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Mr. Flower

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TimestampSince previousGameMr. Flower's comment
Apr 20 02:08:04 Call Me ♥ 1 Honestly, really enjoyed this, the concept alone was great with having to juggle so many different things. Not usually one to play a puzzle game, but this was honestly a great experience, developer art work is always appreciated, lol. It was a lot of fun and innovating to me. Things that lacked particularly was the theme, the theme wasn't necessarily incorporated as it was used as a prompt. If that even makes sense. But granted, you had an idea and ran with it, still loved it, lol.
Apr 20 02:11:14 3m 10s NEURAL ERROR ♥ 0 ngl, might be an issue on my computers part, but the game just would not load. Sorry I couldn't play it, it looked fun :(
Apr 20 02:20:32 9m 18s Beat the Signal ♥ 1 Very fun, the "dodge the bullets" made me immediately lock in. Was a little sad it was a repeat of the same 3(?) stages. Still fun tho, love the effects, granted, a little aggressive for the eyes, but still really cool stuff. (Don't know what it has to do with signals but you go, lol)
Apr 20 02:30:06 9m 34s Signal Blast: Alien Shooter ♥ 2 Pretty good, I'm used to a higher mouse sensitivity, so the cap still feeling slow was tragic. But, the theme was incorporated nicely, wasn't a challenge, just for the fun of it. Like the simple art style as well. Keep up your passions.
Apr 20 02:40:21 10m 15s Fading Light ♥ 2 Honestly great, this game absolutely STRESSED ME OUT, but it was so fun and rewarding figuring out a method on the fly and winning. Holy cow, actually so fun and incorporated the theme in a meaningful and unique way. Wasn't sure what could be brought to the table other than technology based games (if you know what I mean), but having the lighthouse as a literal signal for ships is genius. Only issue is audio, the water thunk sounds are aggressive, lol. But other than, honestly great game.
Apr 20 02:59:19 18m 58s R.P.S.G.F. ♥ 1 Wow, was not expecting an entry like this here, lol. Still really good stuff, there were so many things to think about that I liked, especially with how you could see your opponents options. The extra layer on the regular roshambo was also great. Some some lag issues half way through, but I'm sure that was just cause it was on a browser, lol.
Apr 20 03:07:18 7m 59s ESCAPE_OS ♥ 1 Wow, first off, nice seeing a fellow godot user, lol. Also very cool idea, extremely difficult, even on easy, my biggest issue was forgetting to activate comms before clicking a room, felt unnecessary and made me lose a lot of people. Also because of the pixel effect over the screen, it was really hard to read some of the text that was on the ground level. But, that aside, I love the idea, especially for the player being a computer trying to protect the important people of a company, feels perfectly corporate greedy. Anyways, glad I got to play it, for as difficult as it was. Keep up the good work :D
Apr 20 03:14:09 6m 51s ULTRA-RADAR ♥ 2 Very nice, I like the simplicity of it, the rader idea is fantastic and fits perfectly with signal imo. The background getting a ton of noise like that was hard on the eyes, but there was enough contrast to make it still playable, lol. Really good idea, I don't think I can emphasis that enough. Audio works well, overall I enjoyed. Keep up the passions and good work :D
Apr 20 03:32:33 18m 24s Buller than Bull ♥ 1 Very nice stuff, it took me a solid second to actually read what the text was saying each time, but still got it. Art work is beautiful, although had an issue with all the UI elements not scaling on the itch.io page. Other than that, audio and art work were the best parts, the signaling was also well executed. Very simple and nice to play.
Apr 20 13:48:39 10h 16m Signal ♥ 1 Nice short little game, glad you got it finished and out there. That's usually the toughest thing, lol. Models were pretty good, fit into the theme pretty well all things considered. The only thing I could not get over was the y-axis being inverted for the panels, holy cow it took me a second to figure that out. Also there aren't any bodies in the forest, just don't look :)
Apr 20 13:49:56 1m 17s MORSPELL ♥ 1 Sorry dude, games restricted, idk what could be in there, but the cover image looked cool :(
Apr 20 17:46:56 3h 57m Signal Loop ♥ 2 Honestly good puzzle, a few of the levels had me stumped for a minute (especially that last one). The mechanic was nice and the constraint of 30 commands only (without the battery stations). Art design is also top tier. It did drag tho with having to wait so long for every step. But that's my only real complaint. Overall good job and keep up the passions and good work :D
Apr 20 17:55:18 8m 22s V.P.N. ♥ 1 That was really good, pretty nice and simple. Managing all the towers while trying to have them not get eaten up was fun. Fits into the theme very well, nice simple art, music was peak, so many good things about this one. I don't think I have any critiques honestly, lol.
Apr 20 18:07:54 12m 36s LOUD TOWN ♥ 1 Holy cow, probably one of my more favorite entries on here, the art style is perfect, the text audio is perfect, the ambiance is perfect, the combat is great, the movement of the enemies toward you is menacing. This is such good stuff, even the end with the "run away" got me with the tornado warning sirens, I had not idea what would be coming, but it was obvious I wouldn't want to be there for it. Honestly peak game
Apr 20 18:09:58 2m 04s Signal: UNKNOWN ♥ 0 Yeah, seeing the same issue as well, looked like good stuff, especially since there was a team and not just a soloist :(
Apr 20 19:50:58 1h 41m Without Brakes ♥ 1 Very nice game, like others have pointed out, it kinda becomes impossible at one point (without some crazy luck). But overall good entry. Plus, can't complain about some good pixelation effects :D
Apr 20 20:17:59 27m 01s Electrician Simulator ♥ 1 Overall a great game, probably one of the harder puzzle games I have come across on this jam, lol. Sometimes it felt like I would stumble upon the solution, but the game is still great with having to figure out what each of the nodes do. Great job! :D
Apr 20 20:28:20 10m 21s Signals From Somewhere ♥ 0 Very nice entry, I like the idea of trying to find the right signal through trial and error. I do have to admit I wasn't able to get past that third one with the disconnected sounds. But other than that, I think the game is great (for as little of it as a played).
Apr 20 20:38:02 9m 42s Fae'calling ♥ 1 Like others have said, the ground dither and ambiance was fantastic. It would've been cool if there was some sort of tiny little secrets to find to keep the hunt for the static ghost thingy interesting. Either way, still a nice, chill, and slightly unsettling game to play :D
Apr 20 21:00:48 22m 46s Monolith ♥ 1 Man, so many awesome things about this. Probably my absolute favorite thing, is just having the monolith in the distance, looming over you, as you slowly approach it. Music was great, combat was solid, particles effects were well used and executed (like with locating the meteorite. Overall fantastic. I kinda wish the bullets were fast, since some of the misses I had were cause I expected it to get to the enemy faster. But still, absolutely fantastic, and hopefully you get to add those extra features you wanted later on :D
Apr 20 21:12:23 11m 35s RETURN//NULL ♥ 1 So so so good, it was so fun moving through space, having that floaty feeling of everything. Also that black hole OH MY GOODNESS I need to read through your source code and "borrow it", holy cow it's so good. Plus I need to get good at shaders anyways, I am garbage, lol. Again, fantastic stuff :D
Apr 20 21:30:08 17m 45s i love you, too ♥ 2 Okay, so many cool things, as unexplained as the story is, it's still enough to give an idea of what's going on. The mechanic is genius (assuming you know just enough about audio design, but even if you don't experimenting still lets the user figure it out). Honestly, the only game I'm giving a 5/5 in every category, absolutely amazing with so much potential.
Apr 20 21:39:44 9m 36s Avalanche ♥ 1 such a good game, I love all the details of the mountain goats, the wolves, and it was just fun to play. The art was great, the sound design was phenominal, the atmosphere was perfect, overall just a fantastic game. Hope you get to continue working on it and make it into your vision, you clearly got it :D
Apr 20 21:49:56 10m 12s Static ♥ 1 Loved this game dude, it's not often to see a top down 3d shooter, lol. I love the atmosphere, the design of the critters, and the final countdown. NGL, when I saw the timer, I had super metroid PTSD kick in and immediately ran back to the start. Glad I played a second time to see the last fight. Also the radio towers being so tall was peak as well. Good job :D
Apr 20 23:38:31 1h 48m Through the Dark Forest ♥ 1 Super awesome game here, I was very unsure of what it meant by stars that don't feel right, but then I see the eye of sauron, lol. Great pixel art, some nice audio, love the little messages. Each star had me questioning whether it was an actual star or not. Also the idea of making sure that the beings of the universe don't know that we exist is such good cosmic horror. Peak game :D
Apr 20 23:45:46 7m 15s Moon Moth ♥ 1 Honestly really cool, sorry to here about the issues you were having, but honestly it still came out great. Finally understand the combination aspect of the waves after the second dream. Artstyle is really pretty as well, and the narration is nice as well. The little flute thingy that plays catches me off guard tho, lol. Great work :D
Apr 21 00:03:47 18m 01s Lock ♥ 1 Very nice game, like the visuals, music is nice, very fitting. My brain felt like it was trying to rack a 400lb benchpress this got me thinking, lol. Great puzzle game with some very unique mechanics that didn't make me feel like the only options were to guess every possibility. Great job :D
Apr 21 02:18:52 2h 15m Smoke Signals ♥ 1 Such nice art, simple gameplay loop. I felt like it was taking a while for each progress marking of the cigarrete going down was a bit slow, but still really good stuff :D
Apr 21 02:29:25 10m 33s Chatos Control ♥ 2 Honestly, the combinations the possibilities is fantastic, so many funny and wild conversations that just don't make sense. Losing track of each conversation as well made it even better, as I truly was going based off of just vibes, lol. The art is also great and simple, music is perfectly chill, loved this stuff. Good work :D
Apr 21 12:38:56 10h 09m Follow the signal ♥ 1 Man, really good stuff, love playing card games, so having this to play was peak. Art work is very nice, like the boss at the end, especially with it having a second phase. Very impressive for getting this done in 48 hours. Good work :D
Apr 21 12:49:14 10m 18s The Message ♥ 1 dang, fantastic stuff, this is such a cool and unique idea of trying to decode the signal. Difficult but it was such a fun puzzle to solve. Fantastic job my dude :D
Apr 21 12:54:05 4m 51s Metric Relay ♥ 1 dang, 120 levels is insanely impressive. I felt like the tutorial was lacking a little, but still barely enough for me to at least figure out what I was doing. Art design is also nice and simple, gets the job done. Audio is also nice and pleasant, still astonished about the 120 levels, holy cow did you sleep??? Anyways, great job :D
Apr 21 13:04:24 10m 19s Misplaced ♥ 1 dude such a good game, the music absolutely slaps, the mechanic of not being able to see is peak, and fits relatively nicely into the signal theme. Art is also simple, nice, and not confusing. The beacons are especially well designed. Humor was great, really good stuff. Keep up the great work :D
Apr 21 13:14:54 10m 30s Licence to Fine ♥ 0 Honestly really liked it. Not sure if the driving was necessary, but it did make it more fun and chaotic, so that's always a huge plus. Especially cause I can legally crash into vehicles, for the good of the tv licenses! Good work on this one :D
Apr 21 13:21:25 6m 31s EmailPostman ♥ 1 Really cool and unique puzzle, I like that the signal determines everything, including movement, lol. Really nice puzzle with some cool mechanics, 5th one had me stumped for a while, lol. Art is nice as well, audio design is satisfying, overall great job :D
Apr 21 13:25:48 4m 23s Wave Rider ♥ 3 Honestly really nice use of the theme, having the entire movement system based on wave lengths was really nice and made it a lot more challenging to get through some gaps, but never impossible. Hitbox does feel a little big, but it's never too big honestly, good work :D
Apr 21 13:45:00 19m 12s Astroscanner ♥ 1 Dude so many fun and cool easter eggs, the art work is always great when it's there, this is such a great concept getting all of these messages and not necessarily knowing if they're all true (in which case don't power off the simulation) or if there are things trying to deceive out there. It's so fun and cool and just makes me think the entire time what is out there in this universe full of death, star wars, and cake. Amazing work 5/5 in all categories :D
Apr 21 13:48:00 3m 00s Signal surfer ♥ 1 Very nice game, it's a really simple mechanic, but being able to land the ball just right felt so satisfying every time. Also that transition screen into the game was perfection, lol. A little difficult at the beginning but still really good suff. Keep up the great work :D
Apr 21 14:02:06 14m 06s what's the signal ♥ 1 Dude, this gameplay is practically perfect to me. Being able to keep upgrades and stat increases between losses and wins is so so cool. The upgrades are great, the combat is nice and easily understandable, the visibility mechanic is pure amazing and makes exploring the forest in a top down setting feel amazing. There are so many things that I loved about this, if this was a steam game, I would throw my wallet at this to see it develop and fix the few tiny issues it has. The biggest issue with me was just lag, ever move caused a little delay, but honestly, the game was so fun I didn't mind it. Peak and perfect game, absolutely loved it. Keep up the good work :D
Apr 21 14:23:35 21m 29s Radiotower ♥ 2 Man that had my entire brain going from "crap WHERE'S MY MOUSE" when I'm going from spelling to trying to not die. Some of the enemies have insane movement that's a little too hard to predict honestly. Other than that, great game, loved the incorporation of signal and having an insane amount of multitasking to do. Great work :D
Apr 21 14:43:50 20m 15s FINDER-1 ♥ 2 Dude this was so cool, the story of it was simple and great, the way that the geometry was never quite consistent, the fact that we never truly see what we're scanning. Some of the structures were unusually patterened, especially the second to last level where you're inside of something. It's so good, I'm sad that I was relying heavily on the hints, but that really did not contract from the gameplay and story of the game. I got immediately invested even with that first level. You did an absolutely fantastic job. Great work :D
Apr 21 14:50:34 6m 44s Saintfall ♥ 1 Honestly pretty good, it was really hard keeping tracking of person and testing the different sins on them. Nice animations and the UI is good. Sound is also very well done (especially the snapping). Although I don't exactly see what it has to do with signal, maybe something like "virtue signaling", but that's all I can see. Other than those things, good job on this one :D
Apr 21 14:57:49 7m 15s Chaotic Night for the Lighthouse Keeper ♥ 1 Really nice entry, there's been quite a few lighthouse games here, but they've all been incredibly unique. It took a second to realize where I was suppose to lead them. At first I was leading them to the lighthouse (which doesn't make sense now in retrospect), but found out they just gotta go off screen. It was really fun trying to manage all the boats. The only issue I have is that if two boats are too close together, you can't control one and not the other, which lead to most of my losses, as I couldn't get the speed boat to turn fast enough from the fat boats. But other than that, great work :D
Apr 21 15:09:52 12m 03s Broken Jukebox ♥ 1 This was so much fun, ngl, the change in music scared me so much, but I got used to it and ready for it. It was an absolutely fantastic game loop, so fun to figure out what the bottom two dials did, and finding that sweet spot for the music. it was so fun, especially with the music being very popular and known ones, making it easy to know what the song should sound like. Great job :D
Apr 21 15:25:20 15m 28s Blind Run ♥ 2 Really fun game, the writing was absolute cinema from handsome rat. The addition of new mechanics was expertly implemented, like how molt can interact with buttons as well, just done so seemlessly. I did encounter a bug on the fourth(?) level, where activating the platform while molt was on it would cause him to clip into it, consistently bumping into the platform itself. Other than that bug, great work. If I had a recommendation on how to fix that bug, use an area node (or the equivalent from godot), have a variable to check if he's "on moving platforms" and just parent him to that node. If that doesn't work you could try applying the same velocity and such. There's ways to fix it for whatever engine you're using. Good work on this game tho :D
Apr 21 15:33:21 8m 01s POKER FACE ♥ 1 I was NOT ready to get shot, but should've expected it with the GUN just sitting right there. The game is really cool, and just knowing if you have a good hand or not also really helps to enhance the game, while not making it impossible to play for non-poker players. Really awesome art, sound design, and incorporation of the theme. Great work :D
Apr 21 15:41:03 7m 42s Broadcast Alignment ♥ 1 Very nice, short simple, follows the theme, has nice artwork. Honestly really good for a short compo. Although bro, why these people up at 3 am watching micket mouse rip off 😫 Anyways, good job on this one, hopefully you can get more traction and rate more peoples games :D
Apr 21 15:48:39 7m 36s TRAPTOMB ♥ 0 very nice game, loved the mechanics, although a weird issue is that holding space gives a regular jump, but just tapping it absolutely launched me into the air. Not sure if it was suppose to give just a tiny hop and the code accidentally reversed it, but either way, very cool game. (I see what you did to get traction, lol).
Apr 21 15:54:09 5m 30s Qwadrant ♥ 1 Very nice and interesting game, Felt like the signal part didn't play too heavily into mechanics, but the game is still very good to play. The amount of times I died at the beginning was insane, lol. Good job tho and keep up the good work :D
Apr 21 16:09:24 15m 15s Read My Signal ♥ 2 really awesome stuff, nice and cozy game of just picking up what the customer is putting down, lol. Audio is also nice, with some excellent art work and straightforward mechanics. One of my favorite details is the animals speaking in a different language, putting another layer of thinking on everything else. Really awesome stuff. Keep up the good work :D
Apr 21 17:25:29 1h 16m Morse Fishing ♥ 1 Man, can't believe I was baited into learning morse code, sadge. But really cool concept, I'm not sure what others are saying about the UX, maybe you just updated it and fixed the UX design, but the instructions on the side were very helpful. Decently fun for people that are willing to learn morse code on the fly, lol. Either way, good job on finishing it and putting something out there, that's more than what most people do. Keep up your pashions :D
Apr 21 18:16:35 51m 06s Plume Tactics ♥ 1 Like everyone else, the visuals are amazing and the little people just stabbing each other is cute, would gladly play if y'all could get this out :D
Apr 21 21:27:42 3h 11m CODE RGB ♥ 1 Honestly really cool stuff, very unique style from other entries for sure. I love that you can heal from staying in the correct colors, that's a great idea to use. The ONLY issue I really have is that the background was way too cluttered for me personally (that and I couldn't fullscreen which made it harder, lol). But, other than that, overall decent entry, good job :D
Apr 21 21:38:16 10m 34s Last Writes ♥ 3 OH my goodness there's so many things I want to say about this. First off, I'm sure the ai is sincere about it saying "I want to be closer to my father" (paraphrasing cause bad memory, lol), but with the context of the music and everything else, it has such a heavy undertone of malice. I'm use to stories about creations hating their creator now, so that's where my mind went to with this one, but I got actual chills when it said that. Also the puzzle is pure genius, the tutorials give you nothing but context in a masterful way. The design is perfection as well, and just everything. I'mma keep trying to complete it without hints, rn I'm stuck on chorus, but still, so so good. Fantastic job my dude. :D
Apr 22 02:03:55 4h 25m Signal Lost ♥ 1 Okay, played once, a little confused, played a second time and unintentionally got hooked. There's something so satisfying about building this network, seeing a gray spot where packets are being lost, putting a tower there, and then new paths are made near those gray spots, where it becomes an infinite loop. It's sooo good and so seemless. So much so, I may have filled out the ENTIRE map with nothing but white.Screenshot 2026-04-21 220113.png Very good job on an amazing game loop, sad there's no satisfying audio of putting the towers down (unless my audio on the site is bugged). great job and keep up the good work :D
Apr 22 02:12:43 8m 48s Zone Out ♥ 1 dangggg, this is good stuff, happy to see you went for a rogue-like style game as well, lol. The horror was perfect, not even being able to see it for a while, just KNOWING it's following you is absolute perfection. Then seeing it is no let down, just a huge black void that is SLIGHTLY faster than you. I panicked when I saw it and was like "I NEED ENERGY NOW", it was so fun and well executed, I'm happy there are so many cosmic horror entries in this jam. Art work is also great as well. Overall fantastic job mate :D
Apr 22 02:33:22 20m 39s Signals of God ♥ 2 What the frick did I actually just play, this is the most symbolic loaded game I've seen with so many things that make no sense in the best way imaginable. Okay, I just gotta rattle this off before I get to my praises. Who was that bamboo king? am i hallucinating or did we cut off the LEFT arm of the last sinner before taking god's RIGHT arm? why was god's left hand in the stomach of the beast? was it cause humanity died because of nuclear weapons, and the beast was "full" of all of humanitie's deaths and vices? Was there a NUCLEAR WAR?? why was the slug tied with the quote "god made man in his image" (paraphrasing in game)?? What was with the no sleeping mask thing?? Stone tablet????? Also why is it when we tried getting closer to god, we fell in the pit, only getting farther and farther away?? HUH???? I need to know what drugs you used while making this cause I NEED that stuff. Holy cow, mechanics are simple, story is narratively mysteries (not confusing), the art is just something else I can not describe it other than pure horror and peak. The audio was aggressive (in a good way, lol, except for the monkey he was OBNOXIOUS). like what? Genuinely gonna be thinking about this game cause of how much I loved it, holy cow. Fantastic job on an amazing piece that came out of no where.
Apr 22 02:43:00 9m 38s Signal Relay ♥ 1 okay, a little confusing (no idea how to use no boosters so far, lol), but still a fun idea. Like one of the others said, doesn't really gain anything from being 3d. However, still a cool concept, nice simple puzzle that's still fun to play around with. Good job :D
Apr 22 02:57:05 14m 05s Pouring Rain ♥ 3 Very nice stuff, like the pixel art, audio work was great, dialogue was pretty good with characterization. Not too much concerning mechanics or complexity, but short time to even work on what y'all did. I am sad that the shapeshifters didn't play a role in the story other than exposition, but still. Fun playing and good job on this one :D
Apr 22 03:56:43 59m 38s Small Among Storms ♥ 3 Very awesome stuff here, the movement feels nice, the pixel art is glorious, the audio and ambiance fits so so SO perfectly. Having the side mission to collect the acorns is also fun. It's a nice short level with some fun dangers. However, my one GRIPE, is the underwater movement, sad to say that was annoying to move through, but, if y'all continue this game I'm sure that'll be an easy fix. Some fixes with that could be holding up moves the player consistantly up instead of having to spam tap, the drag horizontally is way too much. But of course, not a lot of time to polish something so miniscule like that, huge props on the art work again, absolutely gorgeous. That was the only issue I had tho, really nice and chill game to play, keep up the good work :D
Apr 22 04:06:13 9m 30s Man On Fire ♥ 1 Really cool game, love the fact that we can just light EVERYTHING on fire, lol. I was NOT used to rotating the camera with e and q of all things, but still works. Art is also probably my favorite part, such a nice little game with fun exploration that requires some thinking of "what even is this?", lol. Keep up the good work :D
Apr 22 14:36:09 10h 29m MOTHER ♥ 2 Man this is really good stuff. Love the art direction of everything, the shaders for some of those planets is beautiful, like with the black hole thing (forgot the name). took a second to fully understand what to do, but once realizing, it became so much fun looking for other celestial bodies and trying to establish a connection. Also the time management aspect of it was perfect, I love anything like that (favorite loz game is majora's mask, lol). A little sad that the timer wasn't more strict, but I understand that's for play ability purposes. Anyways great job :D
Apr 22 19:20:33 4h 44m Network Bridge ♥ 1 Very well done, love the art style and the audio is well done (I cannot hear anything other than the pacman sfx, lol). The enemies are aggressive, especially the laser one that tracks you, good enemy to stay AWAY from. Overall enjoyed it and getting that scare of seeing what looked like a hundred enemies on the radar, lol. Good job :D
Apr 23 01:24:53 6h 04m Sea Star ♥ 3 Dangggg, this came out so good, I only made it to the third item but MAN that scared the crap out of me. First off, I got so immursed in the exploration that when the alarms started going off, I immediately panicked forgetting I was in the sub. Also, seeing that thing above the third item was such good horror. Love the fact that you don't see it necessarily, that it just vanishes a few seconds later, and that it's human shaped, making it even worse. Sad I died drowning on the way to the fourth one, but I'll probably give it another try in the morning. Good job on this one y'all :D
Apr 23 12:50:50 11h 25m Dracula 2: The Bloodening of Neo London ♥ 1 Dude, such a banger of a game, cyberdracula felt menacing with his sporadic movement. Also the laser felt so good to use with that kickback, especially firing and then drifting to immediately get speed to run away. The steering was very aggressive tho, but honestly just a difficulty curve, lol. Also music was very fitting for this, incredible job on this one :D
Apr 23 13:26:37 35m 47s Downtown Signal ♥ 1 Very nice, honestly I loved the feeling of looking at the map, figuring out what places are worth going to for what supplies. It becomes significantly easier once you know where you can get supplies, but still plenty of fun. Also love the little message on the gun, lol. Making use of the radio was also really fun and nice to know where safe places to go are. I got the ending where we make it to the JFK airport. Good job on this one :D
Apr 23 14:27:25 1h 00m RedFlag:SOS ♥ 2 Very awesome game, I love the sort of panic that comes when you aren't quite able to get enough of the waiter's attention, like "NO GET BACK HERE" and then he walks off assuming that you don't get the timing right. Art style is great, audio is perfect, the idea of signal is fantastic as well. Overall just a fun game that feels stressful despite the seemingly calm situation. Great job :D
Apr 23 14:34:21 6m 56s Deep Fall ♥ 0 Dang, for a first game jam, this is quite impressive. The glitchy visual shader is amazing and is never too much because of the minimalism. Also I played this without reading the description just to see if I could get context clues on playing, and it's soo good. having the static grow slightly louder helped guide me immediately without even realizing it. The flash of the signal to guide the player is great, and the movement speed is just slow enough for me to keep moving in a direction without worrying about crashing into something. This is a really good entry, although all the white at the end legit made me close my eyes, I was not ready for that it was so bright. But other than that, a really good entry all around. Good job :D
Apr 23 17:02:23 2h 28m Unstable Internet ♥ 0 pretty nice game, I like the simple pixel art, the enemy attacks are varied in a very fun and unique way. Although something that detracted from the fun was that the shooting was weirdly inconsistent, I'd be shooting and the bullets would randomly stop shooting but the audio would still play. I assume this is just a bug, not sure if it's an issue with frame rate or something else, but worth trying on a laptop that's weaker. Other than that, really fun and great concept, especially with being able to deal more damage to enemies when they are closer, super good risk-reward system. Keep up the good work :D
Apr 23 17:21:35 19m 12s SETI@dream ♥ 1 Oh my goodness you actually got me crying. This reminded me so much of when I was a kid playing super mario galaxy, hearing about rosalina's story, looking for her parents. This game just brought me back in a way I haven't felt in a minute. Okay, mechanics, amazing, art, gorgeous, music, somberly fitting in a beautiful way, audio, tickles the ears. Everything about this game is perfect. Thank you for participating and for sharing this, I'm glad I decided to play another game after being burnt out from rating games the past two days. Perfect job and I hope to see more :D
Apr 23 17:36:36 15m 01s Propagation ♥ 1 Nice little game, incorporation of the theme is simple and reliable, music was pretty decent. Smooth camera movement might be something worth figuring out in the future. Also forgot to mention, I just played the ld version and not the updated version you have. So any critique you already fixed just ignore it, lol. Anyways, camera movement could smoothed out, synths could've used a little decay to make it feel a little less empty. But those are my only things, other than that it's a good and simple platformer with a cute ball as our player. Keep up the good work :D
Apr 23 20:06:47 2h 30m The Lost Signal ♥ 2 Man, this is a surprisingly chill and fun game to play. Watching the forest around you, doing little minigames to decode the signal. Also I was not ready to see the alien while I was peacefully looking for a fire, lol. Also, absolutely LOVE that y'all took the time to add a camp in the distance with someone walking around, that was so cool and just perfect to see. Good job on this one :D (also music is a 10/10)
Apr 24 01:45:44 5h 38m Invisible ♥ 1 Very awesome work on this one! Took me a good second to realize that the flames "follow" you, really impressive mechanic that made solving puzzles unique and interesting. All of the puzzles were never too difficult, with it being easy to understand things just enough to get buy. Also art style is perfect, didn't realize mario got into tomb raider, lol. Fantastic job on this one :D
Apr 24 02:00:41 14m 57s Void Signal ♥ 1 Okay, game is very good, the idea of using noise as your visual is fantastic, also made me really focus on the dark areas, something that isn't usually done when it comes to color theory, the static made it work. Now then, it's not controversial to say that the monster standing in the distance and dissappearing isn't usually effect horror (imho). But, what y'all did was interesting and got me. Instead of him just appearing in the trees once and vanishing for a while, he appeared again, and again, and again, and then he appeared in the way. That got me, idk why that got me, it felt like he was toying, and then it looked like he was about to approach just standing in front of you. Something about that just made me say no with how much he taunts us. I'm sure unintentional but REALLY affective when I was playing, lol. Good job on this one and the heart beat mechanic is metal :D
Apr 24 16:52:43 14h 52m Speed Signal ♥ 1 Very nice game, I like the difficulty and simplicity of it. The sprites are also fantastic with some good audio, nice fun challenge to go through. Especially for a compo, lol, I just completely ignored art style for mine and did a basic black and white pixel design work. Good job on this one :D