entry, is really hard to do a well developed rythm game with so many tracks in such a small amount of time, impressive work! Thank you for the game! :)
Oct 25 01:28:22 49m 01s Roadworthy(ish) ♥ 0 That was quite a cool idea! :) Kinda reminds me some games like my summer car, the whole concept of fixing stuff in the car is quite interesting. I felt kinda lost learning how to navigate in the car to be honest, felt that if I went right, like when I looked at the window, I should come back clicking left, and in some points that really confused my mind. Some of the ideas had a good sense of tactile gameplay, which is always good, specially for an interactive fiction. I wish I could rewind the tape using a pen or something! Like, that thing was so slow XD, but was a really cool moment of the gameplay to me, made me laugh hard! The artstyle is really interesting and has a nice sense of identity, I just wish it avoided a little more the presence of the mixels but thats a matter of personal taste :) Overall a nice work in an interesting concept, cool game!
Oct 25 02:05:19 36m 57s Simon's Key ♥ 0 Super polished and interesting puzzle game! I loved the reference to solomon's key and I think your usage of the mechanic felt really refreshing! The graphics and the mood are quite charming, the simplicity of the visuals make everything more readable and crispy. The puzzles were all quite simple till number 9, which even after 40 minutes I couldn't grasp the solution no matter what, but I think I'll be coming back for it for sure ( •̀⤙•́ ) Haha, overall I really liked your game! Super solid entry, really clever usage of the mechanic, even tho the rules for when a block is or is not attached felt slightly confusing, I kept wanting to find the solution out no matter what. Nice one! Thank you for the game! :)
Oct 25 20:59:54 18h 54m Lady DeBugger ♥ 0 What a really fun game! :) The story made me think in Dirty Pair and Dream Hunter Rem and I had a blast playing through it. The game design is simple and the pacing is really well done, I felt that each level design was carefully thought to come with a new challenge. The controls were very crispy and that fast texture felt quite nice to play, I wish it had just a lil bit of jump buffer time when you jump over the bugs, I found myself just pressing many times in hope for one of them to be right, but all that is a minor detail! :) The art is super cute, I loved her character design! The audio pushes the whole atmosphere up too, quite nice! :) Overall I really liked the game! Had a lot of fun playing through it and loved the pun in the design of the last level. Cool work! Thank you for the game! 😸 Lady Debugger is so cool ⸜(˃ ᵕ ˂ )⸝
Oct 25 21:21:53 21m 59s Long distance radio ruckus ♥ 0 wow, thats a really impressive entry with such a interesting concept! I loved how tactitle the gameplay felt, and for a interactive fiction that is such an important element to achieve. To operate this curious radio has such an interesting depth, and the narrative potential is really amazing. I felt that it hits a very beautiful spot in regards atmosphere. I couldn't get to all the paths, but experiment a while was really really a delight. I'll be back for the other ones for sure! A lot of potential here! Cool entry! Thank you for the game 😄
Oct 25 21:47:52 25m 59s Teteria ♥ 0 Wow! Such a delicate work! The art and the writing are absolutely amazing, made me feel like in a beautiful fantasy book full of dreams. The whole idea of making it through traditional art and sketch on paper even the text felt really powerful, I feel that this have an enormous potential even for a bigger full fleshed interactive fiction game, I could play it for hours. It felt unique in many ways! I really loved the poetry ;-; Sometimes when you press space during the magical spiral animation, I feel that the music resets and play again, which felt just slightly out of place. The sound design is astonishingly beautiful, a blessing for the whole atmosphere of the work and fits perfectly the entirety of the game. That was a really amazing entry, with so much heart that really resonated a lot with me. I'm really happy for playing another one of your games! :) A really sweet one, thank you for the game!
Oct 27 02:01:08 28h 13m Retro Tech Gallery ♥ 2 Cool game! The concept is very clever and well designed. The responsiveness of the UI makes it for a very enjoyable experience, the game really feels very polished! The sound design is very well chosen to work well with the art and overall vibe. Is very interesting how the things work together and created synergies, I loved to abuse of the free tapes to maximize my earnings through the thing that rewards you for every fire! :) Overall is a very interesting entry, I had a lot of fun playing with it. Thank you for the game! 😃 Captura de tela 2026-10-26 225453.png
Oct 27 02:27:21 26m 13s THREAT* ♥ 1 Fun game! :) The controls felt very polished, specially in the movement/jump. The boxy collision shape of the character gave the jump almost a coyote time feel (even tho that might actually be a coyote time here, I would not get surprised cause it feels really nice!) and made jumping through the platforms quite nice! That said, I feel that I found myself hitting my head in the platforms and messing the jump 'cause of that in a way that felt a lil' bit unfair sometimes, but that might be a matter of getting more used to it too! One way collision in the platforms might have solved this, but I also feel that it would remove a part of the texture of the gameplay (like the nice jump from a bottom platform to a upper one might get too trivial that way), so that's something to think about 😃 I only found out about the dash halfway through, but to be honest I didn't needed it at all in the entirety of the battle, as long as I kept moving. Maybe mapping it to one of the shoulder buttons might made its usage a little bit more intuitive. My biggest grip controlwise was with the boomerang, I felt that using the d-pad to control both the direction of the shoot and your movement at the same time was kind of too much for me lol specially in such a fast pacing game, so I ended up only throwing it sideways always (and ignoring when the green block appeared upwards or downwards). The graphics felt really nice, the usage of color is quite interesting! The sound design is also really good, fits perfectly the vibe of this fast pacing biomech-scifi atmosphere! In general, a very impressive and solid entry, with the right amount of challenge! Thank you for the game! :) Captura de tela 2026-10-26 231002.png
Oct 27 05:34:17 3h 06m Janitorial duties ♥ 1 Cool project! :3 I really liked to see all of the puzzles lined up like that, made me think in games like Power Sokoban, that have an exploration point aside the sokoban structure! :3 Really cool. The art is also quite charming, the colors felt nice and the overall design is clean and easy to read. Felt like a game with quite some potential to grow! :) Nice work, thank you for the game! Edit: Somehow my ratings hadn't gone through early XD Just rated it again and now is everything alright :)
Oct 27 18:55:32 13h 21m Coup of Appliance ♥ 1 Really impressive game! Really cool usage of constraints, specially in the animation, it felt perfectly in line with the overall vibe! It felt to me like a cool combination between Omori and NHK ni youkoso, which makes a lot of sense aesthetically! :) Really interesting vibe, cool soundtrack, quite nice visuals, a really solid entry! In the game's combat, I felt that not having to choose which enemy you are attacking when there's only one felt a lil' bit weird, even tho having to select is kind of redundant in this cases, I feel that it maintains the structure of the clicks and it helps a lot with the flow when you're just selecting everything really fast. That said, the combat is really well done and impressive for a jam entry! Is responsive, the clicks are very crispy and is really well organized. I just found out about having skills in the defend action in the very last battle of the game (cause many JRPGs teached me defending was not really needed most of the time XD), and I thought it is a very cool concept, it feels very fresh, make the whole defending thing be much more useful instead of the traditional guard! :) Overall a really cook work, super polished and well designed. Playing through it was really nice! Thank you for the game 😸 Captura de tela 2026-10-27 154659.png
Oct 27 19:28:23 32m 51s OadText ♥ 1 Wow! This concept felt so interesting! Catch me up in a Hypnospace Outlaw manner that got me really into it! Playing the lil' games with the "remote control" brought me back many memories tbh XD I used to play around with the tv so much when was a kid and this almost hauntological expression captured the enchantment and also the deep eerie vibe those objects hold in a really powerful manner! Just vibing through the channels and playing the minigames felt great! I felt a intense potential for narrative here too, this concept could sure be expanded into a bigger thing hypnospace-like! :) Overall a really refreshing take that captured the theme in a really deep way and left me wanting more, thank you for the game!
Oct 28 02:35:48 7h 07m Old Man Playing Old Game ♥ 0 Interesting concept, the idea of playing a console like this inside of a game kinda reminds me of Goodbye World! even tho the vibes are really not much alike 😄 I gotta admit, I tried to beat it normally like 10 times but eventually it beat me to much and I decided to use the space to jump XD Using only one finger turned out to be impossible for me, but either way is an interesting challenge :) The responsiveness of the small console was quite nice, it had a good sense of tactile gameplay that is always cool to see. Overall an interesting entry! Nice work, thank you for the game!