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gamepopper

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TimestampSince previousGamegamepopper's comment
Oct 5 16:27:02 Red Snow: The Thirteen Dwarves ♥ 1 Funny concept, bit challenging. A few things: * First playthrough I went up and left, didn't realise for ages that there was a neverending wall of trees. * I feel like you should be able to use the corpses and bullets to detonate mines, and bullets shouldn't be blocked by corpses. * Once the present isn't within the group of elves, it becomes much harder to control. * Game ends with one dwarf remaining, instead of no dwarves.
Oct 5 19:03:41 2h 36m Stuck While True ♥ 1 When I finished the first day of the compo, I knew that there would be some game that had a programming theme to it, and I'm glad this was the first one I found. The puzzles were pretty creative and while the graphics and audio are primitive, the game controls surprisingly well. I can imagine this game getting speedruns for how straightforward it is. Also for anyone playing, the directional keys also work, so you don't have to play one-handed with the WASD and E keys. Great work!
Oct 5 19:08:55 5m 14s Collateral Damage ♥ 1 Neat idea, I can see this work as a classic arcade title, particularly since precision aiming is required along with being quick. I'd suggest using a key other than shift for speeding up though, should rather avoid sticky keys.
Oct 5 19:12:52 3m 57s Roller Coaster Defender ♥ 1 I didn't realise how difficult this game would be until I noticed that the car moves with acceleration, the music can be repetitive and the graphics could do with some work but I like the concept and the upgrade system.
Oct 5 19:22:27 9m 35s Rail Gun ♥ 0 I'm a sucker for bright neon glowing games, and I like how you made a twin-stick shooter fit in with the theme. Even having modifiers like changing speed and direction done with shooting pillars was a nice touch. Great job!
Oct 5 19:26:27 4m 00s 360 ♥ 1 Not sure what the hell was going on, but this looked great. I'm tempted to share this game with all my friends to see if they can make sense of it.
Oct 5 19:35:29 9m 02s BLOBIUS ♥ 1 Really not a fan of the music in this one, it doesn't fit the gorgeous visual aesthetic you have going on. I really like the amorpheous level that constantly shifts randomly and the little touches like slowing down the game during near misses.
Oct 5 19:48:19 12m 50s Pi's Great Escape ♥ 2 Geez this was frustrating and fun, the platformer physics felt floaty but worked remarkably well considering the levels were constantly rotating.
Oct 5 19:51:32 3m 13s Altered Nexus ♥ 1 This game was rather pleasent to play through.
Oct 5 20:29:38 38m 06s Space Trains ♥ 0 Got the general idea after a while, pretty challenging when you have to manage two trains and make sure they don't reach the wrong colour. Good job, with a bit more time this would have looked really nice.
Oct 5 20:32:59 3m 21s GLITCH LOOP ♥ 2 This game looks incredibly well polished, too polished for a compo, and the music really slaps too!
Oct 5 20:37:06 4m 07s Welcome To MILTON KEYNES ♥ 1 The fact that the music is a retro rendition of "Round The Twist" makes this game way too funny, I'm even from the UK and have never been to Milton Keynes to know if I want to suffer their roundabouts. Still a pretty good timing game, I like the added mechanics of lives, fuel and sanity as well.
Oct 6 13:00:24 16h 23m ringtale ♥ 2 This game is brilliantly creative as a physics based game, and it's also incredibly frustrating as a physics based game. I ended up giving up when I got to the area where the controls completely lock up, but the rest of the levels were creative and challenging in a fun way. What doesn't help is that the game stops updating the mouse position when the mouse is outside the game area. I'd recommend using the gamepad analogue stick as an alternative. Also that raccoon ball is really adorable!
Oct 6 18:00:07 4h 59m Roundabout Way ♥ 1 Managed to get 28 around seconds as my best time. This was really fun, made funny by witnessing the multi-car pileup on the roundabout whenever you fail. Especially like how everytime you change lanes, the distance to drive requires you to change speed alongside the differing speed of the cars.
Oct 6 18:12:34 12m 27s Loopomotive ♥ 2 Nice game with a clean art style, bonus points for including train noises into the music!
Oct 6 18:45:13 32m 39s [WebGL/HTML5] Out-looped ♥ 1 Pretty good, quite fun twin-stick shooter and good progression as you get further down, although the music was a bit repetitive. Also didn't realise you had to hold jump to jump to higher platforms.
Oct 6 19:02:05 16m 52s Imperial Eggnog Incorporated ♥ 2 Funny entry, not sure on how it fits the theme aside from working in a repetitive routine? The gameplay had a Paper Please type of feel, but with a lighter sense of humour.
Oct 6 19:16:03 13m 58s Looper ♥ 1 This was a wonder to play, my mind was blown when I got to the sixth level where you had to switch loops while the moved and turned, that is really clever.
Oct 6 19:26:04 10m 01s Debugger ♥ 1 The fact you made a game that looks like the Visual Studio Code IDE, so cleanly and smoothly I might add, is impressive. Platforming is decent as well.
Oct 6 19:33:34 7m 30s Lucky Lefty Loves Loops ♥ 2 The tank controls were a bit slippery but the level design and logic were solid, plus that was a brilliant transition back to the start of the game.
Oct 7 19:25:35 23h 52m Tuneloop ♥ 1 Pretty good on-rails shooter, but the avatar and presentation of the itch.io page gave me a completely different impression of what the game would be.
Oct 7 19:38:21 12m 46s O O O ♥ 1 Didn't realise how difficult it is to control two pucks at once when your mouse is always over one of them, it's a nice concept.
Oct 7 20:54:36 1h 16m oh shit i'm dreaming again. ♥ 1 Nice narrative, apparently it's meant to be horror although I didn't really feel the scary or disturbing elements. The glitchy dream was great though.
Oct 7 21:05:54 11m 18s LOOP ♥ 1 I think the chromatic aberrationis is a bit too much for such a low-res game (Gameboy Resolution though!), although I'm not sure if it's possible to do it at half-pixels. Good job with a simple concept, the puzzles work really well, hopefully you can expand on it.
Oct 7 21:09:12 3m 18s Among Me ♥ 1 Wow this game is perfect for memory masters, it's so easy to forget which one is a copy of you and which one is an imposter after three or four levels. Really like the paper sketch aesthetic too!
Oct 8 19:45:33 22h 36m PolyFury ♥ 1 Really liked the look of this one, what with the 2D low-angle presentation that gives it a unique 2.5D look. Sadly it was a too easy and short for my liking, would have been nice if there were more bosses to combat. Also found the analog sticks worked but not the buttons, which is strange.
Oct 10 20:46:47 49h 01m Particle Accelerator ♥ 0 Really like the challenge and minimalist approach, although it was hard to tell if there was wall jumping or not. I also can't help but agree that the screenshaking was a bit much.
Oct 10 21:08:57 22m 10s Hyper Racer ♥ 2 This game looks gorgeous, I appreciate the bloom and the futuristic cyber look of it, along with the decent dnb loop. Are the tracks procedurally generated? I noticed car momentarily float around on certain bits, which felt off cause the vehicle looks like it's supposed to remain on the surface. Only feedback I can really suggest is to improve the menu to make it feel less static, the game supports gamepads except in the menu and it looks like you could breath some life in it by having the camera travel through the course in the background.
Oct 10 21:34:39 25m 42s Kruznice ♥ 0 This is an incredibly clever physics puzzler, there is a lot of open possibilities to solve puzzles. Most of the levels would beeasier to beat if you could set the circles to rotate in the opposite direction. Aside from that, really like the minimalist design and simple colour choices. This game needs more people playing it!
Oct 10 21:49:10 14m 31s Curly's Chase ♥ 2 This game looks adorable, and the way the dragon steers is a considerable challenge. A very smart move by allowing unlimited teleports (although I noticed one tight area where the game will teleport you inside the wall. I was able to get all 14 fireflies, but I'm not sure if there was an end goal after that.
Oct 10 22:02:07 12m 57s HONK II ♥ 1 This game has the absolute look and feel of a finished Vlambeer game, if that's not the highest possible compliment that can be given on feedback, I don't know what else I can give you. I was a little unsure of how the game fit in the theme, maybe I'm missing something but I just saw it as a twin-stick parody of Doom.
Oct 11 21:05:19 23h 03m Purifier ♥ 1 This game looks really nice, and is a pretty solid twin stick shooter. Shame there is no gamepad support, also was able to clip myself under the level whenever I went under the tables with no way to restore your position.
Oct 11 21:15:37 10m 18s Chicxulub ♥ 1 Really funny premise, and a very solid dodge 'em up that's both challenging and forgiving. Great job with the music, it really nailed the hard bass and retro feel. Managed to wipe out 88% of the dinosaurs with 23340kg meteor.
Oct 11 22:11:25 55m 48s Splines 'n Shapes ♥ 1 This was a real calm and challenging puzzle game, looks like there are plenty of solutions. It would have been nice if there was an end state though, I wasn't entirely sure the levels looped along with the game.
Oct 12 19:58:30 21h 47m Minotaur's Labyrinth ♥ 0 Such a simple yet really clever use of the shadowing effect, very impressive work.
Oct 13 12:48:36 16h 50m Looper Hell ♥ 1 Wow this one really plays with your head, a brilliant dodge'em up where you control two circles.
Oct 13 12:53:44 5m 08s LoopyPong ♥ 1 Nice approach, but the aiming of the paddle feels awkward, you instinctively point your mouse to where you want the paddle to be, but you also need the mouse pointer to be inside the circle to properly reflect the projectiles. What doesn't help is that the rate and amount of fire starts off too quickly, so there isn't much time to prepare for what moves to take.
Oct 24 19:51:16 270h 57m Dude Ranch ♥ 3 My god this idea is so funny, it'd be like if MAD magazine tried to make a game. The western theme went really well, and I liked the challenge of capturing the bigger and gold dudes. Took a while to get used to the controls since you have to aim by moving the mouse in the opposite direction to where you want to throw. Really fun work.
Oct 27 18:37:58 70h 46m DJ Loopz ♥ 0 Good work, easy to get into the routine of setting off effects and changing vinyls.
Oct 27 18:39:59 2m 01s Looping DefDrone 47 ♥ 1 Music was great, but needs more controls than just firing.