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grahhhhhhhhh

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TimestampSince previousGamegrahhhhhhhhh's comment
Aug 14 03:03:06 High Tide [html5] ♥ 3 Not a bad game given the tools and experiences! I like how you said the tide coming in is your biggest problem, vs. crashing your space pod lol... Not bad, it gets crazy once you're down to a three tile island. I don't see a way to overcome at that point without going in the water.
Aug 14 20:16:42 17h 13m Pool Watch ♥ 2 That lifeguard it looking too smug for just having a couple dozen people drown on his watch lol... this game made me laugh, but I don't know if that was the point. Nice concept, fits the theme very well!
Aug 14 20:39:38 22m 56s Treasure Room ♥ 1 This is the definition of a great ludum dare game. A simple idea, polished to perfection. Very nice game, actually beat it on my first play, which started off as me refusing to kill the chests for their gold! Just thought of it now... do you have a counter in there to register how many gold coins are left after winning? Might add a competitive element to see who can win while letting as much gold spawn. Nice submission!
Aug 14 20:42:29 2m 51s No Escape ♥ 2 The game was fun even though I stink at it! I found myself getting overwhelmed really quickly, so I wonder what a good score for this game is? I like the graphics and concept, would like it if I could look around... I'll call them the beater cops... when they came up to me, I could outrun them for a while, but once they were in the foreground, all I could do was shake them, too hard to shoot once they got that close. Overall, nice game!
Aug 14 21:57:09 1h 14m L: An Interactive Mystery ♥ 0 Bravo! Any chance of a walkthrough... I can't get into the notes! I've listened to every sound byte and read every blog, post, etc. but cannot figure it out! I'm dying to know the rest of the story, this far surpasses most ludum dare entries. Spectacular voice acting, thank you for this!
Aug 14 22:13:51 16m 42s Deep Down ♥ 0 I DID IT! Each of the sections grew increasingly tough, but doable given enough patience. I know how these jams go, so I'm sure you ran out of time to do more level creation, but probably would've enjoyed playing another couple of level sets, nice work!
Aug 14 22:47:19 33m 28s Leave me alone ♥ 1 Would like to see the CPU's turn a little slower so I could generate some strategy instead of feeling like I'm reevaluating the map each turn, otherwise this looks like the great foundation of a fun game!
Aug 14 22:56:11 8m 52s Spacebars ♥ 0 You know... about 18 hours into this dare I figured out that space could mean space bar. @florian-van-strien put all of my critiques best. How the double jump is a little off, and it's slightly frustrating that I need to type "rety" to retry, because r hits down then up if you spell it out, however... all that said, I think you nailed the theme, and I love that the main character is the actual space bar! Too funny
Aug 14 23:06:57 10m 46s A Tale of Fish ♥ 2 How calming, love the artwork, very nice story-telling. I think something like this might work better for a younger audience, but agreed with @kokonaught that things could be sped up a little, and movement wasn't really that bad, but could've been smoother. It was cute.
Aug 14 23:23:58 17m 01s Dat Der Sidescrulluh Game ♥ 1 Well that escalated quickly lol. I didn't use the gun for shooting, but instead for collecting hearts. It gets so difficult so quick that the bullets don't seem to have any impact and doom is inevitable. I liked how you added in the gun rotating when you moved and that you could pogo stick around the level lol
Aug 14 23:40:50 16m 52s Bomber Dash ♥ 1 3rd on the leader board! Agree with @linky439 that it would be nice to attack vertically, otherwise would also like to see what true final score would be after death while playing, but it kept me playing so that I could top the boards! Fun game!
Aug 14 23:42:35 1m 45s Castle Defenders ♥ 2 I won the first time playing but then couldn't do it again! Those top scores make me think there's some kind of konami code plugged in or something! I like the artwork and concept, though I wish I were able to better comprehend strategy, fun play through!
Aug 15 00:26:07 43m 32s Cat Cat Attack! ♥ 2 Wow, this started off insane in the best way lol... it crashes when I lose on the mac, but I was able to beat it within three tries, great quick submission, I love short games like this that pack a powerful humor punch and then get out quick making you want more, nice job
Aug 15 01:11:38 45m 31s The City Of Forgotten Toys ♥ 1 Oh wow, that's a lot to unpack! First off thanks for that music, I'm pretty sure I'm going to have it stuck in my head now. I'm also unclear about how to damage the mayor, I tried a few times but found myself overwhelmed and hit too many times and lost. By the comments it looks as though you can do it, but I'm not sure how. Overall pretty funny experience, but needs more polish
Aug 15 01:32:21 20m 43s Summer's Lease ♥ 2 First off, I'm personally not a big fan of text adventure games, so it means something when I say I was captivated. A big part of that is how you kept running out of space, I actually played a few times through and got a few different endings! It was nice looking, story was well thought out, nice submission!
Aug 15 01:59:18 26m 57s Follow Line ♥ 1 You're right, I did really enjoy this game.. this exemplifies how a simple game that has a decent amount of polish can shine. If I had a critism, it would be that it was difficult to get going not knowing what was going to hurt me. Wish there was more to this, I'd still be playing if there were!
Aug 15 02:16:05 16m 47s Swirling Infestation ♥ 1 @coda-highland My game froze when I made it down to about 10 swarms left on the web version, it said it was out of memory, so I tried again, almost immediately teleported to the other side of the screen, and then it froze. So I tried a third time, got down to 8 swarms and ran out of memory again, lol I did get some decent amount of playtime in the first play through. The controls are a little sluggish, and I did see the swirling was growing in size, I wish it hadn't froze so I could see how large the infestations get.... I had just found my groove
Aug 15 20:24:43 18h 08m Running Out of Space ♥ 0 Big fan of classic bomberman, it's interesting to see gameplay vs. environment. This is a good starting point, I hope Jason had fun and wants to continue to develop your game developing skills. It's always rewarding to see the fruits of your labor!
Aug 16 00:39:14 4h 14m Sugar Withdrawal ♥ 1 Congratulations on your first game! There's not much to this, but that's a lot of us first time around I think, especially if you had to do graphics, sounds, all that yourself. Keep doing jams and pushing yourself, and you'll find yourself happy with your progress.
Aug 16 02:07:13 1h 27m Clippy's Awakening ♥ 2 @aevek I checked out this game and read the comments afterwards, I'm on the mac build which looks like it may still have the photos bug, and the final boss bug... I shot at the firewall, reflected bullets back, and even ran around in it while cut and pasted, but no avail :( I enjoyed this game a lot, the easter egg made me laugh, nice take on the theme!
Aug 16 21:18:29 19h 11m HELP: The Illuminati captured my family and are forcing me to make this game ♥ 1 Bravo, had me cracking up from the beginning and the design was sweet. The only complaints are nit-picky, so I won't even list them. Solid 5 for humor, hope to see you on the boards in that category.
Aug 17 01:09:23 3h 50m Evolucity - Build as high as you can! ♥ 1 LOL! Thanks we all died! I love the idea, it was tough for me and I let a lot of people died, its really quizical to me how the GIF above you were able to stack so nicely! Nice take on the theme, I was just reading about vertical farming, and upwards is the way to go!
Aug 17 01:11:12 1m 49s Dear Leader's Diet Plan ♥ 2 I figured out the same trick as @fluffy-kaeloky, spamming the space bar. Humor was spot on, kept me chuckling, I love submissions like this, nice!
Aug 17 01:20:10 8m 58s Damage Control ♥ 1 Excellent launch pad, I like the idea, but would echo that it isn't very clear to get started.. I nearly gave up after rereading the instructions a few times (honestly the instructions in my game are pretty bad too, we LD, we learn). I would like to see some more animations and sound effects, but I do like the take on the theme, so many people are computer or people themed, I like this one!
Aug 17 01:31:32 11m 22s Last Shot ♥ 1 This is a great game, what an awesome feature to not only worry about the black holes, but getting thrown off trajectory with the meteors... 4 planets was the perfect amount of challenge given how the black holes grow over time.. I hadn't read your "pro tip" before playing, but I found the same thing.. a well placed small black hole halfway through had a lot of impact! Had fun with this. Check out my game, not sure what you think about the artwork but I'd be up for discussing collaborating sometime.
Aug 17 17:09:44 15h 38m Space Invasion ♥ 1 Awesome game, very nice submission. Being the quick shooter I am, a couple of times I killed myself before reading your text, which I was enjoying. That's the worst comment I can make, I really enjoyed this, a lot of polish on the coding, and it goes to show how a well thought out idea with nice mechanics can really shine without an abundance of graphics or animations.
Aug 17 17:25:35 15m 51s Become a Monster ♥ 0 Lol, this was pretty funny. My complaint is that it's too easy to lose your gainz, but that's OK, because even though I had to restart, I was able to beat the buff out of other bros at the gym. This was pretty well done for a dare, nice work!
Aug 17 17:36:04 10m 29s Overload ♥ 1 @deathray lol! I really like the idea and the music wasn't bad either, but like the other's said, UI was tough to deal with. I would consider adding stats to be viewed automatically, there's plenty of game space to use to show it! This is a great job overall though, you've got some sound effects in place where you need them, and the graphics aren't bad, overall, not a bad start!
Aug 17 18:32:05 56m 01s Bunny Bazooka ♥ 1 This was drawn pretty nicely, a couple of things I would point out is that the difficulty progresses relatively slowly, and the music has a single bar with a completely different instrument which makes me think sound effect and that something is happening in the game when there isn't... I like the animations, all in all I would say to keep going with this or another game, the art is a great start, I think you could really find a niche with your style.
Aug 18 02:36:07 8h 04m High Factory ♥ 1 @jima I put a thread out offering honest and harsh feedback, and you asked for it, so here it is! First off, I like this game. I haven't really played much in this type of genre, but I could see myself really getting behind this idea if you made it into a larger scale game. I like the concept, but I think there needs to be more reward for accomplishing these tasks. It's great that I can mine faster and more efficiently, but the upgrades I can make with them don't feel worth it to me.. I don't get more excited about mining with the abilities to mine better. I did actually rate your game really highly though, you know it's missing sound FX, tutorial, and I think I saw in the comments the issues about how much CPU it sucks up.... but the artwork, I gave a solid 5. I don't think you have to spend anymore time working on it, that style really does work... I'd instead focus on animations. Things like the furnace that you have to wait for could use some kind of notification that it's finished it's work and ready for pickup. Falling off the island wasn't a real concern, but I'm not sure why it's in the game if it doesn't punish the player... I actually used it as a way to get back to the wood quicker! I think the last critique is perhaps a way to "automine" with the mouse like @fenderbate said, I don't mind waiting for the mouse to do it's thing, but I don't like holding the mouse done while it does it. All in all, this is a great ludum dare entry, I think you'll do really well! If you want to make it a full game, just focus on some over arching goal, and keep building on your original concept. Great work!
Aug 18 03:02:14 26m 07s SunnyLand ♥ 1 Great first game, the movement is pretty smooth however the second area was pretty punishing given the collision areas for the branches and the character... it's fine if you want to disallow players from jumping to platforms from underneath, but it there needs to be a little more space to allow players to skillfully get into a spot. The mechanics aren't bad, but like others have said, putting a little more difficulty into the levels will only help you! I'm pretty sure the wall was closing in on me, but I only saw it do that once. Good start, keep at it!
Aug 18 03:11:38 9m 24s Flood ♥ 1 You responded to my thread requesting honest feedback, so here goes: I actually really liked this... I was skeptical of the graphics at first, but I gotta say, whatever that first weapon is really worked for me, I enjoyed watching it. Plus killing the enemies was really satisfying. I felt a little punished when moving onto a new screen and being instantly damaged multiple times by an enemy, but I don't know that I have any real major critiques. I do think this has the potential to be drawn out a little bit further, but I think it might be a challenge for you to keep it fresh. Maybe a crafting system, some overall goal... but I can still see it staying kind of repetitive, maybe it's just best in a jam? You know what, if you were to focus on a new build and take out the flooding, I think you've got the skills to make a full length game that would be really fun to play.
Aug 20 01:12:49 46h 01m Inventory Quest ♥ 2 I was really pumped about the concept, but other people pointed out the struggle of the timing, and once the inventory got full, it was tough to get a leg back up. Something I need to do, but might help you as well is finding someone to play test prior to the deadline :)
Sep 2 17:32:20 328h 19m Space Out ♥ 2 Good job on this game. I feel like the pace was a little slow, I would have appreciated more flow. The difficulty scaled well. Nice music, and animation!
Sep 2 17:45:02 12m 42s Desktop Clout! ♥ 1 Nice concept!
Sep 2 18:23:47 38m 45s Storage Madness ♥ 2 Sweet graphics. Some of the enemies were tough or annoying (snap chat ghost), but I loved the art style for everything, the hero, the enemies, terrain. Very attractive!
Sep 2 19:17:40 53m 53s Blob Attack ♥ 1 This was a short game, but I really enjoyed the concept. Using a depleting amount of space to eliminate the threat. Nice interpretation!