Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → very dark lord

very dark lord

Feedback comments for LD46

← LD45   LD47 →

very dark lord's games and stats for all events →

TimestampSince previousGamevery dark lord's comment
Apr 21 13:23:52 LD46_Charger ♥ 2 Very nice art style! And great atmosphere, tense and still kinda relaxing. Got to level 3 and then when phone was at 100% and I thought it was over, I "proceeded" into the abyss to the right, thinking it would lead somewhere, but it seems that's not what I was supposed to do considering my character and phone just vanished into the void. :D
Apr 22 15:37:23 26h 13m The Fire Must Go On ♥ 1 Nice! Clean concept, good atmosphere, nice effects. The only thing I would have personally changed is being able to restart in the generation you ended at as opposed to having to start all over. May not be 100% in line with the idea behind the game, but would probably make it more fun to play. At generation 6 I think (with the two tornados) I thought to myself "oh well, let's just move right and see whether I'm lucky", which of course I wasn't. :D Respawning at generation 1 however wasn't what I expected to happen. Also, a minor point, but I probably would have preferred to just see the "enemies" and their behaviors as opposed to reading in detail what they do. Observing and figuring out their deal would have been satisfying I think. Great work though!
Apr 22 15:45:22 7m 59s Across the Lake ♥ 1 Lovely aesthetics! And the atmosphere is on point. Great work. :) Furthest I got was 34.1m.
Apr 22 15:52:03 6m 41s Keep IT Alive ♥ 2 Ohhhh! I get it now. First I had no idea why IT eats paper planes, and why these small people are running around, and why the water always changes back in random ways. Now I feel stupid and it all makes sense. :) Great that you didn't feel the need (and rightfully so) to explain everything in the game using text but just let the player learn on their own. Even if it took me a minute to see it through, it was a nice experience. Well done! Only reached a highscore of 1500 though, which I assume isn't all that much.
Apr 22 16:01:37 9m 34s Friendly Fire ♥ 0 Neat! Love the glow effects and the catchy music, and especially how the music shifts when you're dead.
Apr 24 20:19:02 52h 17m Mampfred and the singing, tingling tree ♥ 2 This tree is responsible for quite a number of deaths... but who cares, I did it! Buuut my tree didn't grow in the ending sequence for some reason. I think it just flickered once and then went back to its former thin state (played the web version). Well balanced game I must say, took me two tries to internalize the concept and once I knew what to do everything worked out. Satisfying! Also, the introductory text with the symbols embedded into the text is quite well done. Overall I'd call this game the definition of "solid" - Good work! :D
Apr 24 20:28:45 9m 43s Battery Life ♥ 1 Love it! Just the kind of game I always hope to find when playtesting LD games. Minimalistic but spot on. Brilliant atmosphere. Just the right amount of complexity in the levels. The graphics suit the game really well. Really, I've got nothing to complain about here, small but good idea and flawless execution. (Also: beat it on my first attempt, which made me feel proud so I may now like your game a little more than I would otherwise :D)
Apr 24 21:03:24 34m 39s Eggs With Legs ♥ 2 Spent way more time with this than I thought I would. :D Got to the end. Brought havoc and devastation to the world, but hey, animal liberation! eggswithleggs.png I found the machinegun to be way more effective than the flamethrower, so I went for two machine guns as early as possible. Most of the "bad guys" didn't even react to getting shot as I guess the distance was too high for them to see me. So they just stood there and and died in peas. Your inventory actually being visible in the game and rotating around you is a pretty fierce detail btw. Had fun, great game, well done!
Apr 26 09:07:20 36h 03m Village Vanquish ♥ 1 Really nice visuals! Everything looks very good and polished. Sadly can't play it myself as I'm using Linux. Your making of video was very good though, wish more LD people would do that. :)
Apr 26 11:27:43 2h 20m Keep Pit Alive! ♥ 2 Nice drawings! Love the title, loading & game over screen. :D The art is really nice, and you added quite a few elements gameplay-wise. Oddly reminds me of Edge of Tomorrow, in that I always die of something, then learn from that mistake, start over and avoid one more obstacle than I did before. Except sometimes when the slippery controls cause Pit to fall into the floorless void, hehe. Well done!
Apr 26 11:35:36 7m 53s Social Distancing For LadyBugs ♥ 1 Nice one! Congrats on your first LD game. Hope it won't be the last one! :) ladybugs_score.png I did what I can, probably not too impressive though. :D
Apr 26 12:38:26 1h 02m Polish Python ♥ 1 This game hurt my brain. And I'm reasonably sure it hurt my computer as well. xD Seriously, I'm feeling quite funny after playing this for a while, trying to make it into the top 10. Without success unforunately. My python skills are lacking. :( Great job though, one of the most unique ideas (and executions) I've seen so far.
Apr 26 12:48:27 10m 01s Firekeeper ♥ 2 Nice one! I like how you told a little story around the theme, as opposed to just having it be reflected by the gameplay as many games do. The atmosphere is very nice. Also a cute character you have there. Only nitpick I have is that it's very easy to die even if you know what awaits you, simply due to the low visible range. Oh yeah, and I really don't know what all the badges do - I think the bird one made me jump higher? For the rest, I didn't notice whether anything changed. And I either misunderstood something or maybe there was a bug - at one point I'm reasonably sure I collected a stick, then went back to the fire, but pressing E didn't do anything and the fire wasn't restored. So not sure what happened there! Still very good job, had fun playing this. :)
Apr 26 17:40:28 4h 52m Mr. Cheesy ♥ 1 Really funny little game! Love the sound effects, and the whole idea is just.. splendid. :D
Apr 26 19:58:53 2h 18m Open Fire! ♥ 1 Cute game, and fantastic pixel animation. Gameplay could obviously benefit from some variety or challenge, but hey, it's nice to look at and engaging with the dialogs. That's certainly good enough for 3 minutes of entertainment. Well done!
Apr 26 20:17:41 18m 48s Penance: A story of Resistance ♥ 2 Can't play it unfortunately as I don't have windows, but will gladly do so when a web version is available (would be cool if you mentioned me then so I get notified). Judging from the video though, I like where this is going. Platformer with physics object and wall jumping is certainly a promising direction! I agree with @duke though that some hit feedback would be extremely beneficial. Good job, keep it up!
Apr 28 12:18:24 40h 00m JarHeads ♥ 1 Love the character design! Especially the jar ~~head~~ onion. :P Well done.
Apr 28 12:31:04 12m 40s Tiny Fragments ♥ 2 Really impressive, especially for a compo entry. So polished! Such a clear to the point idea and execution. Perfect length and depth for a Ludum Dare game. The only tiny nitpick I could come up with is that it would have been nice if there was a pause function to think things through, and each level started in a paused state. This way I always had to drag a random tile just to be able to think about my next step, which felt a little unnatural. Still, impressive entry, I'd be very surprised if this doesn't end up in the top 10. Well done!
Apr 28 12:51:44 20m 40s Sunlit ♥ 0 Really one of the best entries I've seen! Really great idea, highly atmospheric, very well done. :) Played this for almost half an hour, which I usually try to avoid so I can test more games. But here it was really worth it.
Apr 28 12:56:47 5m 03s SAVE THE DINOS! ♥ 0 Tiny dinosaurs! Cute. :D Quite funny idea, and gets so frantic! Thanks for this.
Apr 28 13:10:09 13m 22s My Friend Phil ♥ 0 I can pretty much only confirm what others have said before - a really cool game, with great ideas and fun mechanics, only the controls are tough to get used to (especially the wall jumping) and all these delays between death and restart diminish the experience, as this way I spend like 30% of my playing time just waiting to respawn (because, you know, I tend to die *a lot*). That all being said, this is seriously quite impressive. The game has its very own feel. Even if the controls are tough, I'm almost certain after playing the game for a few hours you would just feel like a god gliding through the levels. Plus the whole goldfish story and mechanics around it are great. Love the idea, and I think with a bit more work (and playtesting by unexperienced players :D) this could turn into something amazing.
Apr 28 13:38:47 28m 38s Back Four Seconds ♥ 1 So cool! Had this tab open for a few days but hesitated to play it, as "time travel" sounds like something that, well, takes some time to play through. :D And I was not disappointed. Even in the end I was still a bit confused about the timeline stuff and what my other selves were or were not doing and what deleting them would have for effects, but I somehow managed to find my way through this maze of sad alternate realities and ended up in the one that, I guess, was sad as well but at least met the game's end condition, so yay! Very well done. I quite dig the aesthetics, the narration is great, it's certainly a very innovative game, and the writing is very funny. I've got nothing to complain about!
Apr 28 13:51:24 12m 37s Human Spiderweb ♥ 0 Really innovative mechanics, and you don't shy away from highly morbid ideas it seems. :D Well done, very interesting game! Also had quite a bit of fun with your youtube channel btw, these "4 games same artkit" videos are super entertaining.
Apr 28 13:58:39 7m 15s platformEGG ♥ 1 Really cool game! If it only wasn't so darn difficult and always made me start from the very beginning. Why, oh why couldn't you just respawn players in the same screen when they die? :D Super polished though, you can tell a lot of work has gone into this. The screen transitions with that fade out really stand out. Well done!
Apr 28 16:04:00 2h 05m The Flamethrower ♥ 1 Can't run it right now, but let me tell you that it looks really nice! I really like the backgrounds and the characters. Looks very atmospheric. Hope I'll be able to try it out later.
Apr 28 16:09:40 5m 40s Fireflies ♥ 1 Visually stunning and very atmospheric. :) Really nice experience. Love the fire effect you pulled off, and with the music, darkness and almost tangible wind the whole thing is really quite immersive. Great job!
Apr 28 16:13:46 4m 06s Feed The Fire ♥ 1 So kinda Don't Starve, but different, and you're an Octopus? I'm in. :D Also the tentacle cursor is a nice touch. And you seem to have put a lot of thought in the "two dimensions of fire", i.e. heat and size and how they affect gameplay, which is nice. Quite a bit deeper than I initially expected.
Apr 29 10:46:07 18h 32m Saving Emperor's Chick ♥ 1 Basically what has been said before - really nice drawings, some more gameplay and sound would be nice though. :)
May 2 13:00:58 74h 14m Keep the campfire alive ♥ 1 Took me 3 or 4 tries to finally survive the night. Quite tricky to get past all these bats for the higher up pieces of wood! And as others have mentioned, controls need a little getting used to, but 5 or so minutes of training seem to be enough to get along in the level. Sound and atmosphere is quite good and I appreciate you kept the game as brief as made sense given the availble mechanics. :)
May 2 14:16:43 1h 15m Ladder Man and the Escort Mission of Doom ♥ 1 After many, many tries I finally managed to get the little man to the second platform. Couldn't get there myself though as I couldn't walk up the ladder and didn't find any way to get there while carrying the ladder either. So a little hard to judge the game based on the tiny amount of it I've seen (not sure how much there is after the second platform). I'd love to see a playthrough of this though, in case anybody records one. If that happens please let me know. :D Also the animations are really cute. A little sound would be nice though. Edit: Tried once more, now got to the third platform. Progress!
May 3 10:41:04 20h 24m It Lives ♥ 1 Really cool! Super creepy and well animated monster. I did my best to raise it vegetarian, but that didn't work out that well. :D Great idea turned into quite a high quality game. I also played your Boil Them game from last year btw, which is also great. You seem to have quite a knack for these strange little horror games. Well done!
May 10 10:38:15 167h 57m You Live Like This? ♥ 1 Cool! Indeed a really nice art style, I really liked the characters. Just wish there was some way to beat the game (I don't think there is, right?), so all I could do was work my ass off until I ultimately didn't pay enough attention to one of the four resources and/or the PC broke in an unfortunate time and watch the poor fella die. Well, that's life I guess! Well done.
May 10 10:47:56 9m 41s Guardy_Bird ♥ 1 Really cute, well done. And I've never played a game where putting trash into a bin felt so satisfying. :D I like the many little challenges you added to the game, none of which feels too hard or unfair. My only nitpick would be that there could be more player feedback. E.g. I kept losing because I overfed my birdies without really knowing when that would happen. The falling apples created some tension and made me pick them before they fell down, just couldn't resist... so that way I killed my family twice. D: Also, the car smoke stuff - it seemed like flying through it made it fade away, but I wasn't really sure if that was actually the case and what effect it would have otherwise. I assume I did the right thing there, but the game left me guessing a bit. Otherwise great job, a very likeable little game!
May 10 11:24:17 36m 21s MACHINA ♥ 1 Wow! This is utterly amazing. Probably the most fun game with the best mechanics I've played this time around. Visuals are exceptional as well, and the writing is hilarious and just as meta as I like it. Oh my, and it's even a Compo game?! How on earth did you do that. :D Only few nitpicks I could come up with: - cancelling an action would be nice, but it seems you've already worked on that for future versions? - I wish there was some growth in player capabilities with each level, e.g. more action points, ability to run further, drawing more cards, maybe special cards that allow you to e.g. confuse single enemies or disable them for a turn or two, and maybe ways to have defensive actions be more permanent than they currently are - it's a little intransparent when/how far enemies will move, and how much hp they have left; may be intentional, but I would have preferred to see these things somehow - I think there are a few typos in the story - blue orbs were mentioned, but I didn't encounter them, as far as I know, despite reaching the end of the game - restoring HP (after each level or when picking something up, or with certain cards you randomly draw) would have been nice But none of these prevent the game from being outstanding as it is. Playing it was super fun. Can't wait for the post jam version!
May 10 11:38:47 14m 30s Keep It Alive ♥ 1 So well done! With all these nice backgrounds and scripted events. Super cool! Amazing style, very atmospheric and immersive.
May 10 11:49:02 10m 15s The Dragon's Curse ♥ 2 Splendid! Very well written, I'm not sure if I usually even like this kind of game, but this one was highly enjoyable, and surprisingly funny. Didn't beat it yet, but it's very intriguing. Also great fantasy music you've got there. Remarkably well done overall!
Jun 1 14:22:24 9290h 33m Beerloose starring Beer Bearer Bob - Keep the Party Alive! ♥ 0 Stylistically this was really great! Lovely visuals, great music and the voice acting adds a lot. Gameplay of course is somewhat limited and repetitive, although the beer spilling is a nice touch.