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josehzz

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TimestampSince previousGamejosehzz's comment
Aug 14 02:54:45 Light of Bacterium ♥ 2 Simple and nice, I had a hard time playing because of frames dropping when rotating, maybe the rotation code is slowing down the game?. Fixing that will greatly improve the game.
Aug 14 03:09:25 14m 40s Explodasharks ♥ 1 Good prototype, with more polish it could be a perfect small game for sites like armor games and kongregate. Also I got an error when trying to go up with the barrel. ''' Uncaught TypeError: Cannot read property '4' of undefined at GetTile ((index):291) at PlayView.Update (view.js:373) at Game_Update ((index):305) at Game_Loop ((index):330) '''
Aug 14 03:33:15 23m 50s Backpack Fight ♥ 0 Nice game, I really like the idea. If I may add a few suggestions: - Adding items automatically after moving on, it gets tedious when you do it manually - Taking less turns to prepare - Having blue weapons attack or add bonuses to the other stuff
Aug 14 03:46:21 13m 06s Step into the Void (Web) ♥ 2 Got level 6 with 19517 score. Really fast paced game, you should put a little animation before a tile is removed.
Aug 14 03:56:51 10m 30s Tale of the Bagger: A Love Story ♥ 1 I like this a lot, is simple and has a nice complexity curve. You should keep working on this great job!
Aug 14 13:05:12 9h 08m GRAVEDIGGER - A final stand ♥ 2 The difficulty curve is well balanced, good job!, I had a hard time with the controls, it seens like moving and shooting an automatic gun weirds out the movement, but overall nice entry.
Aug 14 13:32:42 27m 30s Eventful Horizon ♥ 2 How did you guys made the intro? it looks neat. The first bit its a nice tutorial but you should show what button to press (not everyone reads the description). Also I got a bit lost with the camera rotation after teleporting, its still a nice effect if I may suggest a compass arrow that indicates where to go forward.
Aug 14 13:49:30 16m 48s Champion Chowdown ♥ 3 I like the design, especially how enemies run away and don't shoot when you near them. If I may suggest one thing would be to put the health and eating progress separated or make the projectiles deal more damage to you. Music + art work really nice, great job.
Aug 14 13:57:37 8m 07s Speed Hoarder ♥ 1 I thought I was getting damaged by because of the sound effect XD, background music is great. The controls didn't feel nice to me. The design + theme works good.
Aug 14 14:06:04 8m 27s Flash Flush ♥ 2 Simple and enjoyable, definitely with more polish without changing the design would make for a nice mobile game.
Aug 14 14:17:53 11m 49s Space Invasion ♥ 1 A rage game!, the animations are really neat. Also love the camera work + commentary at the beginning, more of that please.
Aug 14 14:27:42 9m 49s Space Goats 2 ♥ 1 Craziest theme I've seen so far. If I would suggest something would be to make the player move to the right automatically, there's no other drawback/benefit for not holding the key down, great voice acting btw.
Aug 15 20:55:40 30h 27m Cat Lady Simulator ♥ 2 Nice entry, simple and enjoyable. I like the general concept but have you considered making it turn based? Its quite frustating being block by a cat, I think in a turn based setting you could move every cat in their turn and when the player moves you just has to avoid the cats (or lose a turn to pet them), I'm just throwing an idea out there, I might be wrong :)
Aug 15 21:34:26 38m 46s Writespace ♥ 3 Most creative entry I've seen so far, love this kind of puzzles. The only nitpick I have is to include an arrow than indicates where are you gonna type next, regardless 5/5 Overall.
Aug 15 21:48:40 14m 14s The Espacito ♥ 1 That big red asteroid killed me :( we need health packs and shields!
Aug 15 21:56:35 7m 55s Dora De'athsplorer ♥ 1 Nice entry, its a simple idea that can work really well as a mobile game. If I may suggest, I think addding something that the player picks to justify why its moving would make it more enjoyable overall.
Aug 15 22:06:53 10m 18s CATSITTER ♥ 1 It was hard dealing with the cats... just like real life :) Nice entry, you should add an in game tutorial (read the description after staring to a cat for a minute)
Aug 15 22:34:36 27m 43s Loot Keeper ♥ 1 Great entry, I would love to see a more polished version. Also I didn't read the tutorial at first so I was trying to drag and drop items with the mouse, after re-reading it I figured it out but I think for a game like this it should allow drag and drop controls.
Aug 15 23:17:05 42m 29s XORN: The Fallen God ♥ 3 Graphics are amazingly good, its a simple idea well executed. I found the controls to not be as responsive as I wanted to, I think the physics was the thing that made the controls feel weird but that might be just me
Aug 15 23:37:09 20m 04s Pet Shelter Sim ♥ 1 Strong and clear message, feedback about whats gonna happen after/while sliding would be nice. Also I would like to throw some ideas that might be interesting: - Make events, where the player has to use money to prepare it but it has the chance of giving you more money and maybe a bonus on people adopting pets. - Upgrade cage count, veterinarian effectiness, voluntier recruitment rate. - Add cats!
Aug 15 23:51:20 14m 11s Towel Corp. ♥ 0 Too many aliens!, there's a point where I forgot about everything and just keep shipping 10 towels and hiring security. The asteroid crashing caught me offguard, nice touch.
Aug 16 00:10:28 19m 08s Underground Trip ♥ 1 There's potential here, first: Using the saw makes no difference, you can push enemies aside quite easily, second: When you jump while touching an enemy the character does a really high jump, physics should be polished, third: Using the high jump is possible to make a button dissapear and thus making it impossible to continue. I would love to see an improved version :)
Aug 16 00:20:36 10m 08s Astro Spider ♥ 1 Nice game, it could work really well on mobile. I like the fact that you can go faster on clicking when the ball reaches its lowest point on the web thingy, nice touch.
Aug 16 00:51:45 31m 09s Zombie Royale ♥ 1 Damm cops they always get me. I think the zombies hitrate is too fast.
Aug 16 01:01:15 9m 30s War For Space ♥ 1 Reminds me of Master of Orion. You should add a tutorial I was lost for quite a while.
Aug 16 01:11:46 10m 31s Weltraum ♥ 2 Voice acting was neat, also the game mechanic was good, but I lost at first (my keyboard ran out space) and looking at the intro again was tedious, a skip button would be greatly appreciated.
Aug 16 01:19:35 7m 49s Cat Royale: Cattlegrounds ♥ 1 Controls are really hard, I always end up losing because I fell.
Aug 16 01:29:10 9m 35s Swords & Forks ♥ 0 It looks like a good prototype, keep working on it!. I was lost at first but after a short while I got the hang of it, sadly I can't kil the red douche that keeps taking my trees :(
Aug 16 01:37:14 8m 04s Johnny's Flipbook Space Adventure ♥ 1 Great entry! I love the story you managed to make. It looks great as it is, also the sound effects are really good.
Aug 16 01:52:36 15m 22s CubiCo ♥ 2 Love puzzles like this. The mechanics are simple enough and the complexity ramps up quite nicely great job!
Aug 19 01:20:30 71h 27m Bomber Dash ♥ 1 Nice job!, I kinda had a hard time when the enemies spawned too close I couldn't react as fast to dodge them, maybe is just me :), Also you should a shadow to the enemies, player and coins, that's to help the player get a better sense of depth.
Aug 19 01:32:03 11m 33s Too Many Boxes ♥ 1 Nice entry, I found the controls to be a little hard to get around with but regardless is a well made entry and the graphics are really good!
Aug 19 01:38:54 6m 51s Rebound ♥ 3 Graphics are simple and amazing, hopefully you guys keep expanding it and making it better!
Aug 19 01:52:51 13m 57s Sofamino ♥ 1 Nice take on the theme, clearly you guys have a fun prototype to develop. On the controls description you should put that mouse wheel scroll changes floor levels.
Aug 19 02:13:44 20m 53s Headspace ♥ 1 Nice game, I would love to see it with a better art and a better progression, like with power ups and random events. Don't get discoraged if people recognize where you got the inspiration for it, most gamers don't make games, let alone make a game in 3 days :)
Aug 19 02:25:37 11m 53s Pastien Le Pingouin ♥ 1 There's a lot of this game that the screenshots don't tell you, I thought it was going to be boring but it has many details that make the experience enjoyable, nice entry, I really like the fact that the music gets faster the longer you play it, makes you feel more inmersed. With more polish it could be great game for mobile
Aug 19 03:01:15 35m 38s Demotrash ♥ 1 Nice entry, I like the chain combo system you got going on, with more polish this could turn into a great game!
Aug 19 03:10:55 9m 40s Super Tetron ♥ 1 Simple and interesting, you should expand on it and add more levels and mechanics, also some sound effect would greatly improve the game experience.
Aug 19 03:22:23 11m 28s Nuclear Arms 6: Waste Wizard's Tricks ♥ 2 Voice acting is great!, I wish the default weapon was any of the power ups, using the lazer and the shotgun was when I felt the most engaged. Also I think that can contribe to the crazy theme you guys have going on. Overall great game.
Aug 19 03:25:08 2m 45s Climb or Drown ♥ 0 Nice prototype, wish the camera was a little higher, sound effects are neat
Aug 19 03:40:42 15m 34s Hopeless Run ♥ 1 Nice concept, I would like to suggest to change the key for moving the text to spacebar, just because is more convenient, also have you considered spawning enemies from all sides? if you make a bigger play area I think it could work.
Aug 19 18:50:26 15h 09m SHIP-A-TRON ♥ 1 Interesting concept, if I may add a couple of suggestions: - Box spawn seens too random, the second time I did level 1 (I lost the first time) got the first blue box around 10s left. - Shadows should be front top to bottom, when the box drops on the ground its hard to judge where is going to land when you look at its shadow.
Aug 19 18:59:52 9m 26s I'm B'walkin' Here! ♥ 1 Love the graphics and music, nice entry! I think you guys should make the traffic light counter more noticeable, I was losing at the beggining without knowing why.
Aug 19 19:16:27 16m 35s float and stuff ♥ 1 Too short!, sound effects are great. There's not much that needs improvement besides graphics, nice job
Aug 19 19:29:06 12m 39s The Lonely Moon ♥ 1 Nice entry, I don't know if its only me but when I launched a satelite its says you get 20btc/sec, after launching I didn't get any btc per sec. You guys have a nice concept polishing it and posting on Kongregate/Newgrounds would be a good place for a game like this
Aug 19 19:37:51 8m 45s Shrinking Panes ♥ 1 Controls are a bit funky, walking speed seens too slow, but the general experience is great, the story and the setting reminded me of Half Life.
Aug 19 19:49:28 11m 37s A WEEK IN THE LIFE OF A VALET ♥ 0 I don't have a controller so it was hard to even select a car to drive, controls on the itch.io page are wrong left mouse click is accelerate, also the cursor to select cars can go offscreen and is really sensitive. Concept is nice, wish I had a controller to play comfortably.
Aug 19 19:56:27 6m 59s Claustrophobic Typist ♥ 1 Cool entry, after a while it gets repetitive maybe adding new mechanics like a crazy time where you spawn a word to get a better score or changing the office art overtime I think would make the experience more fun.
Aug 19 20:24:02 27m 35s Small Circuit ♥ 1 A puzzle for programmers, more of this please. My only complain is that this might not feel intuitive to people that don't know circuit logic, I think having an easier begining and a tutorial with sample images would be better in the long run so crazy complex levels won't frustate people as much :)
Aug 19 20:38:55 14m 53s Thinning The Herd ♥ 1 Nice concept, wish I could select with disaster/monster to summon and how many people remains in each area, I was just spawming stuff randomly, also why is central america inmune? When I clicked around Mexico, Panama and Colombia things spawned outside that area.
Aug 19 21:05:16 26m 21s Hivemind ♥ 1 Graphics and music works amazingly together!. The blue mascot following the cursor is a nice touch. To me this doesn't fit the theme but still is a really good entry. If I may suggest to add a option to increase the font size, I played in a low res (800x600) and everything was readable but too small.
Sep 3 22:38:19 361h 33m Bunny Bazooka ♥ 1 Overall gameplay is nice, I think bullets should destroy each other when they collide, shooting is enjoyable I wish I could not worry about getting killed by my own bullet.
Sep 3 22:46:01 7m 42s Greedy Guts ♥ 1 Music and sounds are great, a little hard for me but quite enjoyable
Sep 3 23:05:55 19m 54s Hot News, Good News ♥ 0 Great concept, would be great if there's a way of knowing the form of the next piece of news/ad, also adding events each day to make the player prioritize money, fans or having a piece that must go on today's paper would be nice to make it less repetitive (I'm just throwing random ideas, they might not work)
Sep 3 23:44:31 38m 36s Triple Tribble Trouble ♥ 0 Too many enemies spawning!!!, overall nice concept, the levels layout seens a bit repetitive also when jumping you can get stuck on the side of a platform, changing the physics material settings to zero friction in Unity should solve that problem.